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Iguana enjoying the Sunshine at Yelapa, Mexico.

guana is a genus of herbivorous lizards native to tropical areas of Mexico, Central America, several islands in Polynesia such as Fiji and Tonga, and the Caribbean. The genus was first described in 1768 by Austrian naturalist Josephus Nicolaus Laurenti in his book Specimen Medicum, Exhibens Synopsin Reptilium Emendatam cum Experimentis circa Venena. Two species are included in the genus Iguana: the green iguana, which is widespread throughout its range and a popular pet, and the Lesser Antillean iguana, which is native to the Lesser Antilles and endangered due to habitat destruction.

The word "iguana" is derived from a Spanish form of the original Taino name for the species, iwana.

In addition to the two species in the genus Iguana, several other related genera in the same family have common names of the species including the word "iguana".

Iguana can range from 4 to 6 feet (1.2 to 1.8 m) including their tail. The two species of lizard within the genus Iguana possess a dewlap, a row of spines running down their backs to their tails, and a third "eye" on their heads. This eye is known as the parietal eye, visible as a pale scale on the top of the head. Behind their necks are small scales which resemble spokes, known as tuberculate scales. These scales may be a variety of colors and are not always visible from close distances. They have a large round scale on their cheeks known as a subtympanic shield.

Iguanas have excellent vision and can see shapes, shadows, colors, and movement at long distances. Iguanas use their eyes to navigate through crowded forests, as well as for finding food. They use visual signals to communicate with other members of the same species.

The tympanum, the iguana's ear drum, is located above the subtympanic shield and behind the eye. Iguanas are often hard to spot, as they tend to blend into their surroundings. Their scale colors are a mode of hiding from larger predators.

Male iguanas, as well as other male members of the order Squamata, have three hemipenes.

 

This is our dog Meredith looking unusually clean. She's a dog that loves the beach and paddling in the sea and she is often wet, bedraggled and covered in sand! She's a poodle/bichon cross and she follows me everywhere! I thought I should take a snap quickly as she looks respectable after a visit to the groomers.

  

...rain is the sky descending to the earth; without rain, there would be no life.

John Updike

  

Texture with thanks to Cris Buscaglia Lenz

 

© ALL RIGHTS RESERVED. Use without permission is illegal.

   

This is a frame from a video. You can WATCH THE FULL VIDEO HERE!.

 

its 13 minutes long...

 

LETS GET THIS TO EXPLORE #1 shall we?!?!

first off, a HUGEEEEEEE thank you to every single person who participated. And imp really sorry for all of you that wanted to but couldn't :( i really hope you keep this project alive even though its technically over. i want to thank everyone that gave song suggestions, told their friends about the project, viewed, commented, faved, voted, everything. A big thanks to Alex , who created the lovely group!! :) I had a blast putting the video together and i hope you all are satisfied. It's been amazing to me to see how people can unite under one project, get inspired, and change the world. Well, maybe not the world. but flickr. and eventually the world :) words can't express my pride at seeing the final product.

It was truly amazing to see so many wonderful people come together for this. I never expected it to grow into the amazing thing it is today. A while back i had actually tried to start this project and it failed miserably. I got a whopping total of... one entry. (Haha, thanks Aaron :) And now there's over 300. its mind shattering boggling blowing confusing. and i love it <3 it was really special to see also that it got very personal for so many people and really inspired many here on flickr. vie seen projects popping up all over the place saying i inspired them to go on with their project. it's just splendid. i cant put it into words. reallytruly. all of you are amazing. WE CAN CHANGE THE WORLD! yes? i think soooo!!

