View allAll Photos Tagged Iteration
I'm excited to be part of the next iteration of the New Hashima City collab, coming to Brickworld in 2023. My first contribution is a futuristic freight train running around the docks. This is the first completed car, namely the engine. Several more on the way.
This is for the industrial section of the city, so the neon of cyberpunk is toned down a bit for a more industrial look, but at the same time I wanted it to look like it belonged in that world. It was a delicate balance.
The engine carries a PoweredUp battery case to power the headlights, but I intend to run it on 9V for the collab. I just don't want the headlight brightness tied to the speed regulator power. This is quite a bit larger than the standard 6-stud wide Lego train, which makes it quite heavy. I've tried to control me urge to go crazy with ALL THE TECHNIQUES since it can't be too heavy to move, and it also has to not fall apart from the vibration. I settled for sticking to mostly small lightweight angled sections that would not need to fight against gravity, making a single finger hinge or clip sufficient for support.
See my Instagram post for a 360-degree view.
This was loosely inspired by concept art by ZeeN3 _Andrick Khor on ArtStation.
Another iteration, another comparison.
I've shown the white (Adam) and the orange (JE) variant before, the red one in the middle is new.
I've reverted the change at the front, changed the colour from yellow to red because of the printed bricks I found (or didn't find, as in "anything yellow")
I've added one stud to the wheelbase, now it's just between the othe two, and looks even more like the prototype. I can tell why Adam had it shorter: his roof consists neatly of two 6x6 tiles, but as I have only one of these I don't care much.
Toy Project Day 3244
Years ago, I read a sci-fi short story about humanity's first encounter with aliens. They appeared and began attacking inexplicable targets:
* A bus full of blind people
* Random people taking walks
* Half-full football stadiums
The aliens determined that the canine species, with its unquenchable thirst for the "perfect catch" would make it the dominant form of life on earth in millions of years. The aliens were pre-emptively trying to eradicate the species to prevent their own extinction millennia later. Things didn't go as planned for the aliens :)
When I watch Artsy chasing her busy balls so relentlessly, my mind often wanders to this silly story about aliens and canines.
Days before Brickworld Chicago - Dan Church was stupidnice enough to invite us over to his house.
He showed me a little chassis he worked on during FebRovery using inside out tires, round dishes and lightsaber rods.
I fell in love with his base, and spent the rest of the time completing his rover... then built another one iterating on my design... and again... and again. ... and again....
The first iteration of my beard around the mid 1960's, me thinks. It only lasted for a short time as Kitty et al did not care for it.
The current version started in 2013 and after some resistance Kitty did come to like it.
Detail from the PwC building at More London Riverside.
I'm off travelling for a few days, so next week's photos should have a slightly different feel...
Menger sponge
From Wikipedia, the free encyclopedia
An illustration of M4, the sponge after four iterations of the construction process
In mathematics, the Menger sponge (also known as the Menger cube, Menger universal curve, Sierpinski cube, or Sierpinski sponge)[1][2][3] is a fractal curve. It is a three-dimensional generalization of the one-dimensional Cantor set and two-dimensional Sierpinski carpet. It was first described by Karl Menger in 1926, in his studies of the concept of topological dimension.[4][5]
Construction
The construction of a Menger sponge can be described as follows:
Begin with a cube.
Divide every face of the cube into nine squares, like a Rubik's Cube. This sub-divides the cube into 27 smaller cubes.
Remove the smaller cube in the middle of each face, and remove the smaller cube in the center of the more giant cube, leaving 20 smaller cubes. This is a level-1 Menger sponge (resembling a void cube).
Repeat steps two and three for each of the remaining smaller cubes, and continue to iterate ad infinitum.
The second iteration gives a level-2 sponge, the third iteration gives a level-3 sponge, and so on. The Menger sponge itself is the limit of this process after an infinite number of iterations.
An illustration of the iterative construction of a Menger sponge up to M3, the third iteration
Properties
Hexagonal cross-section of a level-4 Menger sponge. (Part of a series of cuts perpendicular to the space diagonal.)
The n nth stage of the Menger sponge, M n M_{n}, is made up of 20 n {\displaystyle 20^{n}} smaller cubes, each with a side length of (1/3)n. The total volume of M n M_{n} is thus ( 20 27 ) n {\textstyle \left({\frac {20}{27}}\right)^{n}}. The total surface area of M n M_{n} is given by the expression 2 ( 20 / 9 ) n + 4 ( 8 / 9 ) n {\displaystyle 2(20/9)^{n}+4(8/9)^{n}}.[6][7] Therefore, the construction's volume approaches zero while its surface area increases without bound. Yet any chosen surface in the construction will be thoroughly punctured as the construction continues so that the limit is neither a solid nor a surface; it has a topological dimension of 1 and is accordingly identified as a curve.
