View allAll Photos Tagged AugmentedReality

An engineering-surgery team at UC San Diego is working to extend the reach of surgeons by allowing them to operate remotely on patients located across a city, country, or even the globe. They are developing predictive augmented reality systems that could help make telesurgery a reality.

 

Full story: jacobsschool.ucsd.edu/news/news_releases/release.sfe?id=2715

 

Photos by David Baillot/UC San Diego Jacobs School of Engineering

Augmented Reality was one of the bigger reveals at today’s Apple Keynote. They are banking on it being the hottest tech for years to come. It’s not something new to The LEGO Group as they’ve been dabbling in augmented reality for awhile now. They have or had for some time a set...

 

www.fbtb.net/lego/2018/06/04/lego-demonstrates-sets-with-...

With augmented reality, you wear a head-mounted display that you can see through to the real world. The HMD superimposes images upon the real world behind.

Virtual reality and augmented reality related image. Follow us on Facebook: www.facebook.com/vrreporter

CDN Solutions Group, one of the top IT company of central India, is ready to participate in Gitex 2015 Duabi for the 7th consecutive time, which will be held between 18-22 October 2015 in Dubai World Trade Center, Dubai. You can meet us at SR-E8, Sheikh Rashid Hall to find business solutions and technical solutions.You can register here to meet us.

You can scale the dog to any size, and turn it around 360º and it continues to animate. Cool!

Juanita Agudelo en el papel de una biohacker y Vivi Trujillo grabando la escena en 3D.

 

Foto: Daniel Jurado

WAVES (Women Accepted for Volunteer Emergency Service) units march in precise formations during a rally at the Washington Monument grounds celebrating the second anniversary of the establishment of the corps, Washington, DC., 07/31/1944

 

U.S. National Archives’ Local Identifier: 80-G-46257

 

From:: Series General Photographic File of the Department of Navy, compiled 1943 - 1958, documenting the period 1900 - 1958

 

Created By:: Department of Defense. Department of the Navy. Naval Photographic Center. (09/18/1947 - ?)

 

Production Date: 07/31/1944

 

Persistent URL: arcweb.archives.gov/arc/action/ExternalIdSearch?id=520613

 

Repository: Still Picture Records Section, National Archives at College Park (College Park, MD)

  

Augmented Reality sandbox at the Downtown Branch!

 

MAKE.PLAY.READ.LEARN. Summer @ the Library has been a huge success! To celebrate, the Downtown Library threw a party for teens , tweens and kiddos on Saturday, July 19th.

 

Teens and Tweens joined us for a Microcon afternoon filled with Disney, Tim Burton, My Little Pony, and Comics/Anime/Manga!

 

Cosplayers galore for photo opps! Terrific teens came in Costume and enjoyed Free Food, Prizes, Crafts and Activities all afternoon!

 

Asami, the Japanese Outreach Coordinator from UTC taught an E-tagami Class.

 

The littlest makers/readers/learners/players enjoyed special story times, a magic show form a real magician, lots of hands-on science experiments and art projects, and the debut of our new augmented reality sandbox!

Created with the #HaphazardMe app by Ensemble de Solution

An engineering-surgery team at UC San Diego is working to extend the reach of surgeons by allowing them to operate remotely on patients located across a city, country, or even the globe. They are developing predictive augmented reality systems that could help make telesurgery a reality.

 

Full story: jacobsschool.ucsd.edu/news/news_releases/release.sfe?id=2715

 

Photos by David Baillot/UC San Diego Jacobs School of Engineering

outerbody.org block stacking game

"Hidden Dohyō" our artwork @sevenofswordsgallery is AR enabled, use your phone unlock the Dohyō! Last day to see it in the flesh is tomorrow! 3/77 Oxford St Bulimba, Brisbane #ar #augmentedreality

#illustration #animation #madewithunity #Brisbane #vfx #indiegame

Simple but so much fun—my first AR app using metaio creator

We met a Opensourcery. @pmark used the whiteboard.

Google Glasses ist in aller Munde, aber auch Nokia werkelt an einer Brille mit Augmented Reality. So oder so ähnlich wird die Brille von Nokia aussehen.

notebookaktuell.de/nokia-brille-nokia-city-lens-nur-vorbe...

Jugando Candy Crush imaginario en el bus con los extras

pew pew pew lazer gunz and pixel blocks with like, future-techology-augmentedreality muzzle flash 8DDDD

Grabación de los avatares que harán parte del corto.

HF11 - Upsidedown Edition.

 

By Denis Dumouchel

This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.

 

This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.

 

If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.

Collaborative AR whiteboard

RWR Album: learning and working together - The Class Room

 

Photos by Silva Ferretti

 

About RWR

READ/WRITE REALITY (RWR) is an intensive and visionary workshop created by FakePress Publishing and Art is Open Source (AOS) in collaboration with Centro Studi Etnografia Digitale to pragmatically explore the methodological, technical and technological possibilities offered by Ubiquitous Publishing. The first edition of RWR was held on September 2011 in Cava de’ Tirreni (Salerno, Italy), at the Ostello “Borgo Scacciaventi”. The result of the workshop was an Augmented Reality Movie created by a wonderful group of 35 people from allover the world, in a complete hand-to-hand process.

 

More info at:

rwr.artisopensource.net/

 

Marco Colombo (CEO di CLX Europe) durante il suo intervento di IAR Business

 

Tavola Rotonda: "I fattori chiave e i trend nelle tecnologie digitali, che cambieranno il nostro modo di interagire con le persone e l'ambiente circostante"

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