View allAll Photos Tagged dwarves
Good day or night to everyone! Don’t know do you have right now day or night. But in Surgut (Russia) it is night :)
I proudly display this picture from the ‘Fairytale series’. This idea had been lingering in my mind for about two month and I desperately wanted to create the picture, but the weather was always against it. Last weekend I had an opportunity to do some pictures and I managed to find a girl who looks almost like ‘Snow White’.
But of course there was a problem. I need the Seven Dwarves but there was only 6 male models that day. So I ended up splitting one Dwarve into to xoxox
Hope you like it! Let me know what you think!
Press L (it looks much better)
| blog
Mining in Buğra Quarry has been busy since filling the collapsed tunnel. The dwarves are behind in filling quotas for the villages and settlements to the south, especially the wall at Batuhan. The pay is incomparable and has brought workers from across the continent.
My third entry into the Summer Joust 2020 contest as well as LOLUG's July contest. The theme for both was "tri-color".
The MOC came out a bit larger than I had anticipated. It has at between 8,000 and 10,000 pieces. I felt a bit like I was just spraying down parts at some points while trying to keep the rockwork varied and interesting.
I had been a quarry MOC for a few months as a source for all the stone used in an ongoing MOC. You can see a preview of it here and here; I am working on expanding it and will post pictures on my website when I get it done.
The red roof of the kofi (hut) pops out of the broad expanse of the cliffs here. The hut gives perspective of the size of the scene. The cliffs themselves are basalt with unique hexagonal formations (elsewhere, not seen in this shot. But it is the tradition belief (and, yes, still believed in by some -- this is Iceland, after all) that dwarves live in the cliffs.
7 dwarves from DS bath toys
2014 DS prince
90's Classic Snow White with original skirt on DS dress.
Snow White and the Witch DS limited edition Heroes vs Villains collection.
90's great villains Evil Stepmother.
Wedding Snow White
Singing DS Snow White on 90's rag dress from the first doll in the left.
Mîm was a dwarf in the First Age, primarily involved in the Tale of Túrin, son of Húrin. When Túrin was with the band of Outlaws, they captured Mîm and forced him to let them stay in his home on Amon Rûdh. There they discovered that Mîm's son Khîm had been killed by arrows which the outlaws had fired upon the dwarves at their first meeting.
Túrin pledged himself to Mîm but Mîm later betrayed Túrin and the Outlaws to Morgoth. He escaped from Morgoth's forces and laid claim to the treasure of Nargothrond after Glaurung had been killed by Túrin. Mîm was eventually killed by Hûrin but not before he placed a curse upon the treasure.
Hope you enjoy this fig! I don't know if I've ever seen Mîm in LEGO before so this might be the first one! Correct me if I'm wrong though.
Getting into Avalonia was not going to be easy, but dwarves are resourceful....and a brainstorm session can yield some great ideas!
Raven Darksight was contemplating how to lead a group of his Dwarven Army into Avalonia, but those elves seem to notice everything. There has to be a way in to get past those elves!
Ibun, son Mim spoke up, "I got it! We all know how Elves love the forest and the trees right?"
"Aye!"
"Well, all we need to do is have Rowyn and Bowyn dress up like a tree. They wander over near those Elves and start yelling 'Oi, Me leaves hurt, me branches hurt! Please help!' We know that those Elves won't be able to resist helping out a tree."
"Stupid Elves, they'll probably still be munching on their croissants and sniffing their flowers while rush over to help the tree too!"
"Yeah, stupid elves!"
They all laughed as they pictured those stupid elves sniffing flowers and helping out the tree in distress. If this doesn't work, nothing will!
All across Historica there was suspicion and rumor while confidence in Queen Ylspeth reached new lows. In Mitgardia, the dwarves were arming themselves as their underground war industry restarted anew years after a failed invasion of Avalonia. The dwarven dissatisfaction with the humans and other races above ground had reached a critical point and the small, individual kingdoms were discussing banding together for raids against the sun-washed world above. But, at some point prior to anything regrettable transpiring, a Mitgardian lumber merchant stumbled upon a group of dwarves training in axe throwing. After turning to a dwarf leaning against a stone-carved door jam and instructing, "here, hold my beer!", the merchant--who was an experienced lumberjack and thus well acquainted with axes--started up an informal competition.
Unknown to the merchant, the dwarf holding his beer was the lord of the dwarves in the area and after watching his warriors and the lumber merchant battle all night to a tie (while drinking a refreshingly strong Mitgardian beer), he came to see greater opportunity for his people through peace than through war. Before the merchant left that dwarven conclave, deals had been struck for the exchange of lumber, fish, and bread from the surface for axe heads from below and rules had been drafted for the first open axe throwing tournament to be held in the dwarven cities.
Thus began the warming of relations between humans and dwarves during the reign of Queen Ylspeth. As other dwarven cities and human settlements heard of the tournaments and the profits in terms of gold, goodwill, merriment, and further trade agreements, both sides realized there was more to be gained with unity than with discord. After endorsement from both the Jarl in Vaholl and the various dwarven lords, many communities created their own axe throwing leagues along with increased human-dwarf trade agreements.
In a number of mythologies the dwarves are small human-like beings who live under the ground and in the mountains. Featured in J.R.R Tolkein’s writings of the 1930s and 1940s the dwarves are well known to humans, elves and other races of beings of their worlds. Compilations of Norse literature from the 1300s AD contain discussions of the origins of these mythical creatures.
Much older than that, though, are the dwarves that dwell in the heavens. The Small and Large Magellanic Clouds are dwarf galaxies that are travelling with our Milky Way through our part of the Local Group of galaxies. Last Saturday night (02 July) I captured these heavenly wonders in the south-eastern skies of Australia. The Large Magellanic Cloud’s reflection is shimmering in the Tuross River, next to the lovely timber bridge. The colour tint in the sky is due to atmospheric airglow and moisture in the wintry night air.
