View allAll Photos Tagged snailshell

a larger snail on the red leaf, he has cracks and dings in his shell. i just love the spiral of his shell, damaged or not.

I loved this when I stumbled upon it while exploring an old abandoned house. Sometimes nature gives us perfect pictures.

Ghostly looking snail shell.

Taken at Albion Falls.

snailshells drydocked at low tide

After that disaster that was the Flash Point figure, back to something that isn't perfect, but is certainly leagues ahead of the aforementioned trainwreck, the Snail Shell 1/12 Front Armour Girl Victoria set.

 

Not entirely sure why this was a double body set, other than to increase the price point, but yeah you get two of them - the base body, and the one that's decked out like Mash from Fate. I don't think there's any sort of actual duality to the character.

 

Predominately naked body is always nice, I suppose.

 

Relatively sparely packed, there's only four faces and 8 total hands, along with a Rifle weapon and a shield.. thing. To be fair though, this is probably one of the most intricate outfits that Snail Shell has done to date, and I do give them credit for attempting this.

 

The entire theme seems to be some sort of Lolita x Soldier get up, complete with Rifle and a magnetic Shield with a chain attachment. Displaying without the veiled head allows for a nice view of the not so armoured backside, though the armour count of the front is questionable as well. Naturally, it's my preferred look, but admittedly the veil is a nice touch.

 

As mentioned earlier, this is probably these most intricate outfit Snail Shell has done. Unfortunately, their QC isn't quite at a level where things will hold together perfectly. Like with Rosetta, the design is a bit overly ambition, and it's mostly due to the sheer number of articulated parts on the armoured body. It's actually annoying to pose the body because of how often things fall off. The side skirts aren't terrible, as reconnecting them isn't too bad, but the Paldrons are connected by the most tiny of pieces, of which my right one keeps popping off the hinges and is a pain to put back on.

 

To be fair though, at least that part hasn't broken despite my rough handling.

 

The aforementioned small part is one of several hinges on the armour that theoretically allow pieces to move out of the way such that articulation can be maximized, and Snail Shell did use soft rubber for the skirt itself. Having said that, the general bulk of the outfit interferes with hip articulation as well as the shoulder, and the Paldrons interfere with articulation of the head due to the dangly earrings. I also found that the chest section doesn't really want to swivel and tilt, despite that being what the base body is designed to do.

 

Just look at the photo of the two bodies and you'll see the difference in capabilities.

 

It also doesn't really help matters when it comes to using the weapons. While the Shield attaches magnetically, the Rifle connects the old fashioned way and needs to be manually positioned such that it doesn't look weird, which is difficult when your figure isn't that articulated in the first place.

 

Level of detailing on the armour and weapons is very nice, and I especially enjoy the boots and the fact they even sculpted in rounds into the Rifle cartridge.

 

Paint Applications are pretty typical for Snail Shell, which is to say generally clean and sharp. No so much paint specific, but rather parts thickness and a combination with material choices has left the hands looking translucent under brigher lights.

 

Build Quality, as mentioned the extraneous bits like to fall off, but overall it's still a much better experience than Rosetta.

  

Snail climbing up a young pear tree sapling to get away from the wet ground. It's still been raining like it's going out of fashion here.

Only after examining the photograph did I realise that as well as capturing the cobweb to the right of the stem, I got the web's owner, the spider, hiding beneath the cut branch

After that disaster that was the Flash Point figure, back to something that isn't perfect, but is certainly leagues ahead of the aforementioned trainwreck, the Snail Shell 1/12 Front Armour Girl Victoria set.

 

Not entirely sure why this was a double body set, other than to increase the price point, but yeah you get two of them - the base body, and the one that's decked out like Mash from Fate. I don't think there's any sort of actual duality to the character.

 

Predominately naked body is always nice, I suppose.

