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The program runs in quiet repetition.

What stands here feels no longer bound to it.

Film Simulation: Forgotten Negative

Highway overpass in Montréal

Acros-R film simulation

Mirror Neurons at work

 

Film simulation: Classic Chrome.

Highlight tone: -2.

Color: +4.

White balance: incandescent light 2, R: 4, B: 4.

With Neewer 176S at 5600 K.

In Gimp: colour balance -10 green.

Staged Simulation of an Anesthesia & Surgical Resident interaction taking place in the University of Wisconsin School of Medicine and Public Health (UWSMPH) Department of Anesthesiology Simulation Laboratory.

 

The Anesthesiology Resident clearly went to medical school elsewhere!

eLearning Gamification or Game-based Learning is a powerful medium of learning by using simulations and games to experience and learn new things. When played as a game, by creating life-like situations, the desire to win propels the players to understand the system or “lesson” and...

 

www.3esofttech.com/elearning-gamification/

Keratoconus poster: a simulation of keratoconus patient vision. / www.keratomania.com

 

Times Square image by Spreng Ben (CC BY-NC-SA 2.0)

 

Join us and help to raise awareness about Keratoconus.

 

Facebook / Twitter / Flickr group / Google+

Simulation test done with Blender.

Fuji simulation: Classic Chrome

The astronauts of NASA's SpaceX Crew-7 mission, Jasmin Moghbeli (front), Andreas Mogensen (right), and Satoshi Furukawa (back) practice during Free Flyer Track and Capture Mini Sim 1 at SES Alpha Cupola on Dec. 1, 2022. Credit: NASA/James Blair

The 3D wire frame model for the LOC Precision V-2 rocket I am building, my heaviest project to date. With RockSim, I can test launch it with various amounts of rocket fuel, and predict stability margin, G forces, and max speed and altitude.

 

On the trip back from Miami, the flight attendant was curious about this thing I was fiddling around with on my computer.

These are reference images I'm using to test my new Velvia 100 RVP Film Simulation presets.

 

It's pretty well nailed down. With DMAX increases to Greens and Reds, and careful attention to how Velvia F used to make Reds orange and Yellows green, I made the adjustsments to reflect with known parameters of Velvia 100 RVP.

 

Like RVP, lighting conditions, exposures and subjects work differently with this simulation, but I used this reference set of 16 images to really stress test the preset.

 

In some cases, only two of the sliders need to be adjusted to suit the shooting conditions which are Exposure and White settings.

 

White balance needs to be adjusted manually. RVP tends to have a coolish tendency to it's images (which kind of makes sense because projector lights tended to be warmer.

 

White balancing with this preset requires you find your optimal results and then pull back towards cool just a little bit.

 

Read more about this on my blog:

frontallobbings.blogspot.ca/2013/02/fujifilm-velvia-100-r...

A submission to our #JWSTArt social media campaign by Freddy Wordingham. It is a rendering that has an interesting backstory.

 

Says Freddy, "I work in Tim Harrie’s research group at the University of Exeter developing simulations which look at how light behaves as it scatters through different systems.

Specifically we look at how we can improve cancer treatment by using these simulations to achieve a better understanding of how light travels through the body.

 

For example I look at how to better treat non-melanoma skin cancer using photodynamic therapy - a clinical treatment (avoids surgery) that uses light to activate a pre-administered drug.

 

Laura Moran uses the code to investigate how we can detect breast cancer using Raman spectroscopy, another phenomena of light, reduces the number of needle biopsies performed.

 

We’ve done this by adapting Monte Carlo radiative transfer (MCRT) code designs that were originally developed to model astrophysical phenomena to instead handle biological systems.

 

This may sound odd at first, but the principles of photon scattering remain the same - they just scatter much more frequently which is why you can see through a galaxy thousands of light years thick, but not your hand.

 

The other major difference is that materials change sharply so reflections and refractions are more significant. So the major addition to the astrophysical MCRT model was to add an explicit way of handling surface geometry. With that we can see how light moves from a light source and through it’s

 

Finally, we can reverse this idea to create a picture. By positioning a camera in the world we can calculate the colour each pixel should be by shooting a sampling-photon backwards out of the camera and observing what it collides with in the world - and how likely it would be that there would be any light to be observed there in the first place.

 

I greatly look forward to seeing what new extents of the universe JWST will be able to explore, and as NASA so nicely have a public model to download and use, why not run some write some code to view it? I just like making fun things with code :’) Rendering engine: crates.io/crates/antler "

 

If you create art inspired by the James Webb Space Telescope, share it with us! For terms and more information, please visit: www.nasa.gov/jwstart

 

Image credit: Freddy Wordingham

M10 Monochrome film simulation

 

Running an ISS training simulation at SSMTF in Building 9 (NASA JSC Houston). We use these simulatins to get acquainted with daily operations that we have to do once we are on ISS: conducting scientific experiments, equipment maintenance, possible repairs.

THe kit looks wrong, unfortunaley the fix will be incredibly difficult, as the whole nose of the car is too long, too flat, and alerady painted...

 

City College students participating in a real-life scenario/simulation on Aug. 12, 2014

it´s a Art-Analog-Simulation

Blender physics engine.

More tests.

I improved my IDL routine which is used for generating syndynes and synchrones for comets and now it is capable of plotting the grids in J2000 equatorial coordinates. Please note the scale is different in these three graphics. The letter \alpha stands for right ascension and the letter \delta denotes for declination. All in Mercator projection.

It came out in the usual M9 Kodachrome colours and saturation which does get tedious after a while so I had a go at getting it to a Portra 400 overexposed a stop look.

 

The Bureau of Land Management announces the start of construction of the Desert Quartzite solar project near Blythe in eastern Riverside County, advancing the Biden-Harris administration’s efforts to combat the climate crisis by supporting the development of renewable energy. This photo represents a simulation of what the final project will look like.

 

Photo courtesy of Desert Quartzite, LLC.

Retro photo simulation (1929) Scanned from slide. Canon AE-1 program with Canon FD lens

Advanced simulation capabilities can model reactors, such as INL's Advanced Test Reactor shown here, from atomic scales to full-sized reactor assemblies.

 

For more information about INL's research projects and career opportunities, visit the lab's facebook site.

www.facebook.com/idahonationallaboratory

First Holga simulation... maybe too many blur.

Researchers from Michigan State University are using Mira to perform 3-D simulations of the final moments of a core-collapse supernova’s life cycle. This visualization is a volume rendering of a massive star's radial velocity. In comparison to previous 1-D simulations, none of the structure seen here would be present.

 

Read about it here! »

 

Image Credit: Sean Couch, Michigan State University

exercice de simulation - Ernstfall Uebung - SADIFF - Differdange - maison de soins -22.04.2016 - © claude piscitelli

More rainbow molds from my little simulation. Minor modifications by G'mic

صوره بسيطه عباره عن محاكاة الواقع بالخيال

مجسم لقارب وسط ماتبقى من مياه الأمطار يحاكي

ذلك القارب الحقيقي وسط مياه البحر

 

اتمنى ان تحوز على رضاكم

  

City College students participating in a real-life scenario/simulation on Aug. 12, 2014

Tenmonkan, Kagoshima.

Fujifilm X-E1 + Fujinon 35mm. Multiexposure mode. N(atura)H film simulation. Æ’/1.4. iso1600. No alteration.

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