View allAll Photos Tagged AugmentedReality
CDN Solutions Group, one of the top IT company of central India, is ready to participate in Gitex 2015 Duabi for the 7th consecutive time, which will be held between 18-22 October 2015 in Dubai World Trade Center, Dubai. You can meet us at SR-E8, Sheikh Rashid Hall to find business solutions and technical solutions.You can register here to meet us.
Google Glasses ist in aller Munde, aber auch Nokia werkelt an einer Brille mit Augmented Reality. So oder so ähnlich wird die Brille von Nokia aussehen.
notebookaktuell.de/nokia-brille-nokia-city-lens-nur-vorbe...
An engineering-surgery team at UC San Diego is working to extend the reach of surgeons by allowing them to operate remotely on patients located across a city, country, or even the globe. They are developing predictive augmented reality systems that could help make telesurgery a reality.
Full story: jacobsschool.ucsd.edu/news/news_releases/release.sfe?id=2715
Photos by David Baillot/UC San Diego Jacobs School of Engineering
This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.
This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.
If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.
HD frames taken from three trailers for services in development, viewable on YouTube here:
1 - Augmented Reality on the iPad: Pt 1 Recognition Business Opportunities - www.youtube.com/watch?v=A19Te3kCmVE
2 - Time Treasure - www.youtube.com/watch?v=NMQ5DFkU794
3 - Augmented World Pt.1 - iPad Business Recognition EXTENDED - www.youtube.com/watch?v=QDx3j9TeSvo
More info
TIME TREASURE
"They have returned" More at www.personalizemedia.com/future-of-location-based-augment...
A Location Based Augmented Reality Game in development for Android Tablets, planned release 2011 This is a conceptual prototype pre-coding & modelling © MUVEDesign.com 2009
Game, film & music created by GaryPHayes. Some placeholder animations World of Warcraft © Blizzard Entertainment. Tablet featured is the Samsung Galaxy
AUGMENTED BUSINESS RECOGNITION
Accompanying post www.personalizemedia.com/augmented-worlds-video-part-1-re...
Part One of my series of AR future videos 'AUGMENTED WORLDS' looking specifically at the Business Opportunities around type 3 of my AR types - Recognition (Outline). An 'iPad 4.0 - like prototype' stroll around an augmented Sydney. Video, music devised & created by GARY HAYES of MUVEDesign.com
RWR Album: learning and working together - The Class Room
Photos by Silva Ferretti
About RWR
READ/WRITE REALITY (RWR) is an intensive and visionary workshop created by FakePress Publishing and Art is Open Source (AOS) in collaboration with Centro Studi Etnografia Digitale to pragmatically explore the methodological, technical and technological possibilities offered by Ubiquitous Publishing. The first edition of RWR was held on September 2011 in Cava de’ Tirreni (Salerno, Italy), at the Ostello “Borgo Scacciaventi”. The result of the workshop was an Augmented Reality Movie created by a wonderful group of 35 people from allover the world, in a complete hand-to-hand process.
More info at:
An engineering-surgery team at UC San Diego is working to extend the reach of surgeons by allowing them to operate remotely on patients located across a city, country, or even the globe. They are developing predictive augmented reality systems that could help make telesurgery a reality.
Full story: jacobsschool.ucsd.edu/news/news_releases/release.sfe?id=2715
Photos by David Baillot/UC San Diego Jacobs School of Engineering
An engineering-surgery team at UC San Diego is working to extend the reach of surgeons by allowing them to operate remotely on patients located across a city, country, or even the globe. They are developing predictive augmented reality systems that could help make telesurgery a reality.
Full story: jacobsschool.ucsd.edu/news/news_releases/release.sfe?id=2715
Photos by David Baillot/UC San Diego Jacobs School of Engineering
Marco Colombo (CEO di CLX Europe) durante il suo intervento di IAR Business
Tavola Rotonda: "I fattori chiave e i trend nelle tecnologie digitali, che cambieranno il nostro modo di interagire con le persone e l'ambiente circostante"
pew pew pew lazer gunz and pixel blocks with like, future-techology-augmentedreality muzzle flash 8DDDD
Elektromobilität als Herausforderung für das nächste Jahrzehnt: Unter dem Motto „We make the future real” arbeitet Volkswagen aktuell intensiv an der flächendeckenden Einführung des neuen e-Golfs. Um das erklärungsbedürftige Thema Elektromobilität umfassend und angemessen zu kommunizieren, setzt VW in 2017 auf eine Roadshow durch die europäischen Metropolen.
FLUUR hat in diesem Rahmen eine mehrsprachige Augmented Reality Anwendung entwickelt, die von den Besuchern mit eigenen Smartphones und Tablets genutzt werden kann: Die digitalen Inhalte können virtuell – als Infotexte und durch eine Gamification-Mechanik als AR-Quiz – über die physische Welt gelegt werden und kreieren so ein multimediales Gesamterlebnis. Unsere Tätigkeit umfasste neben der Konzeption, der Gestaltung der Informationsarchitektur und der Softwareentwicklung, ebenfalls den technischen Roll-Out sowie begleitende Vor-Ort Betreuung.
In Zusammenarbeit mit:
Avantgarde Gesellschaft für Kommunikation mbH
Simon Says Media
FLUUR – Büro für interaktive Gestaltung
The floor contained an interactive projected screen containing a variety of 3D animated fish. According to your movements the fishes behaviour would change.
It was simple but brilliant!
Virtual reality and augmented reality related image. Follow us on Facebook: www.facebook.com/vrreporter
Voxel Bridge Grand Opening. Art meets blockchain meets augmented reality. The artist is Jessica Angel.
Photos by Silva Ferretti
About RWR
READ/WRITE REALITY (RWR) is an intensive and visionary workshop created by FakePress Publishing and Art is Open Source (AOS) in collaboration with Centro Studi Etnografia Digitale to pragmatically explore the methodological, technical and technological possibilities offered by Ubiquitous Publishing. The first edition of RWR was held on September 2011 in Cava de’ Tirreni (Salerno, Italy), at the Ostello “Borgo Scacciaventi”. The result of the workshop was an Augmented Reality Movie created by a wonderful group of 35 people from allover the world, in a complete hand-to-hand process.
More info at: