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IE Master in Management students, September 2020 intake, learnt Teambuilding through a real-life community project: At Fundación Laguna, they transformed a rooftop terrace area into a place where the residents (mainly adults suffering with Alzheimer’s, many are wheelchair bound) can explore different zones; sensory, therapeutic, walking and seating areas. For 7 days, MIM studends worked hard in teams to make a real, tangible difference to this Care Center’s people's lives.
Photo: www.truphotos.com
'Kimono in:tangible' presented fashion garments and objects created by fourteen groups of students from Level 2 BA (Hons) Fashion Design and Textiles and BA (Hons) Fashion Media and Industries. The exhibition reflected on the value ascribed to vintage clothing, and how historical artefacts can be re-interpreted for contemporary audiences and consumers.
The garments and objects were inspired by the kimono, a full-length wide-sleeved robe originating in Japan in the late eighth century. To develop their designs, the students researched traditional Japanese fashion and culture, and how these could be translated for a global audience. Made through various processes of deconstruction and reconstruction, the final garments and objects express less tangible aspects of fashion and material culture, such as the meanings and memories associated with the kimono by previous wearers and generations.
IE Master in Management students, September 2020 intake, learnt Teambuilding through a real-life community project: At Fundación Laguna, they transformed a rooftop terrace area into a place where the residents (mainly adults suffering with Alzheimer’s, many are wheelchair bound) can explore different zones; sensory, therapeutic, walking and seating areas. For 7 days, MIM studends worked hard in teams to make a real, tangible difference to this Care Center’s people's lives.
Tomkins Park takes on a new life as an outdoor pop-up gallery of interactive engineered art, with TouchMe by Netherlands-based Blendid Interaction Design and Vancouver’s Tangible Interaction’s Sound Clouds. This is a destination where you are part of the art – smile! But if you don’t fancy the spotlight, check out the introvert’s dream – a stroll past shop fronts on 17th Ave SW to mark up one of 12 pieces in Geek Confessions by Calgarian-artist Michael Mateyko. Also on site is Hip Image, a mobile photo booth in a vintage VW van.
Tangible Views for Information Visualization
Martin Spindler, Christian Tominski, Heidrun Schumann, and Raimund Dachselt
Daniel Leithinger (AT), MIT Tangible Media Lab at Art Science: From Vision to Practice
Credit: Florian Voggeneder
Design Insights XLIX
Roman architectural history has always been a two-way street. In one lane, there are the tangible pieces of evidence attesting to provenance, like stamped bricks which firmly date a structure to a specific time period and probable patron. In the opposite lane, the breakneck speed of imperial propaganda might well be the only story that survives to this day, just as, I suspect, the patron(s) of any project would have intended.
I specifically chose the example of opposing lanes of traffic for the Thermæ Alexandrinæ as it perfectly describes the friction of evidence versus narrative therein. On the one hand, the vanishingly few excavations carried out on the site have revealed remnants of an elaborate baths complex with building material firmly dating its construction to the third century reign of Alexander Severus. On the other hand, the complex is still interchangeably referred to as the Baths of Alexander [Severus] and as the Baths of Nero. But Nero's claim to the baths on this site are far less certain and much more circumstantial.
The Baths of Nero were built on or near this site, according to multiple sources. Nero's proclivities toward excess, however, resulted in backlash which saw many of his architectural projects either torn down or used as foundations for later overbuilding. Were the Baths of Alexander built on top of Nero's baths? Were Alexander's baths arranged according to the imperial thermæ standard, or did Nero's baths set that standard 150 years earlier? These are just some of the many questions we shall ask - but inevitably fall short of answering - as we explore the Thermæ Alexandrinæ.
Don't miss this all-new DESIGN Insights post highlighting Phase III of my ongoing efforts to build all of Ancient Rome, circa mid-4th century CE!
😎 These insights are EXCLUSIVE to Corinthian patrons, and peel back the curtain months before these designs will be shared publicly. The renderings, on the other hand, are shared with patrons of all tiers.
Support this unprecedented project on Patreon!