 

Relatively sparely packed, there's only four faces and 8 total hands, along with a Rifle weapon and a shield.. thing. To be fair though, this is probably one of the most intricate outfits that Snail Shell has done to date, and I do give them credit for attempting this.

 

The entire theme seems to be some sort of Lolita x Soldier get up, complete with Rifle and a magnetic Shield with a chain attachment. Displaying without the veiled head allows for a nice view of the not so armoured backside, though the armour count of the front is questionable as well. Naturally, it's my preferred look, but admittedly the veil is a nice touch.

 

As mentioned earlier, this is probably these most intricate outfit Snail Shell has done. Unfortunately, their QC isn't quite at a level where things will hold together perfectly. Like with Rosetta, the design is a bit overly ambition, and it's mostly due to the sheer number of articulated parts on the armoured body. It's actually annoying to pose the body because of how often things fall off. The side skirts aren't terrible, as reconnecting them isn't too bad, but the Paldrons are connected by the most tiny of pieces, of which my right one keeps popping off the hinges and is a pain to put back on.

 

To be fair though, at least that part hasn't broken despite my rough handling.

 

The aforementioned small part is one of several hinges on the armour that theoretically allow pieces to move out of the way such that articulation can be maximized, and Snail Shell did use soft rubber for the skirt itself. Having said that, the general bulk of the outfit interferes with hip articulation as well as the shoulder, and the Paldrons interfere with articulation of the head due to the dangly earrings. I also found that the chest section doesn't really want to swivel and tilt, despite that being what the base body is designed to do.

 

Just look at the photo of the two bodies and you'll see the difference in capabilities.

 

It also doesn't really help matters when it comes to using the weapons. While the Shield attaches magnetically, the Rifle connects the old fashioned way and needs to be manually positioned such that it doesn't look weird, which is difficult when your figure isn't that articulated in the first place.

 

Level of detailing on the armour and weapons is very nice, and I especially enjoy the boots and the fact they even sculpted in rounds into the Rifle cartridge.

 

Paint Applications are pretty typical for Snail Shell, which is to say generally clean and sharp. No so much paint specific, but rather parts thickness and a combination with material choices has left the hands looking translucent under brigher lights.

 

Build Quality, as mentioned the extraneous bits like to fall off, but overall it's still a much better experience than Rosetta.

  

After that disaster that was the Flash Point figure, back to something that isn't perfect, but is certainly leagues ahead of the aforementioned trainwreck, the Snail Shell 1/12 Front Armour Girl Victoria set.

 

Not entirely sure why this was a double body set, other than to increase the price point, but yeah you get two of them - the base body, and the one that's decked out like Mash from Fate. I don't think there's any sort of actual duality to the character.

 

Predominately naked body is always nice, I suppose.

 

Relatively sparely packed, there's only four faces and 8 total hands, along with a Rifle weapon and a shield.. thing. To be fair though, this is probably one of the most intricate outfits that Snail Shell has done to date, and I do give them credit for attempting this.

 

The entire theme seems to be some sort of Lolita x Soldier get up, complete with Rifle and a magnetic Shield with a chain attachment. Displaying without the veiled head allows for a nice view of the not so armoured backside, though the armour count of the front is questionable as well. Naturally, it's my preferred look, but admittedly the veil is a nice touch.

 

As mentioned earlier, this is probably these most intricate outfit Snail Shell has done. Unfortunately, their QC isn't quite at a level where things will hold together perfectly. Like with Rosetta, the design is a bit overly ambition, and it's mostly due to the sheer number of articulated parts on the armoured body. It's actually annoying to pose the body because of how often things fall off. The side skirts aren't terrible, as reconnecting them isn't too bad, but the Paldrons are connected by the most tiny of pieces, of which my right one keeps popping off the hinges and is a pain to put back on.

 

To be fair though, at least that part hasn't broken despite my rough handling.