Canon EOS 6D, Rokinon 24mm @ f/2.8, 15 sec @ ISO 6400
Stone carvings of dwarves on the outside of the main image house at Kelaniya Temple, near Colombo, Sri Lanka.
Kelaniya Great High Temple is one of Sri Lanka's most revered sacred Buddhist sites as it is believed to mark the location of a sermon given by the Buddha during what is believed to be his third visit to the island of Lanka. Kelaniya is one of 16 Solosmasthana sites on the island that Sri Lankan Buddhists believed were visited by the Buddha during his 3 visits to the island. Most of the structures at the temple are built or cut from a beautiful gold-coloured stone, as can be seen here.
Welcome to Vaporium! A world unlike any you have ever seen. Flying dragons, mining Dwarves, if you can make it up, it’ll probably exist there.
Existing of several dozen small and big islands, it’s a place where all sorts of people live among each other. Several hundreds of years the Vaporians have been expanding their empire, from the northern Dwarven realms to the tropical islands full of pirates and cannibals. Every island is somehow connected, be it by bridge or boat.
Walk around in the magical world of Vaporium and discover its secrets. As far as she is willing to show them to you, that is…
“Where do the Vaporians get their power from?” Is a question you might have. Well, all the power in Vaporium comes from the mechanical island, which also provides Vaporium with her name: Vaporia Magistralis. Nobody knows exactly where it comes from and research shows it has been spinning for several thousands of years. Ever since one of Professor Schweitzer’s clones bumped his submarine against the surface about threehunderd years ago, many of his relatives and other people made their home. The clone built the high tower to research why the island turns around exactly. They have however yet to find out why this is the case and all attempts to figure this out have ended catastrophically. The expedition led by Stanley Steam for instance led to the disappearance of Stanley himself. Only his shoe was recovered when it was spat out atop the enormous tower.
The island itself is home to remarkable events. Some plants grow beautifully, while others wither away the moment they touch the soil. It is also reported that many crates, animals or people suddenly begin to levitate.
Up in the north there is a mysterious tower dubbed by the as Zâhnar Khûzuhk: the Tower of Darkness. It appears to consist of dark grey granite and was built long before even the Dwarves travelled to this region. De Dwarves, oldest people of Vaporium, do not share much information they have about this place and every explorer that sets foot on the island is never heard of again.
Probably as a response to Zâhnar Khûzuhk the three towers were built that shield the Tower of Darkness from the mainland. They are called the Three Mages, probably named after the three wizards or mages that built the towers. This is also the most northern place where one can moor ones ship.
The mine of Stormcap is many centuries old. Long before the Vaporians reached this place the Dwarves were already delving deep in to the earth for gold and precious gems. How old the mine is precisely we do not know, because the stubborn little creatures are a very secluded people and do not wish to share much about their past. We do know however that they love gold and like to sell their jewels to the Vaporians. Few jewels or golden decorations are made without gold mined by the Dwarves in Dazûhm Ghӕrl, as the Dwarves like to call their mine.
The current lord of the mine is Jarl Thorgrim One-Eye. Some known dwarves which you might recognize are bombardiers Dӕlen and Dӕren Blackbeard (although the father has traded his black hair and beard for a grey shine) and Jormund the Black Storm.
Also on Stormcap is the little village called Stormhaven. Originally built as a tiny fisherman’s village, overtime, it has become one of the most prosperous merchant villages of Vaporium, all thanks to the wealth of the Dwarves. Almost every day you can visit the market or enjoy the local music. One can find knives and swords of Dwarven craftsmanship and other niftily made artifacts in the little shops. The Mayor Harold Ondanin often looks over the square from his little balcony. The center of the square is dominated by the statue of the Mage who founded the village.
Oldrock Keep was originally built as a Dwarven keep, but after the colonization of the Dwarvenempire by the Vaporians, it was traded for the Mine that was much more profitable for the Dwarves. The current lord of the keep is lord Dunstan Rendanin. Considering it is located so far north, technology is not that advanced in this place, but it is certainly not a place of poverty. This is the last place where people can moor their ship before going more north. For that reason the Wolfshead Inn is a famous inn, where they pour delicious dark beer.
The gigantic castle of king Jeryn the Always Happy is of course a marvel of construction. The people of king Jeryn are stubborn and tend to hold to their old medieval society. They avoid every form of technology. You will not find any steam engines or blunderbusses here. This causes them to be mocked by other Vaporians, but they don’t seem to mind because they keep on laughing regardless.
In the courtyard one can see the throne hall and atop the balcony stand King and Queen together. Remarkable is the clock tower which had its fair share of use since gold loving Dragons hold a fancy to the castle.
Roaming between the many islands one can witness the most remarkable vehicle known to Vaporium. The enormous mechanical dragon built by doctor Frankenstone. This dragon, named Draconis Magnificus, was completely designed and built by the doctor. Here and there it lands to take in supplies to take with him on his journeys through the world of Vaporium.
The city of Eglaïm in the warm tropical south is gouverned by Grandvizier Karsin al-Rauth. The Grandvizier is a man who loves gold, but then again: who doesn’t? This means however that he allows a lot of thing that are not strictly legal. This makes Eglaïm, also known as the Drops of the Sea, a safehaven for all sorts of outlaws and pirates. As long as they fill the gold chests of the Grandvizier he doesn’t mind if they store or sell their stolen goods in the city. The big ships with darkred sails are feared throughout the seas of Vaporium, because more often than not sailors lose their cargo after being entered by the Bloodsails.
