View allAll Photos Tagged purpose

I've made a lot of changes you cannot see, but it radiates through everything that I do. People ask me "What are your goals for the new year?" But in 2015 and beyond I am trying to tear down my goals and focus on the purpose behind them. Goals are dust -- if all you have are goals then the last thing you should want is to achieve them, because then you have nothing left. What is your purpose?

 

I've always known the purpose I have for the work I do for my clients -- it is so obvious every time I share and document tears of joy, years of relationships balled up into a single shining, gemlike moment.

 

But why do I share? Why do I teach? Why do we photographers spend so much time talking to other photographers? To get likes? To go viral? To be a virus? If virality mattered we'd have spent the entire last year talking about our new corporate masters, Dollar Shave Club.

 

I share and show so that I can see as many of these wonderful moments as I can, but also so I can take part in the conversation, so I can say "Give me a spare corner of a golf course, a couple in love, and the ability to find my angle, and this is what I will do." And it is not what you may have seen, and so I leave something behind … a moment, a way of seeing, a piece of the conversation that I love being a part of.

 

That is my purpose. It is not the fire that burns but the foundation we build every day we care about what we do.

I'm becoming increasingly mindful of the need to temper feelings of impatience and anger in my life. Disruption and disappointment are all part of the human experience. Not much we can do about it. I'm sorry, But developing coping skills is definitely within our means. I find myself continually sucking up news feeds like a vacuum cleaner. It's yet another compulsion (like watching YouTube videos) that has been enabled by technology. and is fueled by the accessibility of the tablet. The irony is the more I read (or watch), the shorter my attention span gets. The "what's next?" mentality guides my every click. Quite often this leads to frustration, particularly when I get consumed by rampant political discourse that is based on the relentless pursuit of power at the expense of any meaningful benefit to the general population. Nothing wrong with keeping informed. But I'm finding it extremely therapeutic to modulate the amount of coverage to which I expose myself. The collective anger and frustration of the nation will lead you down a rathole if you let it.

__

 

The day after the solar eclipse I found myself with model Jill at the site of a controlled burn of ornamental grass. It's burned off each spring to make way for new growth. A wonderful metaphor for regeneration through destruction. And a strong echo of the eclipse which represented themes of beginnings and endings. Beyond all of that, it's an opportunity for dramatic portraits. But the scenes that result exist only for the duration of the flames which is mere seconds. As is often the case, the entire session boiled down to just a single frame.

   

I couldn't think of a better title for this one. I could relate to title, however.

 

Less than a dozen horses grazed in a grazing area near my home. I often pass them on the way to Lake Elsinore, the city lying just south of where I live. I used Kerstin Frank Art Texture Paintstroke for editing purposes.

"New purposes" "Crazy Tuesday Theme" "7DWF"

I have a big garden and lots of roses, but this year I will pay more attention to small flowers. I already started planting because we have really spring in January.

This is Mini-Pansies, a popular cultivated small viola with flowers in rich colors (winter-flowering varieties)

Thank you very much for your visits, comments and faves!

 

Self portrait.

 

© Eliada Toska. All Rights Reserved. You need my written permission to use this image in any way. It is here only for viewing purposes.

©Harris Brown-ALL right reserved. This image may not be used for ANY purpose without written permission.

 

Joe Overstreet Rd. Kenansville, FL. USA

 

Nikon D7200 with 500mm F4G ED VR lens.

1/320 f5.6 ISO 400 with fill flash. Taken from the car.

 

The sweet, lazy whistles of Eastern Meadowlarks waft over summer grasslands and farms in eastern North America. The birds themselves sing from fence posts and telephone lines or stalk through the grasses, probing the ground for insects with their long, sharp bills. On the ground, their brown-and-black dappled upperparts camouflage the birds among dirt clods and dry grasses. But up on perches, they reveal bright-yellow underparts and a striking black chevron across the chest.

 

Thanks for taking the time to view, comment on and favor my images-it is greatly appreciated.

 

LEGAL DISCLAIMER: I Do Not Condone Any Acts Of Vandalism Nor Do I Participate In Such Criminal Activity. I Am Simply An Observant and Take Photos Of This Graffiti You Have Come Across. ALSO I Will Not Condone Any Usage Of My Photos To Support Any Legal Matter Involving These Acts Of Vandalism Therefore YOU ARE NOT WELCOME TO VIEW OR TAKE THIS MATERIAL For ANY Purpose...

For centuries, mariners looked to the heavens as their compass, finding guidance in the stars that shone tirelessly above the vast and uncharted seas. With no maps to rely on, the night sky became their guide, a sprawling celestial chart marked by constellations that whispered of direction and purpose. Navigating by the stars required more than skill—it demanded faith. Faith that the universe held order, that patterns could emerge from the seemingly infinite, and that light could lead through darkness. In trusting the heavens, mariners developed a harmony with nature itself, a profound bond that transcended fear and uncertainty.

 

Today, though our voyages often seem far removed from those ancient journeys, the lesson remains. To trust the universe is not merely to follow the stars; it is to embrace the unknown with courage and belief. Just as the sailboat must yield to the winds and waters, we too must learn to let go of rigid control and allow life’s currents to guide us. The picture of a lone vessel beneath a starry expanse speaks to this timeless truth—a reminder that sometimes, the greatest strength lies not in steering but in trusting the vastness above to illuminate our way. The stars may not always reveal the destination, but they assure us that we are never truly adrift.

 

maps.secondlife.com/secondlife/Golden%20Village/142/226/22

 

Come Sail Away

www.youtube.com/watch?v=e5MAg_yWsq8

OLD SCHOOL - gotta love those old bikes (or copies). Original capture outside of a coffee shop this morning. Was captured with an iPhone with all processing on the iPhone - "Slide" in Snapseed and Instagram.

 

For - Happy Slider Sunday - HSS!

 

An attempt at over-processing a picture - on purpose.

 

Olympic Triton off Great Yarmouth.

 

Name: Olympic Triton

Vessel type: Multi purpose vessel

Design: Ulstein P101

Home port: Fosnavaag

Flag: Norway

IMO: 9383754

MMSI: 259424000

Call sign: LADM3

Crew: 20

Accommodation: 100

Length overall: 95 m

Beam: 20.5 m

Max draught: 7 m

Gross tonnage: 5,947 ton

Net tonnage: 1,784 ton

Deadweight, with crane: 3,916 ton

Deadweight, without crane: 4,330 ton

Main crane: 1 x 150 ton knuckle boom offshore crane

Cargo deck area: 940 m2

Heli-deck capacity: 12.8 ton

Fuel capacity: 1,423 m3

Propulsion: Diesel-electric

Main generator engines: 4 x 3,500 hp (2,610 kW) at 900 rpm

Electric propulsion motors: 2 x 4,023 hp (3,000 kW) at 1,200 rpm

Main azimuth thrusters: 2 x 4,023 hp (3,000 kW) at 150 rpm

Speed: 15.4 knots

Builder: Ulstein Verft AS, Ulsteinvik, Norway

Yard number: 278

Delivery date: 25th. October 2007

Owner: Olympic Subsea ASA, Fosnavaag, Norway

Entropy V - Diabolus Juvante Art exhibit by NaTaS and Fiends

 

slurl : LEA21

The Souterrain has some amazing underground conditions. The original purpose may have been closed down for such damp developments as are visible in the current renovated structure. The use of the original design being lower and darker may have been limited with less foot fall and less light, more knee work with dimmer lamps and lights. I believe that this was the first time that I visited without using knees. There may have been heat sources from either oil, or fat burned as lights leaving deposits to interact amongst the original use of the Souterrain? So many questions, so many ideas and so many thoughts to illuminate the mind around a place where light can be controlled and sound manipulated and senses heightened and mind focused. There are all sorts of potential in and from a Souterrain, even from the memory and always on the anticipation. To us they could be portal into our imaginations and for the constructors maybe they were underground storage? An ancient pantry can become a temple and both uses are as valid as the experience allows.

 

There is a narrow band of focus through the centre of the image. This is not greatly affected by Adobe Denoise. The Denoise shows more in the out of focus corners. The removal of dark spotted grain is seen throughout the image. For smoother less noisy images Denoise worked well here.

 

© PHH Sykes 2024

phhsykes@gmail.com

 

Castlelaw Souterrain The Modern Antiquarian

www.themodernantiquarian.com/site/732/castlelaw_souterrai...

 

Castlelaw Souterrain Megalithic Portal

www.megalithic.co.uk/article.php?sid=7696

 

Castlelaw Souterrain Stravaiging

www.stravaiging.com/history/ancient/site/castle-law-soute...

 

Castlelaw Hill Fort Castle Knowe, Pentlands, south of Edinburgh

www.historicenvironment.scot/visit-a-place/places/castlel...

 

Castle Law, Glencorse Souterrain

canmore.org.uk/site/51871/castle-law-glencorse-souterrain

 

Penicuik

en.wikipedia.org/wiki/Penicuik

 

my sunflower seeds..:-)

 

Don't use my photo's on websites, blogs, other media or any other purpose without my permission.

General Purpose Traction Engine,built in 1899 by the company Charles Burrell & Sons Ltd. Thetford,Norfolk.

Seen here at the South Cerney Show - 6.8.16.

thewholetapa

© 2010 tapa | all rights reserved

different purposes, great together!

Burrell General Purpose Engine 3121, "Keeling" seen at the Welland steam rally 2025

 

Taken with a Nikon D7000

sooc

 

I'm uploading film today :3

so be on the watch for that <3

For legal purposes, this photograph was shot with a very tall pole.

I do not own the rights to this music. The music used is for entertainment purposes only.

   

The sole purpose of this pic is to show off this rather nice gown.

It's the Harper halter gown from Valentina E.

The hair's quite nice too.

It's Cloud Nine from rezology.

NB. The hair has no reds on its HUD. It has some nice blondes and a good brown. The black suffers from lack of highlights in normal viewing. Rezology advises you to fix this by invoking the advanced lighting model and reciting the Lord's Prayer backwards (or somesuch). They also give you a facelight. Are we getting a picture here? But on balance the great range of styles is enough to compensate for these shortcomings

Our local photo meetup group is doing a month long event where we look for the color red. I like the approach because it forces you to focus on the details, and also narrows the scope of what you're shooting.

 

(Technically, this is probably more of a deep orange, but it was red enough for my purposes.)

