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This bad boy shall soon be used as a prop in a forthcoming photo session I’m getting done! By the way, this was the first LEGO creation to be photographed in my new makeshift light tent for taking pictures of large items. That being said, you’ll expect to see a lot of bigger LEGO models made from me in the future!
• ~35 Megapixel Rendering
• DeadEndThrills' CheatTable (FOV / Timestop / Depth of Field)
• SRWE for Hotsampling
This bad boy shall soon be used as a prop in a forthcoming photo session I’m getting done! By the way, this was the first LEGO creation to be photographed in my new makeshift light tent for taking pictures of large items. That being said, you’ll expect to see a lot of bigger LEGO models made from me in the future!
EOS 60D+Sigma 50mm F1.4 EX DG HSM
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Quake 4 is a military science fiction first-person shooter video game, the fourth title in the Quake series. The game was developed by Raven Software and published by Activision. Raven Software collaborated with id Software, the creators and developers of preceding Quake games. id Software supervised the development of the game as well as providing the id Tech 4 engine upon which it was built. Quake 4 went gold in early October 2005 and was released on October 18, 2005 for Microsoft Windows and later for Linux and OS X, as well as being a launch title for the Xbox 360. On August 4, 2011, the game was made available through Steam.
Plotwise, the game is a sequel to Quake II and takes place during the same war as Enemy Territory: Quake Wars. Compared to other titles in the Quake series, Quake 4 has an increased emphasis on the single-player portion of the game.
Quake 4 Hi Def version 0.70 (Mar 23 2018):
Updating Quake 4's graphics, improved textures and models, full shadows map files. No game play changes.
Quake 4 Hi Def --- www.moddb.com/mods/quake-4-hi-def
GOG.com --- www.gog.com/game/quake_4