Each face of the construction becomes a Sierpinski carpet, and the intersection of the sponge with any diagonal of the cube or any midline of the faces is a Cantor set. The cross-section of the sponge through its centroid and perpendicular to a space diagonal is a regular hexagon punctured with hexagrams arranged in six-fold symmetry.[8] The number of these hexagrams, in descending size, is given by a n = 9 a n − 1 − 12 a n − 2 {\displaystyle a_{n}=9a_{n-1}-12a_{n-2}}, with a 0 = 1 , a 1 = 6 {\displaystyle a_{0}=1,\ a_{1}=6}.[9]
The sponge's Hausdorff dimension is log 20/log 3 ≅ 2.727. The Lebesgue covering dimension of the Menger sponge is one, the same as any curve. Menger showed, in the 1926 construction, that the sponge is a universal curve, in that every curve is homeomorphic to a subset of the Menger sponge, where a curve means any compact metric space of Lebesgue covering dimension one; this includes trees and graphs with an arbitrary countable number of edges, vertices and closed loops, connected in arbitrary ways. Similarly, the Sierpinski carpet is a universal curve for all curves that can be drawn on the two-dimensional plane. The Menger sponge constructed in three dimensions extends this idea to graphs that are not planar and might be embedded in any number of dimensions.
The Menger sponge is a closed set; since it is also bounded, the Heine–Borel theorem implies that it is compact. It has Lebesgue measure 0. Because it contains continuous paths, it is an uncountable set.
Experiments also showed that cubes with a Menger sponge structure could dissipate shocks five times better for the same material than cubes without any pores.[10]
Third iteration of this ship. Latest changes based on feedback I've received. A little less rough edges. Testing Wicked Brick stand for the first time.
The next iteration of the 3CURSOR ( ;] ) with some changes to the length of the chassis and grille design.
Didn't have the curved 1x1 tiles in grey so I made the hood curved for a toss to the new bronco.
Drop your Instagram @s!
Iteration on the Sharpless catalogue of faint nebulae.
It's not a common object, and here is the close up. Very faint and difficult. I am really proud of it :D
Sh2-170 is an emission nebula in Cassiopeia at around 7500 light years away.
The bright star at the centre of the nebula is ionising the surrounding hydrogen gas, causing the nebula to glow.
This nebula is about 2/3 the diameter of the full moon.
Technical card
Imaging telescope or lens:Altair Astro RC250-TT 10" RC Truss Tube
Imaging camera:ZWO ASI1600MM-Cool
Mount:Mesu 200 Mk2
Guiding telescope or lens:Celestron OAG Deluxe
Guiding camera:ZWO ASI174 Mini
Focal reducer:Riccardi Reducer/Flattener 0.75x
Software:Main Sequence Software Seqence Generator Pro, Pleiades Astrophoto PixInsight
Filters:Astrodon L Gen.2 E-series 36mm, Astrodon HA 36mm - 5nm, Astrodon B Gen.2 E-series 36mm, Astrodon G Gen.2 E-series 36mm, Astrodon R Gen.2 E-series 36mm, Astrodon S-II 36mm - 5nm, Astrodon O-III 36mm - 5nm
Accessories:ZWO EFW, MoonLite NiteCrawler WR30
Resolution: 2328x1760
Dates:Sept. 25, 2019, Sept. 26, 2019, Sept. 27, 2019, Sept. 28, 2019
Frames:
Astrodon B Gen.2 E-series 36mm: 35x30" (gain: 75.00) -20C bin 1x1
Astrodon G Gen.2 E-series 36mm: 35x30" (gain: 75.00) -20C bin 1x1
Astrodon HA 36mm - 5nm: 97x600" (gain: 200.00) -20C bin 1x1
Astrodon O-III 36mm - 5nm: 35x600" (gain: 200.00) -20C bin 1x1
Astrodon R Gen.2 E-series 36mm: 35x30" (gain: 75.00) -20C bin 1x1
Astrodon S-II 36mm - 5nm: 30x600" (gain: 200.00) -20C bin 1x1
Integration: 27.9 hours
Avg. Moon age: 27.48 days
Avg. Moon phase: 6.38%
Astrometry.net job: 2980353
RA center: 0.392 degrees
DEC center: 64.612 degrees
Pixel scale: 1.007 arcsec/pixel
Orientation: 91.169 degrees
Field radius: 0.408 degrees
Locations: AAS Montsec, Àger, Lleida, Spain
Data source: Own remote observatory
Remote source: Non-commercial independent facility
Document name:Jul24lma1b.FWrk