 

The aforementioned small part is one of several hinges on the armour that theoretically allow pieces to move out of the way such that articulation can be maximized, and Snail Shell did use soft rubber for the skirt itself. Having said that, the general bulk of the outfit interferes with hip articulation as well as the shoulder, and the Paldrons interfere with articulation of the head due to the dangly earrings. I also found that the chest section doesn't really want to swivel and tilt, despite that being what the base body is designed to do.

 

Just look at the photo of the two bodies and you'll see the difference in capabilities.

 

It also doesn't really help matters when it comes to using the weapons. While the Shield attaches magnetically, the Rifle connects the old fashioned way and needs to be manually positioned such that it doesn't look weird, which is difficult when your figure isn't that articulated in the first place.

 

Level of detailing on the armour and weapons is very nice, and I especially enjoy the boots and the fact they even sculpted in rounds into the Rifle cartridge.

 

Paint Applications are pretty typical for Snail Shell, which is to say generally clean and sharp. No so much paint specific, but rather parts thickness and a combination with material choices has left the hands looking translucent under brigher lights.

 

Build Quality, as mentioned the extraneous bits like to fall off, but overall it's still a much better experience than Rosetta.

  

After that disaster that was the Flash Point figure, back to something that isn't perfect, but is certainly leagues ahead of the aforementioned trainwreck, the Snail Shell 1/12 Front Armour Girl Victoria set.

 

Not entirely sure why this was a double body set, other than to increase the price point, but yeah you get two of them - the base body, and the one that's decked out like Mash from Fate. I don't think there's any sort of actual duality to the character.

 

Predominately naked body is always nice, I suppose.

 

Relatively sparely packed, there's only four faces and 8 total hands, along with a Rifle weapon and a shield.. thing. To be fair though, this is probably one of the most intricate outfits that Snail Shell has done to date, and I do give them credit for attempting this.

 

The entire theme seems to be some sort of Lolita x Soldier get up, complete with Rifle and a magnetic Shield with a chain attachment. Displaying without the veiled head allows for a nice view of the not so armoured backside, though the armour count of the front is questionable as well. Naturally, it's my preferred look, but admittedly the veil is a nice touch.

 

As mentioned earlier, this is probably these most intricate outfit Snail Shell has done. Unfortunately, their QC isn't quite at a level where things will hold together perfectly. Like with Rosetta, the design is a bit overly ambition, and it's mostly due to the sheer number of articulated parts on the armoured body. It's actually annoying to pose the body because of how often things fall off. The side skirts aren't terrible, as reconnecting them isn't too bad, but the Paldrons are connected by the most tiny of pieces, of which my right one keeps popping off the hinges and is a pain to put back on.

 

To be fair though, at least that part hasn't broken despite my rough handling.

 

The aforementioned small part is one of several hinges on the armour that theoretically allow pieces to move out of the way such that articulation can be maximized, and Snail Shell did use soft rubber for the skirt itself. Having said that, the general bulk of the outfit interferes with hip articulation as well as the shoulder, and the Paldrons interfere with articulation of the head due to the dangly earrings. I also found that the chest section doesn't really want to swivel and tilt, despite that being what the base body is designed to do.

 

Just look at the photo of the two bodies and you'll see the difference in capabilities.

 

It also doesn't really help matters when it comes to using the weapons. While the Shield attaches magnetically, the Rifle connects the old fashioned way and needs to be manually positioned such that it doesn't look weird, which is difficult when your figure isn't that articulated in the first place.

 

Level of detailing on the armour and weapons is very nice, and I especially enjoy the boots and the fact they even sculpted in rounds into the Rifle cartridge.

 

Paint Applications are pretty typical for Snail Shell, which is to say generally clean and sharp. No so much paint specific, but rather parts thickness and a combination with material choices has left the hands looking translucent under brigher lights.

 

Build Quality, as mentioned the extraneous bits like to fall off, but overall it's still a much better experience than Rosetta.