Near the city of Eglaïm is the mysterious Temple of Legoqatl. Once every seven years a delegation of the island travels to Eglaïm laden with golden gifts for the Grandvizier, to make sure they are left alone to their dark practices. The Grandvizier tries to make sure they are left alone, but alas there are stubborn sailors who do try to moor their ships to the island. The few who leave the island never say a word about what happens there, but that it’s not to be trusted is a fact.
The small Island of Rynce Stohn, greatgrandchild of Jaques Stohn, is always in some sort of commotion. Just like his grandfather Rynce likes to invent stuff and to think of new and innovating stuff. He is also an old apprentice of doctor Frankenstone. The most crazy things he imagines he can actually produce with his hands. His current project is highly classified, but judging by the framework it’s going to be enormous.
Dragons are an abundance in Vaporium. Many a tower or castlekeep has fallen because of an angry or furious Dragon. The ruins of these towers are many and scattered all over the place and often a refuge for outlaws or pirates.
Skullbreak Island is an ominous island, upon which an incredibly high tower is built. The skeletons of many who perished there still lay all about the island, and the only inhabitant is rarely seen.
Made by:
Elderon: www.flickr.com/photos/elderon
Tijger-San: www.flickr.com/photos/tijger-san
Large: www.flickr.com/photos/67012989@N07/
Rinse: www.flickr.com/photos/52841518@N03/
JeroenD: www.flickr.com/photos/57194035@N03/
WftH: www.flickr.com/photos/workfromtheheart/
And myself.
"He is a liar, O truly tremendous one!" said one of the drivers. "Several of our people were struck by lightning in the cave, when we invited these creatures to come below; and they are as dead as stones. Also he has not explained this!" He held out the sword which Thorin had worn, the sword which came from the troll's lair. The Great Goblin gave a truly awful howl of rage when he looked at it, and all his soldiers gnashed their teeth, clashed their shields and stamped. They knew the sword at once. It had killed hundreds of goblins in it's time, when the fair elves of Gondolin hunted them in the hills or did battle before their walls. They had called it Orcrist, Goblin-cleaver, but the goblins simply called it Biter. They hated it and hated worse anyone who carried it."
After seeing Cole Edmenson's incredible Lord of the Rings sword replicas, I had to build one of my own as well. I planned on doing Elendil's sword Narsil, but Narsil looks like Cole's Glamdring in many ways, and I didn't want to take all of his ideas. While thinking of other famous LOTR swords, I realized that Orcrist would be a fun and challenging build. Perhaps the hardest part of the build was the end of the hilt, with it's bends and curves. I finally settled on the hilt you see above. It isn't perfect, but it looks pretty good. Another thing I wanted to incorporate into the build was strength and swooshability. If any of you have seen my Katanas I posted a few months ago, you may have gathered that it didn't look to strong. and let me tell you, they were not at all. I used four stud wide plates in the katanas, so they were not very swooshable.The only way I could hold them was straight in the air, and if I tilted it only a small inch, the entire blade would snap. For this build, I used bricks instead of plates, and used a long technic brick to connect the blade to the hilt. The sword is quite sturdy, and can be swung and slice through goblins with ease. I'll try to get a video uploaded, although my camera is not uploading videos correctly at the moment.
Also, I planned on building a sheath for Orcrist, but due to lack of pieces, It wasn't possible. Still, I'm very pleased with the results. It's quite fun to swing at imaginary Goblin King stomachs :P
Oh, and the decorative swirl in the blade is based off of Cole's Sting replica.
I finally decided to finish making the Evil Queen's dress more movie accurate. I finally decided to add the white edges around her sleeves and on the bottom of her cape. I also painted the pearl on her crown the correct color.
Now I can say that she is perfect.
Welcome to Vaporium! A world unlike any you have ever seen. Flying dragons, mining Dwarves, if you can make it up, it’ll probably exist there.
Existing of several dozen small and big islands, it’s a place where all sorts of people live among each other. Several hundreds of years the Vaporians have been expanding their empire, from the northern Dwarven realms to the tropical islands full of pirates and cannibals. Every island is somehow connected, be it by bridge or boat.
Walk around in the magical world of Vaporium and discover its secrets. As far as she is willing to show them to you, that is…
“Where do the Vaporians get their power from?” Is a question you might have. Well, all the power in Vaporium comes from the mechanical island, which also provides Vaporium with her name: Vaporia Magistralis. Nobody knows exactly where it comes from and research shows it has been spinning for several thousands of years. Ever since one of Professor Schweitzer’s clones bumped his submarine against the surface about threehunderd years ago, many of his relatives and other people made their home. The clone built the high tower to research why the island turns around exactly. They have however yet to find out why this is the case and all attempts to figure this out have ended catastrophically. The expedition led by Stanley Steam for instance led to the disappearance of Stanley himself. Only his shoe was recovered when it was spat out atop the enormous tower.
The island itself is home to remarkable events. Some plants grow beautifully, while others wither away the moment they touch the soil. It is also reported that many crates, animals or people suddenly begin to levitate.
Up in the north there is a mysterious tower dubbed by the as Zâhnar Khûzuhk: the Tower of Darkness. It appears to consist of dark grey granite and was built long before even the Dwarves travelled to this region. De Dwarves, oldest people of Vaporium, do not share much information they have about this place and every explorer that sets foot on the island is never heard of again.
Probably as a response to Zâhnar Khûzuhk the three towers were built that shield the Tower of Darkness from the mainland. They are called the Three Mages, probably named after the three wizards or mages that built the towers. This is also the most northern place where one can moor ones ship.
The mine of Stormcap is many centuries old. Long before the Vaporians reached this place the Dwarves were already delving deep in to the earth for gold and precious gems. How old the mine is precisely we do not know, because the stubborn little creatures are a very secluded people and do not wish to share much about their past. We do know however that they love gold and like to sell their jewels to the Vaporians. Few jewels or golden decorations are made without gold mined by the Dwarves in Dazûhm Ghӕrl, as the Dwarves like to call their mine.
