View allAll Photos Tagged synth

Synths in suitcases... don't forget to pack 1 or 2 for your tour or holiday!

Piqued has interviewed electronic music artist Stevie Synth for their video series "Monologs". Set for release in January we shot a performance of Stevie Synth in his studio of modular eurorack synthesizers

Generated and rendered in Structure Synth

structure synth + sunflow (with a bit of image processing)

Stage details before the Tangerine Dream concert at the London Barbican on 13 March 2019. The gaffer tape wasn't needed as far as I know!

A close up of a new house system generated with Structure Synth and rendered in Sunflow

Model: Marta Synth

Makeup by: Marta Synth

Photo by: Daniel Albert

Lighting support and special thanks to: Toni Sans

This Saturday, ✰MORGENSTERN✰ celebrates the premiere of a special concert with you!

A night entirely dedicated to

♪✰♪ Synth-Pop & Wave ♪✰♪

with energetic beats, atmospheric sounds, and an atmosphere that grabs you from the very first moment.

------------------------------------------------

âž© Saturday, October 18 - 12:30 PM SLT

➩🚖 The Known World

So this is something new i'm working on.

Have seen many great works done with Structure Synth and so i thought i should give it a try myself.

 

Rendered with vue'd esprit, ambient occlusion lighting from behind the sculpture.

 

It's one of my first tries...

 

--Hope you like it--

Structure Synth & Sunflow - not a beauty render (still trying to put that together)

Generated and rendered in Structure synth

Long before I started spening time with a SLR camera, these were my creative output tools of choice.

 

I will slowly be working my way back onto flickr and hope to post atleast one photo per week going foward.

Structure Synth structure. Rendered in SunFlow.

 

EisenScript:

 

// Camera settings. Place these before first rule call.

set translation [-2.70854 -0.808419 -20]

set rotation [-0.845321 0.486022 -0.221727 0.530545 0.812497 -0.241696 0.06268 -0.321951 -0.944678]

set pivot [0 0 0]

set scale 0.380927

 

set maxdepth 600

{ color red } R1

  

rule R1 {

{ x 1 rz 12 ry -6 s 0.99 } R1

{ s 0.99 } x3

}

 

rule R2 {

{ x -1 rx 7 rx -6 s 0.99 } R2

{ s 1 } x3

}

 

rule x3 maxdepth 20 {

set seed initial

{ rz 10 rz 9 s 1.2 y 1 h 1.5 } x3

cbox

}

 

rule x3 maxdepth 20 {

set seed initial

{ rz -10 rx -6 ry 3 s 0.99 z 1 h 1 } x3

cbox

}

 

rule cbox {

{ s 0.1 1 1 } box

{ s 0.1 1 1 color black } grid

}

Four more iconic synth models in various stages of prototyping...

 

I predict completion in the following order:

1) Korg MS-20 (almost done!)

2) Nord Stage

3)Yamaha DX7

4) Roland Jupiter-8

Hasselblad 501cm

50mm

ilford delta 100

set background #f8a376

 

set raytracer::size [0x2000]

 

set maxobjects 500000

 

set md 9

 

rule base { // crée la base du dessin si besoin

{ z 4 s 100 100 1 color yellow } box

}

 

base

  

#define couleur 0

 

rule évidé {

{ x 5 z 5 s 1 10 1 h couleur } box

{ x 5 z -5 s 1 10 1 h couleur } box

{ x -5 z 5 s 1 10 1 h couleur } box

{ x -5 z -5 s 1 10 1 h couleur } box

 

{ y 5 z 5 s 11 1 1 h couleur } box

{ y -5 z 5 s 11 1 1 h couleur } box

{ y 5 z -5 s 11 1 1 h couleur } box

{ y -5 z -5 s 11 1 1 h couleur } box

 

{ x 5 y 5 s 1 1 11 h couleur } box

{ x -5 y 5 s 1 1 11 h couleur } box

{ x 5 y -5 s 1 1 11 h couleur } box

{ x -5 y -5 s 1 1 11 h couleur } box

}

 

R1

 

Rule R1 {

{ z 3 x 2 y 2 s 0.5 0.5 0.5 h 5 sat 0.9 rz 15 } R1 évidé // 1/4 carré droite haut modifié

