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Wolfenstein: The New Order
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-CE Table by K-Putt & Jim2point0
-.CFG Tweaks & Console Commands
Wolfenstein: The New Order
-6400x2700 (SRWE hotsampling)
-CE Table by K-Putt & Jim2point0
-.CFG Tweaks (Thanks to Rakkhive for the link) & Console Commands
Stitched panoramic screenshot
- uncropped raw resolution: 13927 x 11359
- resolution of archived cropped backup: 13414 x 6864
- screenshots used for pano stitching: 253 images
- archive id: doom_cultist ship
- camera tools: ingame photo mode
- pc specs: i7 7700k, 16GB ram, gtx 1080
"DOOM"
-4000x5333 (SRWE Hotsampling)
-Hattiwatt1`s Cinematic Tools (free camera)
-Duncan Harris' CE Table (timestop, FOV, DOF)
Rendered @33 megapixels (custom DSR)
CE table by K-putt & Jim2Point
.CFG tweaks and console commands
Reshade 4
Cropped and resampled on GIMP
DOOM
-8000x3375 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
Doom Redux Mod
INI tweaks
Nvidia custom resolution
Console commands
Reshade 3
Cropped and resampled on GIMP
Doom Eternal is coming out tomorrow, so here's an origami version of the cover art of the first Doom game from 1993. Origami from a single square sheet, no cutting or glue. The paper is Grainy from Origami Shop - I plan to write a longer review when time allows but in brief, it made a good impression and I think the texture is a good fit for this model.
"DOOM"
-4500x6000 (SRWE Hotsampling)
-Hattiwatt1`s Cinematic Tools (free camera)
-Duncan Harris' CE Table (timestop, FOV, DOF)
Stitched portrait screenshot
- uncropped raw resolution: 6848 x 7711
- resolution of archived cropped backup: 4680 x 5719
- screenshots used for pano stitching: 54 images
- camera tools: ingame photo mode, MSI Afterburner
- post-processing tools: Autopano Giga, Photoshop
- pc specs: i7 7700k, 16GB ram, gtx 1080
- archive id: doom_Slayer&Daisy
"DOOM"
-4500x6000 (SRWE Hotsampling)
-Hattiwatt1`s Cinematic Tools (free camera)
-Duncan Harris' CE Table (timestop, FOV, DOF)
Doom Redux Mod
INI tweaks
Nvidia custom resolution
Console commands
Reshade 3
Cropped and resampled on GIMP
"DOOM"
-4500x6000 (SRWE Hotsampling)
-Hattiwatt1`s Cinematic Tools (free camera)
-Duncan Harris' CE Table (timestop, FOV, DOF)
Wolfenstein: The New Order
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-CE Table by K-Putt & Jim2point0
-.CFG Tweaks & Console Commands
Stitched panoramic screenshot
- uncropped raw resolution: 13300 x 8680
- resolution of archived cropped backup: 12070 x 7196
- screenshots used for pano stitching: 209 images
- archive id: doom_hell006
- camera tools: ingame photo mode
- pc specs: i7 7700k, 16GB ram, gtx 1080
Doom Redux Mod
INI tweaks
Nvidia custom resolution
Console commands
Reshade 3
Cropped and resampled on GIMP
DOOM
-4500x6000 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
Doom Redux Mod
INI tweaks
Nvidia custom resolution
Console commands
Reshade 3
Cropped and resampled on GIMP
A part of a set of Quake 2-inspired MOCs I did after finishing the game for the first time in years.
This Bald-mutha is one deadly freak. He may hit the dirt easy, but he’ll get up and is relentless in his pursuits.
—Quake 2 Manual
* * *
If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
Doom Redux Mod
INI tweaks
Nvidia custom resolution
Console commands
Reshade 3
Cropped and resampled on GIMP
Stitched panoramic screenshot
- uncropped raw resolution: 9260 x 6110
- resolution of archived cropped backup: 7990 x 4713
- screenshots used for pano stitching: 81 images
- archive id: doom_meat003
- camera tools: ingame photo mode
- pc specs: i7 7700k, 16GB ram, gtx 1080
Doom Redux Mod
INI tweaks
Nvidia custom resolution
Console commands
Reshade 3
Cropped and resampled on GIMP
A part of a set of Quake 2-inspired MOCs I did after finishing the game for the first time in years.
These metallic beasts can endure massive gunfire.
—Quake 2 Manual
* * *
If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
A part of a set of Quake 2-inspired MOCs I did after finishing the game for the first time in years.
Relies on a huge jet packed attached to its back, with laser blasters mounted into his shoulders.
—Quake 2 Manual
* * *
If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
Stitched panoramic screenshot
- uncropped raw resolution: 13519 x 9837
- resolution of archived cropped backup: 9992 x 5736
- screenshots used for pano stitching: 81 images
- camera tools: ingame photo mode, MSI Afterburner
- post-processing tools: Autopano Giga, Photoshop
- pc specs: i7 7700k, 16GB ram, gtx 1080
- archive id: doom_cultist base005
Stitched panoramic screenshot
- uncropped raw resolution: 14508 x 8555
- resolution of archived cropped backup: 13800 x 5579
- screenshots used for pano stitching: 147 images
- archive id: doom_slayer004
- camera tools: ingame photo mode
- pc specs: i7 7700k, 16GB ram, gtx 1080
A part of a set of Quake 2-inspired MOCs I did after finishing the game for the first time in years.
Shit! Just overshot LZ Command. Command, you copy? Christ, this thing is a brick!
—Bitterman
* * *
If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
Doom Redux Mod
INI tweaks
Nvidia custom resolution
Console commands
Reshade 3
Cropped and resampled on GIMP
Wolfenstein: The New Order
-6400x2700 (SRWE hotsampling)
-CE Table by K-Putt & Jim2point0
-.CFG Tweaks & Console Commands
Stitched panoramic screenshot
- uncropped raw resolution: 11527 x 7345
- resolution of archived cropped backup: 10375 x 4865
- screenshots used for pano stitching: 89 images
- camera tools: ingame photo mode, MSI Afterburner
- post-processing tools: Autopano Giga, Photoshop
- pc specs: i7 7700k, 16GB ram, gtx 1080
- archive id: doom_holt006
Doom Redux Mod
INI tweaks
Nvidia custom resolution
Console commands
Reshade 3
Cropped and resampled on GIMP
Stitched panoramic screenshot
- uncropped raw resolution: 10127 x 10449
- resolution of archived cropped backup: 6047 x 8494
- screenshots used for pano stitching: 103 images
- camera tools: ingame photo mode, MSI Afterburner
- post-processing tools: Autopano Giga, Photoshop
- pc specs: i7 7700k, 16GB ram, gtx 1080
- archive id: doom_fortress004