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la borsa dell'Osborne 1 - foto di Irene De Franco

IBM PS/2 E, box side marking.

Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.

 

'I AM IN THE DESERT, CACTUS ALL AROUND.

 

I SEE:

NOTHING.

 

OBVIOUS EXITS ARE:

NORTH, EAST.

 

WHAT DO I DO NOW?'

 

The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.

Apple II Convention, Bribie Island Queensland

Vintage Computer Festival East, May 19 2018, Wall, New Jersey

Sidewinder FPGA Amiga, 2018

Most of these racks interfacing the old instruments and the old control computer can go too. Most of them are still powered on but doing absolutely nothing because of aiieeeee! The tentacles!

Vintage Computer Festival East, May 19 2018, Wall, New Jersey

This is an open sourced replia of the Schickard calcuating machine from ca. 1621. See en.wikipedia.org/wiki/Wilhelm_Schickard and github.com/jnweiger/Schickard for details.

Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.

 

Screen Text:

 

'I AM IN THE DESERT, AT THE UPPER EDGE OF A DEEP CANYON.

 

I SEE:

NOTHING.

 

OBVIOUS EXITS ARE:

WEST, EAST, SOUTH.

 

WHAT DO I DO NOW?

'

 

The Original game was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.

Full page advert for software company IJK Software from the inside cover of Personal Computer News Volume 1, Issue 30, September 29th - October 5th 1983. IJK produced a number of the best games for the Oric 1 and Oric Atmos computers. Zorgon's Revenge was a classic.

The system is based on the 7400 TTL logic components. It's available as a DIY kit: gigatron.io

Walther originally built weapons (and does so again nowadays). After end of WWII, German companies were forbidden to built weapons, so Walther moves towards mechanical calculators in order to keep their highly skilled mechanics in work.

The Dura 1041 is a Selectric typewriter with paper tape reader and punch. The table it sits on contains spools for the input and output tapes. As I clean it up I'll update 45baud.net/Dura_1041

Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.

 

The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.

Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.

 

'I AM IN THE DESERT, CACTUS ALL AROUND.

 

I SEE:

NOTHING.

 

OBVIOUS EXITS ARE:

NORTH, EAST.

 

WHAT DO I DO NOW?'

 

The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.

Vintage Computer Festival East, May 19 2018, Wall, New Jersey

Reading a collection of ROMs for the 6800 based Altair 8800 computer with my PROMdate tool. trmm.net/PROMdate

 

Note the vintage Apple logo. There was an apple from the very beginning, though.

Anglo-American manufacturing? Pretty rare surely.

Virtually attended my first KFest!

Apple II Convention, Bribie Island Queensland

NASA Computers at work during the 1950s.

Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.

 

Screen Text:

 

'I AM IN THE DESERT. THERE IS A LARGE SLAB OF ROCK NEARBY.

 

I SEE:

NOTHING.

 

OBVIOUS EXITS ARE:

WEST, NORTH,EAST SOUTH.

 

WHAT DO I DO NOW? GO ROCK

 

I AM ON A LARGE, FLAT ROCK. IT SOMEHOW SEEMS PLEASANT HERE. THIS PLACE SEEMS FAMILIAR.

 

I SEE:

NOTHING.

 

OBVIOUS EXITS ARE:

WEST, NORTH, EAST.

 

WHAT DO I DO NOW? GAZE ROCK

 

IT HAS A BLUISH GLOW!'

  

The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.

Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.

 

Screen Text:

 

'I AM IN A CANYON, WITH SHEER CLIFFS ON THREE SIDES. THERE IS A STRANGE INSCRIPTION HERE.

 

I SEE:

NOTHING

 

OBVIOUS EXITS ARE:

WEST.

 

WHAT DO I DO NOW?'

  

The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.

Recently, I found the time to ‘clean up’ (it's still dirty. It's always dirty!), maintain and test the Cambridge Z88.

 

This is Sir Clive Sinclair's first computer after Sinclair Research was bought by Amstrad. He didn't have the right to use his name in the company name, hence ‘Cambridge’. But it's a Sinclair through and through, down to the horrible power supply and ‘novel’ keyboard. This one isn't the worst keyboard I've used, but it does have a knack for collecting all the dust in a five-mile radius. It also has the classic Sinclair cock-up: the expansion connector caused more trouble than it was worth, so in newer versions of the computer (mine included) the opening is blocked. The edge connector is still there on the board, of course.

 

But it was an interesting design with very interesting software and some unusual features. It has 32K of built-in RAM but takes up to 3MB of various types of memory cartridges (static RAM, flash RAM, and EPROM cards—there was no built-in storage). It also has the only implementation of BBC Basic for the Z80 I'm aware of.

 

I actually used this little notebook as recently as 2003 or 2004 when I switched to a Palm device.

reperti (ancora) sconosciuti al MIAI - Foto di Vittorio Giordano - www.cameraconvista.org

computer game exhibition, london science museum

Apple II Convention, Bribie Island Queensland

Later version of the dk'Tronics case with printed legends on the keys. I also have an earlier version with decals instead of printed keys here.

 

Also see Andy Taylor's even earlier version that has a standard size key for space (like the ZX81 version of this keyboard) instead of a full size space bar.

Apple II Convention, Bribie Island Queensland

NCR Tower 32-650 system - Freaknet Museum - museum.dyne.org/

Vintage Computer Festival East, May 19 2018, Wall, New Jersey

Each cube representing one pixel in one of four different colors. The cubes and can turn around in both directions (left turn, right turn). Deutsches Technikmuseum Berlin is currently working on bringing a 4x as big wall up and running and plan to integrate this wall in their permanent exhibition (sdtb.de/).

Soldering complete! That was a lot of sockets.

 

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