  

“Snails do not despair for having short legs, but rejoice for being able to travel long distances in spite of them.” ~ Matshona Dhliwayo

After that disaster that was the Flash Point figure, back to something that isn't perfect, but is certainly leagues ahead of the aforementioned trainwreck, the Snail Shell 1/12 Front Armour Girl Victoria set.

 

Not entirely sure why this was a double body set, other than to increase the price point, but yeah you get two of them - the base body, and the one that's decked out like Mash from Fate. I don't think there's any sort of actual duality to the character.

 

Predominately naked body is always nice, I suppose.

 

Relatively sparely packed, there's only four faces and 8 total hands, along with a Rifle weapon and a shield.. thing. To be fair though, this is probably one of the most intricate outfits that Snail Shell has done to date, and I do give them credit for attempting this.

 

The entire theme seems to be some sort of Lolita x Soldier get up, complete with Rifle and a magnetic Shield with a chain attachment. Displaying without the veiled head allows for a nice view of the not so armoured backside, though the armour count of the front is questionable as well. Naturally, it's my preferred look, but admittedly the veil is a nice touch.

 

As mentioned earlier, this is probably these most intricate outfit Snail Shell has done. Unfortunately, their QC isn't quite at a level where things will hold together perfectly. Like with Rosetta, the design is a bit overly ambition, and it's mostly due to the sheer number of articulated parts on the armoured body. It's actually annoying to pose the body because of how often things fall off. The side skirts aren't terrible, as reconnecting them isn't too bad, but the Paldrons are connected by the most tiny of pieces, of which my right one keeps popping off the hinges and is a pain to put back on.

 

To be fair though, at least that part hasn't broken despite my rough handling.

 

The aforementioned small part is one of several hinges on the armour that theoretically allow pieces to move out of the way such that articulation can be maximized, and Snail Shell did use soft rubber for the skirt itself. Having said that, the general bulk of the outfit interferes with hip articulation as well as the shoulder, and the Paldrons interfere with articulation of the head due to the dangly earrings. I also found that the chest section doesn't really want to swivel and tilt, despite that being what the base body is designed to do.

 

Just look at the photo of the two bodies and you'll see the difference in capabilities.

 

It also doesn't really help matters when it comes to using the weapons. While the Shield attaches magnetically, the Rifle connects the old fashioned way and needs to be manually positioned such that it doesn't look weird, which is difficult when your figure isn't that articulated in the first place.

 

Level of detailing on the armour and weapons is very nice, and I especially enjoy the boots and the fact they even sculpted in rounds into the Rifle cartridge.

 

Paint Applications are pretty typical for Snail Shell, which is to say generally clean and sharp. No so much paint specific, but rather parts thickness and a combination with material choices has left the hands looking translucent under brigher lights.

 

Build Quality, as mentioned the extraneous bits like to fall off, but overall it's still a much better experience than Rosetta.

  

After that disaster that was the Flash Point figure, back to something that isn't perfect, but is certainly leagues ahead of the aforementioned trainwreck, the Snail Shell 1/12 Front Armour Girl Victoria set.

 

Not entirely sure why this was a double body set, other than to increase the price point, but yeah you get two of them - the base body, and the one that's decked out like Mash from Fate. I don't think there's any sort of actual duality to the character.

 

Predominately naked body is always nice, I suppose.

 

Relatively sparely packed, there's only four faces and 8 total hands, along with a Rifle weapon and a shield.. thing. To be fair though, this is probably one of the most intricate outfits that Snail Shell has done to date, and I do give them credit for attempting this.

 

The entire theme seems to be some sort of Lolita x Soldier get up, complete with Rifle and a magnetic Shield with a chain attachment. Displaying without the veiled head allows for a nice view of the not so armoured backside, though the armour count of the front is questionable as well. Naturally, it's my preferred look, but admittedly the veil is a nice touch.