The current lord of the mine is Jarl Thorgrim One-Eye. Some known dwarves which you might recognize are bombardiers Dӕlen and Dӕren Blackbeard (although the father has traded his black hair and beard for a grey shine) and Jormund the Black Storm.
Also on Stormcap is the little village called Stormhaven. Originally built as a tiny fisherman’s village, overtime, it has become one of the most prosperous merchant villages of Vaporium, all thanks to the wealth of the Dwarves. Almost every day you can visit the market or enjoy the local music. One can find knives and swords of Dwarven craftsmanship and other niftily made artifacts in the little shops. The Mayor Harold Ondanin often looks over the square from his little balcony. The center of the square is dominated by the statue of the Mage who founded the village.
Oldrock Keep was originally built as a Dwarven keep, but after the colonization of the Dwarvenempire by the Vaporians, it was traded for the Mine that was much more profitable for the Dwarves. The current lord of the keep is lord Dunstan Rendanin. Considering it is located so far north, technology is not that advanced in this place, but it is certainly not a place of poverty. This is the last place where people can moor their ship before going more north. For that reason the Wolfshead Inn is a famous inn, where they pour delicious dark beer.
The gigantic castle of king Jeryn the Always Happy is of course a marvel of construction. The people of king Jeryn are stubborn and tend to hold to their old medieval society. They avoid every form of technology. You will not find any steam engines or blunderbusses here. This causes them to be mocked by other Vaporians, but they don’t seem to mind because they keep on laughing regardless.
In the courtyard one can see the throne hall and atop the balcony stand King and Queen together. Remarkable is the clock tower which had its fair share of use since gold loving Dragons hold a fancy to the castle.
Roaming between the many islands one can witness the most remarkable vehicle known to Vaporium. The enormous mechanical dragon built by doctor Frankenstone. This dragon, named Draconis Magnificus, was completely designed and built by the doctor. Here and there it lands to take in supplies to take with him on his journeys through the world of Vaporium.
The city of Eglaïm in the warm tropical south is gouverned by Grandvizier Karsin al-Rauth. The Grandvizier is a man who loves gold, but then again: who doesn’t? This means however that he allows a lot of thing that are not strictly legal. This makes Eglaïm, also known as the Drops of the Sea, a safehaven for all sorts of outlaws and pirates. As long as they fill the gold chests of the Grandvizier he doesn’t mind if they store or sell their stolen goods in the city. The big ships with darkred sails are feared throughout the seas of Vaporium, because more often than not sailors lose their cargo after being entered by the Bloodsails.
Near the city of Eglaïm is the mysterious Temple of Legoqatl. Once every seven years a delegation of the island travels to Eglaïm laden with golden gifts for the Grandvizier, to make sure they are left alone to their dark practices. The Grandvizier tries to make sure they are left alone, but alas there are stubborn sailors who do try to moor their ships to the island. The few who leave the island never say a word about what happens there, but that it’s not to be trusted is a fact.
The small Island of Rynce Stohn, greatgrandchild of Jaques Stohn, is always in some sort of commotion. Just like his grandfather Rynce likes to invent stuff and to think of new and innovating stuff. He is also an old apprentice of doctor Frankenstone. The most crazy things he imagines he can actually produce with his hands. His current project is highly classified, but judging by the framework it’s going to be enormous.
Dragons are an abundance in Vaporium. Many a tower or castlekeep has fallen because of an angry or furious Dragon. The ruins of these towers are many and scattered all over the place and often a refuge for outlaws or pirates.
Skullbreak Island is an ominous island, upon which an incredibly high tower is built. The skeletons of many who perished there still lay all about the island, and the only inhabitant is rarely seen.
Made by:
Elderon: www.flickr.com/photos/elderon
Tijger-San: www.flickr.com/photos/tijger-san
Large: www.flickr.com/photos/67012989@N07/
Rinse: www.flickr.com/photos/52841518@N03/
JeroenD: www.flickr.com/photos/57194035@N03/
WftH: www.flickr.com/photos/workfromtheheart/
And myself.
Mining in Buğra Quarry has been busy since filling the collapsed tunnel. The dwarves are behind in filling quotas for the villages and settlements to the south, especially the wall at Batuhan. The pay is incomparable and has brought workers from across the continent.
My third entry into the Summer Joust 2020 contest as well as LOLUG's July contest. The theme for both was "tri-color".
The MOC came out a bit larger than I had anticipated. It has at between 8,000 and 10,000 pieces. I felt a bit like I was just spraying down parts at some points while trying to keep the rockwork varied and interesting.
I had been a quarry MOC for a few months as a source for all the stone used in an ongoing MOC. You can see a preview of it here and here; I am working on expanding it and will post pictures on my website when I get it done.
