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"The Eelstone" freely translated from Swedish.
The biggest boulder rock in the Stockholm area, and have given the name to the residential area here called "Ålsten."
Often enough there exists between what is said and what is heard, a vast ocean of misunderstanding where much is lost at sea.
perdersi per berlino senza capire una parola
vagare vagare senza una meta
attendendo l'ora per ritornare dal fratello
camminare senza sosta e fissare tutto quello che ti trovi attorno
e poi arrivare qui e fermarsi per tre ore a leggere un libro comprato per sbaglio estraniandosi dal mondo
a 4 month old baby in rural senegal, holding onto steve, one of our amazing, tireless interpreters. this village was way the heck out there, so we ended up needing multiple interpreters to be able to work. english to french, french to wolof, wolof to serere (a dialect with no verbs!!) then all the way back again. it was a bit like "whisper down the lane" at times.
Q: "so how many days has your baby been sick?"
A: (eventually) "orange!"
Q: "um...."
but in this fabulous little moment, nobody needed to translate a thing.
The year is 1666, and my name is...well, it doesn't matter anymore.
This city is engulfed in the plague: inside and outside. From the infested London, rats have arrived to Gotham on the board of "Cathriona", and the infestation has begun to spread here - silently and gradually. Dozens of dozens of diseased denizens are now dying right at the streets, tearing apart their ulcerated skin. Nights are lit by blazing flames of the bonfires in which corpses are burned. It seems, the God left us. But I don't want to believe it. I can't believe it.
I am the one who stood before the Holy Sepulchre, who saw the Lord's miracle, who is now guided by His hand.
Perhaps I am unable to cure the city from the plague, but I can deal with another, invisible disease. Noblemen, deep in lechery and corruption, enjoy the pleasures of this world while ordinary people die from the plague. Higher priesthood turned away from their faith and sworn fealty to Baphomet. Insolent marauders pillage houses which have lost their owners - and sometimes even living ones are no obstacle to them.
Not for that I had wandered in the dark caves of the Holy Land, surrounded only by bats and memories of the daylight. When my last inner fear died in this perpetual darkness, I realised my own holy mission. I've chosen the bat as my own symbol, as it was the only living being that stayed with me throughout my journey. And, having managed to survive, I returned to my hometown.
But alas - now I have to hide my face beneath a mask, a plague doctor's mask. I believe, however, that the day shall come when I'll take it off - and the city shall see the face of its saviour.
This moc was built for the contest dedicated 80 years of Batman universe. It's some kind of rethinking Batman for the renaissance
I think it's turned out pretty interesting character
Also here's my trying to translate description from Russian language to the English. Thanks for help SpaceGlove
The Nelson's Monument is a commemorative column or tower built in memorial to Admiral Horatio Nelson, situated on the Denes, Great Yarmouth in the county of Norfolk, England. It was designated as a Grade I listed structure in 1953
Designed by architect William Wilkins, it was raised in the period 1817–19 from money raised by a committee of local magnates. The first custodian of the monument was former Able Seaman James Sharman, a member of the crew of HMS Victory from Norfolk and one of those who carried Nelson below decks after he was shot.
The monument, correctly called the Norfolk Naval Pillar, is in the style of a Doric column topped by six caryatid figures that support a statue of Britannia proudly standing atop a globe inscribed with the motto from Nelson's coat of arms Palmam Qui Meruit Ferat (translates to 'Let him who has merited it take the palm'), she holds an olive branch in her outstretched right hand, a trident in her left and looks inland – said to be towards Nelson's birthplace in Burnham Thorpe in Norfolk. The whole monument is 144 ft (44 m) high, compared to 169 ft (52 m) for the monument in Trafalgar Square and the top is reached by some two hundred and seventeen steps. The structure was completely restored in time for the bicentenary of the Battle of Trafalgar in 2005. In 2006 it was removed from English Heritage's Buildings At Risk register. In August 2006 it was rededicated. It currently stands, albeit separated in its own small railed plot, in an industrial estate (Nelson road). The monument is open to the public on a limited basis.
