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Exi Planet Simulation rendered in Vray

***HEY, can someone tell me why this pic is getting so many views these days? Thanks!

 

They were a bit too far apart for an actual pic with my telescope and exposures wouldn't have worked out anyway, so here is a simulation where you can see Jupiter and 3 of it's moons very close to our Moon. These 2 pics were taken a few minutes apart so it's very close to reality. Sorta...

Film simulation CS3

Ilford FP4 (rgb 28,41,31) & gauss grain 15%

I think my socks could use a wash, and the couch would be perfect if it was only like an inch longer.

modified classic chrome film simulation in the style of kodachrome stock

Metaverse, VR, simulation hypothesis, Nexus 8’s

Naval Air Facility, El Centro, California

This was a bomb drop simulation during the March 16th Air Show. Who doesn't like a good fireball?

 

These are reference images I'm using to test my new Velvia 100 RVP Film Simulation presets.

 

It's pretty well nailed down. With DMAX increases to Greens and Reds, and careful attention to how Velvia F used to make Reds orange and Yellows green, I made the adjustsments to reflect with known parameters of Velvia 100 RVP.

 

Like RVP, lighting conditions, exposures and subjects work differently with this simulation, but I used this reference set of 16 images to really stress test the preset.

 

In some cases, only two of the sliders need to be adjusted to suit the shooting conditions which are Exposure and White settings.

 

White balance needs to be adjusted manually. RVP tends to have a coolish tendency to it's images (which kind of makes sense because projector lights tended to be warmer.

 

White balancing with this preset requires you find your optimal results and then pull back towards cool just a little bit.

 

Read more about this on my blog:

frontallobbings.blogspot.ca/2013/02/fujifilm-velvia-100-r...

The Allure Simulation

 

Our simulation is intricately interwoven into numerous corporate metaverses. As our tangible world gradually fades into a vibrant digital realm, our avatars transform codes of understanding between the boundaries of reality and fantasy. This immersion into an all-encompassing space was envisioned as a new avenue for humankind to revolutionize and speed up productivity. It is where "presence" is the currency of the "You-Me-Us" techno-wonderland.

 

The bright and glimmering shimmer entices us away from practical considerations. The forging towards unsustainable progress and unrealised opportunities is smashing our collective identity into smaller and smaller bytes. You-Me-Us scattering throughout ever-expanding simulations. As physical beings, we observe these expansions as they continuously update and learn. We are captivated by their shining allure so that we can push aside what we once held dear.

 

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www.jjfbbennett.com/2023/06/golden-fixation-nugget-of-lea...

 

JJFBbennett Art Directory

jjfbbennett.taplink.ws/

 

Contemporary Positional Video Art and Socio-Fictional Writings

 

It is about being creative and innovative with knowledge

www.jjfbbennett.com

  

Fuji X-T2 Fujinon XF18-55mm & Film Simulation Agfa Vista 200

Alright, here is an undewater simulation I made from scratch. In case anyone can find a use for it. It is under creative commons so feel free to use. Hope it helps someone.

 

I'm new to this so don't bite my head off just yet. :P

 

Go to All Sizes up there and save the Original file.

Simulation gives points position. Delaunay algorithm generates connections.

Modelling done with Processing. Rendering done with Cinema 4D. Composition done with Photoshop.

 

First attempt for a automatic generated terrain.

Film Simulation: Forgotten Negative

Modelling done with Processing. Rendering done with Cinema 4D.

 

First attempt for a automatic generated terrain.

Film Simulation: Forgotten Negative

A perfect example of reconceptualization by title of a poor exposure. It was bright sunlight when I took this pinhole exposure; it needed probably 30 or more minutes of time that I did not have.

4x5 Harman Titan pinhole with Efke IR820 + R72 filter, 10-minute exposure, developed in Caffenol-C-L in a 60-minute stand. Slight blue moon digital tint in the shadows.

Fuji simulation: Classic Chrome

This image is a metaphor for the effects of time on memories. Just as a neglected image degrades differentially with time so do memories. Certain things persist (the bright colours of the gorse) but they do so in a defused matrix of other less well preserved/recalled details.

Simulation test done with Blender.

Highway overpass in Montréal

Acros-R film simulation

Staged Simulation of an Anesthesia & Surgical Resident interaction taking place in the University of Wisconsin School of Medicine and Public Health (UWSMPH) Department of Anesthesiology Simulation Laboratory.

 

The Anesthesiology Resident clearly went to medical school elsewhere!

The astronauts of NASA's SpaceX Crew-7 mission, Jasmin Moghbeli (front), Andreas Mogensen (right), and Satoshi Furukawa (back) practice during Free Flyer Track and Capture Mini Sim 1 at SES Alpha Cupola on Dec. 1, 2022. Credit: NASA/James Blair

Fremont Street Experience, Las Vegas, NV

Mirror Neurons at work

 

THe kit looks wrong, unfortunaley the fix will be incredibly difficult, as the whole nose of the car is too long, too flat, and alerady painted...

 

Film simulation: Classic Chrome.

Highlight tone: -2.

Color: +4.

White balance: incandescent light 2, R: 4, B: 4.

With Neewer 176S at 5600 K.

In Gimp: colour balance -10 green.

it´s a Art-Analog-Simulation

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