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This kiosk was set up to supplement the Fresh Start poster at Emergence 2006. For more info, see www.myfreshstart.org.
This is a specific example of how the mood test would be configured.
Verify is the fastest way to collect and analyze user feedback on screens or mockups. We talk more about Verify and our other products on the ZURBapps blog.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
Fundstück aus dem Internet. Autor unbekannt (noch).
Weitere Informationen über Abbildung und Buch unter:
Abbildung und Text stammt aus einem Buch über Screendesign, Interfacedesign, Informationsarchitektur und Usability für Hardware und Software von Torsten Stapelkamp.
Torsten Stapelkamp: Screen- und Interfacedesign. Springer (XMedia-Press), Berlin 2007, ISBN 3540329498
out of book:
Screen- and Interfacedesign from Torsten Stapelkamp.
ZURB is a close-knit team of product designers that help companies design better websites, services and online products.(www.zurb.com).
Things like this can happen even in a quite renown design education institution, well maybe it's because the people at Interaction Design are about to test an innovative tele-transportation system. In the meanwhile the debate is whether the activation system shoud respond to the key sentence: "Beam me up Scotty"
The evolution of the Ideum portfolio site. Our latest, a WordPress-powered site, aggregates content from our Flickr, Twitter, and YouTube accounts, embedding it in our new website. You can check out our redesigned site: www.ideum.com.
Anthony is our ZURB summer intern.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
Lo strano lavacquario del bagno del Belle Epoque (Venezia)
Il rubinetto (v. img) non aveva pomello, leva, ne un sensore di posizionamento. Dopo aver passato 2 buoni minuti con una fila di persone che dietro di me attendeva di entrare in bagno, mi sono dovuto arrendere e ho dovuto pulire le mani strofinandole nelle pareti del corridoio.
Pochi istanti dopo una dello staff dell'hotel ha spiegato che il rubinetto era rotto e che per fare uscire l'acqua era necessario sollevare leggermente la levetta del rubinetto.
Risultato.
Visibility e Mapping confusi (forse anche perché il rubinetto era rotto...)
L'affordance invitava a premere quella che era poi una levetta, per poi passare alla disperata ricerca di un pedale sotto il rubinetto o al sensore di posizionamento agitando le mani come punto dalla tarantola.
Volendo era possibile sollevare i due porta saponetta (lati del lavandino) e sciacquarsi le mani direttamente nella vasca dei pesci rossi.
Questo è bad design(?)
Anthony is our ZURB summer intern.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
Susanna's friend Silke was here too. She lives in London. This is at Café Opera, with a strange collection of brushes in the background.
Concept, design & software development
TODO
Mechatronic design & production
Leva Engeneering
Structure design, carpentry, installation
Delfini Group
Agency
Blackboard Berlin
photos by Sirio Vanelli
Photos of student projects from the collaboration between DECO3500/7350 Social & Mobile Computing, and JOUR3222 Journalism Design
Place-specific game developed by IDM12 students and presented at Malmö PlayDays (playdaysfestival.wordpress.com) in October 2013.
Photo by Amanda Bergknut.
ZURB is a close-knit team of product designers that help companies design better websites, services and online products.(www.zurb.com).
Even at a sketch level we start working on making the copy work with the interface.
Verify is the fastest way to collect and analyze user feedback on screens or mockups. We talk more about Verify and our other products on the ZURBapps blog.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
Tanya gives us her best pose.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
This is a slide from the talk we gave at Open Source Bridge in Portland in June, 2011. In this talk we take a practical look at the design process and techniques everyone should know.
How many product ideas never make it to market? Some failure is OK, but why does it happen so often? We don’t believe it’s because of bad ideas. We believe that teams are missing a holistic approach to design for people, inside and outside the organization.
Download slides from one of our talks or
learn how to invite a ZURBian to speak at your next event at www.zurbspeak.com.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).