{ z 3 x -2 y 2 s 0.5 0.5 0.25 h 10 sat 0.5 } R1 évidé // 1/4 carré gauche haut

{ z 3 x 2 y -2 s 0.5 0.5 0.3 h 15 sat 0.5 } R1 évidé // 1/4 carré droite bas

{ z 3 x -2 y -2 s 0.5 0.5 0.5 h 20 sat 0.25 } R1 évidé // 1/4 carré gauche bas

}

 

Rule R1 {

{ z 3 x 2 y 2 s 0.5 0.5 0.25 h 5 sat 0.8 } R1 évidé // 1/4 carré droite haut

{ z 3 x -2 y 2 s 0.5 0.5 0.7 rz -15 sat 0.7 } R1 évidé // 1/4 carré gauche haut modifié

{ z 3 x 2 y -2 s 0.5 0.5 0.5 sat 0.5 } R1 évidé // 1/4 carré droite bas

{ z 3 x -2 y -2 s 0.5 0.5 0.5 sat 0.9 } R1 évidé // 1/4 carré gauche bas

}

 

Rule R1 {

{ z 3 x 2 y 2 s 0.5 0.5 0.5 sat 0.9 } R1 évidé // 1/4 carré droite haut

{ z 3 x -2 y 2 s 0.5 0.5 0.5 sat 0.8 } R1 évidé // 1/4 carré gauche haut

{ z 3 x 2 y -2 s 0.5 0.5 0.5 sat 0.7 } R1 évidé // 1/4 carré droite bas modifié

{ z 3 x -2 y -2 s 0.5 0.5 0.5 rz 12 rx 5 sat 0.9 } R1 évidé // 1/4 carré gauche bas modifié

}

Made with Structure Synth

One Way Static (2016)

 

Happy New Year! I know I've been lazy and haven't uploaded anything since August of last year, so here is a nice repress of the great score to the 1981 slasher film The Burning.

 

Packaged in a radioactive bag. #84/100

An example of applying textures to Structure Synth -> SunFlow output.

 

You will have to modify the Structure Synth export templates to use the desired texture, e.g.:

 

shader {

name "shader05"

type phong

texture "texture.png"

spec { "sRGB nonlinear" 1.0 1.0 1.0 } 50

samples 4

}

 

(Notice Phong shading requires a light to be present in the scene)

 

In order to apply the texture you also need to assign UV (texture) coordinates to the polygons making up the standard box. Modify the existing box definition to the following:

 

object {

shader none

transform col 0.001 0 0 0 0 0.001 0 0 0 0 0.001 0 0 0 0 1

type generic-mesh

name "Box"

points 8

1 1 1

1 0 1

0 0 1

0 1 1

0 1 0

0 0 0

1 0 0

1 1 0

triangles 12

0 3 2

0 2 1

2 3 4

2 4 5

3 0 7

3 7 4

0 1 6

0 6 7

1 2 5

1 5 6

5 4 7

5 7 6

normals none

uvs facevarying

1 1 0 1 0 0

1 1 0 0 1 0

0 0 1 0 1 1

0 0 1 1 0 1

0 0 1 0 1 1

0 0 1 1 0 1

1 0 0 0 0 1

1 0 0 1 1 1

1 0 0 0 0 1

1 0 0 1 1 1

0 0 0 1 1 1

0 0 1 1 1 0

}

 

For the shader above, the texture image is repeated on each face of the box. If you want finer control over the orientation and position of the textures, you have to modify the UV coords above.

(16x20) Acrylic printed tissue/rice paper, acrylics, rice paper prints and metallic marker on Gessobord w/high gloss varnish

Generated in Structure Synth and rendered in Cinema4D - thank god for trials!!!

The 97-key (!!) Beilfuss Step Synthesizer

Generated and rendered with Structure Synth

This is a Poster design for a music/design show in Berlin called Synth Eastwood.

Re-done with more sensible parts. Gone are the oversized 56kΩ resistors and Mullard "tropical fish" capacitors. In their place, 57.6kΩ 1% metal film resistors and 100n polyester caps. Still works.

1 3 5 6 7 ••• 79 80