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I've played a good deal of ME3 multiplayer so far (typically not a MP player) and I noticed me and all my random teammates spend the time between rounds frantically running at full speed back to supply boxes to pick up Thermal Clips and Grenades.
So in honor of all those end round runs, I made a few Thermal Clips so when I’m in costume I won’t run out.
Made from:
(3D printed Vero Black)
8 separate “Wall” parts (held together/covered by Foil Tape)
1 “CAM” Base (S glued to bottom of walls + covered by Foil Tape)
1 Octo Top
1 Cap
(3D printed FullCure720)
1 Clear Top Ring (dyed red with fabric dye)
4 Clear Light Guides (dyed red with fabric dye)
1 LED Holder
16 Red LEDs
1 Tactile Switch
1 Hacked Bike Light LED driver (6 Mode - 3 Channel)
John (my fiance's brother) got me Guitar Hero 2 and a wireless guitar controller for Christmas. He and Eryn went out the day after Christmas trying to find one, and finally one of the WalMarts had the game, and ONE controller left...
So... Needless to say, all three of us have been rocking this game since we put it in the PS2. It's fun as shit, seriously. Easy mode is, well, easy. Medium, gets a bit challenging, but is definitely more fun... I beat Medium last night, and before going to sleep I tried one song on Hard... Oh my fucking god is it hard. It's not lying!! So, I've got a lot of virtual shredding to do, that's for sure.
Oh, note to guitarists out there who haven't played the GH series yet... I think it's harder than playing guitar. The Trogdor song from the "Strong Bad Sings! And Other Type Hits" album is WAY easy on guitar (the solo might give ya' some trouble), but on GH2, the song's a bitch. Drop-D tuning does you NO good on GH2 haha.
All in all, musically inclined or not, go play Guitar Hero 2. Seriously, an amazing game, and with the new multiplayer modes, having two controllers is well worth it (although you can play the game with the standard DualShock controller, but wtf is the fun in that??).
As Adam Sessler from G4TV's XPlay would say, "Guitar Hero 2 gets five squeedley-meedlies out of five."
PS. Don't mind the dirty wall behind the stuff, we're scared to clean the walls because the previous owners of the house did a shitballs quality paintjob, and dirty white is better than sheetrock white.
I've played a good deal of ME3 multiplayer so far (typically not a MP player) and I noticed me and all my random teammates spend the time between rounds frantically running at full speed back to supply boxes to pick up Thermal Clips and Grenades.
So in honor of all those end round runs, I made a few Thermal Clips so when I’m in costume I won’t run out.
Made from:
(3D printed Vero Black)
8 separate “Wall” parts (held together/covered by Foil Tape)
1 “CAM” Base (S glued to bottom of walls + covered by Foil Tape)
1 Octo Top
1 Cap
(3D printed FullCure720)
1 Clear Top Ring (dyed red with fabric dye)
4 Clear Light Guides (dyed red with fabric dye)
1 LED Holder
16 Red LEDs
1 Tactile Switch
1 Hacked Bike Light LED driver (6 Mode - 3 Channel)
My review of Killzone 3 offended quite a few fans out there. I gave the game a 7 out of 10. That is actually a high score if you consider that a 10 means near perfection and classic status. A game with as many bugs as Killzone 3 should never get a 9 or 10 score. I think with the bugs fixed it could deserve an 8 out of 10. At this time many problems with the game still exist.
Apparently there are many people who actually believe that the multiplayer mode is fine. Lets take a look at why they are wrong.
killzone3-hitboxUNDENIABLE ERRORS AND BUGS:
Killzone 3 had a day one patch. Even with the day one patch hundreds of players still received error codes and many could not connect so that they could play online. For many 10002, 8001, 8013, 1503 are all too familiar error codes. On top of that many people (myself included) have had the game and their whole PlayStation 3 system freeze on them requiring a total reboot.
There is also a problem with regions. Sure you may have selected North America or Europe and expect to play people in those regions but you are probably playing people across the world anyway. Guerilla has acknowledged this problem themselves:
"Due to a bug around 10% of the games are created in the wrong region when the servers are under heavy load. This means that even if you selected Europe as your region your game might be hosted in the US resulting in laggy gameplay."
