View allAll Photos Tagged AugmentedReality
This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.
This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.
If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.
Event: Meet the Media Guru | Keiichi Matsuda
Date: 14/10/2014
Venue: Mediateca Santa Teresa - Milan, Italy
Twitter: @mmguru / #mmgMatsuda
Photo by Stefano Bossi
Marco Colombo (CEO di CLX Europe) durante il suo intervento di IAR Business
Tavola Rotonda: "I fattori chiave e i trend nelle tecnologie digitali, che cambieranno il nostro modo di interagire con le persone e l'ambiente circostante"
Prof. Robert Hernandez speaks during Tuesday's Journalism Forum in the Geoffrey Cowan Forum at USC Annenberg School for Communication and Journalism. The event demonstrated an augmented reality program Hernandez built for the Los Angeles Public Library.
Attendee of the Cruz Industries launch party view an Augmented Reality greeting card from Atomic Greetings to see if they won an $8500 road bike.
projet Chorale by John Naccarato and Shereen Soliman
projet Chorale was about subverting public space via an augmented (AR) sound & image intervention. The project was created as part of Music Hack Day Montreal on September 25th, 2011, at Eastern Bloc.
What's going on in the video?
First we stopped random strangers on the street and asked them to express themselves vocally - in a sort of a sing-song way - which we then recorded. We then created colored music notes which were assigned to each voice.
Both the images and voices were uploaded and processed via an (AR) Augmented Reality open source processor which allowed us to define certain GPS trigger points in and around Eastern Bloc where the event took place (in the Little Italy area).
So as the smart phone scanned the space, the predefined GPS point in the space would trigger a certain colored note to appear, which was assigned to it. This in turn would also trigger the voice of the stranger, bringing an intimate encounter between participants and the stranger within that Public Space.
Watch this video on Vimeo. Video created by projet chorale.
Found a telescope on the street that imposed ghosts over the view of the street.
Day 298 - #CY365 - Costumed
This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.
This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.
If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.
WIKITUDE PK - Launch Wikitude SDK 7 im Spielzeug Museum Salzburg Foto: Neumayr/MMV 12.7.2017
WIKITUDE12072017002
See more at: www.wikitude.com
WIKITUDE PK - Launch Wikitude SDK 7 im Spielzeug Museum Salzburg Foto: Neumayr/MMV 12.7.2017 Martin Herdina (CEO Wikitude) und DI (FH) Philipp Nagele (CTO Wikitude)
WIKITUDE12072017003
See more at: www.wikitude.com
REFF presented the fake institution and the AR Drug at the Courtauld Institute in London.
The meeting served also as a chance to organize further steps in REFF's education program on the methodological reinvention of reality.
more info here:
This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.
This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.
If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.
This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.
This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.
If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.
Soldiers assigned to Headquarters and Headquarters Company, 35th Engineer Brigade, prepare for a simulated training exercise using the Dismounted Soldier Training System at Fort Leonard Wood on June 16, 2015. Soldiers wore motion tracking equipment in a darkened room and viewed a virtual reality through headsets to perform soldier tasks in a simulated deployed environment. (U.S. Army photo by Pfc. Samantha J. Whitehead)
outerbody.org block stacking game. Participants only see what the camera sees from a third person view
This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.
This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.
If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.
Distribuito alla popolazione in occasione del primo workshop di co-creazione della città digitale di Pompei
domenica 3 giugno 2012, Città di Pompei
Servizio fotografico di Daniela Alfano
site:
The best see-through optics I've seen, but they're bulky as hell, and Microvision is riding the military market right now.