At this time of year I periodically visit Fifty point Conservation Area on the border between Grimsby, Ontario and Stoney-Creek/Hamilton, Ontario, to see how the ice formations on the various pilings on the now badly deteriorated groynes projecting into Lake Ontario, are being covered by ice. This area is very heavily photographed, and these ten pilings in particular garner a significant amount of attention. In yesterday's visit, the ten groyne pilings had caps of ice formed into seven caps that looked to me like some very crusty, white-haired dwarf heads out a child's fairy tale. This is probably analogous to a Rorschach test and I likely have revealed far more about my childhood than intended. But life goes on. Although many of you are familiar with the averaging out effect of long exposures on moving features (waves, clouds, etc), for those as yet unfamiliar, note that over the 30 seconds the shutter was open, the waves pretty much blended out into a smooth, somewhat hazy surface representation as shown here. Sitting here thawing my fingers out... - JW
Date Taken: 2015-01-25
Tech Details:
Taken using a tripod-mounted Nikon D7100 fitted with a Nikkor 18-105mm VR lense set to 105mm and fitted with a 10-stop ND filter, ISO100, Manual mode, f/8.0, 30 sec. PP in free Open Source RAWTherapee: boost vibrance a moderate (value = 30) amount, apply sharpening, apply noise reduction, apply contrast-by-detail (+3 steps). PP in free Open Source GIMP: use tone curve on copy of image to significantly darken overall particularly the water, on another copy of the image placed as a layer below the previous one, hold the top 1/3 of the curve to retain detail in the ice caps and somewhat darken the lower part of the curve to get a darker set of pilings but significantly less than the previous layer and still with some detail, use a large soft-edged eraser tool to remove the pilings and ice caps from the top (very dark) layer to reveal the better version from the layer below, create new working layer from visible result, use the hue-saturation-lightness tool to significantly boost the saturation and decrease the lightness of the cyan and blue channels, sharpen, add fine black and white frame, add bar and text on left, scale to 1800 wide for posting.
Meli Park (?) Belgium, circa 1958
Photo taken by my mother.
Scanned from the original Gevaert color negative
© I.F. McLauchlan If you wish to use any of these photos, please email me at: IainMcLauchlan99 at gmail dot com
Gnomes and Dwarves pictured at the top of my parents garden after a fleeting visit and to see the dentist before rushing back home before England's lock down on Thursday Guy Fawkes Day.
Welcome to Vaporium! A world unlike any you have ever seen. Flying dragons, mining Dwarves, if you can make it up, it’ll probably exist there.
Existing of several dozen small and big islands, it’s a place where all sorts of people live among each other. Several hundreds of years the Vaporians have been expanding their empire, from the northern Dwarven realms to the tropical islands full of pirates and cannibals. Every island is somehow connected, be it by bridge or boat.
Walk around in the magical world of Vaporium and discover its secrets. As far as she is willing to show them to you, that is…
“Where do the Vaporians get their power from?” Is a question you might have. Well, all the power in Vaporium comes from the mechanical island, which also provides Vaporium with her name: Vaporia Magistralis. Nobody knows exactly where it comes from and research shows it has been spinning for several thousands of years. Ever since one of Professor Schweitzer’s clones bumped his submarine against the surface about threehunderd years ago, many of his relatives and other people made their home. The clone built the high tower to research why the island turns around exactly. They have however yet to find out why this is the case and all attempts to figure this out have ended catastrophically. The expedition led by Stanley Steam for instance led to the disappearance of Stanley himself. Only his shoe was recovered when it was spat out atop the enormous tower.
The island itself is home to remarkable events. Some plants grow beautifully, while others wither away the moment they touch the soil. It is also reported that many crates, animals or people suddenly begin to levitate.
Up in the north there is a mysterious tower dubbed by the as Zâhnar Khûzuhk: the Tower of Darkness. It appears to consist of dark grey granite and was built long before even the Dwarves travelled to this region. De Dwarves, oldest people of Vaporium, do not share much information they have about this place and every explorer that sets foot on the island is never heard of again.
Probably as a response to Zâhnar Khûzuhk the three towers were built that shield the Tower of Darkness from the mainland. They are called the Three Mages, probably named after the three wizards or mages that built the towers. This is also the most northern place where one can moor ones ship.
The mine of Stormcap is many centuries old. Long before the Vaporians reached this place the Dwarves were already delving deep in to the earth for gold and precious gems. How old the mine is precisely we do not know, because the stubborn little creatures are a very secluded people and do not wish to share much about their past. We do know however that they love gold and like to sell their jewels to the Vaporians. Few jewels or golden decorations are made without gold mined by the Dwarves in Dazûhm Ghӕrl, as the Dwarves like to call their mine.
The current lord of the mine is Jarl Thorgrim One-Eye. Some known dwarves which you might recognize are bombardiers Dӕlen and Dӕren Blackbeard (although the father has traded his black hair and beard for a grey shine) and Jormund the Black Storm.
Also on Stormcap is the little village called Stormhaven. Originally built as a tiny fisherman’s village, overtime, it has become one of the most prosperous merchant villages of Vaporium, all thanks to the wealth of the Dwarves. Almost every day you can visit the market or enjoy the local music. One can find knives and swords of Dwarven craftsmanship and other niftily made artifacts in the little shops. The Mayor Harold Ondanin often looks over the square from his little balcony. The center of the square is dominated by the statue of the Mage who founded the village.
Oldrock Keep was originally built as a Dwarven keep, but after the colonization of the Dwarvenempire by the Vaporians, it was traded for the Mine that was much more profitable for the Dwarves. The current lord of the keep is lord Dunstan Rendanin. Considering it is located so far north, technology is not that advanced in this place, but it is certainly not a place of poverty. This is the last place where people can moor their ship before going more north. For that reason the Wolfshead Inn is a famous inn, where they pour delicious dark beer.
The gigantic castle of king Jeryn the Always Happy is of course a marvel of construction. The people of king Jeryn are stubborn and tend to hold to their old medieval society. They avoid every form of technology. You will not find any steam engines or blunderbusses here. This causes them to be mocked by other Vaporians, but they don’t seem to mind because they keep on laughing regardless.
In the courtyard one can see the throne hall and atop the balcony stand King and Queen together. Remarkable is the clock tower which had its fair share of use since gold loving Dragons hold a fancy to the castle.
Roaming between the many islands one can witness the most remarkable vehicle known to Vaporium. The enormous mechanical dragon built by doctor Frankenstone. This dragon, named Draconis Magnificus, was completely designed and built by the doctor. Here and there it lands to take in supplies to take with him on his journeys through the world of Vaporium.
