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note of thanks: 'Andy B'

With the coals hot the steaks were placed on the grate.

Thank you for your comments and faves.

The heatstroke! It is soooo big! :)

The same !

 

What do you prefer ?

 

Avec ou sans traitement croisé ???

Little recoding. Trying to figure out why the particles got so spastic when near the shell of the central orb in older builds. Think I fixed it and to show the stability, threw a couple hundred particles into the space to see what architectural forms they would create.

Cleaned up the code, yet again. Using dynamic color palettes based on a loaded image. This one uses colors from Lance's shirtsleeve.

www.flickr.com/photos/flight404/365494561/

Roma - Olympus OM-1N Kodak Elite 100 developed in C41

processed by the application of "Instagram"

using a Sony Xperia arc

The payroll processing is a significant cost of a company as it comprises a massive proportion of the budget. It should be a routine task, not dreaded or feared. As a company, you must select the technique of payroll processing that is most appropriate for you. Payroll software can help to automate and offer timely and accurate payroll processing for all sorts of workers. Therefore the payroll software needs to be able to create a number of companies records in the system and the reports have to be separated accordingly. So it should show the remainders when it is due.

Visit Our Website : www.alpconsulting.in/payroll-services.html

LOOK AT HIS STUPID FACE!!!

Trying out alternative processes.

 

This is a new print of an image previously uploaded to flickr, this time made with home-made gum-bichromate paper. I rather like this process: it has the advantages that I am using "real" paint on "real" paper, and the process is rather forgiving in the problems of coating the paper evenly. The main down-side is obtaining the dichromate and using it safely. Details appear in my blog at cameramods.blogspot.com/2011/08/gum-bichromate.html .

 

Sinar Norma, 4x5. Contact print onto textured paper.

// HACKPACT

 

// Showcase of 20 brief experiments (sound machines) we coded during november (MMXI).

 

// All of them explore the sound/graphic co-relation.

 

// Built with Processing and almost all of the audio with SuperCollider

 

// More info/detail about our codes here: www.realitat.com/HACKPACT

A series exploring bacteria and typography. Built with Processing.

Processed with VSCO with hb2 preset

A repository of images relate to Banana (Musa spp) shared by members of MusaNet. The album depicts images from different African, Asian and countries from the Americas where collaborative work on Banana research is done.

 

©CIAT

Please credit accordingly and leave a comment when you use a CIAT photo.

For more info: alliance-comms@cgiar.org

Processed with VSCO with b5 preset

I did not know.

 

I did not know, that when a drummer's drum pedal is pressed that the position of where the mallet head strikes the drum head- can affect the sound.

Apparently- if the mallet strikes precisely at the drum heads center- the sound is optimal-

richer and "bass-ier" than striking off center, where the factory pedal causes the mallet to engage the drumhead.

So- what to do?

Either, lower the Pedal, or raise the Drum head higher.

Sounds Simple- right?

Simple, as we've discussed earlier kids- ain't always so simple.....

 

processing.org + p5sunflow

Processed with VSCO with s3 preset

Working on a collection of demos showing classic computational tricks.

EPPIC placement using Coda geosurvey software to process and interpret sidescan sonar data.

 

For more about about the Wessex EPPIC placements visit:

splash.wessexarch.co.uk/2009/09/07/eppic-placements-under...

Just a little experiment. Looks better if you view in the lightbox: Click here

 

the2percent.wordpress.com

Some old-school data art for the forthcoming Art Machine show at the ANU School of Art. No Meta visualises an xml source character by character; patterns reveal the recurring XML tags as well as their contents.

This is a photo in two parts because I couldn't get back far enough to capture the whole thing in one shot. This is an installation for the Culture Crawl preview show. I'm trying to demonstrate the process of making an altered book.

 

More about this on my blog.

 

Twitter / Facebook page

Motion visual experiments using vertices data from .obj in PShape object from Processing

 

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