View allAll Photos Tagged idsoftware
"DOOM"
-4500x6000 (SRWE Hotsampling)
-Hattiwatt1`s Cinematic Tools (free camera)
-Duncan Harris' CE Table (timestop, FOV, DOF)
Stitched panoramic screenshot
- uncropped raw resolution: 14663 x 7480
- resolution of archived cropped backup: 11022 x 5317
- screenshots used for pano stitching: 94 images
- camera tools: ingame photo mode, MSI Afterburner
- post-processing tools: Autopano Giga, Photoshop
- pc specs: i7 7700k, 16GB ram, gtx 1080
- archive id: doom_fortress001
Stitched panoramic screenshot
- uncropped raw resolution: 9665 x 7593
- resolution of archived cropped backup: 5161 x 5953
- screenshots used for pano stitching: 104 images
- archive id: doom_meat035
- camera tools: ingame photo mode
- pc specs: i7 7700k, 16GB ram, gtx 1080
Stitched panoramic screenshot
- uncropped raw resolution: 8262 x 4814
- resolution of archived cropped backup: 4482 x 2621
- screenshots used for pano stitching: 35 images
- archive id: doom_meat024
- camera tools: ingame photo mode
- pc specs: i7 7700k, 16GB ram, gtx 1080
Stitched panoramic screenshot
- uncropped raw resolution: 16252 x 19724
- resolution of archived cropped backup: 13125 x 9332
- screenshots used for pano stitching: 212 images
- archive id: doom_demonhunterbase002
- camera tools: ingame photo mode
- pc specs: i7 7700k, 16GB ram, gtx 1080
Doom Redux Mod
INI tweaks
Nvidia custom resolution
Console commands
Reshade 3
Cropped and resampled on GIMP
Wolfenstein: The New Order
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-CE Table by K-Putt & Jim2point0
-.CFG Tweaks & Console Commands
1620p rendering, 16K textures, -2 LOD bias, no-HUD, custom FOV, hidden view-model, custom in-engine lighting, shadows and colour.
Stitched panoramic screenshot
- uncropped raw resolution: 13213 x 8885
- resolution of archived cropped backup: 11761 x 8393
- screenshots used for pano stitching: 169 images
- archive id: doom_mars003
- camera tools: ingame photo mode
- pc specs: i7 7700k, 16GB ram, gtx 1080
Stitched panoramic screenshot
- uncropped raw resolution: 8525 x 5121
- resolution of archived cropped backup: 7553 x 4030
- screenshots used for pano stitching: 93 images
- archive id: doom_base002
- camera tools: ingame photo mode
- pc specs: i7 7700k, 16GB ram, gtx 1080
• ~35 Megapixel Rendering
• DeadEndThrills' CheatTable (FOV / Timestop / Depth of Field)
• SRWE for Hotsampling
This bad boy shall soon be used as a prop in a forthcoming photo session I’m getting done! By the way, this was the first LEGO creation to be photographed in my new makeshift light tent for taking pictures of large items. That being said, you’ll expect to see a lot of bigger LEGO models made from me in the future!
Stitched panoramic screenshot
- uncropped raw resolution: 8986 x 11203
- resolution of archived cropped backup: 7750 x 10663
- screenshots used for pano stitching: 166 images
- camera tools: ingame photo mode, MSI Afterburner
- post-processing tools: Autopano Giga, Photoshop
- pc specs: i7 7700k, 16GB ram, gtx 1080
- archive id: doom_holt001
This bad boy shall soon be used as a prop in a forthcoming photo session I’m getting done! By the way, this was the first LEGO creation to be photographed in my new makeshift light tent for taking pictures of large items. That being said, you’ll expect to see a lot of bigger LEGO models made from me in the future!
SweetFX: sfx.thelazy.net/games/preset/2936/
Console: Alt+Tab+Tilde
Commands:
cvarrandom g_stoptime 0 0
cvarrandom g_stoptime 1 1
cvarrandom hands_show 0 0
cvarrandom hands_show 1 1
g_showHud 0
g_showHud 1
Size per shot (png): 15~Mb
Size in jpg: 2,5~Mb
Resolution: 3840x2160
Fov: 80-100