The city of Eglaïm in the warm tropical south is gouverned by Grandvizier Karsin al-Rauth. The Grandvizier is a man who loves gold, but then again: who doesn’t? This means however that he allows a lot of thing that are not strictly legal. This makes Eglaïm, also known as the Drops of the Sea, a safehaven for all sorts of outlaws and pirates. As long as they fill the gold chests of the Grandvizier he doesn’t mind if they store or sell their stolen goods in the city. The big ships with darkred sails are feared throughout the seas of Vaporium, because more often than not sailors lose their cargo after being entered by the Bloodsails.
Near the city of Eglaïm is the mysterious Temple of Legoqatl. Once every seven years a delegation of the island travels to Eglaïm laden with golden gifts for the Grandvizier, to make sure they are left alone to their dark practices. The Grandvizier tries to make sure they are left alone, but alas there are stubborn sailors who do try to moor their ships to the island. The few who leave the island never say a word about what happens there, but that it’s not to be trusted is a fact.
The small Island of Rynce Stohn, greatgrandchild of Jaques Stohn, is always in some sort of commotion. Just like his grandfather Rynce likes to invent stuff and to think of new and innovating stuff. He is also an old apprentice of doctor Frankenstone. The most crazy things he imagines he can actually produce with his hands. His current project is highly classified, but judging by the framework it’s going to be enormous.
Dragons are an abundance in Vaporium. Many a tower or castlekeep has fallen because of an angry or furious Dragon. The ruins of these towers are many and scattered all over the place and often a refuge for outlaws or pirates.
Skullbreak Island is an ominous island, upon which an incredibly high tower is built. The skeletons of many who perished there still lay all about the island, and the only inhabitant is rarely seen.
Made by:
Elderon: www.flickr.com/photos/elderon
Tijger-San: www.flickr.com/photos/tijger-san
Large: www.flickr.com/photos/67012989@N07/
Rinse: www.flickr.com/photos/52841518@N03/
JeroenD: www.flickr.com/photos/57194035@N03/
WftH: www.flickr.com/photos/workfromtheheart/
And myself.
The memory of you emerges from the night around me.
The river mingles its stubborn lament with the sea.
Deserted like the dwarves at dawn.
It is the hour of departure, oh deserted one!
Cold flower heads are raining over my heart.
Oh pit of debris, fierce cave of the shipwrecked.
In you the wars and the flights accumulated.
From you the wings of the song birds rose.
You swallowed everything, like distance.
Like the sea, like time. In you everything sank!
It was the happy hour of assault and the kiss.
The hour of the spell that blazed like a lighthouse.
Pilot's dread, fury of blind driver,
turbulent drunkenness of love, in you everything sank!
In the childhood of mist my soul, winged and wounded.
Lost discoverer, in you everything sank!
You girdled sorrow, you clung to desire,
sadness stunned you, in you everything sank!
I made the wall of shadow draw back,
beyond desire and act, I walked on.
Oh flesh, my own flesh, woman whom I loved and lost,
I summon you in the moist hour, I raise my song to you.
Like a jar you housed infinite tenderness.
and the infinite oblivion shattered you like a jar.
There was the black solitude of the islands,
and there, woman of love, your arms took me in.
There was thirst and hunger, and you were the fruit.
There were grief and ruins, and you were the miracle.
Ah woman, I do not know how you could contain me
in the earth of your soul, in the cross of your arms!
How terrible and brief my desire was to you!
How difficult and drunken, how tensed and avid.
Cemetery of kisses, there is still fire in your tombs,
still the fruited boughs burn, pecked at by birds.
Oh the bitten mouth, oh the kissed limbs,
oh the hungering teeth, oh the entwined bodies.
Oh the mad coupling of hope and force
in which we merged and despaired.
And the tenderness, light as water and as flour.
And the word scarcely begun on the lips.
This was my destiny and in it was my voyage of my longing,
and in it my longing fell, in you everything sank!
Oh pit of debris, everything fell into you,
what sorrow did you not express, in what sorrow are you not drowned!
From billow to billow you still called and sang.
Standing like a sailor in the prow of a vessel.
You still flowered in songs, you still brike the currents.
Oh pit of debris, open and bitter well.
Pale blind diver, luckless slinger,
lost discoverer, in you everything sank!
It is the hour of departure, the hard cold hour
which the night fastens to all the timetables.
The rustling belt of the sea girdles the shore.
Cold stars heave up, black birds migrate.
Deserted like the wharves at dawn.
Only tremulous shadow twists in my hands.
Oh farther than everything. Oh farther than everything.
It is the hour of departure. Oh abandoned one!
Pablo Neruda
Art experiment by Eve.
Welcome to Vaporium! A world unlike any you have ever seen. Flying dragons, mining Dwarves, if you can make it up, it’ll probably exist there.
Existing of several dozen small and big islands, it’s a place where all sorts of people live among each other. Several hundreds of years the Vaporians have been expanding their empire, from the northern Dwarven realms to the tropical islands full of pirates and cannibals. Every island is somehow connected, be it by bridge or boat.
Walk around in the magical world of Vaporium and discover its secrets. As far as she is willing to show them to you, that is…
“Where do the Vaporians get their power from?” Is a question you might have. Well, all the power in Vaporium comes from the mechanical island, which also provides Vaporium with her name: Vaporia Magistralis. Nobody knows exactly where it comes from and research shows it has been spinning for several thousands of years. Ever since one of Professor Schweitzer’s clones bumped his submarine against the surface about threehunderd years ago, many of his relatives and other people made their home. The clone built the high tower to research why the island turns around exactly. They have however yet to find out why this is the case and all attempts to figure this out have ended catastrophically. The expedition led by Stanley Steam for instance led to the disappearance of Stanley himself. Only his shoe was recovered when it was spat out atop the enormous tower.