For driver traction refresher purposes, Ex-LNER 43238 then leads 5Z44 1103 Peterborough - Neville Hill via Grantham and Swinton.

 

Video seen here - www.youtube.com/watch?v=1Q7CW1DGdrQ&feature=youtu.be

All Purpose Patrol Vehicle.

The APPV was an update to the DPV.

Top speed: 55 MPH

Type: Buggy

Armament: 1 .50 Caliber M2 Machine gun and One M60 machine gun.

Protection: Armored chassis, Roll cage.

 

Hope you enjoy!

C&C Greatly appreciated!

God bless!

 

a repurposed vintage house, now a museum

Please don't use my photos on websites, blogs, other media or any other purpose without my permission.

Desde la Glorieta, en Huelva. 2011.

 

Copyright. ©José Luis Julián Barrios García. All Rights Reserved, and should not be used for other purposes without written consent. Do not use them without permission, please contact me if you wish to buy and use any of my work.

Last week, I visited Portsmouth for purposes of seeing the sea and exercise. The wonderful thing about Queen St is that it is very long, and there are multiple positions to take photos without having to stand in one central place.

 

Queen St has also allowed me to grab 3 of the 5 Enviros working from Stagecoach's Farlington depot on the Portsmouth city routes. These are strangers in town, usually allocated to Worthing, but have been left in Portsmouth for social distancing following rail replacement before lockdown. Here is 10961 departing Portsmouth, having just left The Hard.

Dedicated to Saint Peter, the abbey church of Champagne is not located, as one would think, in the bubbly-producing hills of northeastern France, but much further south, on the banks of River Rhône, between Lyon and Valence, in the northern part of the département of Ardèche, i.e., in the old province of Vivarais.

 

Stylistically, this large church, built right next to the busy and noisy thoroughfare that Highway 86 is today, is very homogeneous and was built around 1150, replacing an older, 11th century church of which two capitals have been re-used in the nave. Numerous sculpted fragments from the previous church were also gathered as demolition progressed and reinserted haphazardly in the new one. But built by whom exactly, and for what exact purpose? That is much more mysterious.

 

From the scant written evidence that has come to us, we can surmise that it was originally built by the Albon family of powerful local lords, probably for regular canons of one or the other obedience. In 1275, it has become a priory of the Benedictine abbey of Saint-Chef. In 1172, the canons of the chapter of the Saint Maurice Cathedral in Vienne had given a number of churches to the abbey of Saint-Chef, but the charter doesn’t specify which ones. If we are right in thinking that the Champagne church was originally owned by canons, it is possible that those canons were the ones from the Vienne chapter, and if so, the Champagne church may have been among those turned over to the abbey in 1172. The deal would have been facilitated by the fact that, from 1119, the archbishop of Vienne was also the protector of the abbey of Saint-Chef. Furthermore, it has been noted (in particular in my Zodiaque collection reference book, Vivarais et Gévaudan romans, by Robert Saint-Jean) that the Champagne church offers many similarities with the abbey church of Saint-Chef, in a more accomplished version, as the former came half a century after the latter.

 

The link between Saint-Chef and Champagne, however, did not last. Because of deep and enduring management problems at Saint-Chef where the monks could not elect a new abbot, the archbishop of Vienne was first appointed as abbot ad perpetuitam by a papal Bull of John XXII in 1320. A second Bull, in 1328, took away from the abbey the Saint Peter Priory, under the pretext that its income was not sufficient to support the prior and his monks. The church then became a simple parish church. However, let’s not forget that, at the time, the Rhône River was the border between the kingdom of France and the Holy Roman Empire: the archbishop of Vienne had his seat on the left bank, on the Empire side, while the Saint Peter Priory was on the right bank, on the kingdom side; the archbishop may have wanted to be able to take refuge in France in the event things went sour on the Empire side... which would explain why the priory compound was indeed fortified at the same time!

 

Seriously damaged during the Wars of Religion in the 1560s, the church undertook important repairs during the early 1600s: it is then the the three cupolas on squinches roofing the nave were put in place in lieu of the previous Romanesque barrel vault. The church, much too big for such a small village, continued to degrade over the decades. By 1750, the upper floors of the tower-porch that framed the western entrance were in ruin, and one century later, what was left of that tower-porch was razed to allow for the enlargement of what was then the royal road number 86. This veritable act of vandalism prompted the authorities to protect the monument in 1854 by listing it as a Historic Landmark.

 

A systematic restoration took place between 1888 and 1894, during which (it is a rare enough occurrence to be duly noted and lauded!) all the add-ons erected after the end of the Romanesque period were eliminated. The original church was saved. In 1968, three regular Augustinian canons from a Swiss convent came and settled in Champagne, reviving the Saint Victor offshoot of the Augustinians which had been dead since the French Revolution. They proved extremely successful and in 1976, Pope Paul VI elevated the priory to abbey status. Today, the church is both canonical and parochial.

 

However, the very exceptional characteristic of this abbey is that, because the original monastery buildings had been destroyed after the French Revolution and replaced by ordinary village houses, the Augustinians had to build anew where there was space available, i.e., a couple hundred meters away from the church...! Thus, there is no proper enclosure, the canons live in the middle of the village, and walk across it to go attend to their duties. This is much too in sæculum for my taste, and not a proper way to practice the life of a so-called “regular” canon. I understand the appeal that the church may have had, but my opinion is that, owing to the present-day configuration of the village, it should have been deemed unsuitable. Likewise, the liturgy of this congregation does not truly meet with my approval, the same way “reality TV” doesn’t: a floor-heated church, cleverly designed lighting everywhere, a discreet and elaborate sound system... quite a bit too Hollywoodian for me. But obviously, just like reality TV, it does have its appeal.

 

The choir and the ambulatory (which does not exist in Saint-Chef). There are no radiating chapels in which relics could have been exposed (and no crypt either), and no record of any being kept in this church, so the ambulatory is a bit of a mystery. It is nicely lit by three large windows.

This plant was used for a great variety of medicinal purposes by many Native American groups, and was smoked ceremonially by the Hopi, Apche, Navajo Paiute.

 

Among the Zuni people, the smoke is blown over the body to reduce the throbbing from a rattlesnake bite. They also smoke it ceremonially.

 

Southwest Arizona, USA.

 

Full frame. Dedicated macro lens. No crop. No post processing.

 

324/365

 

www.catherinesienko.com

This was my eighth week in the flickr group Get Pushed. The purpose of the group is to take a challenge from a partner assigned to you each week. For this challenge I was paired with Nancy Goodenough. She has some remarkable work in her stream and it is definitely worth spending some time viewing her wonderful images. Her images are amazing!

 

Well, after examining my stream, she stated, "I was thinking rather than the modern buildings . . ., take a graphic sort of image of or in your house or school where the thumbnail looks like a graphic, but closer look you see it's part of a building inside or out. Could be part of a desk or chair even. Let your art go wild in a big graphic way. (No people/no nature in the shot!)

 

This was the most difficult challenge, but fun challenge. This proved to be hard for me, I think for me because I was so familiar with the subject that nothing really seem graphic enough to me. I really have a lot of room for improvement, but this was truly a push.

 

This was an excellent push, and I have had a great time working with and corresponding with Nancy.

 

I hope that this meets your expectations Nancy. I plan to continue working on this topic more. I did another set of images from objects in my classroom.

 

Thanks so much Nancy (Nancy Goodenough) this was truly are great push project.

 

Check out Nancy's fabulous response to my challenge here It's a must see and beautiful!

 

Thanks for viewing and have a wonderful day. :D

 

... is my new purpose for 2018 :)

 

For 7 Days with Flickr theme: "New purposes"

Ladies and gentlemen of the Bijou Planks, welcome to Tuesday Night Fights ring... KINNIKUMAN!

 

*gasp*

So that's HIM! The original! The archetype!

 

Suguru began as a lazy and emotional man who always wishes to become famous. He often chased after women, while moving from job to job, until the Chojin Olympics, where he found his purpose as a chojin wrestler. He slowly grew a more serious personality while developing close friendships with the Justice Chojin. Before the end, Kinnikuman is crowned king of Planet Kinniku.

 

Suguru is a very childish character. He is also very arrogant and believes himself to be more popular than he is in reality. He complains when he does not get his way, pouts when someone gets more attention then him, and is often downright lazy. Early on, he would often refuse to fight certain monsters unless he got something in return. However, underneath this childish behaviour lies a very noble heart, and when times are at their worst, Suguru's courage surpasses that of the greatest of Justice Chojins. He has been known to fight better depending on how shameful or dishonourable his opponent is being. His honour and friendship has warmed the hearts of several an Evil Chojin.

 

Kinnikuman is a highly muscular man with exaggerated facial features, and a mask with a 'fin' piece that runs down the back of his head. He has naturally dark brown/black hair and blue eyes, with pale skin and very little clothes. If he does wear formal attire, it is usually in the form of unfashionable suits; a white suit to his wedding, a yellow suit with red swirls to dates and sometimes ceremonies.

 

Suguru is also lecherous and sometimes takes part in matches to impress women. Suguru often flirts with women, and has on numerous times tried to spy on his friends Mari Nikaido and Natsuko Shono. No women find him attractive except for Bibimba. However, when Bibimba first appears, it is a one-sided love on her part and he finds her more annoying than cute. By the time of the Seven Devil Chōjin Arc, he acknowledges her as his betrothed. During the Survivor Match for the Kinniku Throne Arc, he shows great concern for her and admits that he believes they are bound by the 'red string of fate'.

 

Terryman is the best friend of Kinnikuman. The two meet very early on in their careers, in their early twenties, and are at first antagonistic to one another, but soon they socialise on a regular basis, even with other members of each other's social circles. They form a tag-team that lasts for the entirety of their career, and - even when they temporarily argue or part - always reunite to work together and support each other. They display an unconditional trust and affection, often listening to one another when they would listen to no one else.

 

Bibimba at first is antagonistic to Kinnikuman, as she attempts to take his life (as per her role as an assassin). It is Kinnikuman's kindness that drives her to see him as a complex individual, and she develops a crush on him, which is - at first - one-sided and not reciprocated. Kinnikuman views her as a nuissance and often devises ways to be rid of Bibimba. At some point during the Universal Tag Tournament, they become engaged and act on a much more intimate level.