- Killzone 3 Developer via Official Killzone Forums
DLC CAUSES MAP ROTATION PROBLEMS
Yes you preordered the game or flat out paid and got those two classic Killzone 2 maps. You downloaded them and now you cant play any other map without backing out and selecting it manually. Oh no! What could be worse than buying a new game only to be stuck in the same map game after game? This is currently the state of Killzone 3 multiplayer for those with the DLC. Is this acceptable? No.
killzone3-scope
MAP LIMITATIONS
Not only did they fail to include a custom games option. But you cannot even play all of the maps in every mode. I can understand the switch to matchmaking. That's fine but at least allow for players who like certain modes to be able to experience the other maps on the disk in those modes. You may say that Warzone mode has "death match" but why should players who only want death match have to be subjected to modes they do NOT want to play get to it on a new map? Not a great thing. This is not excellence.
The old custom games feature would fix this but its not available yet an I cannot rate a game based on what a developer may patch in at some point.
NO REPLAY OR THEATER MODE
Really? In a time when just about all the biggest first person shooters have a replay system I just cannot fathom why a game that is trying to 'stomp with the big dogs' would not have a replay feature. Matter of fact they even dropped the bare bones online based replay mode they had for Killzone 2.
Halo reach has a Replay mode.
Call of Duty Black Ops has a Theater mode.
Killzone 3 does not.
In this day and age if you want a high review score on par with the competition you need to have all the features a game in that genre should have. Replay mode is one such feature. Hey, even Uncharted 2 had a replay mode.
SUBJECTIVE ITEMS
Here are some things that I found distasteful about Killzone 3 as someone who put in over 30 hours in the multiplayer mode of Killzone 2.
- Some of the multiplayer maps are over stylized to the point of annoyance. The excessive snow effect on Akmir Snowdrift, and over saturated color and slant on Pyrrhus Rise map are both horrible.
- Turbine is a spawn camping nightmare with that elevated Tactical spawn point. Why would you put a spawn point in there and require a jet pack to get to it?
- Multiplayer squad gimping. The lack of an ability to Spawn on team leaders and the overall crippling of what was great about in-game squads in Killzone 2 plain sucks.
- Proximity Chat is gone.
kz3-classes
- Certain classes are overpowered or gimped. The marksman is overpowered. Cloaking ability, radar jamming, sniper rifle and an automatic weapon for up close damage? Really?
- Medic class crippled with short revive distance and no indicator to let you know of a medic in your range like Killzone 2. Why would they remove the medic indicator?
VERDICT
At the end of the day Killzone 3 game had a day one patch and yet still two more patches are confirmed on the way. Obviously there are many more issues than those I briefly described. No website should give any game that requires this much fixing a high score. A good score perhaps. I think a 7 with the ability to reach an 8 after the promised patches is a very fair score for Killzone 3.
read full : www.gamemanx.com/whats-wrong-with-killzone-3-multiplayer/...
You know, there have been several advances in technology in the past twenty years and I'm happy to say, I was able to see the immediate benefit with just about all of them. When I first logged onto the World Wide Web, I was hooked. The first time I played a multiplayer game, I was thrilled. The first time a friend showed me Napster, I was amazed. The first time I played with an iPod, I wanted one. The first time I saw the iPhone during MacWorld 2007, my first response was, "When the heck can I buy this?"
And this fascination with new technology has extended to Google on several occasions. A long time ago, when there were several competing web search engines, like Altavista and AskJeeves, I saw a newspaper article about a little known startup named Google. I looked them up on the web and have been using their services ever since. That was back in 1998.
I pride myself on being an early adopter. In the case of Google's search engine, I wasn't just the guy who jumped on the bandwagon. I helped to create the damn bandwagon.