In the late nineteenth century, the original synthetic Coade Stone caryatids were replaced with concrete replicas. The figure of Britannia and the six caryatids were replaced by a fibreglass copy in 1982.
Tone Mapped with NIK Collection Color EFEX pro 4 in Photoshop and corrected with Lightroom
Translation: green leaf green leaf green leaf green leaf green leaf green leaf green leaf green leaf
English Lesson #728: plurals
use them to avoid repetition
explore
Are you still all there? I am just emerging from the most enormous load of translation I have ever ever had...............and it will continue for a little while yet. This image is symbolic of my state: that frazzled leaf on the left is me, the pawpaw in the middle is the fruit of my labours and the blossom is the hope for more time for photography. As you see there are many pawpaws on this tree in our garden and they represent all the work I have already done this year.
Thorondún, the sword of Glorfindel (also called 'Soronúme' in ancient Sindarin) means Eagle of the Western Sun. Glorfindel was a mighty Elf-Lord of Gondolin, who lived during the Elder Days of the First Age in Arda. He was the Chief of the House of the Golden Flower, and was also one of Turgon's most trusted captains and the fiercest of warriors.
Glorfindel’s power and strength in battle is shrouded in mystery. And even less is known about his mighty sword Thorondún, which he used to slay the Balrog during The Fall of Gondolin, in which he also was slain.
Whether the sword was forged in Valinor or in Middle Earth remains a mystery. But what is known is that it was buried with him by the great eagle Thorondor, who lifted him up from the abyss.
A fitting honor to him and his blade, since the sword was forged to represent the strength of the great Western Eagles.
On the blade is engraved the name of the sword in Tengwar writing, on the other side is the emblem of the House of the Golden Flower, both amidst engraved swirling ivy patterns.
On the grip and scabbard are carved similar motifs, as well as the phrase “the Awakened One”, which foreshadows Glorfindel’s conquering of death and inevitable return to Middle Earth in order to fight the shadow that rises in the east during the Third Age.
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This was an incredibly enjoyable and rewarding sword for myself (David DelaGardelle) to forge to life for my friend and fellow artist; Justin Gerard.
Justin started an incredible series of Silmarillion inspired paintings, and his rendition of Glorfindel fighting the Balrog was one of the most striking.
This blade was crafted as a wedding-gift to him, from both myself and his good friend and and fellow-artist Cory Godbey.
It is the physical representation of years spent being inspired by his art, and the both of us equally drawing inspiration from the sanctified imagination of Professor J.R.R. Tolkien’s writings.
Special thanks to Maria B. for kindly translating the names into Elvish for me to engrave and carve onto the sword!
Checkout here Flickr page at:
Website: oliverliria.wix.com/oliverliria
Facebook page: www.facebook.com/OndaOcho.Photography
Tumblr: ondaocho.tumblr.com/</
Translation: "Did I really see what I thought I saw?"
Many thanks to the wonderful Susan Young for the title suggestion! :-)
Thanks to everyone else who has left this photo a fave! :-)
Minnehaha Creek is a tributary of the Mississippi River located in Hennepin County, Minnesota that extends from Lake Minnetonka in the west and flows east for 22 miles through several suburbs west of Minneapolis and then through south Minneapolis. Including Lake Minnetonka, the watershed for the creek covers 181 square miles. The creek might have been unremarkable except for the 53 foot Minnehaha Falls located near the creek's confluence with the Mississippi. The site is not far from Fort Snelling, one of the earliest white settlements in the region.
While the name is often translated as "Laughing Water", the correct Dakota language translation is "curling water" or "waterfall".
Around 435 BCE, the Greek sculptor Pheidias adorned the front of the shield at the side of his gold-and-ivory statue of Athena in the Parthenon with scenes of Greeks battling Amazons in the Trojan War. In Roman times, certain figures from this complex struggle were lifted out of their original context and enlarged to become decorative reliefs for the walls of a colonnade or courtyard.