Fractal type:mandelbrot
Plot size (w,h):800,800
Maximum iterations:30000
Center Point (real, imaginary):-0.7419734738912,0.1431757148955 i
Plot Width (real):1.05E-11
Color scheme name:greengills
Color scheme last modified:2008-07-22 23:50:00 -0700
Plot uses DE:Yes
Plot uses fractaional iterations:Yes
Plotted with symmetry:Yes
Plotted with boundary following:No
Plotted with multiple processors:No
Total plot time:0.000 seconds
Total iterations:323310954
Iterations/second:2147483647
Pixels skipped:0
Iterations skipped:0
Percent of pixels calculated:100
Percent of iterations calculated:100
Plot height:1
Peak steepness:1
Plot flipped:Yes
Camera x:0
Camera y:0
Camera z:-1.89
Ambient light:0.5
Directional light:0.6
Specular light:0.2
Surface shininess:100
Light x direction:-1
Light Y direction:1
Light z direction:1
Background color red:204
Background color green:204
Background color blue:204
Fractal type:julia
Plot size (w,h):2210,2210
Maximum iterations:33000
Center Point (real, imaginary):-2.5351e-06,2.5351e-06 i
Plot Width (real):0.0112
Julia origin (real, imaginary):-0.7503712855904184,0.01551018198435584 i
Source mandelbrot width:3.75E-09
Color scheme name:Captivated
Document name:Jul24lma1a.FWrk
Fractal type:mandelbrot
Plot size (w,h):800,800
Maximum iterations:30000
Center Point (real, imaginary):-0.7419734738912,0.1431757148955 i
Plot Width (real):2.09E-11
Color scheme name:greengills
Color scheme last modified:2008-07-22 23:50:00 -0700
Plot uses DE:Yes
Plot uses fractaional iterations:Yes
Plotted with symmetry:Yes
Plotted with boundary following:No
Plotted with multiple processors:No
Total plot time:0.000 seconds
Total iterations:317584762
Iterations/second:2147483647
Pixels skipped:0
Iterations skipped:0
Percent of pixels calculated:100
Percent of iterations calculated:100
Plot height:1
Peak steepness:1
Plot flipped:Yes
Camera x:0
Camera y:0
Camera z:-1.89
Ambient light:0.5
Directional light:0.6
Specular light:0.2
Surface shininess:100
Light x direction:-1
Light Y direction:1
Light z direction:1
Background color red:204
Background color green:204
Background color blue:204
Red Sands anti-aircraft battery, with Shivering Sands battery in the distance.
Designed by Guy Maunsell and built during the Second World War, these batteries were intended to deter enemy bombers from using the river Thames to navigate their way into Central London.
Have taken out one of the two seams I'd done with "iteration one" of the double-herringbone pattern, and redone it using wider stitches somewhat more closely spaced, but touching. When under normal wear tension, this stitch looks much more like that on the seams of the original piece.
Hector the Convector is a cumulonimbus thundercloud that forms regularly nearly every afternoon on the Tiwi Islands (90 km NNW of Darwin) in the Northern Territory of Australia, from approximately September to March each year. Hector is known as one of the world's most consistently large thunderstorms, reaching heights of approximately 20 kilometres (66,000 ft).
Named by US and Australian airforce pilots during the Second World War, (who were attempting to defend Darwin against Japanese bombing) the recurring position of the thunderstorm made it a navigational beacon for pilots and mariners in the region. Hector is caused primarily by a collision of several sea breeze boundaries across the Tiwi Islands and is known for its consistency and intensity. Lightning rates and updraft speeds are notable aspects of this thunderstorm and during the 1990s National Geographic magazine published a comprehensive study of the storm with pictures of damaged trees and details of updraft speeds and references to tornadic events.
Since the late-1980s the thunderstorm has been the subject of many meteorological studies, many centred on Hector itself, but also utilising the consistency of the storm cell to study other aspects of thunderstorms and lightning.