 

By the time of the Surivor Match Arc, Kinnikuman and Bibimba show great affection for one another, and Bibimba is even willing to sacrifice her life in order to save Kinnikuman, who also shows unconditional love towards her (wishing to be with her, even when he thinks she may be deformed). They proceed to later be married, and have a child together: Mantaro Kinniku. The two are shown to be close in the manga, where they celebrate and support their son together at multiple points.

 

In the beginning, Suguru would fights Kaiju by eating garlic and growing 30 meters tall. Despite his great strength and skill, Suguru is clumsy by nature. This causes most people to fear him more than the monsters he fights (due mostly to the possibility of him crashing into buildings while in his giant form). Even though a chojin's' wounds heal faster than a human's wound, it takes him longer to heal than a human.

 

Kinnikuman grows up alone on Earth, after being accidentally abandoned by Mayumi Kinniku. He is found by Meat Alexandria, and proceeds to mature over time with Meat as his second, leading him to befriend Terryman. Kinnikuman enters a series of tournaments, increasing his amount of friends and trophies, and finally competes in the Survivor Match for the Kinniku Throne Arc, where he proves his worth as a member of the Kinniku Clan and learns of his long-lost brother: Ataru Kinniku. This leads to him proclaiming his love for Bibimba, before assuming the throne as king of Planet Kinniku.

Prehistory

 

Suguru was born to Mayumi Kinniku and Sayuri Kinniku, the king and queen of Planet Kinniku on April 1, 1960. Suguru was so unattractive, even as a child, that on several occasions Mayumi would have an urge to strangle him just from looking at him. One day, the royal family went on vacation to Earth. While there, a pig sneaked aboard and got into Suguru's cradle. Mayumi mistook Suguru for the pig and threw Suguru out of the ship. Suguru was left behind on Earth to raise himself.

 

He built his own house, which only had one room, and tried to go to school, but he was so academically challenged that he flunked out. As he got older, he decided to become a hero like Ultraman. But despite his muscles and strength, he was too clumsy and lacked the intelligence to make it, so he settled for just being the president of the Gyudon Lovers Club.

 

Kaijuu Extermination Arc

Solo Life

At the age of 20, Kinnikuman had already become known as a worthless chojin, however he wasn't completely dismissed. When the Earth Defence Force learned of an upcoming attack by space kaiju, Kinnikuman was contacted because of the unavailability of the super heroes such as The Ultra Brothers, PP-Man, and Spider-Man. While being shown images of the kaiju coming to attack (such as Okamarasu, Eraginesu, Abdullah, Sheikian, and Acrobat-Seijin), he learned that he needed to create a finishing move. After a brief training session, he was able to find a technique that surpassed his Kinniku Flash, the Kinniku Beam. When the time came for the kaiju to arrive, a member of the EDF reported that, due to the embarrassment of having to fight Kinnikuman, they all turned back.

 

At some point during this time in his life, Kinnikuman grew an infatuation with pop idol Takahara Nana, having bought many of her records. In order to win Nana's heart, Kinnikuman attempted tried to impress her by showing of his muscles which only ended up angering her more. As a last resort, he called his kaiju henchman, Gorizaemon, to fake a kidnapping attempt on her in which Kinnikuman would save her. The plan backfired as Gorizaemon really did try to kidnap Nana. However, Kinnikuman was able to defeat his henchman and brought Nana to safety. By a simple misunderstanding, Nana thought that her manager, Hitoshi, had saved her and thus ran into his arms, much to Kinnikuman's disappointment.

 

Save Planet Kinniku

Kinnikuman received a visit from Alexandria Meat, who had been dispatched to find the Kinniku prince and bring him back. 5 Since Suguru's abandonment, the pig (King Tone) had taken over Planet Kinniku, and Kinnikuman was needed to defeat him. Kinnikuman, however, had no intention of going so was forced into a steel cage death match against Gouriki. He was able to win the match, thanks to the comical faces he made while he was being bear hugged, but was eventually bribed into going by Meat with a gyuudon.

 

When the two returned to Planet Kinniku, both of Kinnikuman's parents gave him a warm welcoming, as well as telling him of his name being Suguru. Kinnikuman's goal was to defeat King Tone in a three-round match of judo, boxing, and wrestling. Unfortunately, despite the confidence he displayed before the start of each match, he lost to Tone 0-3. Shortly after Tone's original owner, a butcher, chased him away from Planet Kinniku never to be seen again. 11 With the title now opened, Mayumi reclaimed his throne. Because of Suguru's disappointing match, Meat was ordered to bring him back to Earth and train him until he was a true hero.

 

Kaiju Fights

Kinnikuman and Meat began settling in the small house, doing normal activities. 13 After watching a television show, Kinnikuman gets the idea to fight the Loch Ness Monster and get it broadcast to boost his ratings as a chojin. After proving himself by defeating a kaiju, which was actually just a robot built by Meat, Kinnikuman was able to get the right to fight Nessie on air. Unfortunately, when Nessie finally did arrive, it turned out to be many times larger than Kinnikuman's giant form. Nessie simply licked him, which caused him to pass out.

 

Kinnikuman was introduced to Nikaido Mari, a preschool teacher and friend of Meat. Both he and Meat developed an obvious crush on Mari and would take different trips with her and her class, despite the fact that they would always beat him up. On their first trip to the preschool, the kaijuu Franky began attacking but actually gained the friendship of some of the children. Kinnikuman, who was hated by the children, wasn't able to fight but, Meat was able to come up with a strategy that caused Franky to run away.

 

After an encounter with the kaijuu Abdullah, Kinnikuman and Meat met The Terryman, an American chojin from Texas. Terryman would charge for his services against kaiju, but he became increasingly popular in Japan, much to Kinnikuman's dismay. After a while, Terryman came to Kinnikuman's house to brag of becoming Japan's sole super hero. An attack made Sheikian, caused a boy run to Terryman, saying he needed him to rescue his father. When Terryman kicked the boy, because he didn't have enough money, Kinnikuman, enraged, hit Terryman, gave the boy back his money, and went to rescue the boy's father. Terryman, after hearing the words of the Yamato Spirit from Kinnikuman, gave up his hero badge and went to help Kinnikuman fight Sheik-Seijin.

 

Roots Island Arc

Kunta first appears in the male onsen , where she throws herself on Kinnikuman and begs for his help. 19 Natsuko introduces Kunta as the princess of Roots Island, and Kunta explains that her island has been overrun by Kaiju, as well as that many warriors have been killed by Ukon. When Terryman and Kinnikman agree to the job, she gives each of them a kiss on the cheek, before they ride on Miss Karasu to the island in order to defeat the Kaiju.

 

As they arrive, they are greeted by Elder Yosaku, and introduces them to the last warrior of the island: Tabuchi. Kinnikuman and Terryman travel together to Roots Island to help Kunta and save the islanders. Octopus Dragon stops Kinnikuman from growing to giant size, by placing a tentacle on his head. The two then exchange blows, taking it in turns to swing one another and swapping body slams, until Octopus Dragon becomes intimidated, as he thinks Kinnikuman knows the moves of the Ultraman family. He is ultimately defeated by a Kinniku Flash. After they defeat Harigoras and Octopus King, a piece of meat appears before Kinnikuman and he eats the meat. Custom dictates whomever eats the meat must fight Ukon one-on-one in battle. It is meat thrown by Ukon in a challenge.

 

Kinnikuman goes to a Colosseum, who has taken Kunta hostage and is attacked by the locals with various objects, as they throw things into the Colosseum. Tabuchi tries to save the princess, but Ukon flicks him away with a giant finger. When Kinnikuman climbs a pole to escape, Ukon shakes it to get him down. Kinnikuman soon loses the fight, causing Ukon to rule over the people and turn them into slaves. Kinnikuman becomes his servant, but - when lighting a cigar for Ukon - he sets Ukon on fire in a blaze.

 

The skin melts off Ukon, revealing he was a robot all along. When he kidnaps Kunta once more, the locals call upon Mammora to save them. Mammora picks Kinnikuman up on his back and flies towards Ukon, whom they smash into a wall to remove his arm. Kinnikuman uses the Kinniku Flash, but it does not work on Ukon. After several exchanges of blows, Mammora destroys Ukon and it is revealed Kinkotsuman and Iwao were working the robot the entire time, but they soon run away. When Kunta is rescued, she pays Terryman and Kinnikuman with stone money (which they cannot use).

 

20th Chojin Olympics

Preliminary Rounds

Mayumi went to Earth to tell his son about the upcoming Chojin Olympics. Kinnikuman was convinced he was a shoe-in for the Japanese representative, due to Uldraman humiliating defeat at the hands of England's Robin Mask in the previous tournament. However, Terry informed him that Japan had decided not to compete if they could not be represented by Uldraman. Having lost all hope, Kinnikuman ran off to sulk but was confronted by Robin Mask. Robin put him in a Bow and Arrow Lock and told him to give up, but Suguru refused and persevered for several hours until Robin got tired and let go. Making last year's champion struggle caused Harabote Muscle, the chairman of the Olympics, to allow Suguru to compete.

 

The 20th Chojin Olympics soon began, with many well known chojin, including Robin Mask, Terryman, Specialman, Canadianman, Kintaman, Skyman, Brockenman, Lupin, and Kani Base, all competing for the title. The tournament had a rocky start for Kinnikuman when Meat, who was the Olympics mascot, accidentally hit Kinnikuman with the Olympics torch, which then caused him to hit Kani Base, and a brawl broke out. After the idiotic fighting was settled, the first preliminary match was announced, Rock-Paper-Scissors. Kinnikuman was able to beat Kani Base in the round with "rock" due to Kani Base's claws being stuck on "scissors".

 

The second preliminary was a weight lifting round with a catch, the weights are dead kaiju weighing 1 ton. The preliminaries went smoothly as many of the favourites easily lifted the kaiju. Kinnikuman, himself, was able to lift the kaijuu, albeit he sunk to the ground quite a bit. With many chojin passing, a second lift was done in which the weight was changed from 1 ton to 2 tons. While it would still seem favourable for many chojin, Kinkotsuman, Iwao, and the newly joined Kani Base had set up a trap for the chojin.