 

now, about the song choices- i wanted to let you all know WHY i chose what i did. World by Five For Fighting: everyone pretty much seemed to like this song and i thought it fit perfectly with what we were saying so i shouldn't have to explain myself too much on this one eh? I think when its asking "what kind of world do you want" its saying you can have whatever you want if you take action and change it for yourself. even though unlike the other two songs, it's not entirely about change it gets the message across. Change the World by Anberlin: there was a lot of disagreement on this one... many people seemed to think it was too hard and fast, or heavy for this topic. but i think it fit well because its a heavy subject. and i think the hard and fast quality of it is compelling like, we need to change now or it will be too late. take action, now, kind of song. so even though some are opposed to it, sorry. it works. in my opinion. :) and lastly, Man in the Mirror by Michael Jackson: i want to say that this is no way is meant to be a tribute. MJ was a great musician, and we all honor him now but the song is perfect for this project. While the other two are about changing the world, we start on a smaller, more realistic level here. Personal change; how can we change the world before we change ourselves? Also, the reason i didn't chose to use Waiting on the World to Change by John Mayer has 2 parts: one it's a very mainstream, overused song. Cliché, if you will. And we are not waiting, were doing the change right now right here. So i figured all in all it wasn't the best choice.

So even if you're not totally happy with the songs, i hope you all still love the outcome as much as i do :)

 

it has come to my attention that my computer is a jerk and decided to not include some of these lovely photos and I APOLOGIZE greatly :( gou guys have no idea how sad it makes me :'( so i will make a list here of those who apparantly my computer hates but i love. seriously, nothing personal:

LaurenElizabethPhoto

sincerely sarah.

x a m i x i ☂

They.Call.Me.Doodlebug

tess

  

ALL photos in this video were used with permission of the photographers and are each individually copyrighted by the photographers.

I do not own any of the songs used to make this video:

-World by Five For Fighting

-Change the World by Anberlin

-Man in the Mirror by Michael Jackson

 

day 118.

Alley Pond Park is the second largest park in Queens. The sprawling park offers playgrounds, ball fields, ponds, and picnic areas (and, yes, rundown bathrooms), but it is wonderfully wild too. When strolling on the park's hilly forest paths, you can fall for the illusion that you're in upstate New York, not eastern Queens, maybe 100 feet from the Cross Island Parkway. Plus, there's a great tennis club and New York City's largest ropes course.

Alley Pond runs from Little Neck Bay in Douglaston down to Union Turnpike in Queens Village. Running alongside the Cross Island, the park is in a valley that was created by a glacier 15,000 years ago. It's a diverse landscape of forests, meadows, and fresh and saltwater wetlands. The winter season, admittedly, is not the best time to enjoy all the parks features and attractions but it still looks very beautiful while covered in a white blanket of snow.

The gasoline-powered Curved Dash Oldsmobile is credited as being the first mass-produced automobile, meaning that it was built on an assembly line using interchangeable parts. It was introduced by the Oldsmobile company in 1901 and produced through 1907; 425 were produced the first year, 2,500 in 1902, and over 19,000 were built in all. When General Motors assumed operations from Ransom E. Olds on November 12, 1908, GM introduced the Oldsmobile Model 20, which was the 1908 Buick Model 10 with a stretched wheelbase and minor exterior changes.

 

It was a runabout model, could seat two passengers, and sold for US$650. While competitive, due to high volume, and priced below the US$850 two-seat Ford Model C "Doctor's Car", it was more expensive than the Western 1905 Gale Model A roadster at US$500. The Black sold for $375, and the Success for US$250.

 

The flat-mounted, water-cooled, single-cylinder engine, situated at the center of the car, produced 5 hp (3.7 kW), relying on a brass gravity feed carburetor. The transmission was a semiautomatic design with two forward speeds and one reverse. The low-speed forward and reverse gear system is a planetary type (epicyclic). The car weighed 850 lb (390 kg) and used Concord springs. It had a top speed of 20 mph (32 km/h).

 

The car's success was partially by accident—in 1901, a fire destroyed a number of other models before they were approved for production, leaving the Curved Dash the only one intact.

 

[Text from Wikipedia]

 

en.wikipedia.org/wiki/Oldsmobile_Curved_Dash

"In this house, we believe:

BLACK LIVES MATTER

WOMEN'S RIGHTS ARE HUMAN RIGHTS

NO HUMAN IS ILLEGAL

SCIENCE IS REAL

LOVE IS LOVE

KINDNESS IS EVERYTHING."