The island itself is home to remarkable events. Some plants grow beautifully, while others wither away the moment they touch the soil. It is also reported that many crates, animals or people suddenly begin to levitate.
Up in the north there is a mysterious tower dubbed by the as Zâhnar Khûzuhk: the Tower of Darkness. It appears to consist of dark grey granite and was built long before even the Dwarves travelled to this region. De Dwarves, oldest people of Vaporium, do not share much information they have about this place and every explorer that sets foot on the island is never heard of again.
Probably as a response to Zâhnar Khûzuhk the three towers were built that shield the Tower of Darkness from the mainland. They are called the Three Mages, probably named after the three wizards or mages that built the towers. This is also the most northern place where one can moor ones ship.
The mine of Stormcap is many centuries old. Long before the Vaporians reached this place the Dwarves were already delving deep in to the earth for gold and precious gems. How old the mine is precisely we do not know, because the stubborn little creatures are a very secluded people and do not wish to share much about their past. We do know however that they love gold and like to sell their jewels to the Vaporians. Few jewels or golden decorations are made without gold mined by the Dwarves in Dazûhm Ghӕrl, as the Dwarves like to call their mine.
The current lord of the mine is Jarl Thorgrim One-Eye. Some known dwarves which you might recognize are bombardiers Dӕlen and Dӕren Blackbeard (although the father has traded his black hair and beard for a grey shine) and Jormund the Black Storm.
Also on Stormcap is the little village called Stormhaven. Originally built as a tiny fisherman’s village, overtime, it has become one of the most prosperous merchant villages of Vaporium, all thanks to the wealth of the Dwarves. Almost every day you can visit the market or enjoy the local music. One can find knives and swords of Dwarven craftsmanship and other niftily made artifacts in the little shops. The Mayor Harold Ondanin often looks over the square from his little balcony. The center of the square is dominated by the statue of the Mage who founded the village.
Oldrock Keep was originally built as a Dwarven keep, but after the colonization of the Dwarvenempire by the Vaporians, it was traded for the Mine that was much more profitable for the Dwarves. The current lord of the keep is lord Dunstan Rendanin. Considering it is located so far north, technology is not that advanced in this place, but it is certainly not a place of poverty. This is the last place where people can moor their ship before going more north. For that reason the Wolfshead Inn is a famous inn, where they pour delicious dark beer.
The gigantic castle of king Jeryn the Always Happy is of course a marvel of construction. The people of king Jeryn are stubborn and tend to hold to their old medieval society. They avoid every form of technology. You will not find any steam engines or blunderbusses here. This causes them to be mocked by other Vaporians, but they don’t seem to mind because they keep on laughing regardless.
In the courtyard one can see the throne hall and atop the balcony stand King and Queen together. Remarkable is the clock tower which had its fair share of use since gold loving Dragons hold a fancy to the castle.
Roaming between the many islands one can witness the most remarkable vehicle known to Vaporium. The enormous mechanical dragon built by doctor Frankenstone. This dragon, named Draconis Magnificus, was completely designed and built by the doctor. Here and there it lands to take in supplies to take with him on his journeys through the world of Vaporium.
The city of Eglaïm in the warm tropical south is gouverned by Grandvizier Karsin al-Rauth. The Grandvizier is a man who loves gold, but then again: who doesn’t? This means however that he allows a lot of thing that are not strictly legal. This makes Eglaïm, also known as the Drops of the Sea, a safehaven for all sorts of outlaws and pirates. As long as they fill the gold chests of the Grandvizier he doesn’t mind if they store or sell their stolen goods in the city. The big ships with darkred sails are feared throughout the seas of Vaporium, because more often than not sailors lose their cargo after being entered by the Bloodsails.
Near the city of Eglaïm is the mysterious Temple of Legoqatl. Once every seven years a delegation of the island travels to Eglaïm laden with golden gifts for the Grandvizier, to make sure they are left alone to their dark practices. The Grandvizier tries to make sure they are left alone, but alas there are stubborn sailors who do try to moor their ships to the island. The few who leave the island never say a word about what happens there, but that it’s not to be trusted is a fact.
The small Island of Rynce Stohn, greatgrandchild of Jaques Stohn, is always in some sort of commotion. Just like his grandfather Rynce likes to invent stuff and to think of new and innovating stuff. He is also an old apprentice of doctor Frankenstone. The most crazy things he imagines he can actually produce with his hands. His current project is highly classified, but judging by the framework it’s going to be enormous.
Dragons are an abundance in Vaporium. Many a tower or castlekeep has fallen because of an angry or furious Dragon. The ruins of these towers are many and scattered all over the place and often a refuge for outlaws or pirates.
Skullbreak Island is an ominous island, upon which an incredibly high tower is built. The skeletons of many who perished there still lay all about the island, and the only inhabitant is rarely seen.
Made by:
Elderon: www.flickr.com/photos/elderon
Tijger-San: www.flickr.com/photos/tijger-san
Large: www.flickr.com/photos/67012989@N07/
Rinse: www.flickr.com/photos/52841518@N03/
JeroenD: www.flickr.com/photos/57194035@N03/
WftH: www.flickr.com/photos/workfromtheheart/
And myself.
Welcome to Vaporium! A world unlike any you have ever seen. Flying dragons, mining Dwarves, if you can make it up, it’ll probably exist there.
Existing of several dozen small and big islands, it’s a place where all sorts of people live among each other. Several hundreds of years the Vaporians have been expanding their empire, from the northern Dwarven realms to the tropical islands full of pirates and cannibals. Every island is somehow connected, be it by bridge or boat.