 

The three turned invisible thanks to Kinkotsuman's invisibility gun and begin to tickle or attack the chojin who was lifting. This would cause the chojin to lose focus and drop the kaiju, thus eliminating them. This tactic caused many chojin to fail, including Specialman, which caused Terryman to suspect their work. When it came to Kinnikuman's turn, he wasn't able to lift the kaiju up completely, but was able to withstand the tickling of Kinkotsuman. Thanks to a kick in the crotch from Kani Base, Kinnikuman was able to pass the round and expose Kinkotsuman, and the others fo

 

The third and final preliminary was a race in which the remaining chojin would fly to the moon, get a doll rabbit from one of the tournament reps, and fly back to the stadium. The first eight chojin to land would be the finalists. Kinnikuman, who was in last place, was given a doll rabbit by an unknown male who was actually Kinkotsuman in disguise. Kinkotsuman had set up a bomb in the rabbit that would explode. Fortunately, when the bomb exploded, it actually caused Kinnikuman as well many other chojin to fly straight down to the stadium. While 7 of the 8 finalists had been decided, 10 chojin, including Kinnikuman, Kintaman, Sphinxman, Amazonman, Copper Bellman, had all tied for the last spot. To settle this dispute, a battle royale would decide the eighth finalist.

 

Kinkotsuman hypnotised the other 9 finalists into eliminating Kinnikuman from the tournament as well as impersonating the referee. While Kinkotsuman's plan seemed to succeed, Terryman was able to realise Kinkotsuman's plan and was able to free the chojin of his control. With all the chojin back to normal, they all stopped their focused on Kinnikuman and just attacked each other. In the end, the other chojin knocked each other out, leaving only Kinnikuman, thus making the eighth finalist.

 

Quarter Finals

Kinnikuman had made it into the eight finalists of the 20th Chojin Olympics, which included Robin Mask, Terryman, Ramenman, Skyman, Brockenman, Canadianman, and Curry Cook. After a drawing, Kinnikuman was placed in B-Block which consisted of Curry Cook, Brockenman, and Ramenman, all known in the Planet Kinniku Grand Library for brutal fighting styles, hence them being Zangyaku chojin.

 

Due to the brutality of the chojin, Harabote placed the B-Block matches in the small Korakuen Hall which would only be broadcast on radio, compared to the massive Korakuen Stadium in which the A-Block matches were taking place and would be broadcast on television. The A-Block match against Robin Mask and Canadianman ended quickly with Robin taking down Canadianman in only a few moments. The B-Block match between Ramenman and Brockenman began with Brockenman using fowl and cheap tricks, such as spiked-knuckles and poison gas. Ramenman was able to take the upper-hand by taking Brockenman down with his Chinese Kenpo, finishing him off with his Camel Clutch, ripping Brockenman in half and which terrified Kinnikuman, Meat, and Mayumi.

 

After seeing the brutal death of Brockenman, Kinnikuman's fears of dying the same way at the hands of Curry Cook caused him to try to run away from the match. The only way Kinnikuman was able to get into the ring was because Meat and Mayumi dragged him back and told him that Curry Cook's face resembled that of a kappa. The match became a steel cage match and Curry Cook began the match by taking a weapon out of his curry sauce and stabbed Kinnikuman's forehead. While wallowing in pain, Kinnikuman was able to break Curry Cook's curry plate which caused Curry Cook to steal some gyuudon from the audience.

 

The sauce that had been stabbed into Kinnikuman's forehead caused him to act different, in which he bashed Curry Cook against the steel cage and even drank the milk that Curry Cook was originally going to use against him. Kinnikuman's insane tactics caused Curry Cook to give up the match and run away, advancing Kinnikuman to the semi-finals.

 

In Korakuen Stadium, Terryman's match with Skyman wasn't going well as Skyman's attacks were pushing Terry down. But Terry was able to make a comeback and defeat Skyman with an Oklahoma Stampede.

 

Semi-Finals

The match with Ramenman takes place on a solid block of ice.

 

Both competitors must be barefoot. Ramenman struggles to get a hold of Kinnikuman, who runs constantly away using the ropes as a tightrope. Eventually, Ramenman is able to deliver a series of blows and gets Kinnikuman into a Camel Clutch position, but soon lets go when Kinnikuman unleashes a bad smell and soils himself. Ramenman allows him a break to change his tights, while Kinnikuman gets used to the ice and gains an advantage.

 

Ramenman proceeds to use a pile-driver, but Kinnikuman gets his fin stuck in the melting ice. Ramenman kicks him across the ice and into the ropes, but the momentum allows the ropes to bounce Kinnikuman back and use an Elbow Smash. This knocks Ramenman out, which allows Kinnikuman to win the match. Unknown to Suguru, Kinkotsuman tries to shoot him, but Terryman intervenes and takes a bullet in his leg.

 

Finals

Before Suguru's fight with Robin Mask, Terry and Ramenman had a grudge match. Ramenman was soon disqualified for dirty fighting but then demanded that Suguru fight his best against Robin Mask, saying he wanted to be proud of his fight with Suguru. He got very emotional and cried tears of blood. Motivated by Ramenman's words, Suguru was a brand new fighter when he faced Robin. However, when he proved to be too much for Robin, Robin removed his armor, which he always wore to weaken his power rather than to protect himself.

 

Robin Mask became too tough, so Suguru tried to run away, but Ramenman, Kinkotsuman, and Iwao convinced him to return to the ring. Robin eventually put Suguru in his trademark Tower Bridge hold and seemingly broke his back. As Robin lamented over "killing" Suguru, Suguru stood up and defeated him with a Mexican Rolling Clutch Hold. Suguru had won the Olympics and Ramenman makes the first mention of Suguru's Kajiba no Kuso Djikara.

 

American Tour

After winning the chojin Olympics, Suguru is sent to tour the American Circuit. His first stop is Hawaii, where he challenges the Hawaiian Champion Jesse Maivia to a match. Jesse agrees, but only if Suguru can beat his manservant, Prince Kamehame. Suguru loses within seven seconds, but Kamehame is so impressed with him that he offers to teach him the Killer Techniques. With these techniques Suguru is able to defeat Jesse Maivia, the master of Move Reversion.

 

His next stop is the main continent, where he meets up with Dorlo Flairs and learns of the rivalry amongst the chojin Wrestling League chairmen. In order to disrupt the alliance between the Superhuman World Council and World Federation, he disguises himself as The Chanelman (a parody of blackface singers Chanels) and attacks the WSC's champions during their fights. Skull Boze and his manager Sheik Seijin figure out his identity and decide to set up a rematch between Suguru and Robin Mask.

 

Robin reappears in South America. 30 Kinnikuman confronts him when he sees Robin murder an opponent in the ring, when Robin's opponent is torn in two pieces.31 When Kinnikuman is captured by the World Supermen Federation, Robin brings him food so that he will survive and remain strong. 32 After tearing Dynamite Piper in half at the Luck Lumber Joe, Robin was allowed the chance to regain his title from Kinnikuman and faced him in a match.

 

The match with Kinnikuman takes place over the Grand Canyon, at 1,600 meters high. Before the fight can be finished, Iwao flies an aeroplane into the ring. The match is determined to be in Robin's favour, but - due to his assumed death - the belt then goes to the next in the WSF's line, which is Skull Bozu. Kinnikuman is revealed to be alive, while Robin took the brunt of the aeroplane attack and is willing to let himself be sacrificed as Kinnikuman has not enough strength to remove the plane.

 

Robin reveals that he read about Kinnikuman's activity in Hawaii and yearned to return to the life of a Justice Chojin. 34 Kinnikuman eventually manages to free Robin, but the WSF explode the ring, and only Kinnikuman can escape. Robin seemingly falls to his death.

 

After the battle between Kinnikuman and Robin Mask, the Chojin Council are chased by Kinnikuman to a remote location. The World Chojin Federation try to steal the championship belt, which creates a free-for-all battle, and God von Erich appears to command them to stop. 35 God von Erich announces a tag tournament to settle the differences between the three groups, as he says that the winner shall rule the American chojin world.

 

In this tag tournament, Kinnikuman must engage in a round robin.

 

He must fight the Chojin Council, Chojin Federation, Chojin Association, and the Kaiju - the winner of the four groups will gain control of America. 36 Kinnikuman finds Terryman in Amarillo, Texas; Terryman initially refuses to participate, due to the work on his ranch, and it is revealed he has lost his left leg. The wound he obtained by Kinkotsuman increasingly got worse, until he was forced to amputate. Kinnikuman eventually convinces him to use a prosthetic leg by winning a special bet.

 

Over 100,000 people attend to watch the tournament in Houston, Texas. They form The Machineguns, with the theme of "The Magnificent Seven" as they make an entrance. Their first match is against Beauty Rhodes and Jean Steamboard, who form The Emperors. During their match, Terryman is accidentally knocked out by Kinnikuman. Kinnikuman begins to lose, but Terryman wakes up long enough to save Kinnikuman with his own body. The match ultimately ends in a draw. The next few matches take place in Los Angeles.

 

Terryman and Kinnikuman are set to win by default against Rugged Brothers, as one of their opponents lost in their previous match and is unable to compete. Kinkotsuman reveals that he is the new tag partner, and the group rename themselves Monster Master/Student Combo. Kinnikuman and Terryman get trapped under a lighting rig that Kinkotsuman crashes down on them, but Kinnikuman knocks Terryman out when Terryman panics over the loss of his leg when faced with Kinkotsuman that caused his leg injury. Kinnikuman wins the match in record time against both Kinkotsuman and Iwao.

 

The next few matches take place at Madison Square Gardens, New York. The final match is against the Blood Illusions. Devil Magician starts by throwing cards at Kinnikuman and Terryman, before diving at them with a dagger, but Ramenman stops him and forces him to play by the rules. Skull Bozu attacks next, using his Hedgehog Move, where his body - except his head - erupts into spikes. Kinnikuman manages to defend, and stabs Skull Bozu's head with his own spikes.

 

Kinnikuman then uses a Drop Kick on Skull Bozu, while Terryman uses the Brain Buster on Devil Magician. They follow with a series of other wrestler's signature moves. Iwao then steals Terry's leg. Terryman - distracted by the abuse of a child - is showered in a flurry of punches by Skull Bozu. Skull Bozu proceeds to throw him out of the ring, but - on retrieving his leg - Terryman uses a Calf Branding against Skull Bozu, which results in a knock-out and thus secures their victory.

