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Breath Control Car - final prototype with a few LED's still poking out and chalk all over the tyres after testing
A summary view of the mood test.
Verify is the fastest way to collect and analyze user feedback on screens or mockups. We talk more about Verify and our other products on the ZURBapps blog.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
Anthony works on a tough problem.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
Uploaded by Parade.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
Two visitors interact with a Flickr and Yahoo! Maps-based multitouch mashup. From an installation at the Don Harrington Discovery Center in Amarillo, Texas. A multitouch, multiuser mashup allows visitors to explore Flickr photos geotagged into a Yahoo! Map.
You can learn about this multitouch mapping application and the multitouch table on the Ideum website. You might also be interested in our Multi-Touch directory and aggregator site, Multitouch Blogs .
Presenting the official product trailer for History Adventures, World of Characters, Revolutions & Industrialization.
The innovative product features highlighted in this trailer include:
Immersive 3D Environments
Animated, Interactive Infographics
Enhanced Original Historical Documents
Choose Your Own Adventure Experience
Animated Illustrations & Dynamic Text
AP World History Curriculum
Media-Rich Interactive Assessments
All running flawlessly on a mobile device! "Screenwriters have been adapting historical stories for years, but Spencer Striker, PhD is using a new medium to bring history to life—a fully animated, interactive, narrative-driven digital book series."
- Scriptmag.com / Script Magazine, May 7, 2020
scriptmag.com/interviews-features/interview-spencer-strik... "Spencer Striker's History Adventures couldn’t have come at a better time. As parents all over the US are scrambling to home school their children, the digital media professor and producer has delivered us the history of the world, in an enticing and entertaining format."
- Film Daily, March 24, 2020
filmdaily.co/news/history-adventures/
For more History Adventures Press:
www.historyadventures.co/press/
History Adventures showcases a fresh approach to learning and literacy, designed for today’s digital generation: interactive, multimodal content that combines mobile entertainment with the power of story—bringing the pages of history to life!
Available now, for free, on all Apple devices,(iPhone, iPad, and Mac Desktop), in 51 countries around the world!
Download History Adventures today!! books.apple.com/us/book/history-adventures-world-of-chara...
#history #mobile #education #innovation #apworldhistory #worldhistory #peopleshistory #technology #userexperiencedesign #animation #exploration #digitallearning #revolution #culperspyring #othersideofhistory #narrativedesign #opiumwar #gunboatdiplomacy #muckraking #thejungle #uptonsinclair #chicagomeatpackers #behindeverygreatfortunethereisacrime #botanybay #deeptime #kingleopoldsghost #interactiondesign #chooseyourownadventure
Concept, design & software development
TODO
Mechatronic design & production
Leva Engeneering
Structure design, carpentry, installation
Delfini Group
Agency
Blackboard Berlin
photos by Sirio Vanelli
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
Useful for situations where even a percent done progress indicator isn’t long enough.
…is done, ready, finished? I’m not sure.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
The idea for grouping together a cluster of photos as a pile of polaroids. The final result ended up pretty similar to this.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
Concept, design & software development
TODO
Mechatronic design & production
Leva Engeneering
Structure design, carpentry, installation
Delfini Group
Agency
Blackboard Berlin
photos by Sirio Vanelli
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
Photos of student projects from the collaboration between DECO3500/7350 Social & Mobile Computing, and JOUR3222 Journalism Design
the device is split into four sections, the top section shows the heart rate display, as the cycle is stationary the average heart rate is display (you can see I was not working too hard!). Below is current speed (bike is stationary therefore speed is 0kmh), next section is (currently set to) temperature display. 25 degrees C is quite nice in Portsmouth!
Closeup of several new pages. The bokeh effect on the login page didn't make it into the current version but is still worth playing with later on.
Home to kink.com, and decked-out for Halloween!! Thank you Erik & all the Kinky Peeps, for hosting such a delightful evening.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
Whiteboard sketch of our marketing conversion and retention model. We'll show more details in a refined sketch soon.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
A multitouch, multiuser Flickr and Yahoo! Maps mashup. Visitors can select images from the map, resize and reposition them and retrieve titles and descriptions. They can interact with the map using a floating navigational "orb." The table has 50" surface. The photograph is from an installation at the Don Harrington Discovery Center in Amarillo, Texas.
You can learn about this multitouch mapping application and the multitouch table on the Ideum website.
Small Pokémon, big impact: the game Hey You, Pikachu! helped shape my career.
Platz, Cheryl, 2020. Design Beyond Devices: Creating Multimodal, Cross-Device Experiences. New York: Rosenfeld Media. rosenfeldmedia.com/books/design-beyond-devices/
GestureWorks 3 allows developers to robust professional tools for high-impact applications.
Learn more about GestureWorks 3 and download a free trial.
Taken during the opening of the playful Tweetakt exhibition, which I was lucky enough to curate: whatsthehubbub.nl/blog/2011/03/come-over-and-play-at-twee...
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
illutron & GeekPhysical teamed up to bring an intense 3 day workshop to Aalborg University students. Day 1 was with Vanessa and introduced students to rapid prototyping, learning from the industry, design in the real world, design methods and introduction to Arduino. Day 2 and 3 were get-dirty days with Dzl and illutron member Christian Liljedahl as they tore into scrap electronics, toys and other 'junk' to help students identify components and their properties, and create intriguing projects that were displayed for family, friends, and the public in an exhibition the next day.
Eyetracking material allows you to see what users have looked at, but not necessarily what they have seen.
This week, we will answer the following question: “How does the brain choose to guide the eye from one place to the other?”
Yes, you read it correctly. Because it is the brain that guides the eye so it can find the information the brain needs to solve a task.
More info on www.simplifyinginterfaces.com