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This means war with your creator.

 

LEGO shades inspired by the shades worn by Matt Bellamy of Muse in Simulation Theory shows. Glow created with 62 glow-in-the-dark round tiles. Muse is my favorite band and I felt inspired by the productions for the Simulation Theory tour.

lydia black white film simulation

And an extra dose of contrast.

 

Fujifilm X-Pro3 ACROS simulation processed with Capture One

Fujifilm X-T2 Velvia simulation

Not had much success with film simulations but came across this Leica look and this is the result straight out of the camera and was recorded in JEPG.

Tested out the Acros film sim red filter version.Shot with fujifilm xt3 & manual focus fujinon 55mm f1.8 old prime lens.

Fujifilm X-H1 Classic Chrome simulation with no post processing.

Major storms this morning in the Mid-west, USA. I managed to grab a few cloud shots when the rain subsided.

 

Fujifilm X-Pro3 Classic Chrome simulation. Fujinon XF 16mm f1.4 R WR

Fujifilm X-Pro3 Astia simulation

Developed in ACR with custom made "Fujifilm FinePix S5 pro" DCP profile.

Color graded in Dehancer Photoshop plugin with "Kodak Ektar 100" film profile, "Kodak Endura Glossy" paper profile and film simulation effects.

Additional color corrections in PS to match real Kodak Ektar 100 colors.

Full Moon. Rises at sunset, high in the sky around midnight. Visible all night.

 

This marks the first time that accurate shadows at this level of detail are possible in such a computer simulation. The shadows are based on the global elevation map being developed from measurements by the Lunar Orbiter Laser Altimeter (LOLA) aboard the Lunar Reconnaissance Orbiter (LRO). LOLA has already taken more than 10 times as many elevation measurements as all previous missions combined.

 

The Moon always keeps the same face to us, but not exactly the same face. Because of the tilt and shape of its orbit, we see the Moon from slightly different angles over the course of a month. When a month is compressed into 12 seconds, as it is in this animation, our changing view of the Moon makes it look like it's wobbling. This wobble is called libration.

 

The word comes from the Latin for "balance scale" (as does the name of the zodiac constellation Libra) and refers to the way such a scale tips up and down on alternating sides. The sub-Earth point gives the amount of libration in longitude and latitude. The sub-Earth point is also the apparent center of the Moon's disk and the location on the Moon where the Earth is directly overhead.

 

The Moon is subject to other motions as well. It appears to roll back and forth around the sub-Earth point. The roll angle is given by the position angle of the axis, which is the angle of the Moon's north pole relative to celestial north. The Moon also approaches and recedes from us, appearing to grow and shrink. The two extremes, called perigee (near) and apogee (far), differ by more than 10%.

 

The most noticed monthly variation in the Moon's appearance is the cycle of phases, caused by the changing angle of the Sun as the Moon orbits the Earth. The cycle begins with the waxing (growing) crescent Moon visible in the west just after sunset. By first quarter, the Moon is high in the sky at sunset and sets around midnight. The full Moon rises at sunset and is high in the sky at midnight. The third quarter Moon is often surprisingly conspicuous in the daylit western sky long after sunrise.

 

Celestial north is up in these images, corresponding to the view from the northern hemisphere. The descriptions of the print resolution stills also assume a northern hemisphere orientation. To adjust for southern hemisphere views, rotate the images 180 degrees, and substitute "north" for "south" in the descriptions.

 

Credit: NASA/Goddard Space Flight Center Scientific Visualization Studio

 

NASA Goddard Space Flight Center enables NASA’s mission through four scientific endeavors: Earth Science, Heliophysics, Solar System Exploration, and Astrophysics. Goddard plays a leading role in NASA’s accomplishments by contributing compelling scientific knowledge to advance the Agency’s mission.

 

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Fujifilm X-Pro3 ACROS simulation with no post processing. SOOC

//Command Log begin\\

/Protector-491 Sgt ‘Ghost’\

 

File name: Training incident 34d641a9

‘I remember it like yesterday. I grinned through my helmet as the elevator lifted us to the simulation floor and several other troops locked and loaded around me. Up on the observation deck stood several Mandalorians along with various Commanders. I watched one of them slide a lever down through my telescopic visor and gestured forwards to the group. I hadn’t been assigned command; none of us had. But it always ends with me giving the orders.’

 

‘It began with a blur. Repeating fire bombarded our positions from sentry towers and orange plasma bursts spat at the ground beneath my feet. None of these were my main concern, however, as I watched my sharpshooter sniping the droids off of their high-ground positions. The briefing had not specified what “Prototype Zeta” was; all I knew was that it was a Geonosian-designed droid which the Kaminoans had “borrowed” for new test programmes. I mindlessly dismantled countless B1 droids as I mused about the nature of this new droid.’

 

‘After taking all of the towers and eliminating the entire first wave with no casualties we advanced to stage two - the main event. A cargo access door opened vertically, revealing a bipedal walker-like droid with a large cannon mounted where a torso would typically have appeared. As it trudged towards me I sighed, turning to the group. “It’s been an honour serving with you,” I joked, and one nervously chuckled, the others still agape at the behemoth before them. I trained my blasters on the exposed gears and opened fire.’

 

‘After about ten salvos I stopped and waved away the smoke to see the damage… Or lack of. It stood, rooted to the spot, some mild scoring on its shield plating. Then it fired. A “pop” sound echoed throughout the complex and then hell broke loose. A live-fire grenade exploded next to me and my kama caught countless shards of shrapnel. One of the troopers was thrown against the wall, about twenty pieces of debris protruding from his faceplate, sticky blood spraying from underneath his helmet. I took cover, signalling to my panicking friends to spread out and alert the facility controllers. Someone else accessed the terminal whilst I drew its attention, red-hot plasma whizzing past my face as I led it away. This was no longer a training simulation.’

