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A swarm of cubes after the Cube Project.
In a short period when the LEA AIR sims where free for a night and a day, i could test some more Cube swarms.
I didn't keep count but in total i used 7500 prims / 12 = 625 cubes = 5 x 5 x 5 x 5. Here you can see some images, but it would be better to film it, to see the behavior.
I used the swarm script of Apotheus Silverman.
forums-archive.secondlife.com/54/0c/9803/1.html
I changed a few parameters and the behavior or state (flex or not flex)of the rootprim to get some control over the swarm.
Still every moment hundreds go off sim and end up in Lost an found folder.
The Cubes are 10m x 10m x 10m and each edge is formed by a 10 x 0.2 x 0.2 m Prim . The Swarm traveled over 2 sims (a sim is 256x256x4096m ) the day later it seemed they used all 20 sims :-) .
A swarm of cubes after the Cube Project.
In a short period when the LEA AIR sims where free for a night and a day, i could test some more Cube swarms.
I didn't keep count but in total i used 7500 prims / 12 = 625 cubes = 5 x 5 x 5 x 5. Here you can see some images, but it would be better to film it, to see the behavior.
I used the swarm script of Apotheus Silverman.
forums-archive.secondlife.com/54/0c/9803/1.html
I changed a few parameters and the behavior or state (flex or not flex)of the rootprim to get some control over the swarm.
Still every moment hundreds go off sim and end up in Lost an found folder.
The Cubes are 10m x 10m x 10m and each edge is formed by a 10 x 0.2 x 0.2 m Prim . The Swarm traveled over 2 sims (a sim is 256x256x4096m ) the day later it seemed they used all 20 sims :-) .
A swarm of cubes after the Cube Project.
In a short period when the LEA AIR sims where free for a night and a day, i could test some more Cube swarms.
I didn't keep count but in total i used 7500 prims / 12 = 625 cubes = 5 x 5 x 5 x 5. Here you can see some images, but it would be better to film it, to see the behavior.
I used the swarm script of Apotheus Silverman.
forums-archive.secondlife.com/54/0c/9803/1.html
I changed a few parameters and the behavior or state (flex or not flex)of the rootprim to get some control over the swarm.
Still every moment hundreds go off sim and end up in Lost an found folder.
The Cubes are 10m x 10m x 10m and each edge is formed by a 10 x 0.2 x 0.2 m Prim . The Swarm traveled over 2 sims (a sim is 256x256x4096m ) the day later it seemed they used all 20 sims :-) .
A swarm of cubes after the Cube Project.
In a short period when the LEA AIR sims where free for a night and a day, i could test some more Cube swarms.
I didn't keep count but in total i used 7500 prims / 12 = 625 cubes = 5 x 5 x 5 x 5. Here you can see some images, but it would be better to film it, to see the behavior.
I used the swarm script of Apotheus Silverman.
forums-archive.secondlife.com/54/0c/9803/1.html
I changed a few parameters and the behavior or state (flex or not flex)of the rootprim to get some control over the swarm.
Still every moment hundreds go off sim and end up in Lost an found folder.
The Cubes are 10m x 10m x 10m and each edge is formed by a 10 x 0.2 x 0.2 m Prim . The Swarm traveled over 2 sims (a sim is 256x256x4096m ) the day later it seemed they used all 20 sims :-) .
Cube con Laguna y Romanthica en Zaragoza, Sala López. 30 de mayo de 2014.
Crónica:
www.elladooscurodelaluna.com/romanthica-cube-laguna-croni...
XGL in action on my ThinkPad X41 - it's really working pretty flawlessly, at least much better than I would expect. I'm using Beryl manager.
A swarm of cubes after the Cube Project.
In a short period when the LEA AIR sims where free for a night and a day, i could test some more Cube swarms.
I didn't keep count but in total i used 7500 prims / 12 = 625 cubes = 5 x 5 x 5 x 5. Here you can see some images, but it would be better to film it, to see the behavior.
I used the swarm script of Apotheus Silverman.
forums-archive.secondlife.com/54/0c/9803/1.html
I changed a few parameters and the behavior or state (flex or not flex)of the rootprim to get some control over the swarm.
Still every moment hundreds go off sim and end up in Lost an found folder.
The Cubes are 10m x 10m x 10m and each edge is formed by a 10 x 0.2 x 0.2 m Prim . The Swarm traveled over 2 sims (a sim is 256x256x4096m ) the day later it seemed they used all 20 sims :-) .
Cubed (the filter makes images look like a series of three-dimensional cubs) version of the Great Wave off Kanagawa.
Vinyl Cube is a simple but versatile design object that allows artists to paint and or draw on it's smooth vinyl surface to create their own custom Vinyl Cube.
The Vinyl Cube emits light from within in various colours and is powered by a built in rechargeable battery unit. This particular Vinyl Cube was created by Chairman Ting.
The cube is now on sale at addtocart.bigcartel.com/
Vinyl Cube produced by Tangible Interaction.
Illustration art work and photography by Chairman Ting.
Assisted by Osler Zoo Photography
Check out the video here:
Follow the chairman:
Vinyl Cube is a simple but versatile design object that allows artists to paint and or draw on it's smooth vinyl surface to create their own custom Vinyl Cube.