 

The Story - www.facebook.com/kindnessiseverything/

All proceeds support the Wisconsin Alliance for Women's Health - www.facebook.com/supportwomenshealth

 

of focus.

 

one day out of my life this spring, i've been playing co-ed softball. this is the first time i've played since i was a kid and it's fun...well, until i bit the dust and gained a new strawberry on my knee.

 

i hit the ball where i normally do, right to the shortstop. i ran like the wind to 1st, trying to beat the ball there and tripped over the 1st baseman's foot. i flew through the air and tumbled a time or two and i think all the pressure centered just below my right knee cap and my right elbow. i was all kinds of dusty and had quite a goose egg. now it's just a big, ugly scab. because i'm tough as nails, i played out the rest of the game and enjoyed an after game margarita with the team to soothe the pain.

 

and yes, the batter was out.

 

HMAM!

  

The Oudenbosch Basilica is a Roman Catholic basilica in the Dutch village of Oudenbosch. It was built under the initiative of father Willem Hellemons who was parish priest between 1842 and 1884. It was modeled after St. Peter's Basilica in Rome and designed by architect Dr. P. Cuijpers. Construction began in 1865 but was not fully completed until 1982. The basilica is unique in the region in that it is quite large with classical Italian appearance that is atypical for most of northern Europe, let alone a small village in North Brabant.

 

the famous roman style basilica of H.H. Agatha & Barbara, the Arboretum botanical gardens, the Dutch Zouavenmuseum and the St. Louis chapel. Across the street is the monumental Dutch Reformed church, dating from 1819 and the vicary adjacent to it, the oldest monument in Oudenbosch, dating from 1562. The countryside is suitable for hiking and cycling though the woods and agricultural landscape.

Oudenbosch

From that time the villages developed as we still know them nowadays. Each village has its own identity and its own history. In Oudenbosch for instance, the influence of Roman Catholic life can still be felt and tasted. Most important witness, of course, is the Basilica, which dominates the landscape. This basilica was built between 1865 and 1892. The initiative to build this basilica was taken by Father Hellemons, who was fascinated by the buildings of the Vatican. He managed to persuade over 3,000 Oudenbosch citizens to participate in this project and he built his Basilica. But even before that time religion played an important role. For it were the monks of St. Bernard who made the area so successful with their peat-cutting and who had such a strong bond with the area. One of the first buildings in the area was a chapel, which was built around 1297. In the 19th century Oudenbosch increasingly developed into a (religious) center of education. Thousands of boys and girls went to boarding school at Oudenbosch and were educated by the brothers of St. Louis and by the nuns of St. Anna

 

she's a black belt in karate...

 

Don't let her cute exterior fool you! Yoshimi is a mischievous girl at heart. She is one of my newest tinycutethings customs and I am smitten. I love her cheeky smile, she looks like she is up to no good, hehehe. Her grumpy sister Ryo will be making an appearance here soon. :)

 

Thank you Nancy for all your hard work! I know Yoshimi proved to be a tough one to work on! ;D

This is a revamp of my previous "Modernized Takanuva" MOC. Compared to the last version I made, this one is sturdier and more filled out design-wise, and has more accurate colors/better proportions. The hand design may or may not be new, but it's new to me.

Hope everyone is having a great week so far!! Friday is just about here and the weekend!! =) Thank you so much for your visit!

You probably understand that school has started. Luckily it's weekend again, because tomorrow is a holiday in Groningen. But unfortunately I'm getting the feeling I'm getting sick..

 

These big buildings will become one building, they're going to make a something between both towers on the top, click here for more info.

 

When I was taking this photo, Arend Jan was taking some photos around there too, coincedence right?