 

The Machineguns go on to win their final match against the Blood Illusions, while the New World Supermen Association - goes on to control America. Kinnikuman - after winning the tournament - take a break in Guam for the day, where he witnesses a kaiju attack on Japan, while watching television.

 

The kaiju Burugorasu is attacking children and destroying buildings, but the Earth Defence Force fails to stop him, but - on seeing the children plead for the help of Kinnikuman - Kinnikuman and Meat decide to return to Japan. He is given a wrist that will tell him the time to his next exhibition match, which is due five hours from now, and - as Olympic Champion - he is obliged to attend the match or he will forfeit his championship. Kinnikuman eventually arrives in Japan, with only 30 minutes to spare, and grows to a giant size. He struggles to use his Kinniku Flash, but succeeds after a child tosses him some garlic. He fails to make it back in time for his match, and forfeits his championship.

 

The Lost Three Days

The chapter begins with a brief recap of American Chojin politics during the 1980's, and the creation of the American Chojin Tag Tournament. 48 Kinnikuman sets his sights upon Terryman as a tag partner, but only has three days until the tournament starts to convince him of participation, and - on reaching Terry's Ranch - Kinnikuman begs him, only for Terry to rebuke him due to a lack of time.

 

Kinnikuman strikes Terryman, which knocks him off his horse, and this reveals that he has lost his leg, which Terryman states makes him useless as a partner. He thus rides away. A ranch-hand - Buckland - reveals that he has a prosthetic leg that Terryman can use, and gives it to Kinnikuman so that Terryman may fight again. Kinnikuman waits outside the ranch, even forgoing food and rest, in hopes that Terryman will take pity on him and use the leg.

 

The next day Terryman wakes them with water to the face, after they pass out from heatstroke. Terryman says that he will work with Kinnikuman, only if Kinnikuman can fill up his trough; he gives him two bags, and tells him the river is fifteen miles away. To do this, he lends Kinnikuman a wild horse (knowing that Kinnikuman will never tame the horse and thus make the necessary trips). The horse is named Machinegun.

 

Kinnikuman still refuses to find another partner, and - after being attacked by the horse - manages to eventually mount Machinegun. At sunset, Kinnikuman makes the first round-trip to empty some water into the trough. While Terryman goes about his daily routine, Kinnikuman continues to fill the trough, and it is noticed that Machinegun once lost his leg in an accident, too, until he was also given a prosthetic. Kinnikuman bonds with the horse and tames him. Kinnikuman makes it back just in time to win the bet made by Terryman, and Terryman thus dons his prosthetic leg and agrees to join his team. The two go on to enter the tournament.

 

2nd Kaiju Extermination Arc

Bibimba

Yaki Horumon sends Bibimba to take revenge on Kinnikuman. At first, she dives at him with a knife, but he ducks at the last moment and avoids her attack. This causes Bibimba to fall and scrape her knee, and Kinnikuman rips Meat Alexandria's to wrap her wound. Yaki - troubled by this - summons Kinnikuman to attend a duel with Bibimba, after he kidnaps Meat to force attendance.

 

Bibimba easily strikes a blow on Kinnikuman, and proceeds to take a sword to kill him, but she hesitates after remembering his act of kindness. Kinnikuman is thus able to stop her blow, but - when he counters with a sword-attack - he slices open her leotard and reveals her in a nude state. Kinnikuman shows mercy on her, as he gives her Meat's new cape to cover her naked form. Bibimba then believes herself to be in love with Kinnikuman.

 

Seeing how she is infatuated with Kinnikuman, Yaki Horumon introduces her to Shishkeba Boo. Yaki promises the hand of Bibimba in marriage, so long as Shishkeba defeats Kinnikuman in battle. Bibimba rushes to the palace to beg Kinnikuman to flee the planet, but - just as Kinnikuman tries to make his escape - Shiskeba arrives to stop him. Kinnikuman mocks his appearance, but agrees to fight him in a series of challenges.

 

The first challenge is a speed-eating contest, which he wins. The second challenge is to create a tower, but - after Kinnikuman cheats - they both descend into a fist-fight. They are evenly matched, using the same techniques, but Shiskeba is able to knock him unconscious. When it seems that Shishkeba may truly kill Kinnikuman, Bibimba refuses to allow him, saying that she will die, too, and is willing to sacrifice her life. Bibimba then travels back to Earth with Meat and Kinnikuman.

 

Without anywhere to live, Bibimba stays in Beverly Park with Kinnikuman and Meat. Unable to attend on Kinnikuman as well as Meat, Bibimba flees and it is revealed that Meat and Kinnikuman are actively trying to get her to return to Planet Kinniku. On her way to find Kinnikuman to make amends, she is attacked by a Kaiju: Gonta. When Kinnikuman refuses to help her, and the Earth Defence Force arrive, Bibimba believes she is being tested on whether she can defend herself. This inspires Bibimba to join the Earth Defence Force and become independent, as she starts a life alone.

 

Planet Rakka

When Planet Rakka became in danger by the Uchuu Nobushi, the chojin Beansman asked Terryman and Ramenman to fight. Kinnikuman, assuming he'd automatically be chosen, went straight to Beansman and joined them without any real test. In Africa, the group found the transforming chojin Puyo-Puyo, whom Kinnikuman teased because of his appearance, only to be punched at by him. In Antarctica, the group found the ice chojin Crystalman, who had been asleep in ice for 100,000 and was bribed into going by getting all the food he could eat. The least chojin was in Berlin, Germany, Brocken Jr., the son of Brockenman. At first, it seemed as though Brocken Jr. was going to begin his revenge on Ramenman but stopped, accepted Beansman's request to join, and said he would deal with it when they returned to Earth. With Brocken Jr. now having joined, the seven chojin had been gathered.

 

Using Puyo-Puyo as a space coaster, the group was able to reach Planet Rakka. Ingen, the elder and friend of Beansman, told the group that the survivors had built a fort and disguised it with a fog. Ingen said the only reason that the Uchu Nobushi hadn't been around was because they had gone to eat. Only moments later, the Uchu Nobushi returned, ready to take the fort. The seven chojin all gathered and began their assault. However, it seemed useless as the Uchu Nobushi would regenerate into even more members every time they were struck down.

 

When Crystalman found the weakness against the Uchu Nobushi as an attack to their hearts, the Uchu Nobushi all formed together into one giant creature. In order to stop the creature, Kinnikuman and the rest of the chojin combined their powers and were able to destroy the Uchu Nobushi, freeing Planet Rakka. When the chojin were going home Kinnikuman, who was driving their spaceship, was caught by the space police as an unlicensed speeding driver, much to the other chojins dismay.

 

21st Chojin Olympics: The Big Fight

Preliminary Rounds

One morning, a black letter came into the mail for Kinnikuman. The letter turned out to be an application for the 21st chojin Olympics, nicknamed "The Big Fight". At first Kinnikuman was ready to fight until he learned that he still had to pass the prelims like everyone else. On the chojin Hour program, Yoshigai and Harabote began speaking of Kinnikuman's loss of the belt and how it was worth 10,000,000 yen. Next, they went over the favourites for the tournament, such as Terryman, Ramenman, Brocken Jr., and Benkiman, a toilet chojin who can literally flush people down his drain. The next chojin representative was also from Japan, a sumo named Wolfman, who antagonised Kinnikuman on television. Wolfman's actions caused Kinnikuman to want to compete in the tournament once more.

 

Days passed, until the chojin Olympics: The Big Fight finally started. Over 100,000 chojin from all over the world came to compete, including many of Kinnikuman's friends and rivals from the previous chojin Olympics and his American Tour. The first preliminary was the "Terrifying chojin Sieve" in which the chojin were put into a giant sieve, shaken up, and all the chojin who were too fat or too skinny would fall through leaving only the chojin in good physical condition left. Harabote first started off with the German team, taking them directly from the stands, where only one chojin, Brocken Jr. stayed in.

 

Harabote soon got carried away and took all the other countries chojin at once. Fat and skinny chojin, such as Kani Base (as well as Skull Bozu and Beauty Rhodes), were eliminated quickly. As the shaking continued, Kinnikuman began to fall through, leaving only his head still inside the sieve at the end of the shaking. Since Kinnikuman's head was still inside the sieve, Harabote deemed it legal and he passed the first prelim.

 

Quarter Finals

At the 21st Chojin Olympics Benkiman fought against Kinnikuman. Kinnikuman eventually was sucked into Benkiman's toilet and flushed down. A person typically does not return once flushed. Kinnikuman, however, returned because he stuffed his shorts into the toilet causing it to back up. The back up resulted in Kinnikuman winning the match. Kinnikuman also saved the other Chojins that were flushed down Benkiman's toilet.

 

Semi-Finals

The semi-finals match takes place in Kuramae Public Arena, where Meat Alexandria acts as a guest commentator. Four people surround the ring, while Kinnikuman is required to wear a fundashi. The ring is flipped over to reveal a sumo circle, and Kinnikuman starts with a Kinniku-Sumo Kick. He attempts a brain-buster, but Wolfman evades the attack. Wolfman tries to throw Kinnikuman out of the circle, as per sumo rules, but Kinnikuman holds onto him to stop being thrown.

 

Wolfman delivers a Rubiks Cube Slap to Kinnikuman's face. He manages to toss Kinnikuman out of the circle, but Mayumi Kinniku bursts the swollen blisters of his head and Kinnikuman floats back into the circle. They grab each other's belts, where Kinnikuman is nearly thrown again, and he survives again an underarm throw. Wolfman tries to crush Kinnikuman into submission, but he pushes back. Wolfman distracts him by claiming his penis is visible through his fundashi, before throwing Kinnikuman down against the ring.

 

Just as he is about to be declared the winner, they realise Wolfman is fully outside of the ring. Kinnikuman has used a suplex to throw him, and he has touched ground outside of the circle first, which disqualifies him from continuing in the tournament.

 

Finals

Kinnikuman angers Warsman by mocking him, as he pulls back his chair and forces him to fall in public. After Kinnikuman strikes Bibimba, Warsman becomes infuriated at his actions and lunges to attack, at which point Kinnikuman uses his Bear Claw Defence to remove his clawed hand. Warsman counters with the Palo Special, before Terryman saves Kinnikuman by kicking him away into the waters. This makes Kinnikuman's mask fall off, and Barracuda declares the next match will be a Mask Removal Death Match.