Document name:Jun30wmc1j.FWrk
Fractal type:mandelbrot
Plot size (w,h):1250,1250
Maximum iterations:32000
Center Point (real, imaginary):-1.9415624116772,-0.00012141143917079 i
Plot Width (real):1.5E-12
Color scheme name:InvertedColor
Color scheme last modified:2008-08-06 16:43:20 -0700
Plot uses DE:Yes
Plot uses fractaional iterations:Yes
Plotted with symmetry:Yes
Plotted with boundary following:Yes
Plotted with multiple processors:Yes
Total plot time:48.133 seconds
Total iterations:3061369817
Iterations/second:63601866
Pixels skipped:170
Iterations skipped:5440000
Percent of pixels calculated:100
Percent of iterations calculated:99.8
Document name:Jul25wja1c.FWrk
Fractal type:julia
Plot size (w,h):2210,2210
Maximum iterations:31000
Center Point (real, imaginary):-1.386374e-07,5.941603e-08 i
Plot Width (real):8.75E-05
Julia origin (real, imaginary):-1.132875309573919,-0.2131205347196277 i
Source mandelbrot width:9.38E-11
Color scheme name:HeatSource
Color scheme last modified:2008-07-25 12:36:01 -0700
Plot uses DE:Yes
Plot uses fractaional iterations:Yes
Plotted with symmetry:Yes
Plotted with boundary following:Yes
Plotted with multiple processors:Yes
Total plot time:102.217 seconds
Total iterations:7342252349
Iterations/second:71830285
Pixels skipped:2431012
Iterations skipped:7294122416
Percent of pixels calculated:50.2
Percent of iterations calculated:50.2
Plot height:0.2
Peak steepness:0.1
Plot flipped:Yes
Camera x:0
Camera y:0
Camera z:-1.3
Ambient light:0.5
Directional light:0.6
Specular light:0.7
Surface shininess: 30
Light x direction:-1
Light Y direction:1
Light z direction:1
Background color red:204
Background color green:204
Background color blue:204
Fractal type:mandelbrot
Plot size (w,h):2210,2210
Maximum iterations:26000
Center Point (real, imaginary):0.2511818326491,-6.483398389996e-05 i
Plot Width (real):3E-11
Color scheme name:Hair
Here is the fourth iteration of this shot which I've done on every 365 so far.
The background is a camera rotation shot I did at Media City ages ago, committed to print on a canvas.
This year was a bit harder due to my camera screen being broken. I've been displaying live view on my phone screen via the app but I needed my phone to display the shot from last time.
Guessed my hand position and fired off a few shots. Lit from above with a flashgun with orange gel through the beauty dish. Second unit on the floor through a snoot to control the spill of light.
Fog forecast for tomorrow afternoon in the hills so that's where you'll find me.
Happy days.
Fractal type:mandelbrot
Plot size (w,h):2210,2210
Maximum iterations:26000
Center Point (real, imaginary):0.25117396933267,-7.4909734547229e-05 i
Plot Width (real):3E-12
Color scheme name:StandardKeyColour1
Document name:Jul20mma1i.FWrk
Fractal type:mandelbrot
Plot size (w,h):1280,1024
Maximum iterations:31000
Center Point (real, imaginary):-1.36907148596184,-0.00562141385613279 i
Plot Width (real):6E-13
Color scheme name:GreenBlack
Color scheme last modified:2007-09-16 20:48:37 -0700
Plot uses DE:Yes
Plot uses fractaional iterations:Yes
Plotted with symmetry:Yes
Plotted with boundary following:Yes
Plotted with multiple processors:Yes
Total plot time:0.000 seconds
Total iterations:3284293775
Iterations/second:2147483647
Pixels skipped:0
Iterations skipped:0
Percent of pixels calculated:100
Percent of iterations calculated:100
New iteration of an image taken two years ago. A white veil on Lake Dupuis, a mixture of snow and tears, an animal has passed by, snow up to the ankles, a path to clear, towards the planet closest to this opaline universe... K70 +50mm f/1.8
Second iteration already, this time using all SBIG data. I did collect some really bad color data the same night I collected the luminance data, but wanted to try the DSLR color first (previous iteration). This one turned out much nicer.
SBIG STL11K
WO81gtf
13x600s L
5x600s RGB
PixInsight
Next iteration of M42 with some more data in the background. This is about 14.5 hours of data using 900sec, 240sec, 60sec and 15sec exposures of Ha and OIII in a bicolor process. Need to add some RGB now to bring out star color.
Fractal type:julia
Plot size (w,h):2210,2210
Maximum iterations:26000
Center Point (real, imaginary):-1.2675e-06,3.8026e-06 i
Plot Width (real):0.0056
Julia origin (real, imaginary):0.2511818326505962,-6.483398567824383E-05 i
Source mandelbrot width:3E-11
Color scheme name:Hair2
Quick compose and drop down
Corresponding blog post: blogs.mozillamessaging.com/raindropdesign/2009/10/06/02-s...
