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Jeanne d'Arc / Joan of Arc Artist residence / Domrémy-la-Pucelle, France 2012 / LE CENTRE D'INTERPRÉTATION : VISAGES DE JEANNE // Mobil'Homme

 

VIDEO:

vimeo.com/album/102416/video/50764000

  

julie.meitz.free.fr/

sites.google.com/site/jeannedarcartproject/

people walking around the space.

 

the kinect here is at an angle to the floor, but i rotated the depth image virtually to create a new depth image as if the camera was on the ceiling.

exploring some generative techniques. each of these forms is produced using the same algorithm by tweaking the parameters slightly

Really inspiring presentation. Tons of great demos of openFrameworks in use.

Binning lots of particles with mouse interaction in realtime, simulating collisions.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

Simple test with OpenFrameworks, using a simple algorithm to remove immobile objects.

using mirrors to turn a single kinect into 5 kinects, scanning all sides of an object simultaneously.

Another fun experiment made by Oriol.

uri.cat

 

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3d multiscale turing patterns

 

a single 64^3 space at 24 fps, additively blended.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

I got OpenCV working with my particle painting program in open frameworks. Still a work in progress.

Dpt. x Laurent Craste

Chromatic Festival 2014

openFrameworks workshop at iMAL, Brussels, May 2009.

working with metaballs, modifying the implicit surface function, exploring different rendering techniques and other parameters

openFrameworks workshop at iMAL, Brussels, May 2009.

openFrameworks workshop at iMAL, Brussels, May 2009.

Dpt. x Laurent Craste

Chromatic Festival 2014

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI #Interactive

openFrameworks workshop at iMAL, Brussels, May 2009.

Zach and Arturo

Binning lots of particles with mouse interaction in realtime, simulating collisions.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

glitch excerpt from a new piece for chris milk.

Binning lots of particles with mouse interaction in realtime, simulating collisions.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

third fm scan. still only 256 images. this is the resulting frequency image, a corollary to the usual phase image. which is one step before generating the disparity.

 

here i'm using some balanced + interpolating zero crossing to find the frequency. i also solved some bugs in the previous version of the code that was producing some shot noise.

openFrameworks Lab

Digital Design Weekend part of the London Design Festival 2010 programme.

 

Hellicar & Lewis and programmers from the openFrameworks community developed four interactive coding projects over the Weekend

 

Project 2: Pedestrian Visualisation (http://www.flightphase.com/?page_id=380)

James George & Karolina Sobecka with Shawn Bonkowski, Jason Van Cleave, Timothy Gfrerer, Ben Jones, Marianne Westergaard & Panagiotis Thomoglou

 

www.vam.ac.uk/activ_events/events/London_Design_Festival/...

Another fun experiment made by Oriol.

uri.cat

 

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We took our 'Flutter' workshop to the Action Factory in Blackburn for their Community Open Day, 16th February 2011. Special thanks to Lucy Ann Jones for inviting us, it was a fantastic day!

 

Flutter is a participatory art project created by Tom Betts (nullpointer) which allows children from a very early age to take part in creating a digital art installation. Each child makes a butterfly, using everyday craft materials, which is then brought to life in a video projected 3D world.

 

Flutter uses real-time computer graphics software developed in openFrameworks.

www.openframeworks.cc/

 

Photos by Lucy Ann Jones.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

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