 

Warsman later interferes with an exhibition match between Mayumi Kinniku and Harabote Muscle as a "training exercise". He tosses the ring with them away, until Kinnikuman tosses it back. Warsman is stopped from killing a catatonic Ramenman, only for Robin Mask to reveal his true identity to the crowd and that Warsman is his chance for revenge. Kinnikuman initially gains the upper hand, as Warsman essentially copies Robin's techniques, which Kinnikuman knows very well from their previous matches. 61 Warsman reverts back to his own style, then removes Kinnikuman's mask.

 

Underneath each of Kinnikuman's masks is another mask, so Warsman struggles to unmask him. Warsman starts to remove Kinnikuman's actual mask, revealing black hair, until Kinnikuman performs the Muscle Curtain. Bibimba begs Warsman to stop, after he leaves Kinnikuman a bloody mess, but Robin Mask threatens to return him to the streets. Kinnikuman has the chance to throw Warsman onto his own Bear Claw, but refuses as he doesn't want to become as brutal as Warsman. 65 Warsman thus changes his mind about his evil ways, but is attacked by Robin, who then proceeds to slap Bibimba. 65 Warsman attacks Robin and continues to fight fairly against Kinnikuman.

 

Warsman is able to overcome Kinnikuman's Fire of Inner Strength with his Palo Special, proving himself stronger and with greater techniques, but Warsman overheats in battle if he fights past 30 minutes and 35 minutes have gone by in the match. Kinnikuman uses the Kinniku Buster and wins the match; he is required to remove Warsman's mask, but Warsman - talking for the first time - reveals his face. He is revealed to have a cybernetic face. Kinnikuman thus returns his mask.

 

The Seven Devil Chojin

Prehistory

After taking the chojin Olympics championship twice, Suguru thew a parade honouring himself as the V2 champion. Unfortunately, while being lifted in the air by his fan girls, a more heavy-set girl threw him too high into space. This caused him to hit the detonation button on a roach motel which contained the Seven Devil Chojin, seven evil chojin that were banned from Earth due to their deadly ways of fighting.

 

In Korakuen Hall, while participating in the "Let's Play with the chojin" Fan Appreciation Day, the Seven Devil Chojin interrupted the celebration. At first, Kinnikuman thought it was just an unscripted sketch but Warsman corrected him and began to attack one of the Devil Chojin. Immediately, the Devil Chojin, Black Hole, punched Warsman, who was then forced down into the mat by Buffaloman, the leader of the Seven Devil Chojin. Buffaloman then stated a challenge to Kinnikuman to defeat all seven of them.

The Devil Chojin began challenging Kinnikuman, eager to battle him. Warsman rose up and continued to fight against Buffaloman, only for him to be attacked by SteCase King's 100,000 headphones which broke his ear drums destroyed his sensory system. While at first he was going to give it away, Kinnikuman decided to keep his belt but refused to fight the Devil Chojin after the battles that had just occurred in the chojin Olympics. In order to force Kinnikuman to fight, Buffaloman took Meat and separated him into seven pieces, each piece being taken by one of the Devil Chojin. Buffaloman set a challenge that, in order to revive Meat, Kinnikuman had to defeat all seven Devil Chojin in 10 days. Crying, Kinnikuman accepted the challenge immediately saying that Meat was like a brother to him.69

 

Kinnikuman vs. Stecasse King

The Devil Chojin gave Kinnikuman the opportunity to pick his first opponent. Using his own cassettes music, SteCase King was able to force Kinnikuman's body into picking him, much to the anger of the other Devil Chojin. The battle took place at Tokyo Tower, with Meat's torso at stake. The battle began with SteCase King jumping at Kinnikuman with his headphone feet to try to force him to listen to his Music of Hell.

 

Kinnikuman was able to dodge the attacks and even hit SteCase King, giving the impression that SteCase King was very weak, putting him into a Boston Crab Hold. SteCase King soon opened up his Miracle Backpack which contained five giant cassette tapes of the chojin Encyclopedia. Using the tapes, SteCase King was able to imitate Warsman perfectly, including Warsman's deep breathing and creepy smile, and released himself from the Boston Crab Hold. To show his strength, SteCase King then put Kinnikuman into the Palo Special, a technique that only Warsman knew.

 

SteCase King soon showed his abilities even more showing the abilities of Ramenman's kicks and Robin Mask's Tower Bridge, all on his tapes. Buffaloman then told Terryman that SteCase King's tapes contained 1,000 entries on chojin, giving the match and 1000 vs. 1 challenge. Kinnikuman's determination was able to release him from the Tower Bridge, however SteCase King soon put Kinnikuman into his own Music Hell technique. Even though Kinnikuman's mask was able to protect him from 100,000 phones, SteCase King set the sound for 1,000,000 phones, loud enough to penetrate even the Kinniku masks.

 

Thanks to observation by a child, Terryman was able to conclude that SteCase King's music was the same music that came from Tokyo Tower, hence why SteCase King set the match right below it. Thanks to a mistake by SteCase King, the music program had already ended and was switched by a comedy program, which was able to keep Kinnikuman conscious.

 

Now free, Kinnikuman countered with a back drop and injured SteCase King. As a last resort, SteCase King used the chojin Encyclopedia once more, except he accidentally took an outdated cassette of Kinnikuman, who had indeed become a competent chojin over the years. With SteCase King weakened, Kinnikuman finished him off with the Kinniku Buster. Despite SteCase King being the weakest of the Seven Devil Chojin, he managed to give Kinnikuman many wounds, enough so that the chojin doctor said that Kinnikuman would need 10 days to heal.

 

Kinnikuman vs. Black Hole

Despite initially having taken his torso, the match against Black Hole is to retrieve Meat's right arm. Black Hole - after lighting a fire - realises Kinnikuman has not arrived and threatens to destroy Meat's arm, but Kinnikuman seemingly arrives in perfect health. He blocks a punch from Black Hole, which Black Hole notes is with his left hand despite being right-handed, and Black Hole also notes that his body is no longer muscular.

 

Black Hole and his teammates reveal this is an intruder, only to beat him until he is bleeding profusely, and they show that this was Terryman. The real Kinnikuman appears and challenges Black Hole to fight. They fight in a Solar House Death Match at Korakuen Stadium. Kinnikuman initially thought that this was to be nice, as the Solar House made it warmer inside the ring while it was cold outside, but Black Hole's real reason was so that he could use his Shadow Travel technique. Kinnikuman begins the match with a punch, but his arm gets stuck in the hole in Black Hole's face. After a flurry of punches, Kinnikuman finally escapes, and kicks at Black Hole's chest, only to get his body stuck within the chest.

 

Kinnikuman is soon spat out, only for Black Hole to use Shadow Travel.

 

He uses a German Suplex upon Kinnikuman, before trapping him in a Cobra Twist. He proceeds to clone his bodies and fill the ring with them, as all of them attack Kinnikuman at once, but Kinnikuman uses a Sun Muscle to dissipate the fake Black Hole clones. Kinnikuman lands a Flying Body Scissors Drop. The inside of the hole on Black Hole's head then becomes a portal into space, which sucks Kinnikuman inside. Kinnikuman manages to escape and breaks through the Solar Dome back into the ring. Kinnikuman smashes down on Black Hole with a Nikudan Elbow Drop, which effectively knocks out Black Hole and allows Kinnikuman to win and retrieve Meat's right arm.

 

Kinnikuman vs. Atlantis

Later Kinnikuman fights against Atlantis. Atlantis begins with a Water Magnum, but Kinnikuman uses Salmon Swimming Stream to swim up the beam of water, and headbutts Atlantis in his face. Kinnikuman attempts a body-press, but the spirits of his deceased opponents hold him back: The Mountain, Stecasse King, Mr Khamen, and Black Hole. He thus can't move and lands on Atlantis knees. He tries to put Atlantis in a sleeping hold, but Black Hole cuts into his neck. Mongolman reveals that this is due to a Blood Bind, and he takes Terryman and Brocken Jr. into the spirit world to defeat the spirits.

 

Kinnikuman is thrown into the lake by Atlantis. Due to his friends defeating the spirits, Kinnikuman is able to swim upwards and jump back onto the ring. Atlantis jumps into the water and covers the ring in a thick fog, which enables him to trick Kinnikuman into thinking the corner-post is him and striking his head against it in the confusion. Atlantis uses a water magnum, which destroys some of the ropes, and then hits him with a Water Ball. He follows this with a St Helen's Eruption.

 

Kinnikuman uses his Fire of Inner Strength to escape the hold, and a Muscle Typhoon to get rid of the mist. In order to avenge Robin Mask, Kinnikuman use a Tower Bridge attack on Atlantis, at which point Atlantis tosses Meat's right leg into the leg. Kinnikuman jumps in to save the leg, as Atlantis follows, but uses a U-Boat technique against him. Buffaloman convince Kinnikuman to finish using his Kinniku Buster, which breaks Atlantis' back, neck, and hip-bones. This defeats Atlantis and allows Kinnikuman to retrieve the leg.

 

Kinnikuman vs. Buffaloman

From here on, the matches became rougher, as the Devil Chojins, the fierce enemies of the Justice Chojin, weren't just trying to beat them, but kill them in battle. Through the help of his friends, some of who valiantly gave their lives through fighting the evil Devil chojin, and Mongolman, the mystery fighter who Suguru first believed to be a Devil chojin, they were finally able to defeat the leader, Buffaloman. Touched by the bonds of friendship that Suguru and the Justice Chojin had for each other, Buffaloman vowed that one day he would like to join them, if he survived the punishment for his sins.

 

Golden Mask Arc

Kinnikuman attends a chojin physical with his colleagues.

 

The Chojin Power of his colleagues is halved, with only his power left intact. It is revealed that the golden mask on Planet Kinniku has been stolen, and the Silver Mask travels through space into Kinnikuman's hands, as a group of six masked men descend on Kinnikuman. Only one of them has the true Golden Mask, and each says they will go to a specific location to wait for Kinnikuman; if he battles them and wins, they will give him their mask, and their tournament will end when he finds the true Golden Mask.

 

Kinnikuman vs. Sneagator

The first match is against Sneagator in the Budokan Stadium. The ring seems empty, until Sneagator appears to turn all the chairs into alligators and the confetti into lizards. Sneagator bites through the ropes, which turn into snakes and attack Kinnikuman. He then bites down onto Kinnikuman's right shoulder, before using a Hell Space Walk, which is a powerful sneaker kick.