Walk around in the magical world of Vaporium and discover its secrets. As far as she is willing to show them to you, that is…
“Where do the Vaporians get their power from?” Is a question you might have. Well, all the power in Vaporium comes from the mechanical island, which also provides Vaporium with her name: Vaporia Magistralis. Nobody knows exactly where it comes from and research shows it has been spinning for several thousands of years. Ever since one of Professor Schweitzer’s clones bumped his submarine against the surface about threehunderd years ago, many of his relatives and other people made their home. The clone built the high tower to research why the island turns around exactly. They have however yet to find out why this is the case and all attempts to figure this out have ended catastrophically. The expedition led by Stanley Steam for instance led to the disappearance of Stanley himself. Only his shoe was recovered when it was spat out atop the enormous tower.
The island itself is home to remarkable events. Some plants grow beautifully, while others wither away the moment they touch the soil. It is also reported that many crates, animals or people suddenly begin to levitate.
Up in the north there is a mysterious tower dubbed by the as Zâhnar Khûzuhk: the Tower of Darkness. It appears to consist of dark grey granite and was built long before even the Dwarves travelled to this region. De Dwarves, oldest people of Vaporium, do not share much information they have about this place and every explorer that sets foot on the island is never heard of again.
Probably as a response to Zâhnar Khûzuhk the three towers were built that shield the Tower of Darkness from the mainland. They are called the Three Mages, probably named after the three wizards or mages that built the towers. This is also the most northern place where one can moor ones ship.
The mine of Stormcap is many centuries old. Long before the Vaporians reached this place the Dwarves were already delving deep in to the earth for gold and precious gems. How old the mine is precisely we do not know, because the stubborn little creatures are a very secluded people and do not wish to share much about their past. We do know however that they love gold and like to sell their jewels to the Vaporians. Few jewels or golden decorations are made without gold mined by the Dwarves in Dazûhm Ghӕrl, as the Dwarves like to call their mine.
The current lord of the mine is Jarl Thorgrim One-Eye. Some known dwarves which you might recognize are bombardiers Dӕlen and Dӕren Blackbeard (although the father has traded his black hair and beard for a grey shine) and Jormund the Black Storm.
Also on Stormcap is the little village called Stormhaven. Originally built as a tiny fisherman’s village, overtime, it has become one of the most prosperous merchant villages of Vaporium, all thanks to the wealth of the Dwarves. Almost every day you can visit the market or enjoy the local music. One can find knives and swords of Dwarven craftsmanship and other niftily made artifacts in the little shops. The Mayor Harold Ondanin often looks over the square from his little balcony. The center of the square is dominated by the statue of the Mage who founded the village.
Oldrock Keep was originally built as a Dwarven keep, but after the colonization of the Dwarvenempire by the Vaporians, it was traded for the Mine that was much more profitable for the Dwarves. The current lord of the keep is lord Dunstan Rendanin. Considering it is located so far north, technology is not that advanced in this place, but it is certainly not a place of poverty. This is the last place where people can moor their ship before going more north. For that reason the Wolfshead Inn is a famous inn, where they pour delicious dark beer.
The gigantic castle of king Jeryn the Always Happy is of course a marvel of construction. The people of king Jeryn are stubborn and tend to hold to their old medieval society. They avoid every form of technology. You will not find any steam engines or blunderbusses here. This causes them to be mocked by other Vaporians, but they don’t seem to mind because they keep on laughing regardless.
In the courtyard one can see the throne hall and atop the balcony stand King and Queen together. Remarkable is the clock tower which had its fair share of use since gold loving Dragons hold a fancy to the castle.
Roaming between the many islands one can witness the most remarkable vehicle known to Vaporium. The enormous mechanical dragon built by doctor Frankenstone. This dragon, named Draconis Magnificus, was completely designed and built by the doctor. Here and there it lands to take in supplies to take with him on his journeys through the world of Vaporium.
The city of Eglaïm in the warm tropical south is gouverned by Grandvizier Karsin al-Rauth. The Grandvizier is a man who loves gold, but then again: who doesn’t? This means however that he allows a lot of thing that are not strictly legal. This makes Eglaïm, also known as the Drops of the Sea, a safehaven for all sorts of outlaws and pirates. As long as they fill the gold chests of the Grandvizier he doesn’t mind if they store or sell their stolen goods in the city. The big ships with darkred sails are feared throughout the seas of Vaporium, because more often than not sailors lose their cargo after being entered by the Bloodsails.
Near the city of Eglaïm is the mysterious Temple of Legoqatl. Once every seven years a delegation of the island travels to Eglaïm laden with golden gifts for the Grandvizier, to make sure they are left alone to their dark practices. The Grandvizier tries to make sure they are left alone, but alas there are stubborn sailors who do try to moor their ships to the island. The few who leave the island never say a word about what happens there, but that it’s not to be trusted is a fact.
The small Island of Rynce Stohn, greatgrandchild of Jaques Stohn, is always in some sort of commotion. Just like his grandfather Rynce likes to invent stuff and to think of new and innovating stuff. He is also an old apprentice of doctor Frankenstone. The most crazy things he imagines he can actually produce with his hands. His current project is highly classified, but judging by the framework it’s going to be enormous.
Dragons are an abundance in Vaporium. Many a tower or castlekeep has fallen because of an angry or furious Dragon. The ruins of these towers are many and scattered all over the place and often a refuge for outlaws or pirates.
Skullbreak Island is an ominous island, upon which an incredibly high tower is built. The skeletons of many who perished there still lay all about the island, and the only inhabitant is rarely seen.
Made by:
Elderon: www.flickr.com/photos/elderon
Tijger-San: www.flickr.com/photos/tijger-san
Large: www.flickr.com/photos/67012989@N07/
Rinse: www.flickr.com/photos/52841518@N03/
JeroenD: www.flickr.com/photos/57194035@N03/
WftH: www.flickr.com/photos/workfromtheheart/
And myself.