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pointlight with arealight.

I took a break from my large scene to smash together this behemoth. I wanted a machine that dwarfed the minifigures beside it but was also operational and could be built with real bricks. The most basic chasis is based on the Land Bounty Ninjago set -- the steering is actually a straigh rip. All in all, this was an immensly satisfying vehicle to build, and an even more satisfying vehicle to animate.

 

I used Mecabricks' new animation system to rig the main features. This made it much easier to position for rendering and allowed me to make a full animation showcase. You can find the model and animation on Mecabricks. Feel free to look through the node system I used but be warned: There is no IK system so far so the 4-bar linkage for the extension arms is a super messy pseudo-analytical jumble. If you do this yourself, pay special attention to when the rotation coordinate system flips.

 

And of course, while I was building this, I came up with an idea for another vehicle that would make this look like a hotwheels car...

Carl Zeiss Jena Biotar 58mm f2 manual. Also red T coating. It has quite long MFD of 0.9m so even with my DIY helicoid exacta adapter it is not possible to come very close and to have focus on infinity without additional macro rings.

Monochrome rendering is quite nice, not too contrasty and harsh. It has a nice vintage feel. It is sharp and clean. At least to ma ageing eyes.

I started rendering again...

 

Petals captured in Yoyogi park in central Tokyo on an overcast and cold Saturday.

 

The wonderful rendering of the Voigtlander 125mm f2.5 APO on the Z7 helped achieved the desired look.

New try on the Stirling Single. Totally redesigned the smokebox area and raised the boiler which I think looks better than my last try. I know the cylinders stick out a bit too much, but that's something I'll have to compromise.

Now the real problem will be building this in real life.

 

And you can see another problem I have - rendering just won't work out and I don't understand what's the problem. Anyone any idea what might cause the error?

Prompt

surrealism of a humanoid elf riding a giant steampunk bee, intricate details, rich colors, fantasy atmosphere BREAK digital art, detailed painting, Boris Vallejo, Frank Frazetta BREAK professional artwork, detailed rendering BREAK 8k UHD, sharp focus, high quality, trending on artstation, award-winning

Architectural Illustration

Currie Street - stop D1. Silver Efex Pro: Agfa APX Pro 100 and orange filter

Using Mecabricks is Kinda a Blast!

 

I can take figures i made with the decal print i designed and make them really pop out with full 100% control.

 

I might be re-vamping a few of my classic figs for a bit. This is just too much fun.

Model on Mecabricks by esfrolios.

 

Here is a render of one of these cute little robots.

I used my latest Blender script. I just applied a subdivision modifier and fixed a couple of part geometries (slightly off due to subdivision). The rest is the script out of the box.

 

Render took 2 hours 30 minutes with a core I5. I reduced the sample size to 300.

Rendering of a Spawnling

Okay, in your face f3.5. I'm sorry, I've got to lose another 12 ounces in my pack to take this lens instead. It talks to me. It is such a little exhibitionist. I'm sorry I doubted you Ultron!

 

Handheld, Voigtlander 21mm f1.7 Ultron VM

A rendering of my classic Convalier frame. Equipped with Combat Rifle, Tracking Beacon, and SSR

"Trust in God" by Lorenzo Bartolini (c. 1836)

A man in admiration in front of the Bicocca university building. Milan. Italy

Rebrick entry page: www.lego.com/en-us/rebrick/view-entry?c_id=%7B2C2F209F-8E...

 

So here I am - as a Brickheadz figure. You can easily recognize me by my squared shirt, since I always wear one. On the picture you can see my favorite one on me. :) You can see my big hair too - I'm too lasy to go to the barber. :P Also, I think it was important to build an environment around my figure, since that's the only way you can fully see what I like to do. I obviously love LEGO, programming (you can see a PC on the desk) and music - that's why I included speakers on the walls. :)

An artistic rendering of a familiar scene.

 

EPCOT Center | Future World | Spaceship Earth

 

Thanks for looking. I appreciate feedback!

Corona Render.

Project and Render by me.

Old place for new materials...

Some post production and high resolution for final image.

Visit www.facebook.com/Maurizio-Poli-760405867422348/

An architectural illustration of a design by the Jon Bolton Design Group. Posted for the Lynn Hake "Art-a-Day" project in conjunction with the watercolor class taught by Professor Jay Weesner on the Richland Campus of Dallas College.

Dallas, Texas you all.

For day 6/7/2023

Daniel Barter Photography on Facebook

    

My Website

 

A CT or MRI scanner in an abandoned military hospital. If anyone can tell the difference let me know. Two of them were left there, such a terrible waste.

Sankt Anton am Arlberg, Tirolo, Austria, agosto 2015

Architectural Rendering. B&W rendering>laser print on 90# watercolor paper> watercolor added.

The rendering of people here is just awful. People don't behave this way in a transit space.

I've started to play with molecular renderings (fun side of my work). Here, unnamed DNA.

Potentially. Once I do the rendering part.

Snow and ice in architectural renderings is not that usual; this one shows accurately how places don't clear off the ice and snow though.

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