Here a wounded Greek warrior collapses to the ground after being struck a mortal blow from behind. The dying warrior’s noble countenance, the fillet or ribbon tied around his forehead, and his powerful, athletic body epitomize what Pheidias and his pupils sought to project as the ideal of mature male dignity in the decade when Athens was at the height of its power in the eastern Mediterranean world. Some five centuries later, collectors such as the Roman emperor Hadrian sought this Pheidian style, translated from a circular golden shield to a rectangular marble relief, to decorate their palaces and villas. Athenian sculptors of the Roman era made a good living creating and exporting such memories of past glories. This relief and a number of others were found near Athens in the harbor of Piraeus, where they had been lost in a disaster, likely while awaiting shipment.
Roman, ca. 101-200 CE. Found in Piraeus, Athens' harbor.
Art Institute of Chicago (ARTIC 1928.257)
Translated by google
Sometimes luck smiles on you. I planted my camera under a cave next to the sea near my house in Peñiscola to catch some rays, other times my attempt was unsuccessful, but this time not even in my wildest dreams. The storm moved from left to right in front of the camera, slowly, and the lightning was falling, not without giving me some scares.
But the surprise was when I edited the photos when I realized that I could form this spectacular image as you can see it.
I hope you like it.
Overlapping image of three images.
Exposure time 30 sec per shot.
Focal aperture 3.5
ISO 400
Focal length 15 mm.
The exif data is not correct, because I worked on an already open file.
Photo + ps oleo
This album's name is dedicated to my favourite game of all time Elder Scrolls Online and race of all time, The Argonians (reptile humanoids). There's a story for you to read below about some of them towards the bottom.
What does Ku Vastei mean? Read below
By Lights-the-Way, Mystic of the Mages Guild
It is hard to describe the culture of my people. Often my tongue stumbles as I try to explain, but it is my hope that ink and quill will give me time enough to gather my thoughts. And perhaps, though such writing, I will finally connect the parts of me that now feel so divided; my homeland of Murkmire and my new life within the Mages Guild.
These journals are to become my ku-vastei. And, as I write that, I can think of no better topic to begin with.
Ku-vastei roughly translates to "the catalyst of needed change," though such a direct translation in no way does justice to the original meaning. Another translation could be "that which creates the needed pathway for change to occur" or even "the spark which ignites the flame which must come into being."
Perhaps a more direct analysis should be first presented. Ku-vastei is a noun, a thing or person. Vastei directly translates to change, an important part of my culture. Ku is harder to speak of. It is that which leads to change, though not that which creates change. An important role, as stagnation is a fate worse than death.
Take a boulder which sits atop a cliff, teetering in place. It must fall eventually. The ku-vastei does not push the boulder off the cliff; rather, it picks the pebble which holds the rock in place. And so it falls, not by a push, but by a pathway cleared.
Ku-vastei is revered, just as change itself is revered, for to look back at what was means to stumble as you move forward. Sometimes, a little push in the right direction is all someone needs to remember such wisdom. Other times, they may need to be shoved.
-------------------------------------
The Gee-Rusleel Tribe
by Emmanubeth Hurrent, the Wayfarers' Society of Wayrest
I've had the privilege to speak to two different Miredancer elders now, and I've learned a great deal from both of these conversations. The "Gee-Rusleel," as they call themselves, are among the most introspective Argonians I've met in my travels. They also tend to be the most pleasant. For all their reclusiveness and wariness, I've never met a people more willing to share a meal or a game of Shells and Stones. They are skilled crafters, with a particular knack for working with Hist amber and egg shells. They are also peerless navigators, guiding their flat-bottom boats effortlessly through the swamp, master weavers, and skilled cartographers.
The most defining characteristic of the Miredancer tribe, however, is piety. This deep reverence for the Hist has earned them the right to name a "Sap-Speaker" for countless generations.
According to the elders I spoke with, the Sap-Speaker is the Hist's direct intermediary. (This is, of course, subject to debate. Many tribes boast unique methods of communion with the Hist. But as far as I have seen, the Miredancers make the most compelling case for the methods they use.) Sap-Speakers often go into seclusion for days or even weeks on end, venturing either down into the roots or high into the canopy of leaves in the uppermost branches. Here, they commune with the Hist. Indeed, the word that one of the elders used was "journey."