 

As mentioned earlier, this is probably these most intricate outfit Snail Shell has done. Unfortunately, their QC isn't quite at a level where things will hold together perfectly. Like with Rosetta, the design is a bit overly ambition, and it's mostly due to the sheer number of articulated parts on the armoured body. It's actually annoying to pose the body because of how often things fall off. The side skirts aren't terrible, as reconnecting them isn't too bad, but the Paldrons are connected by the most tiny of pieces, of which my right one keeps popping off the hinges and is a pain to put back on.

 

To be fair though, at least that part hasn't broken despite my rough handling.

 

The aforementioned small part is one of several hinges on the armour that theoretically allow pieces to move out of the way such that articulation can be maximized, and Snail Shell did use soft rubber for the skirt itself. Having said that, the general bulk of the outfit interferes with hip articulation as well as the shoulder, and the Paldrons interfere with articulation of the head due to the dangly earrings. I also found that the chest section doesn't really want to swivel and tilt, despite that being what the base body is designed to do.

 

Just look at the photo of the two bodies and you'll see the difference in capabilities.

 

It also doesn't really help matters when it comes to using the weapons. While the Shield attaches magnetically, the Rifle connects the old fashioned way and needs to be manually positioned such that it doesn't look weird, which is difficult when your figure isn't that articulated in the first place.

 

Level of detailing on the armour and weapons is very nice, and I especially enjoy the boots and the fact they even sculpted in rounds into the Rifle cartridge.

 

Paint Applications are pretty typical for Snail Shell, which is to say generally clean and sharp. No so much paint specific, but rather parts thickness and a combination with material choices has left the hands looking translucent under brigher lights.

 

Build Quality, as mentioned the extraneous bits like to fall off, but overall it's still a much better experience than Rosetta.

  

After that disaster that was the Flash Point figure, back to something that isn't perfect, but is certainly leagues ahead of the aforementioned trainwreck, the Snail Shell 1/12 Front Armour Girl Victoria set.

 

Not entirely sure why this was a double body set, other than to increase the price point, but yeah you get two of them - the base body, and the one that's decked out like Mash from Fate. I don't think there's any sort of actual duality to the character.

 

Predominately naked body is always nice, I suppose.

 

Relatively sparely packed, there's only four faces and 8 total hands, along with a Rifle weapon and a shield.. thing. To be fair though, this is probably one of the most intricate outfits that Snail Shell has done to date, and I do give them credit for attempting this.

 

The entire theme seems to be some sort of Lolita x Soldier get up, complete with Rifle and a magnetic Shield with a chain attachment. Displaying without the veiled head allows for a nice view of the not so armoured backside, though the armour count of the front is questionable as well. Naturally, it's my preferred look, but admittedly the veil is a nice touch.

 

As mentioned earlier, this is probably these most intricate outfit Snail Shell has done. Unfortunately, their QC isn't quite at a level where things will hold together perfectly. Like with Rosetta, the design is a bit overly ambition, and it's mostly due to the sheer number of articulated parts on the armoured body. It's actually annoying to pose the body because of how often things fall off. The side skirts aren't terrible, as reconnecting them isn't too bad, but the Paldrons are connected by the most tiny of pieces, of which my right one keeps popping off the hinges and is a pain to put back on.

 

To be fair though, at least that part hasn't broken despite my rough handling.

 

The aforementioned small part is one of several hinges on the armour that theoretically allow pieces to move out of the way such that articulation can be maximized, and Snail Shell did use soft rubber for the skirt itself. Having said that, the general bulk of the outfit interferes with hip articulation as well as the shoulder, and the Paldrons interfere with articulation of the head due to the dangly earrings. I also found that the chest section doesn't really want to swivel and tilt, despite that being what the base body is designed to do.

 

Just look at the photo of the two bodies and you'll see the difference in capabilities.

 

It also doesn't really help matters when it comes to using the weapons. While the Shield attaches magnetically, the Rifle connects the old fashioned way and needs to be manually positioned such that it doesn't look weird, which is difficult when your figure isn't that articulated in the first place.