Link below ➡️🔗⤵️
www.patreon.com/RoccoButtliere
#Artist #SupportArtists #FineArt #SmallBusinessOwner #History #ChicagoArtist #SPQR #ImperialRome #AncientRome #Rome #Roma #RomanEmpire #LEGO #LEGOArchitecture #LEGOArt #InstaLEGO #GoBricks #Antiquity #Nero #AlexanderSeverus
Esta es el laboratorio del Mit Media Lab denominado Information Ecology, que lidera Henry Holzman. Abajo a la izquierda esta la zona del proyecto: Proverbial Wallet Proverbial Wallet: Tangible Interface for Financial Awareness, participan Henry Holtzman, John Kestner, Daniel Leithinger, Danny Bankman, Emily Tow and Jaekyung Jung. El proyecto trata de unas billeteras muy especiales. Su web es: eco.media.mit.edu/proverbialwallets/
Daniel Leithinger (AT), MIT Tangible Media Lab at Art Science: From Vision to Practice
Credit: Florian Voggeneder
Photo showing Hiroshi Ishii, Director of the Tangible Media Group of the MIT Media Lab.
credit: Florian Voggeneder
Peter Beyls: Human-machine interaction. Symposium on EEG (and biofeedback for the Arts. 16 Sept 2011, iMAL, Brussels. imal.org/activity/tangible-feelings
Lost&Found™ Embroidered Furniture, The Making Of Lost&Found™ Embroidered Furniture, Handmade, Craft, Tangible Interfaces, Visual Perceptions, Decoration, Surface Texture, PC Boards, Woodwork, Spray Room, Preparation, Analogue, Digital, Artisanal Techniques, Handmade Elements, Jewels, Re-Worked Objects, Assembled Objects, Found Objects, Eleanor-Jayne Browne, The D/sign Lounge
Visitors interacting with Relief at Ars Electronica 2009. For more information see: tangible.media.mit.edu/project.php?recid=132
The energy was tangible at this year's PMA Fresh Connections: Retail! Over 170 attendees gathered April 11-12 at the Philadelphia Airport Marriott to make new connections and gain new business solutions. From the cocktail reception and immersive UnConference to the optional Produce Rescue Glean and Produce Retail Tour, attendees were surrounded by peers and potential partners at every turn, and the buzz could be felt over the entire two days.
She turns into something tangible, fresh meet laying on a lonely blue tree...
Yesterday I could go for my new dress, which was going to be for Elizabetha, but I have her as a Feeler now (I'm so indecisive still, I love her but... too much stories :_D)
So Doña Sol was the perfect ginea pig to try and... she's not Doña Sol at all but she's so precious now ♥ She turned into a mysterious girl like waiting on a park~~
PS: I want her real dress NOW T_T
Photo showing Hiroshi Ishii, Director of the Tangible Media Group of the MIT Media Lab.
credit: Florian Voggeneder
Lost & Found™ , Embroidery, Art + Craft, Fibre Optics, Paisley Motif, Wire, Nail, Abandoned Objects, Desk, White Paint, Tools, Punched Pattern, Thread, Experiment, Work In Progress, Tangible Interfaces Project, Eleanor-Jayne Browne, The D/sign Lounge, Prototype, R+D, Detailing, Experiment Database, Conceptual Thinking
Innovation by Design
Envision, Invent, Inspire: MIT Media Lab's Tangible Media Lab Presents, Part II
2:40 pm - 3:40 pm MDT on Sunday, June 30, 2013
Three MIT Ph.D. candidates present their research. Daniel Leithinger proposes that information can be conveyed by changing the shape and material properties of physical objects. His actuated tabletop display Relief renders and animates shapes, which users can touch and deform with their hands. Xiao Xiao is interested in how we can interact with information the way we interact with music, not with the abstract content perceived consciously and intellectually but as moving, visceral experiences. She will present MirrorFugue, an interface for interaction with remote and recorded piano performances that viscerally evokes the presence of pianist. Lining Yao will demonstrate that the physical world can be programmed, diminished, or digitally fabricated for people to see, touch, and feel in new ways. Think: whoever starts to talk will be focused and the others around will be blurred in real life.
Daniel Leithinger Xiao Xiao Lining Yao
Paepcke Auditorium
276 / 365
Nothing brings me back to why I love photography more than actually creating a physical thing. Digital is great and all but what it creates is just some electrical charge and little static craziness on your memory card which you later copy to the computer etc. Film however, now that has some reality, a tangible creation if you will.
Kodak Tri-X, dev'ed by my good self in some safe as houses old D76. Yummy.
Yashica MG-1
Leaf Garland, R+D, Prototype, Research, Lasercut Acrylic Leaf, Laser Engraving, Fibre Optic Lights, Display String, Materials, Transparency, Invisible, Texture, Detail, Tangible Interfaces Project, Eleanor-Jayne Browne, The D/sign Lounge
Vinyl Cube is a simple but versatile design object that allows artists to paint and or draw on it's smooth vinyl surface to create their own custom Vinyl Cube.
