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Film simulation CS3

Ilford FP4 (rgb 28,41,31) & gauss grain 15%

Fujfiilm X-Pro3 Astia simulation

Taken with a Classic Chrome profile in RAW ajusting only the white balance to Red +1 Blue - 1.

Another image from my research. For people who know plasma physics, this is the out of plane current in a turbulent collisionless plasma simulated using a hybrid code.

 

Kinetic simulations of plasmas are the latest tools for enhancing our understanding of small scale processes in plasmas. This in turn is important to understand the sun and the solar wind.

Exi Planet Simulation rendered in Vray

Fujifilm X-Pro3 Astia simulation

These are reference images I'm using to test my new Velvia 100 RVP Film Simulation presets.

 

It's pretty well nailed down. With DMAX increases to Greens and Reds, and careful attention to how Velvia F used to make Reds orange and Yellows green, I made the adjustsments to reflect with known parameters of Velvia 100 RVP.

 

Like RVP, lighting conditions, exposures and subjects work differently with this simulation, but I used this reference set of 16 images to really stress test the preset.

 

In some cases, only two of the sliders need to be adjusted to suit the shooting conditions which are Exposure and White settings.

 

White balance needs to be adjusted manually. RVP tends to have a coolish tendency to it's images (which kind of makes sense because projector lights tended to be warmer.

 

White balancing with this preset requires you find your optimal results and then pull back towards cool just a little bit.

 

Read more about this on my blog:

frontallobbings.blogspot.ca/2013/02/fujifilm-velvia-100-r...

Natura 1600 film simulation (failed?)

 

the over smoothed skin tones was (unfortunately) already evident prior to the film simulation processing ...

A surgical simulation at City College Fort Lauderdale on Wednesday February 27th, 2013

"i mean really it seems like this is how escher should be explored tbh"

 

Get schooled: mcescher.com/

Fujifilm X-Pro3 Classic Neg. simulation

Film Simulation: Forgotten Negative

I like to combine SL and making memes sometimes lol ♥

The program runs in quiet repetition.

What stands here feels no longer bound to it.

Simulates a wasp to defend himself against enemies

  

Mirror Neurons at work

 

eLearning Gamification or Game-based Learning is a powerful medium of learning by using simulations and games to experience and learn new things. When played as a game, by creating life-like situations, the desire to win propels the players to understand the system or “lesson” and...

 

www.3esofttech.com/elearning-gamification/

Keratoconus poster: a simulation of keratoconus patient vision. / www.keratomania.com

 

Times Square image by Spreng Ben (CC BY-NC-SA 2.0)

 

Join us and help to raise awareness about Keratoconus.

 

Facebook / Twitter / Flickr group / Google+

Fujifilm X100F Acros film simulation

Modelling done with Processing. Rendering done with Cinema 4D.

 

First attempt for a automatic generated terrain.

The Allure Simulation

 

Our simulation is intricately interwoven into numerous corporate metaverses. As our tangible world gradually fades into a vibrant digital realm, our avatars transform codes of understanding between the boundaries of reality and fantasy. This immersion into an all-encompassing space was envisioned as a new avenue for humankind to revolutionize and speed up productivity. It is where "presence" is the currency of the "You-Me-Us" techno-wonderland.

 

The bright and glimmering shimmer entices us away from practical considerations. The forging towards unsustainable progress and unrealised opportunities is smashing our collective identity into smaller and smaller bytes. You-Me-Us scattering throughout ever-expanding simulations. As physical beings, we observe these expansions as they continuously update and learn. We are captivated by their shining allure so that we can push aside what we once held dear.

 

Blogger

www.jjfbbennett.com/2023/06/golden-fixation-nugget-of-lea...

 

JJFBbennett Art Directory

jjfbbennett.taplink.ws/

 

Contemporary Positional Video Art and Socio-Fictional Writings

 

It is about being creative and innovative with knowledge

www.jjfbbennett.com

  

These are reference images I'm using to test my new Velvia 100 RVP Film Simulation presets.

 

It's pretty well nailed down. With DMAX increases to Greens and Reds, and careful attention to how Velvia F used to make Reds orange and Yellows green, I made the adjustsments to reflect with known parameters of Velvia 100 RVP.

 

Like RVP, lighting conditions, exposures and subjects work differently with this simulation, but I used this reference set of 16 images to really stress test the preset.

 

In some cases, only two of the sliders need to be adjusted to suit the shooting conditions which are Exposure and White settings.

 

White balance needs to be adjusted manually. RVP tends to have a coolish tendency to it's images (which kind of makes sense because projector lights tended to be warmer.

 

White balancing with this preset requires you find your optimal results and then pull back towards cool just a little bit.

 

Read more about this on my blog:

frontallobbings.blogspot.ca/2013/02/fujifilm-velvia-100-r...

The 3D wire frame model for the LOC Precision V-2 rocket I am building, my heaviest project to date. With RockSim, I can test launch it with various amounts of rocket fuel, and predict stability margin, G forces, and max speed and altitude.

 

On the trip back from Miami, the flight attendant was curious about this thing I was fiddling around with on my computer.

The astronauts of NASA's SpaceX Crew-7 mission, Jasmin Moghbeli (front), Andreas Mogensen (right), and Satoshi Furukawa (back) practice during Free Flyer Track and Capture Mini Sim 1 at SES Alpha Cupola on Dec. 1, 2022. Credit: NASA/James Blair

Sony A7RVIA

Sony FE 28-70 mm f/2 GM

Shakacolour 200 film simulation

Fremont Street Experience, Las Vegas, NV

THe kit looks wrong, unfortunaley the fix will be incredibly difficult, as the whole nose of the car is too long, too flat, and alerady painted...

 

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