 

Well, happy with the outcome. That walker-droid was a lot of fun to design :D

 

Fujifilm X-E5 & XF23/2.8: F2.8, 1/180s, ISO 1250 & ACROS film simulation

modified classic chrome film simulation in the style of kodachrome stock

Here is an outer space simulation I made from scratch in photoshop. I don't know if anyone can find a use for it, but it's there if someone wants to use it.

 

Go to All Sizes up there and save the Original file. Only thing I ask is to not commercially redistribute or claim as your own.

 

Is it weird that I'm uploading this things? :-/

 

I can't go out much, so I end up creating things that I can't photograph. That's...sort of pathetic. :(

Fujifilm X-Pro3 Classic Neg. simulation with no post processing. SOOC

Lens: Voigtlander Ultron 35/1.7 VM

Film simulation: Fujifilm Provia film simulation, heavily adjusted in Lightroom to simulate Kodak Portra 400

Fujifilm X-Pro3 Provia simulation with no post processing. SOOC

Fujifilm X-T2 Classic Chrome simulation

Fujifilm X-T2 Provia simulation. Processed with Capture One 20 to lighten the shadows and slightly enhance the clouds.

New head, same tune

 

--

Nouvelle Vague:

  

Let's dance little stranger /

Show me secret sins /

Love can be like bondage /

Seduce me once again /

 

Our country's official Motto. It is found on the Great Seal of the United States and it celebrates our nation's beautiful diversity and the strengths we derive from those differences. Just a thought for the day....and our current state of affairs. : ((

Strobist: AB1600 with gridded 60X30 softbox camera right. Triggered by Cybersync.

Simulation: Replace the backlight and install a combination of brake light and flashlight

Fujifilm X-Pro3 Classic Chrome simulation with no post processing. SOOC

When the Mercury Transfer Module of the BepiColombo mission fires its electric propulsion thrusters an ion beam is extracted. This is created through the ionization of xenon propellant, generating the charged particles that can be accelerated further using an electric field.

 

Together with gravity assist flybys at Earth, Venus and Mercury, the thrust from the ion beam provides the means to travel to the innermost planet.

 

After escaping the pull of Earth’s gravity with the Ariane 5 launcher, the spacecraft is on an orbit around the Sun. The transfer module then has to use its thrusters to brake against the mighty pull of the Sun’s gravity. It also has to tune the shape of its orbit in order to make a series of nine gravity assist flybys at the planets before finally delivering the mission’s two science spacecraft into Mercury orbit.

 

This image is an excerpt from a supercomputer simulation that models the flow of plasma around the spacecraft just after the high energy ion beam is switched on. An outline of the composite spacecraft with its extended solar arrays is included for reference.

 

The simulation tracks the particles in the beam as well as those that diffuse around the spacecraft, which are created by the interaction of the high energy beam ions with the neutral xenon atoms that also flow out of the thruster. It shows the density of the plasma flowing around the spacecraft and its evolution: red represents high density, blue is low density (see animation for detailed scale).

 

Although the animation is several seconds long it has been slowed down, representing a mere eight milliseconds of real time – the time necessary for the plasma to reach a steady state.

 

The simulation was performed to demonstrate that the plasma produced by the thruster is not damaging to the spacecraft: its materials, including solar arrays or instruments, for example, or to the electric propulsion system itself. The simulations also confirmed there are no spurious or dangerous charging events.

 

Inflight measurements will verify the simulation results and help improve ways in which the generated plasma, spacecraft and space environment interactions can be better modelled.

 

BepiColombo is a joint endeavour between ESA and JAXA. After their seven-year interplanetary journey, the two science orbiters – the Mercury Planetary Orbiter and the Mercury Magnetospheric Orbiter – will start their main mission to provide the most in-depth study of mysterious Mercury to date.

 

The spacecraft begin transferring to Europe’s spaceport in Kourou this week, where an intensive period of preparations will ready the mission for launch later this year.

 

The simulations were performed by Félicien Filleul as part of ESA’s Young Graduate Trainee programme.

 

Credits: ESA/Félicien Filleul

   

Fujifilm X-T2 Velvia simulation with no post processing. SOOC

NASA video release September 23, 2010

 

To view this entire video or to download this video go to: www.nasa.gov/topics/solarsystem/features/dust-model.html

 

Dust ground off icy bodies in the Kuiper Belt, the cold-storage zone that includes Pluto and millions of other objects, creates a faint infrared disk potentially visible to alien astronomers looking for planets around the sun. Neptune's gravitational imprint on the dust is always detectable in new simulations of how this dust moves through the solar system. By ramping up the collision rate, the simulations show how the distant view of the solar system might have changed over its history.

 

NASA Goddard Space Flight Center enables NASA’s mission through four scientific endeavors: Earth Science, Heliophysics, Solar System Exploration, and Astrophysics. Goddard plays a leading role in NASA’s accomplishments by contributing compelling scientific knowledge to advance the Agency’s mission.

 

Follow us on Twitter

 

Join us on Facebook

 

Credit: NASA/Goddard Space Flight Center Scientific Visualization Studio

Modelling done with Processing. Rendering done with Cinema 4D.

 

First attempt for a automatic generated terrain.

Fujifilm X-Pro3 Provia simulation with no post processing. SOOC

Installation des chinesischen Designers und Künstlers Huang Jiancheng im BMW-Haus am Kurfürstendamm, Berlin

Fujifilm ACROS *digital* film simulation

Fuji Acros simulation with some contrast adjustment.

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