The Vinyl Cube emits light from within in various colours and is powered by a built in rechargeable battery unit. This particular Vinyl Cube was created by Chairman Ting.
The cube is now on sale at addtocart.bigcartel.com/
Vinyl Cube produced by Tangible Interaction.
Illustration art work and photography by Chairman Ting.
Assisted by Osler Zoo Photography
Check out the video here:
Follow the chairman:
Built out of an aluminum frame the touch table has (6) 55" displays and supports tangible object recognition. Ideum build the table and developed the software framework, Tangible Engine which is used with this installation. Ideum constructed the table based on a design presented by Gensler DXD.
Thierry Castermans: Review of Emotiv Epoc. Symposium on EEG (and biofeedback for the Arts. 16 Sept 2011, iMAL, Brussels. imal.org/activity/tangible-feelings
Photograph by OslerZoo Photography.
Check them out: www.oslerzoo.com
Party pics from our adidas x Forces of Nice art collab show in Hong Kong.
September 29th 2010.
// FORCES OF NICE/ //
CHAIRMAN TING INDUSTRIES
TANGIBLE INTERACTION
STRAIGHTLEG
Lost & Found™ Invisible Window, Fine Art Digital Installation, Art, Creativity, Design, Visual Perceptions, Transparent, Opaque, Tangible Interface, Acrylic, Fibre Optic Lights, Is It Real Or Is It Fake, Light, Shadow, Interactive Art, Shadowplay, Magical, Ephemeral, Eleanor-Jayne Browne, Digital, Analogue, The D/sign Lounge
Alexis Chazard presents Post Traumatic Voyager. Symposium on EEG (and biofeedback for the Arts. 16 Sept 2011, iMAL, Brussels. imal.org/activity/tangible-feelings
Fibre Optics, Experiments, Lighting, R+D, Materials, Magical, Decorative Applications, Potential, Tangible Interfaces Project, Eleanor-Jayne Browne, The D/sign Lounge, Weaving, Bio-Inspired Forms
I find pleasure in giving.
whether it be something tangible or not, being able to put a smile on someone's face or change someone's life makes me want to give more and more.
woke up around 9am.
browsed the net, checked on things and before I knew it, it was already 12:30pm.
had to turn in radio... then went to brunch with Daniel ^ 2
came back to the room, continued to edit the darn paper.
went down to the Bruin bear around 3pm to help as an extra for DM filming... stayed about an hour and realized my time had been absolutely wasted. saw Malcolm Lee in ackerman for a split secong. whooot!
came back, wrote cards to the Taus... went to get Pho (cravings!) with Daniel ^ 2 then dropped Shin off to his meeting.
got all dressed up for Tau Dinner - all nine of us with Becca (miss you Eric!) celebrating three birthdays. I'm the only Tau left that's not 21 haha.
caught up with everyone. felt so nice to be all together once again!
literally falling asleep by the moment.
too much to think about.
let's just make it happen <3
YOU can help :)
Fibre Optic Lights, Experiment, Venus Flower Basket, 2 Part Ceramic Bowl, Light, Shadow, Basket Weave, Ephemeral, Glowing, Sensual, Pretty, Tangible Interfaces Project, R+D, Prototype, Eleanor-Jayne Browne, The D/sign Lounge
…Not haunted, nothing as real as that. There is just something tangible there. A feeling of what had been or maybe what should still be. This is a place of ruined beauty. The structure is still a fine architectural achievement and while the interior may have fallen into disrepair, the play of light and shadow give the spaces a renewed sense of beauty. Maybe the cameras that record it give it a purpose.
That’s why we go to these places. They take us away from any sense of daily time. Walking through the rooms you can switch from the past to the present in seconds. The technical side of setting up the shots is as dry and immediate as any task. If I’m honest the move towards set up shots like this has stolen some of the immediate joy of just clicking away. In contrast, walking into the shot and taking my place in the frame retains an emotional impact (positive and negative) that takes me away from the petty things I worry about. In a way it’s like stepping out of the present and into the story of the building.
This is why I am in so many of my shots and this is why I use my camera to create what some people have described as ‘vanity projects’. There is no vanity to these images, I’d much rather my body didn’t take the form it does, but I lack the skill and understanding to convey what I am feeling to anyone bar the closest people to me. More pertinently, I lack the desire to give over the feeling of stepping out of the here and now and into the looser, freer time that I am in when the camera is set up.