 

Level of detailing on the armour and weapons is very nice, and I especially enjoy the boots and the fact they even sculpted in rounds into the Rifle cartridge.

 

Paint Applications are pretty typical for Snail Shell, which is to say generally clean and sharp. No so much paint specific, but rather parts thickness and a combination with material choices has left the hands looking translucent under brigher lights.

 

Build Quality, as mentioned the extraneous bits like to fall off, but overall it's still a much better experience than Rosetta.

  

After that disaster that was the Flash Point figure, back to something that isn't perfect, but is certainly leagues ahead of the aforementioned trainwreck, the Snail Shell 1/12 Front Armour Girl Victoria set.

 

Not entirely sure why this was a double body set, other than to increase the price point, but yeah you get two of them - the base body, and the one that's decked out like Mash from Fate. I don't think there's any sort of actual duality to the character.

 

Predominately naked body is always nice, I suppose.

 

Relatively sparely packed, there's only four faces and 8 total hands, along with a Rifle weapon and a shield.. thing. To be fair though, this is probably one of the most intricate outfits that Snail Shell has done to date, and I do give them credit for attempting this.

 

The entire theme seems to be some sort of Lolita x Soldier get up, complete with Rifle and a magnetic Shield with a chain attachment. Displaying without the veiled head allows for a nice view of the not so armoured backside, though the armour count of the front is questionable as well. Naturally, it's my preferred look, but admittedly the veil is a nice touch.

 

As mentioned earlier, this is probably these most intricate outfit Snail Shell has done. Unfortunately, their QC isn't quite at a level where things will hold together perfectly. Like with Rosetta, the design is a bit overly ambition, and it's mostly due to the sheer number of articulated parts on the armoured body. It's actually annoying to pose the body because of how often things fall off. The side skirts aren't terrible, as reconnecting them isn't too bad, but the Paldrons are connected by the most tiny of pieces, of which my right one keeps popping off the hinges and is a pain to put back on.

 

To be fair though, at least that part hasn't broken despite my rough handling.

 

The aforementioned small part is one of several hinges on the armour that theoretically allow pieces to move out of the way such that articulation can be maximized, and Snail Shell did use soft rubber for the skirt itself. Having said that, the general bulk of the outfit interferes with hip articulation as well as the shoulder, and the Paldrons interfere with articulation of the head due to the dangly earrings. I also found that the chest section doesn't really want to swivel and tilt, despite that being what the base body is designed to do.

 

Just look at the photo of the two bodies and you'll see the difference in capabilities.

 

It also doesn't really help matters when it comes to using the weapons. While the Shield attaches magnetically, the Rifle connects the old fashioned way and needs to be manually positioned such that it doesn't look weird, which is difficult when your figure isn't that articulated in the first place.

 

Level of detailing on the armour and weapons is very nice, and I especially enjoy the boots and the fact they even sculpted in rounds into the Rifle cartridge.

 

Paint Applications are pretty typical for Snail Shell, which is to say generally clean and sharp. No so much paint specific, but rather parts thickness and a combination with material choices has left the hands looking translucent under brigher lights.

 

Build Quality, as mentioned the extraneous bits like to fall off, but overall it's still a much better experience than Rosetta.

  

Sony A700 - Sony 70-300mm G SSM & Raynox 250

Stewart County Park

 

A Dane County (WI) Park

Tiny snail shell next to my five year old daughters index finger. Taken with iPhone X 10x zoom

This tiny hermit crab took over an available snail shell. He was particularly adorable, so I hung out with him for a while.

Birthday party at Ed Levin Park

"Wake up son... can you see the edge of the World ?"

 

I was balancing these snail shells when the baby snail woke up !!

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snail shells on the glass of a broken thermos

Close up on an empty snail shell

Baylands, East Palo Alto, SF Bay Area.

Early fall, drought year, snail shells.

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