Ebb tide on the river Adur at Shoreham Harbour. Construction of new apartment blocks on the opposite river bank and the old lighthouse (circa 1846) and lifeboat station (circa 1933 and later iterations) to the right of the picture towards the harbour mouth.
Sure, everyone does it and I've seen better iterations in better light, but this is one of those places I've always dreamed of seeing coffee myself. Sadly the parking lot here on Skyline Drive seems to be a popular hangout for the seedier elements of Duluth and hence it was covered with an utterly disgusting amount of trash and litter all in the woods along the hillside which definitely detracted from the experience.
Regardless, the view did not disappoint with the sweeping vista of St. Louis Bay and massive port infrastructure lining both sides. The morning Proctor crew has a trio of tunnel motors led by fan favorite SD40-3 BLE 909 (originally built as an SD45T-2 in Feb. 1973 as SSW 9277) strung out on Dock 6 as they finish unloading pellets. This dock was built by the Duluth, Missabe and Northern in 1917 while the snaking trackless trestle at right leads to Dock 5 which dates from two years prior. Alas the mile long s-curve trestle approach and the dock itself felt the weight of their last train in 1985 and remain as an abandoned monument to the shrinkage of of the once mighty domestic steel industry. To see some fabulous photos from years past and to learn more about the docks I found this post super interesting:
towns-and-nature.blogspot.com/2022/05/duluth-mn-cndm-5-an...
The track leading downhill and curving of to the left is the mainline that takes the Run Down trestle to Missabe Junction and water level where limestone trains access the docks via BNSF's ex NP waterfront trackage. In the background is the Midwest Energy coal terminal served by BNSF and occasionally Union Pacific (sharp eyes will note a UP train at the dumper) and beyond that the 12 million bushel capacity General Mills elevators S and X. To learn about the coal terminal and the changing market check out this: www.minnpost.com/environment/2020/04/as-energy-use-change...
And to learn about the various elevators and capacities in the twin ports this is a cool link: www.bluetoad.com/publication/?i=28295&article_id=2827...
This is a railroad that should need no introduction to even the most casual fan as the Duluth, Missabe and Iron Range Railway is in a word legendary. I won't bore you with pages of history as I couldn't do the road or region justice anyway. It simply needs to be experienced for oneself. But I will direct you to two resources. Absolutely check out the fabulous historical information here: www.missabe.com/
And for a fabulously well written overview of modern CN operations find yourself a copy of the April 2023 edition of Railfan and Railroad right now! shop.whiteriverproductions.com/products/rfr-202304
Duluth, Minnesota
Wednesday May 10, 2023
Hi everyone!
A handful of you may know that I've been trying to build a 'perfect' minifigure scale LM for a couple of years now.
The Lunar Module has become an absolute obsession since I began looking into producing a 1:32 resin kit in 2019, which led me down a rabbit hole I still haven't reached the bottom of.
A LEGO LM has only been a small tangent in that mission...
Anyway, I'm very proud to present my latest iteration- all based on correctly scaled measurements and proportioned to the height of a figure.
All pieces used are available in these exact colours, as I intend to build the model physically. The build sadly lacks an interior or any play features beyond a hinged MESA, and detachable AS and DS segments.
My next step after sharing some more renders with you will be to create instruction files that I aim to make available soon.
Thanks for looking.
Date: August 2015
Medium: Digital Photomontage
Dimensions: 20" x 40"
© 2015 Tony DeVarco and Mayako Nakamura
Here is an image of Iteration I and Iteration II- flic.kr/p/qtZTzD
In collaboration with the work of Mayako Nakamura www.flickr.com/photos/ma85/
An interview (in English) with Mayako on her working methods- www.theactofpainting.com/interviews/interview-mayako-naka...
Fractal type:julia
Plot size (w,h):2210,2210
Maximum iterations:26000
Center Point (real, imaginary):-1.2675e-06,3.8026e-06 i
Plot Width (real):0.0056
Julia origin (real, imaginary):0.2511818326505962,-6.483398567824383E-05 i
Source mandelbrot width:3E-11
Color scheme name:Upholstry1
This is my second iteration of this MOC and I have completely reworked the top part of the gate, now includes a hallway where stormtroopers can look down onto the vehicle bay or the snowy terrain.
More Info and instructions can be found below: rebrickable.com/users/Wiktor%20Radomski/mocs/
Imperial Crates, Droids And Light Pack used in this MOC linked Below
rebrickable.com/mocs/MOC-133675/Wiktor%20Radomski/imperia...
Imperial Fighter tank designed by ImperialBrickProductions, his Flickr page linked below
www.flickr.com/photos/imperialbrickproductions/
If you like this MOC or have any suggestions please feel free to comment below :)