Of the portrait shots I put up, there is a not an image that does not convey either a story that has been keeping me awake for nights on end, or portray a genuine emotion from some point in my life. They might not be art, they are far from technically good and they might not be remembered in 2-5 or 10 years time, but, they are mine.
So, in response to a few questions put to me recently by a handful of folk. I don’t know what these images are, I pose in the ways I do because it feels right, no it’s not an ego trip, no I’m not a model, yes they could be construed as pretentious, yes, Hazel does enjoy being dragged around the less salubrious parts of Scotland and no, I don’t care if you think I write my writing is a bit over the top.
Right, I’m off to get nekkid on a piece of rubble.
One of the first things you’ll likely notice at Rocky Ford Landing is this abandoned railroad trestle. Damaged by an Ogeechee flood in 1902, it represents a tangible link to an era of South Georgia lumber barons who would do anything to distribute their product, even if it meant building their own railroads. A 10-mile “shortline”, it was constructed in the early 1890s by the E. E. Foy Lumber Company to connect his naval stores operations in Portal to the Central of Georgia line at Rocky Ford and was abandoned by 1905. The business was highly profitable but ultimately unsustainable. After extracting turpentine from the rich forests of the region, Foy cut the timber and sold off the property, but not before making a boomtown of Portal, still known today as the Turpentine City. A 1903 Statesboro News article noted: A quarter of a century ago, Bulloch was a great pine forest and majestic pines covered every hill and dale from the Ogeechee to the Canoochee. Enough pine timber was in the county to have built a modern New York…The turpentine men came first and the big and little trees were all boxed until today only a few tracks of virgin timber are standing and it looks like an oasis in a great desert. After the turpentine operations came the sawmill men and the standing timber was slain at an alarming rate, until now timber is a scarce article. The naval stores men are moving away to Alabama and Mississippi and the saw mills will soon have to follow them, yet it had its benefits in the way of opening hundreds of new farms and a great influx of population so that where the stately pines used to grow and sing their weird songs, cotton and corn now grow in wealth in their place.
One of the first things you’ll likely notice at Rocky Ford Landing is this abandoned railroad trestle. Damaged by an Ogeechee flood in 1902, it represents a tangible link to an era of South Georgia lumber barons who would do anything to distribute their product, even if it meant building their own railroads. A 10-mile “shortline”, it was constructed in the early 1890s by the E. E. Foy Lumber Company to connect his naval stores operations in Portal to the Central of Georgia line at Rocky Ford and was abandoned by 1905. The business was highly profitable but ultimately unsustainable. After extracting turpentine from the rich forests of the region, Foy cut the timber and sold off the property, but not before making a boomtown of Portal, still known today as the Turpentine City. A 1903 Statesboro News article noted: A quarter of a century ago, Bulloch was a great pine forest and majestic pines covered every hill and dale from the Ogeechee to the Canoochee. Enough pine timber was in the county to have built a modern New York…The turpentine men came first and the big and little trees were all boxed until today only a few tracks of virgin timber are standing and it looks like an oasis in a great desert. After the turpentine operations came the sawmill men and the standing timber was slain at an alarming rate, until now timber is a scarce article. The naval stores men are moving away to Alabama and Mississippi and the saw mills will soon have to follow them, yet it had its benefits in the way of opening hundreds of new farms and a great influx of population so that where the stately pines used to grow and sing their weird songs, cotton and corn now grow in wealth in their place.
Luciana Haill: IBVA. Symposium on EEG (and biofeedback for the Arts. 16 Sept 2011, iMAL, Brussels. imal.org/activity/tangible-feelings
Peter Beyls: Human-machine interaction. Symposium on EEG (and biofeedback for the Arts. 16 Sept 2011, iMAL, Brussels. imal.org/activity/tangible-feelings
Fibre Optics, Experiments, Lighting, R+D, Materials, Magical, Decorative Applications, Potential, Tangible Interfaces Project, Eleanor-Jayne Browne, The D/sign Lounge, Weaving, Bio-Inspired Forms
What tangible objects remind you of Peace?? This was the idea behind the peace jars and the kids that filled them at Sovann Komar, a NGO in PP. All part of the big Childrens' Peace Art Show
Christophe De Boeck: Staalhemel. Symposium on EEG (and biofeedback for the Arts. 16 Sept 2011, iMAL, Brussels. imal.org/activity/tangible-feelings
Valery Vermeulen presents EMO-Synth. Symposium on EEG (and biofeedback for the Arts. 16 Sept 2011, iMAL, Brussels. imal.org/activity/tangible-feelings