The Vinyl Cube emits light from within in various colours and is powered by a built in rechargeable battery unit. This particular Vinyl Cube was created by Chairman Ting.
The cube is now on sale at addtocart.bigcartel.com/
Vinyl Cube produced by Tangible Interaction.
Illustration art work and photography by Chairman Ting.
Assisted by Osler Zoo Photography
Check out the video here:
Follow the chairman:
A swarm of cubes after the Cube Project.
In a short period when the LEA AIR sims where free for a night and a day, i could test some more Cube swarms.
I didn't keep count but in total i used 7500 prims / 12 = 625 cubes = 5 x 5 x 5 x 5. Here you can see some images, but it would be better to film it, to see the behavior.
I used the swarm script of Apotheus Silverman.
forums-archive.secondlife.com/54/0c/9803/1.html
I changed a few parameters and the behavior or state (flex or not flex)of the rootprim to get some control over the swarm.
Still every moment hundreds go off sim and end up in Lost an found folder.
The Cubes are 10m x 10m x 10m and each edge is formed by a 10 x 0.2 x 0.2 m Prim . The Swarm traveled over 2 sims (a sim is 256x256x4096m ) the day later it seemed they used all 20 sims :-) .
The cube remains beyond description. And the most difficult thing to capture with words. I might start by saying it is a room, built with 4 walls, a ceiling and a floor, but after decorating and chuscaping these numbers flux-chuate depending upon where you are looking from. The form of the cube seems to be related to the average height of human sight, so that distortions and impossible objects can formulate in the spaces, using that OPTICAL data as a starting point. The content of the cube or CHUBE is further scenarios from the rise of the audio components, this time hooking into and out of the giant alphabetical words: NOT BIG AND NOT CLEVER. Icons of electronic music culture, remix culture and audio engineering anarchy, turntables, tape-loops and speakers on the loose, chased by cables through cityscapes, IN TURN chased by phantom power leads and microphone jacks. The electric word, electrified, like the mechanical bride - the words rise and the machines too, in a great torrent of seeing. In the cube i see no nouns, i only see verbs.
"Le numérique tranquille" : Enfants et tablettes, conseils et réflexes pour utiliser sereinement la tablette en famille
Today Bonny and I had the pleasure of acting in the next episode of Cube Girl!!! It was a blast to shoot with Kim and Robert as well as the other actors, Beth and Grant. They have a very successful show called Cube News 1, if you have not seen it I recommend checking it out right ofter you see these photographs from today.
It is amazing how each New Media Production crew works. We all work completely differently from each other yet somehow it all seems so familiar. Kim and Robert had a script, shot-list, and a really good schedule for the shoot. That is so cool to see in action and how it worked so well.
A swarm of cubes after the Cube Project.
In a short period when the LEA AIR sims where free for a night and a day, i could test some more Cube swarms.
I didn't keep count but in total i used 7500 prims / 12 = 625 cubes = 5 x 5 x 5 x 5. Here you can see some images, but it would be better to film it, to see the behavior.
I used the swarm script of Apotheus Silverman.
forums-archive.secondlife.com/54/0c/9803/1.html
I changed a few parameters and the behavior or state (flex or not flex)of the rootprim to get some control over the swarm.
Still every moment hundreds go off sim and end up in Lost an found folder.
The Cubes are 10m x 10m x 10m and each edge is formed by a 10 x 0.2 x 0.2 m Prim . The Swarm traveled over 2 sims (a sim is 256x256x4096m ) the day later it seemed they used all 20 sims :-) .
A swarm of cubes after the Cube Project.
In a short period when the LEA AIR sims where free for a night and a day, i could test some more Cube swarms.
I didn't keep count but in total i used 7500 prims / 12 = 625 cubes = 5 x 5 x 5 x 5. Here you can see some images, but it would be better to film it, to see the behavior.
I used the swarm script of Apotheus Silverman.
forums-archive.secondlife.com/54/0c/9803/1.html
I changed a few parameters and the behavior or state (flex or not flex)of the rootprim to get some control over the swarm.
Still every moment hundreds go off sim and end up in Lost an found folder.
The Cubes are 10m x 10m x 10m and each edge is formed by a 10 x 0.2 x 0.2 m Prim . The Swarm traveled over 2 sims (a sim is 256x256x4096m ) the day later it seemed they used all 20 sims :-) .
Cube is a unique construction element for the spin photography of objects such as chandeliers or lamps.
These painted cubes are found in the harbour of Llanes, Asturias. The blocks were delivered in the 1930s as a breakwater and storm protection. In 2001 they were decorated by Basque artist Augustin Ibarrola eith images symbolic to the history of the town. They are one of the area's main tourist attractions.
Cube Reviews is an independent site staffed by professional journalists, journalists, researchers and business specialists. The articles and reviews we write require a great deal of time and are rather expensive to create. Our testimonials are non-biased and dependable, and it is something which we have a good deal of pride inside. In Cube Reviews, we are customers too, and at times we examine products that we've bought from these sites. To know more visit at www.cubereviews.com/