Maybe I'm a total idiot, maybe I'm just totally wrong and history will work this out, but for the life of me, I can't see the advantage of Google's future Chrome OS. If you haven't heard about it, watch this:
www.youtube.com/watch?v=0QRO3gKj3qw
So, basically, the biggest advantage to using the Chrome OS is that it saves me the 40 seconds that it takes to boot into a real OS and open a web browser?
Hmmmmm. No thanks.
Let me throw out a few caveats here. I spend 90 percent of my computer time on the web. For example, I do all my banking on the web, that is, I pay all my bills online. I haven't written a real check in months. When I need a gadget, I buy it on Amazon. I get all my news on the web. I haven't read a real newspaper in ages. When I need directions, I use Google Maps. When I go to the movies, I use Fandango. When I buy music, I use iTunes. When I play games, 80 percent of the time I'm playing a multi-player, which needs an internet connection. Even the single player games I have on my iPod Touch were downloaded from Apple's App Store by way of the internet.
So you would think I would jump at this idea, but for all its worth, the internet doesn't fulfill all my needs. My DVR doesn't use the web, except for when it updates my local program listings. Before I upload a photo to Flickr, I usually do some manipulating in Photoshop. I have a huge library of TV shows, movies and music which all require a fairly large hard drive, but okay, maybe that isn't the point. The representatives at Google have stated that the Chrome OS isn't meant to be a total desktop replacement and that's fine, but my question still stands. Assuming I'm a netbook user and therefore in Google's target audience, why the heck would I use the Chrome OS when I could just as easily boot a fully mature desktop OS on my netbook?
Unless Google plans to restrict access to all their web services in the future, I don't see the viability of a total cloud device, lest we forget the anger that Steve Jobs invoked when he consigned the first iPhone to web apps.
I think my biggest gripe with the Chrome OS is that it doesn't offer to make my life easier or more interesting. It can be argued that the Web and services like iTunes killed the need for physical media. Amazon killed the need to drive to a book store. The iPhone killed those terrible baby internet WAP browsers. Multiplayers gave games more replay value. Gaming against real people is much more interesting and varied than gaming against a computer opponent. What problem does the Chrome OS solve? How will it make my life more interesting?
Google is bringing a solution to a problem that doesn't exist.
Update: I've read various arguments for and against the Chrome OS and basically, the benefits boil down to a few items: (1) a browser based OS will be great for netbook battery life (2) the Chrome OS will remove the need for a Microsoft tax on netbooks (3) the lack of apps will cut down on the bloat and the registry problems that people experience in Windows (this was covered in the video of course) (4) Chrome OS will be easier for Grandma. (5) The fact that the Chrome OS is a "stateless" OS, which lives exclusively in a read-only partition, makes it fairly secure, which is ideal for businesses that want to give their employees notebooks, but don't want their secrets falling into the wrong hands. If you lose a Chrome notebook, no problem. A Chrome netbook is just a tightly encrypted local cache. The real files are safe with Google.
So these are reasonable enough excuses to use Chrome OS, I guess. I could see Chrome being used by children and girlfriends who just want to Facebook and play Flash games. Seriously, a bunch of my 3 to 7 year old cousins were here last week and you would be shocked by how much they love Flash games. They have all the sites memorized.
The biggest legitimate gripe I've read about the Chrome OS, that I haven't covered already, is the problems inherent with Google invading a user's privacy and the problem this OS presents for people who use the internet exclusively for things like piracy and porn. Where the heck would such a person store all their nasty videos, for instance? Would you really trust Google with stuff like that?
Related Links:
www.ask.com/ (Once "Ask Jeeves," now just "Ask.com")
The Gears of War 4 multiplayer beta will start on April 18th. Microsoft has outline on how to get the beta: “To qualify for early access to the Gears of War 4 Multiplayer Beta on Xbox One, log in to Xbox Live and play Gears of War: Ultimate Edition on Xbox One or Windows 10 by 11:00PM PDT,...
www.sohood.com/gears-of-war-4-multiplayer-beta-starts-apr...
Showing the difference between your Level and Skill in the Ranked playlist in UNCHARTED 2 Multiplayer.
Original blog post:
www.naughtydog.com/site/post/skill_levels_and_the_ranked_...