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Principles of Persuasion Open Workshop on March 20-21, 2009 in Seoul,
2009년 3월 20일과 21일에 걸쳐 서울 프레이저 플레이스에서 열린 POP_설득의 심리학 오픈 워크샵
The picture can be cut in thirds and still have the same value. Credit to Kanye West. Photo found on byczek.wordpress.com/tag/kanye-west/
10 Nordic principles for a hyperconnected planet. Workshop in Suomenlinna on 15th August. Photo by Tuomo Pentikäinen.
Image from '[Principles of Geology ... Reprinted from the sixth English edition, etc.]', 002293155
Author: LYELL, Charles Sir, Bart
Volume: 02
Page: 86
Year: 1872
Place: London
Publisher:
Following the link above will take you to the British Library's integrated catalogue. You will be able to download a PDF of the book this image is taken from, as well as view the pages up close with the 'itemViewer'. Click on the 'related items' to search for the electronic version of this work.
Open the page in the British Library's itemViewer (page: 000086)
10 Nordic principles for a hyperconnected planet. Workshop in Suomenlinna on 15th August. Photo by Tuomo Pentikäinen.
James Mitchell, Manager of Rocky Mountain Institute Global Climate Finance and Industry Programs.
Credits: Marine Money and John Galayda.
The 12 principles are:
- Squash and Stretch
This gives any object sense of weight.
- Anticipation
This technique allows you to show when you’re getting ready to do something i,e getting ready to jump.
- Staging
Staging allows you to show the viewers what is happening or what is about to happen.
- Straight ahead action and pose to pose
Straight ahead is simply drawing frame by frame whereas pose to pose is where you add the key frames first and then add more later on may be.
- Follow through and overlapping action
Follow through is a basic law of physics where an object keeps moving after the impact, i.e an arrow hitting the board the arrow springs soon as it hits the board. Overlapping action is when the character changes direction whilst the secondary animation such as hair or clothes continue moving in the initial direction.
- Slow in and slow out
Changing the pace of the animation based on the scene, giving it more realistic look.
- Arc
This technique adds a circular path to an animation, making it more natural and gives it a better flow.
- Secondary action
In order to make your animation more realistic you need to have a few secondary animation, such as when a character is running the hair or the clothe moves around with the character.
- Timing
Perhaps one of the most important principles of animation, if your animations timing isn’t right you’re final product wouldn’t have a realistic look or natural flow. Timing is important even when trying to build an emotion.
- Exaggeration
Exaggeration is a key principle especially in a none verbal animation where the characters facial feature does the talking. With the help of exaggeration you can get your point across quite easily.
- Solid Drawing
This principle gives a sense of form. Weight.
- Appeal
Every character has their own appeal; it is what makes them good or evil, friendly or aggressive. A person can judge a lot from a characters look, so if your character is evil the first thing the audience would notice is the facial features and the use of dark colours to convey evil.
Here is a link to a youtube Video which demonstrate each of the principles.
Principles of Persuasion Open Workshop on March 20-21, 2009 in Seoul,
2009년 3월 20일과 21일에 걸쳐 서울 프레이저 플레이스에서 열린 POP_설득의 심리학 오픈 워크샵
Image from '[Manual of Geology: treating of the principles of the science with special reference to American geological history ... Revised edition.]', 000858022
Author: DANA, James Dwight.
Page: 264
Year: 1880
Place: New York; Trübner & Co
Publisher: Ivison, Blakeman, Taylor & Co.
Following the link above will take you to the British Library's integrated catalogue. You will be able to download a PDF of the book this image is taken from, as well as view the pages up close with the 'itemViewer'. Click on the 'related items' to search for the electronic version of this work.