These journeys into the Hist tax the Sap-Speakers, but are thoroughly private affairs. After days by themselves, the Sap-Speakers emerge to hide away with old books, scrolls, and tablets. I asked after the purpose of these periods of seclusion, and this is what the elders told me. "The Sap-Speaker enters the embrace of the Hist to learn from the great tree," one elder said. "While in close contact with the roots and branches, the Sap-Speaker receives visions and other forms of communication that neither you nor I would understand."
The other elder continued. "Even the Sap-Speaker finds some of what is shown to be mystifying and confusing. I have heard that a Sap-Speaker is treated to ancient metaphors, arcane secrets, and visions that make little sense to creatures so far removed from sap and pulp." Apparently, the second period of seclusion allows the Sap-Speaker time to reflect on what he or she was shown, as well as time to consult with the ancient writings of Sap-Speakers who came before. After a suitable period of study and reflection, the Sap-Speaker emerges to reveal the Hist's will to the tribe.
I attempted to get more information about what happens while the Sap-Speaker meditates among the roots or branches, but I'm not sure the elders knew much more. They did tell me that the only nourishment the Sap-Speaker receives during these periods of seclusion is provided by the Hist itself in the form of sap, leaves, and the otherwise forbidden fruit of the tree.
There is a price to pay for the gift of Hist communion, however. Ingesting large quantities of Hist sap is a dangerous affair, even for Argonians. Sap-Speakers routinely suffer the effects of sap-poisoning, including "gold tongue" (permanent change of mouth pigmentation to a golden hue), unbidden hallucinations, "bark-scale" (thickening and darkening of surface scales), and other maladies they were reticent to talk about. The current Sap-Speaker, Thumarz, was in seclusion during my visit to the tribal village. I hope to meet him someday. If he's half as wise as the elders I interacted with, I'd no doubt learn a great deal from him.
Despite their deeply religious nature, the Miredancers also seem to have an obsession with games of all types. They are particularly fond of the games Nine-Shells and Shells and Stones, as well as sports such as the popular "teeba-hatsei" (also known as "hip and tail ball.") In addition to lovingly explaining their own games, they wanted to know everything I could tell them about the games we play back in Wayrest. I must admit, their enthusiasm was quite infectious! And I found it highly amusing to watch them try to re-create Deceiver's Bones from the vague description I provided.
The Miredancers are also inveterate gamblers, but they often forget to collect their winnings. Unlike the games of men and mer, Miredancer competitions appear to be completely devoid of malice or injured pride. Victory and defeat seem more like afterthoughts than objectives, due in no small part to their phlegmatic disposition. As in most things, their focus is strictly on the moment—the now. It pains me to leave their village, but I still have many more tribes to study. I doubt any of them will be as fascinating or as friendly as the Miredancers.
["the tribe is not currently in the game but in the world of the game"]
Translating Illusions.
Funerale aromatico gemendo pianto mortale trionfante astuzia lotta possenti braccia,
wrede pythons knoestige monsters torenhoge giftige engulfing bloed tigerish thicketed gedachten,
esprits livides concevoir beuglant répugnants catastrophes remugient enfers hâter de discordance élevés,
penderfyniadau sylweddau positing cyffredinol philosophizing cynnwys ysbrydol antithesis fodolaeth cwympiadau,
unerfahrene Unterbewusstsein logische Einfachheit spekulativen Eisegese Wissenschaft vergeblich Wissen verzweifelt,
distinctiv obiecte pătrate externe alteritate infinit contrastante valori matematice intuitie demonstrat,
Zakończenia voyages wyjaśnień prostopadle w górę nieprzekraczalną zastosowania, jednolitość skazy symetrię,
πλούσιο πανόραμα γραφικό κατάθλιψη απομόνωση σκληρότητα ανάρμοστο αποτελέσματα γαλάζια κοιμάται απολαύσεις της ευημερίας,
野蛮な荒野には、すべての詩人はリラックス夜円形の両極端の陰謀焼戻しの飢餓降順憤慨しました.
Steve.D.Hammond.