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Mattel Intellivision Intelligent Television catalog, 1982

Mattel Intellivision Intelligent Television catalog 1982, variations of previous version, TRON differences

Mattel Intellivision Advanced Dungeons & Dragons instructions, Mattel 1982

In 1982, Activision had a cool promotion in which you could become an Activision "Master Gamer" by achieving specified high scores in various Activision games on the Atari 2600 and Intellivision systems. When you achieved one of the scores, you took a photo of your score and sent it in to Activision to receive your badge.

 

If you scored 40,000 pts in Spider Fighter, you earned this badge.

I was big on all of EA's "Construction Set" games in the early to mid-1980s. This is no exception.

 

Racing Destruction Set was developed by Rick Koenig, with art by Connie Goldman and music by David Warhol. (All part of the "Blue Sky Rangers", Mattel Electronics' in-house game development team for the Intellivision!)

 

Not only could you race against your opponent, you could trip up your opponent with landmines or oil slicks, and, of course, the "Construction" aspect of the game - Designing your own tracks, tweaking the elevations, adding ramps, racing on ice or sand as well as the regular tracks, changing the gravity, customizing your vehicles - Good fun on a Saturday afternoon, or any day (or night) of the week.

Mattel Intellivision Intelligent Television catalog, 1981

Mattel Intellivision Football Playbook, Mattel 1979

Mattel Intellivision Intelligent Television catalog, 1981

Mattel Intellivision Intelligent Television catalog, 1981

There was only one joystick port on the Tomy Tutor, making multiplayer gaming rather difficult. Tomy’s answer? The Joy Controllers. Obviously inspired by the disc on the Intellivision, the Joy Controllers came in a pair, with each one clearly labeled as “Player 1″ and “Player 2″ (Thus solving the “Which controller am I?” problem that the Atari 2600 paddles had.). The Joy Controllers are much easier to hold than the Intellivision hand controller. The buttons are located on the face and aren’t mushy and rubbery (The Tomy Tutor’s keyboard had enough of that…), so they’re much easier to press.

 

The full article is located here: www.mathpirate.net/log/2011/04/02/electric-curiosities-th...

This whole set was surreal.

 

The most surprising thing was that most of the adults just came into this section to reminisce, while the kids sat playing with rapt attention. You'd think they'd find our old games lame but they sat and played and played. Add to the fact that the current hairstyles and clothing matched when I was growing up, it just made everything so bizarre.

Thin Ice for Intellivision. Developed by Mattel Electronics in 1982-1983, released by INTV in 1986.

I made out like a Bandit this christmas! And how!

 

Not shown (because I forgot to add it to the photo):

128 mb thumbdrive and an iTunes gift certificate from Dad

Another iTunes gift certificate, this time from Mike and Gary

"Sports Pedicure" gift certificate for Giselle's from Bill and Jay

Mattel Intellivision Intelligent Television catalog, 1981

My cousin game me a big box of games, including this one! Others were Contra and Airwolf. Also in the box: an original NES and an Intellivision.

Mattel Intellivision Intelligent Television catalog, 1982

Mattel Intellivision Intelligent Television catalog, 1981

Mattel Intellivision Intelligent Television catalog, 1982

Mattel Intellivision Advanced Dungeons & Dragons instructions, Mattel 1982

Video game newspaper ads from the 1980s including Coleco, MSX, Intellivision, Activision and more.

Mattel Intellivision Intelligent Television catalog, 1982

Mattel Intellivision Intelligent Television catalog, 1981

Mattel Intellivision Intelligent Television catalog, 1982

Video game newspaper ads from the 1980s including Coleco, MSX, Intellivision, Activision and more.

Thin Ice for Intellivision. Developed by Mattel Electronics in 1982-1983, released by INTV in 1986.

During my time of working in the games industry I did nab a gem or two. This is one of them. The Intellivision. I remember when I was all of five years old I would play these in Woolworths Variety Store and give my mum a hard time as I wouldn't leave! Cool thing about these were the controller inserts. Plastic sheets that would slip into the control pad and tell the player what did what. The thing that I liked the most about these were the cheesey game art. Still worth gawking at today and hard to find now!

A huge batch of Intellivision equipment, including several hard-to-find modules, add-ons, and components, that I picked up for a mere $20.

Mattel Intellivision Intelligent Television catalog, 1982

A blurry secret shot inside the People Play Games store

A very cluttered table, but a target-rich one.

 

I still can't see an Intellivision without hearing George Plympton droning "Intellivision: intelligent...television" like in the commercials.

 

"We need a spokesperson that can really speak to the kids," the head of the marketing team announced to his staff. "I know we're all thinking of the same man, here."

 

"George Will," they replied, as one.

 

"Indeed. But unfortunately, he's taping a promo for the new bear roller coaster at Canobie Lake Park that week. But we've got a phone call in with William F. Buckley."

Mattel Intellivision Intelligent Television catalog, 1981

Masters of the Universe: King of Castle Grayskull, mini-comic from Mattel Intellivision Masters of the Universe: The Power of He-Man game

Mattel Intellivision Intelligent Television catalog, 1981

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