 

Sneagator then bites into Kinnikuman's torso, before using another sneaker-kick and biting him in three separate places. At this point, Meat realises the animals are illusions caused by a light projector. Sneagator attempts to bite off Kinnikuman's head, but Kinnikuman stops him by holding onto the sides of his jaws, before using a Mouth-Ripping Kinniku-Buster, and covers the light projector with Sneagator's blood.

 

Sneagtor then sheds his skin and returns in a tortoise form. He uses a Strong Body Press on Kinnikuman, but Kinnikuman uses a Muscle Curtain, and Sneagator sheds his skin again. Kinnikuman gets behind Sneagator and rips the fins from his head, but Sneagator turns again into a chameleon to camouflage into his environment. Kinnikuman allows himself to be injured, so he can use his blood to force Sneagator to become visible. Sneagator then turns into a dinosaur hand, but Kinnikuman gets him in a Bear Hug.

 

This allows him to see Sneagator's true face, which is on one of his fingers.

 

He uses a Front Suplex to then defeat Sneagator.

 

Kinnikuman vs. Planetman

 

Kinnikuman dies from his injuries against Sneagator.

 

Once he is revived by Wolfman's life force, Kinnikuman heads for the Toshimaen (豊島園) amusement park to face his next opponent. Upon arrival, he and Meat find a ring and are then confronted by several planets. The planets then fuse together and become Planetman. He knocks Kinnikuman into the ring, which is then elevated several hundred feet into the air.

 

Planetman starts out in control of the fight, slicing Kinnikuman up with his Planet Ring. 86 Kinnikuman tries to hide in a Ferris Wheel car, but Planetman is able to knock him out of there with his Ring Stone. He then freezes Kinnikuman's body with the Sub Zero Figure 4 Neck Lock and tries to shatter him with a knee drop, but Geronimo channels Wolfman's power and Kinnikuman is able to break free.

 

Planetman then reveals that his head is actually the legendary planet Vulcan. He also points out that Earth is nowhere on his body. 86 That is because Kinnikuman represents Earth, and with that a map of the world appears on Kinnikuman's body. 87 Planetman then begins striking the countries of specific Justice Chojins, causing their life-support bubbles to burst and their bodies to go through excruciating pain.

 

When he tries throwing his Apollo Dynamite at Japan, Kinnikuman catches the fireball and throws it back. Planetman then uses his horrible Face Planet technique, causing the faces of Terryman, Robin Mask, Warsman, Brocken Jr., Mayumi Kinniku, Sayuri Kinniku, Bibimba, and Canadianman to appear on the planets on his body. He also dons his Golden Mask so that Kinnikuman won't attack his head. Kinnikuman pays it no mind and tries a Knee Breaker, but realises that he would hurt Bibimba if he did. Kinnikuman finds himself unable to fight back until he realises that a Kinniku Buster wouldn't hurt any of them, just Planetman.

 

Unfortunately, Planetman transforms their surrounding into space, preventing Kinnikuman from completing the Kinniku Buster. Finally, Warsman insists that Kinnikuman punch through his face, which is directly over Planetman's heart. 88 Kinnikuman reluctantly complies and pierces Planetman's heart, putting Warsman in a coma and freeing everyone from the Face Planet technique. 89 Planetman then tries his Planet Ring one more time, but Kinnikuman gets behind him, causing the ring to decapitate Planetman. Kinnikuman then defeats him with Black Hole Suplex, throwing him through a hole in the middle of the ring.

 

Unfortunately, Planetman's Golden Mask turns out to be a fake, just like Sneagator's.

 

Five-Tier Ring

Kinnikuman then enters inside of Warsman.

 

Inside his body, there is a five-tier ring that begins a new tournament. Terryman, Geronimo, Brocken Jr., and Robin Mask fight on his behalf, so that Kinnikuman can climb the spine and reach the fifth ring, where he plans to jolt Warsman's heart to resuscitate him. Kinnikuman finally reaches the fourth-tier, but the Golden Mask is not the real Golden Mask, and General Devil appears above them on the fifth tier.

 

Kinnikuman vs. General Devil

General Devil first appears as the Golden Mask.

 

He shrinks the exit inside Warsman's body, to prevent Kinnikuman and his friends - who are growing to their regular size - from leaving in time so as not to tear Warsman apart. He steals forth the power of the Devil Chojin that worked underneath him during the tournament, and announces himself as their leader. Geronimo attacks General Devil, but General Devil retaliates with a Double-Arm Suplex. 94 He then uses a Spin Double Arm, and finishes with a Hell's Guillotine. This kills Geronimo, and inspires the others to distract General Devil by attacking him at once.

 

General Devil escapes from Warsman's body, along with Asuraman. Kinnikuman escapes and uses his Fire of Inner Strength, as he attempts to tackle General Devil, but he is struck by a Hell's Guillotine. It is revealed General Devil cannot absorb his Fire of Inner Strength and injures his knee. General Devil and Asuraman go through a door to their next venue, while Kinnikuman lingers behind due to fear, but - despite his hesitation - Buffaloman holds the door open for him and allows him to carry onward.

 

Buffaloman, on his arrival, shakes hands with General Devil; General Devil resurrected him to act as an adviser for the upcoming match. After Asuraman loses in his match against Kinnikuman, he is shunned by General Devil and decapitated by him. Buffaloman is thus persuaded to join the Justice Chojin, as he rejects such levels of cruelty, and holds General Devil about his waist, so that Kinnikuman may have a chance to use his Kinniku Driver. General Devil attempts a Hell Super Express.

 

This is reversed by Buffaloman, and the fight between the two allows Kinnikuman time to train with Terryman in an attempt to perfect the Kinniku Driver using logs in a nearby parkland. Buffaloman attempts a Special Hurricane Mixer, but General Devil reveals his body can feel no pain. Kinnikuman perfects his Kinniku Driver. Buffaloman impales General Devil with his long horns, while Terryman warns Kinnikuman about the fatal flaw with the Kinniku Driver, and Kinnikuman manages to correct the one flaw.

 

Kinnikuman returns and carries Buffaloman to the infirmary, after General Devil defeats Buffaloman. Kinnikuman learns - in the process - that General Devil is actually Goldman. Kinnikuman returns to the ring and throws the silver mask above the ring, along with General Devil and the gold mask, and and it is decided that the winner of the match will take both masks. Kinnikuman begins the match with a German Suplex, and General Devil attacks with a chair, causing a referee to be needed. Mongolman agrees to referee the match.

 

Kinnikuman tries to attack General Devil several times, but his skin is torn open and every time his Kinniku Driver fails. General Devil attempts a Skull Crush, but Kinnikuman counters by bashing him against the corner-post of the ring. This is followed by Kinnikuman reversing an attempted Hell's Guillotine. General Devil gains the upper-hand with a Hell Windmill, and Kinnikuman - after thrown out the ring - makes it back in time for the count. Kinnikuman is then hit by a Human Bullet Dive Bomb.

 

Kinnikuman uses a Sideways Kinniku-Buster. This strikes General Devil against a far wall, where the chest-plate of his armour breaks away and reveals he is lacking a physical body. Kinnikuman attempts a Bear-Hug, but General Devil breaks free and the pieces of his body turn back into the Six Devil Knights, and General Devil reverses a Sideways Kinniku-Buster to harm Kinnikuman.

 

After using his Muscle Curtain, after exchanging a series of blows, Kinnikuman witnesses General Devil harden his body to level seven. General Devil turns his arms into swords, and Robin Mask tosses his armour for Kinnikuman to use, but General Devil goes to Hardness Level 10. He splits open Robin Mask's armour and attacks at Kinnikuman, and Kinnikuman attempts a Muscle Curtain Attack.

 

Kinnikuman manages to scratch General Devil's body. This is followed by a Burning Megaton Punch, which opens the crack in General Devil's armour, and his body shatters into millions of diamonds, as Kinnikuman retrieves the Golden Mask. The diamond pieces destroy the Golden Mask, and it is revealed the the real Golden Mask was underneath General Devil's fake mask all along. It was a part of his head. This triggers Kinnikuman into donning the Silver Mask, so that the two masks can communicate.

 

General Devil - now revealed to be Goldman - reveals he felt humiliated by Silverman, while they were still alive, and was given power by Satan, who granted him control over the Six Devil Knights. To gain the upper hand, General Devil places the ring on the bodies of Kinnikuman's Justice Chojin friends, and each attacks upon the canvas thus causes them pain. General Devil uses a Burning Bridge.

 

The ring is transformed, as General Devil starts to sweat, and his sweat turns the canvas into a diamond. 108 After a series of serious blows, Kinnikuman turns the tides and uses the diamond canvas against General Devil, and forces his Hardness Level back to normal. The Friendship Power exhibited by Kinnikuman, and the Justice Chojin beneath the ring, causes the Gold Mask to reject the armour gifted by Satan. 109 This causes a body to appear. Kinnikuman then uses his Fire of Inner Strength .

 

General Devil seals all Kinnikuman's vital points and uses a Hell Guillotine.

 

Kinnikuman stops the move, while the spirits of his friends come to his defence. The Friendship Power weakens him, before he summons the spirits of the Six Devil Knights to rip his limbs away; sacrificing his body means Kinnikuman cannot use any techniques against him. Buffaloman then intervenes to stop him from dismantling and recombining at will. He dons the mask, so that General Devil will have a body, and willingly sacrifices himself to help stop General Devil. Kinnikuman successfully uses the Kinniku Driver.

 

General Devil - now in his Golden Mask form - asks to be destroyed, but instead the Silver Mask combines with the Golden Mask and become the Perfect Mask. They revive all dead and injured Chojin, and never again will they ever be divided, which means never again can they bring harm on the people. Kinnikuman and his friends celebrate his victory.

 

Dream Chojin Tag Arc

Prehistory

 

A second Mount Fuji appears in Japan. On top of this mountain, the Universal Chojin Tag Team trophy appears. Underneath, there appears a series of rings that allow for eight tag-teams to compete. Kinnikuman - along with the other justice chojin - goes to Kourakuen Hall to discuss the situation. Terryman reveals he will not team up with Kinnikuman, but instead seeks to work with Geronimo and bring him back to health (since he is now in a vegetative state).

