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The dismembered remains of Robert Stephenson & Hawthorns 0-4-0 saddle tank 'Stella No.2' (W/No.7799 built in 1954) in the process of being reduced to scrap metal at Norwood Coking Plant, Dunston, on an appropriately murky 24th August 1971, steam shunting at the works having just been taken over by a Hunslet four-coupled diesel-hydraulic loco. The plant had originally opened in 1912, producing coke around 225,000 tons of coke per annum, as well as tar, benzole, sulphate of ammonia and gas as by products. The plant was originally linked at the northern end with the BR Tanfield branch, and at the southern end with the Pelaw Main Railway line to Dunston, but both sections were abandoned in 1962 and 1963 respectively, after a new BR rail connection had been installed to the north of the plant, interfacing with the Low Fell to Blaydon freight only line. Supplementing end-product taken out by rail, a ten-mile-long gas pipeline, built in 1952, inter-connected both Norwood and Derwenthaugh coke works with Consett Ironworks, providing gas for use in steel production. Norwood’s coke production finally ceased in May 1980 following closure of the Ironworks, the local coking coal collieries, and a general decline in demand for foundry coke. Coke stocking at the site from other plants continued until the last stocks were depleted in 1985, after which the rail connection was removed. The cleared and landscaped site was then used as the venue for the 1990 National Garden Festival, after which it was redeveloped for residential housing

 

© Gordon Edgar - All rights reserved. Please do not use my images without my explicit permission

Buddha Tooth Relic Temple, Singapore.

 

www.pbase.com/edutilos

Polaroid SX70

Film Impossible Project SX70 Color 3.0

 

aout 2016

Sequoia National Park is suffering from a major air quality problem. Basically all of the pollution from the Bay Area and the central valley is blown down to the park by the winds coming off the pacific. During the day the air is extremely hazy and it makes the views quite murky - not to mention the horrible things it could be doing to the plants and animals in the park. It sure does make for a beautiful sunset, though.

 

www.interfacingnature.com

Grunge textured target interface, with a shaded starburst pattern to create more depth and contrast.

 

This grunge symbol is released under a standard Creative Commons License - Attribution 3.0 Unported. It gives you a lot of freedom to use my work commercially as long as you credit and link back to the same free image from my website, www.freestock.ca

In the dark of the night when it's just you and your subject and you move in for the close up...

 

you wonder what they're thinking.

 

I Won't Be Burned

Terreiro do Paço River Interface

 

Architecture by Atelier Daciano da Costa + CAN e RAN

 

www.anacosta.pt/works_detalhes1.aspx?id=13

Hey, what's up? Another quick face done in Illustrator, textured in PS.

"Not the power to remember, but its very opposite, the power to forget, is a necessary condition for our existence."

– Sholem Asch, "The Nazarene", 1939, p. 3.

 

"They constantly try to escape

From the darkness outside and within

By dreaming of systems so perfect that no one will need to be good."

– T. S. Eliot, "The Rock".

 

water reflection (thin-ish) on a mirror, in a red box

becoming one with the machine

That's my video work, Future City (vimeo.com/tizzycanucci/futurecity), showing just inside the front door. First ever rl exhibition I've had art in, rather than being the administrator for.

 

The ‘Interface’ exhibition organised by neo:artists is at neogallery23, in the Market Place Shopping Centre in Bolton. It runs until 20th May 2018, open Thursday-Sunday from 11am-5pm. Admission is free and the space is fully accessible.

A map showing the shortest lines connecting each building entrance with the closest street segment. The hotter the colours the shorter is the distance. This mapping method clearly highlight the districts build in the 19th century, with tight proximities between buildings in favour of pedestrian movement.

Tottenham Court Road

This is part 1 of a closer look at the Rexroth interface to show the menus and function selections. I took a million pictures to get good images, which was a trouble at first with reflections during the day, but then I tried in darkness. The green screen and orange buttons look sweet ey! In the top left is your main menu which is pretty self explanatory. On the right is load mode where you can toggle between continuous pack or auto pack, which initiates 3 full blade cycles, otherwise you have the full manual forward and reverse operation. A button which Superior Pak no longer does have, but should on their newest models, is for the engine revs where you can completely deactivate them to be quiet or throttle up to boost the hydraulics. Also worth mentioning is the table of values on the right for the lift, beam and packer. Those numbers are milliampere units which measure electrical signal, so move the joystick and the values will increase dependent on proportional control. On the bottom left is unload mode and all shown there is also pretty obvious, only thing to explain is that list on the right refers to the function solenoids, with the empty squares lighting up once the body/door is operated. The last screen on the bottom is your set/resets screen which is also very obvious with bin count reset and load limit mode to reduce pack pressure for recycling, but it can only be changed with a password. Now go to part 2 for the rest.

What would the mind's eye of an artificial intelligence be like?

 

Ever since I got the Hipstamatic Vixen film in December, I've been experimenting with it combined with the Salvador 84 film and all sorts of post-processing craziness (I've noted what adjustments I could in the tags in case you want to try and replicate these effects). Most of the results of my experiments have been abstract muddles not really worth sharing, but I quite like this one!

I edited this photo with the new photoshop CS6 preview,

I must say I am rather pleased with the new features and look of photoshop.

first thing you see is the new interface (don't worry it's still the same, just with a more aperture/Lightroom look)

then, the new bur effects are great, easy to modify and create exactly what you want,

a big + here for adobe as it was betting annoying to have 10 layers just to get the blur you needed...

Then, the new way of saving file is great, you can finally keep working while the file saves,

remember all those 1gb+ file that need 1min to save... so much better

new better way to handle mask layers

I could just keep talking,

but, why not trying it out for yourself -it's free- labs.adobe.com/downloads/photoshopcs6.html

 

Please leave comments and questions about the new photoshop :)

 

Best seen in light box

 

© TeoMorabito Feel free to share,

Use only with my consent

Get it as a poster!

 

www.makelinux.net/kernel_map

 

(C) Constantine Shulyupin

Sun filled room with flash layer to control widow bloom

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

Reflected Sky and Clouds

Back Lake Pittsburg, NH

This is a short demo of some user interface concept work I've been developing recently. The interface is entirely built with HTML, and then progressively enhanced using jQuery. The slider controls use jQuery UI's Slider package, and Filament Group's enhanced Accessible Slider extension.

My first trip to Canada

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