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Full page advert for software company IJK Software from the inside cover of Personal Computer News Volume 1, Issue 30, September 29th - October 5th 1983. IJK produced a number of the best games for the Oric 1 and Oric Atmos computers. Zorgon's Revenge was a classic.
Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.
The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.
Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.
Screen Text:
'I AM IN THE DESERT, AT THE UPPER EDGE OF A DEEP CANYON.
I SEE:
NOTHING.
OBVIOUS EXITS ARE:
WEST, EAST, SOUTH.
WHAT DO I DO NOW?
'
The Original game was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.
Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.
'I AM IN THE DESERT, CACTUS ALL AROUND.
I SEE:
NOTHING.
OBVIOUS EXITS ARE:
NORTH, EAST.
WHAT DO I DO NOW?'
The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.
Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.
'I AM IN THE DESERT, CACTUS ALL AROUND.
I SEE:
NOTHING.
OBVIOUS EXITS ARE:
NORTH, EAST.
WHAT DO I DO NOW?'
The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.
Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.
Screen Text:
'I AM IN THE DESERT. THERE IS A LARGE SLAB OF ROCK NEARBY.
I SEE:
NOTHING.
OBVIOUS EXITS ARE:
WEST, NORTH,EAST SOUTH.
WHAT DO I DO NOW? GO ROCK
I AM ON A LARGE, FLAT ROCK. IT SOMEHOW SEEMS PLEASANT HERE. THIS PLACE SEEMS FAMILIAR.
I SEE:
NOTHING.
OBVIOUS EXITS ARE:
WEST, NORTH, EAST.
WHAT DO I DO NOW? GAZE ROCK
IT HAS A BLUISH GLOW!'
The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.
Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.
Screen Text:
'I AM IN A CANYON, WITH SHEER CLIFFS ON THREE SIDES. THERE IS A STRANGE INSCRIPTION HERE.
I SEE:
NOTHING
OBVIOUS EXITS ARE:
WEST.
WHAT DO I DO NOW?'
The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.
Walther originally built weapons (and does so again nowadays). After end of WWII, German companies were forbidden to built weapons, so Walther moves towards mechanical calculators in order to keep their highly skilled mechanics in work.
Later version of the dk'Tronics case with printed legends on the keys. I also have an earlier version with decals instead of printed keys here.
Also see Andy Taylor's even earlier version that has a standard size key for space (like the ZX81 version of this keyboard) instead of a full size space bar.
Each cube representing one pixel in one of four different colors. The cubes and can turn around in both directions (left turn, right turn). Deutsches Technikmuseum Berlin is currently working on bringing a 4x as big wall up and running and plan to integrate this wall in their permanent exhibition (sdtb.de/).
Most of these racks interfacing the old instruments and the old control computer can go too. Most of them are still powered on but doing absolutely nothing because of aiieeeee! The tentacles!