 

Quarter-Finals

The first match for them was against Pentagon and Black Hole: 4D Killer Combo. The 4D Killer Combo await in the first ring, and - as the Muscle Brothers enter - drop down upon them as a preemptive attack. Kinnikuman ignores Kinnikuman Great's attempt to tag in, despite bleeding profusely, and this allows Black Hole to swap places with Pentagon. Black Hole throws Kinnikuman to the ropes; Kinnikuman Great reassures Kinnikuman they are equals, but Kinnikuman is determined to prove himself to what he considers his master. He still tags in Kinnikuman Great, despite his reservations, who uses a martial arts kick to attack Black Hole. They exchange several blows, but Kinnikuman Great temporarily incapacitates Black Hole with a Rolling Savate.

 

The other teams leave their rings, so that they may watch the match. Black Hole catches Kinnikuman Great off-guard and throws him to the ropes, in an attempt to engage in a German Suplex, but Kinnikuman Great counters with a Reverse Kick. Kinnikuman argues with Kinnikuman Great and trust breaks down, and this leads to the 4D Killer Combo gaining an advantage. As the 4D Combo use 4D Warp again, Great throws Kinnikuman out of the ring so that he may strike Pentagon midair. This fatigues both Pentagon and Great.

 

Each move Kinnikuman uses on Black Hole becomes countered with Pentagon's Chronos Change, and - as Great comes to the defence - Pentagon uses Time Stop to freeze Great and stop with a Pile Driver. They stop Great with a 4D Cross and he is absorbed into Black Hole's body. The 4D Combo tries to use a 4D Cross on Kinnikuman, but he counters with advice from the voice of Great. Great tries to escape through Black Hole, grabbing his mask in the process, but Black Hole closes access to his dimension.

 

Black Hole and Great fight within the dimension, and Great uses a Kinniku Buster to defeat Black Hole, while Kinnikuman uses the Kinniku Driver to defeat Pentagon. They combine their attacks into a Muscle Docking, which allows them to win the match.

 

Semi-Finals

 

After Prince Kamehame's death, Terryman dons the Kinnikuman Great disguise.

 

In a match-up lottery, the Muscle Brothers Nouveau are matched against the Stray Devil Chojin Combo. The rules of the match determine that a KO'd opponent must be thrown into a cage overhead, and the non-competing semi-finalists surround the ring to stop anyone from leaving the ring before the end of the match. After Terryman is hurt, Kinnikuman attacks his opponents and is knocked out of the ring, where he is struck by Buffaloman's Hurricane Mixer. Kinnikuman tosses Asuraman, but the others do not harm him and allow him back into the ring, proving Kinnikuman's friendship with Buffaloman is not restored.

 

After Terryman fails to imitate Kinnikuman Great properly, Kinnikuman is forced to use his Fire of Inner Strength to protect him. They attempt to use a Muscle Docking, but they are unable to synchronise, and instead are subject to Hell's Combination Part 1. Kinnikuman is later tagged back into the match, where he gets Asuraman into a Cobra Twist. Terryman and Kinnikuman are soon tossed towards the cage above, but manage to stop themselves from entering the cage.

 

They both use Body Attacks on the Stray Devil Chojin Combo.

 

Asuraman uses a Hell's Canvas, causing Kinnikuman to be attacked by the spirits of past opponents. Kinnikuman is then hit by a Sunshine Magnum. This is followed by a Sunshine Rapid Fire. A Hell's Combination Part III knocks Kinnikuman head-first into the box above. The sweat from Kinnikuman's body falls down onto the ring, which banishes the spirits of his past opponents, and - at this point - he is able to free his body and escape the cage. In the ensuing events, Kinnikuman realises Kinnikuman Great is not Prince Kamehame and demands to be told the person's true identity.

 

Terryman saves Kinnikuman's life and begs him to trust him, but Kinnikuman tries to forcibly remove his mask. 126 After Terryman tries to sacrifice himself, and states his reason to fight for friendship, Kinnikuman believes that he is an ally of the Justice Chojin. Kinnikuman then throws Asuraman into Sunshine's Cursed Roller. Asuraman shifts into pieces of the Devil General's body in an attempt to psychologically dissuade Kinnikuman from continuing to fight. Asuraman and Sunshine succumb to Friendship Power. The Muscle Brothers win against the Stray Devil Chojin Combo with a Muscle Docking.

 

Finals

 

The final match is against Hell Missionaries; the ring is surrounded by swords, which will pierce anyone thrown out of the ring or who tries to escape. The match will be a three-round match, with each round lasting ten minutes until the final round, which will have no time-limit attached.

 

During the match against Neptuneman, some of Terryman's blond hair is exposed. More and more of Terryman's face is exposed, as he panics at the idea Kinnikuman may reject him on learning the truth, and thus leaves himself open to attacks. With only seconds to spare, Terryman is defeated with a Cross-Bomber in the first round and his face is revealed. Terryman has his stars returned to him by Asuraman, who rejects how he gave up earlier, and - thus due to not having technically quit his match - is still eligible to compete in...

 

Oh? You're all asleep?

 

...snoring...

 

💪M💪U💪S💪C💪L💪E💪

 

A year of the shows and performers of the Bijou Planks Theater.

 

M.U.S.C.L.E. No. 1, "Kinnikuman"

 

Painted by Paprika, thus losing all collectible value forever.

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© Seb Alessandroni | All rights reserved.

  

All photos they may not be used or reproduced without my permission. If you would like to use one of my images for commercial purposes or other reason, please contact me. Depending on the situation may have to assign the work as specified by the author.

A multi-purpose salvage/repair ship. The sections can rotate independently and have different manipulators, drills and cutters. The forward section are the crew compartments; I figure it rotates as well to provide some level of artificial gravity during times when the ship isn't moving under thrust (often for a repair vessel?)

 

I also added some heat sinks near the engine, apparently the ships in the books have radiators but they left them off for the show to maintain a cleaner shape on screen.

 

I have a sketch of this idea from a while ago that I will upload.

Heliconius erato

 

I will be glad and rejoice in your love, for you saw my affliction and knew the anguish of my soul. Psalm 31

 

All my photos are copyrighted. Please do not use them for any purpose, including on blogs, without my express permission.

 

History

The use of ropes for hunting, pulling, fastening, attaching, carrying, lifting, and climbing dates back to prehistoric times.

 

It is likely that the earliest "ropes" were naturally occurring lengths of plant fibre, such as vines, followed soon by the first attempts at twisting and braiding these strands together to form the first proper ropes in the modern sense of the word. The earliest evidence of suspected rope is a very small fragment of three-ply cord from a Neanderthal site dated 50,000 years ago.

 

This item was so small, it was only discovered and described with the help of a high power microscope. It is slightly thicker than the average thumb-nail, and would not stretch from edge-to-edge across a little finger-nail.

There are other ways fibres can twist in nature, without deliberate construction.

 

A tool dated between 35,000 and 40,000 years found in the Hohle Fels cave in south-western Germany has been identified as a means for making rope.

It is a 20 cm (8 in) strip of mammoth ivory with four holes drilled through it.

Each hole is lined with precisely cut spiral incisions.

The grooves on three of the holes spiral in a clockwise direction from each side of the strip.

The grooves on one hole spiral clockwise on one side, but counter-clockwise from the other side.

 

Plant fibres have been found on it that could have come from when they fed through the holes and the tool twisted, creating a single ply yarn. Fiber-making experiments with a replica found that the perforations served as effective guides for raw fibers, making it easier to make a strong, elastic rope than simply twisting fibers by hand spiral incisions would have tended to keep the fibres in place.

 

But the incisions cannot impart any twist to the fibres pulled through the holes.

Other 15,000-year-old objects with holes with spiral incisions, made from reindeer antler, found across Europe are thought to have been used to manipulate ropes, or perhaps some other purpose.

They were originally named "batons", and thought possibly to have been carried as badges of rank.

 

Impressions of cordage found on fired clay provide evidence of string and rope-making technology in Europe dating back 28,000 years.

Fossilized fragments of "probably two-ply laid rope of about 7 mm [0.28 in] diameter" were found in one of the caves at Lascaux, dating to approximately 15,000 BC.

 

The ancient Egyptians were probably the first civilization to develop special tools to make rope.

Egyptian rope dates back to 4000 to 3500 BC and was generally made of water reed fibres.

 

Other rope in antiquity was made from the fibres of date palms, flax, grass, papyrus, leather, or animal hair. The use of such ropes pulled by thousands of workers allowed the Egyptians to move the heavy stones required to build their monuments. Starting from approximately 2800 BC, rope made of hemp fibres was in use in China.

Rope and the craft of rope making spread throughout Asia, India, and Europe over the next several thousand years.

 

From the Middle Ages until the 18th century, in Europe ropes were constructed in ropewalks, very long buildings where strands the full length of the rope were spread out and then laid up or twisted together to form the rope.

 

The cable length was thus set by the length of the available rope walk. This is related to the unit of length termed cable length. This allowed for long ropes of up to 300 yards (270 m) long or longer to be made.

These long ropes were necessary in shipping as short ropes would require splicing to make them long enough to use for sheets and halyards.

The strongest form of splicing is the short splice, which doubles the cross-sectional area of the rope at the area of the splice, which would cause problems in running the line through pulleys.

 

Any splices narrow enough to maintain smooth running would be less able to support the required weight.

Rope intended for naval use would have a coloured yarn, known as the "rogue's yarn", included in the layup.

This enabled the source to be identified and to detect pilfering.

 

Leonardo da Vinci drew sketches of a concept for a ropemaking machine, but it was never built.

Remarkable feats of construction were accomplished using rope but without advanced technology:

In 1586, Domenico Fontana erected the 327 ton obelisk on Rome's Saint Peter's Square with a concerted effort of 900 men, 75 horses, and countless pulleys and meters of rope.

By the late 18th century several working machines had been built and patented.

 

Some rope is still made from natural fibres, such as coir and sisal, despite the dominance of synthetic fibres such as nylon and polypropylene, which have become increasingly popular since the 1950s.

 

Nylon was discovered in the late 1930s and was first introduced into fiber ropes during World War II.

Indeed, the first synthetic fiber ropes were small braided parachute cords and three-strand tow ropes for gliders, made of nylon during World War II.

  

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