 

Oh right and let's now talk about the photo :)

I used a damn lot of filters to get this shot. A ND110, ND8 and Cokin 121s (that's a graduated soft ND8 filter)

The picture turned out to be completly monchrome with orange tones and with out much contrast after 350 seconds of exposure..

I really like RAW :)

 

View Large On Black, please.

 

What a long story :)

This is another shot from Yellowstone. We got up early and headed to Hayden Valley in hopes of seeing some wildlife. It was foggy near the river and in the low spots of the valley, which made for a beautiful sunrise. The geese also got off the river and flew through this shot, which added a nice touch.

Howth (pronounced to rhyme with both; Irish: Binn Éadair in Irish) is a town in the Fingal County Council administrative area of County Dublin, Ireland. Originally just a small fishing village and surrounding rural district, Howth is now a busy suburb of Dublin, with a mix of dense residential development and wild hillside. The only neighbouring district on land is Sutton.

 

Howth Head is one of the dominant features of Dublin Bay, with a number of peaks. In one area near Shielmartin, there is a small peat bog, the Bog of the Frogs. The wilder parts of Howth can be access by a network of paths (many are rights of way) and much of the centre and east is protected as part of a Special Area of Conservation of 2.3 km² (570 acres).

 

The island of Ireland's Eye, part of the Howth Estate, and of the Special Area of Conservation, lies about a kilometre north of Howth harbour, with Lambay Island some 5 km further to the north. A Martello tower exists on each of these islands with another tower overlooking Howth harbour (opened as a visitor centre and Ye Olde Hurdy-Gurdy Museum of Vintage Radio on June 8th 2001) and another tower at Red Rock, Sutton. These are part of a series of towers built around the coast of Ireland during the 19th century.

 

At the south-east corner of Howth Head, in the area known as Bailey (historically, the Green Bayley) is the automated Baily Lighthouse, successor to previous safety mechanisms, at least as far back as the late 1600s.

 

In Howth you can find St. Mary’s Church and Graveyard, a church, dedicated to the Blessed Virgin Mary. The earliest church was built by Sitric, King of Dublin, in 1042. It was replaced around 1235 by a parish church, and then, in the second, half of the 14th century, the present church was built. The building was modified in the 15th and 16th centuries, when the gables were raised, a bell-cote was built and a new porch and south door were added. The St. Lawrences of nearby Howth Castle also modified the east end to act as a private chapel; inside is the tomb of Christopher St. Lawrence, 13th Baron of Howth, who died in 1462, and his wife, Anna Plunkett of Ratoath.

 

Howth is a popular area for birdwatching and sailing, and is also popular with anglers. Anything from cod to ray can be caught from Howth's rocky shore marks, and sea mammals, such as seals, are common sights in and near the harbour.

 

The name Howth is thought to be of Norse origin, perhaps being derived from the word Hoved ("head" in english). The Norwegians colonised the eastern shores of Ireland and built the city of Dublin as strategic base between Scandinavia and the Mediterranean. The Norse first invaded Howth in 819 and the surnames of some of the oldest families on the peninsula, such as Hartford, Thunder, Rickard and Waldron, are decedents of these early invaders.

 

After King Brian Boru's defeat of the Norse in 1014, many Norse fled to Howth to regroup and remain a force until their final defeat in Fingal in the middle of the 11th century. Howth still remained under the control of Irish and localized Norsemen until the invasion of Ireland by the Anglo-Normans in 1169.

 

Without the support of either the Irish or Scandinavians, Howth was isolated and fell to the Normans in 1177 and one of the winning Normans, Armoricus Tristam, was granted much of the land between the village and Sutton. Tristam took on the name of the saint on whose feast day the battle was won, and built his first castle near the harbour — and the St. Lawrence link remains even today, see Earl of Howth.

 

Howth was a trading port from at least the 14th century, with both health and duty collection officials supervising from Dublin, although the harbour was not built until the early 1800s.

 

A popular tale concerns the pirate Grace O'Malley, who was rebuffed in 1576 while attempting a courtesy visit to Howth Castle, home of the Earl of Howth. In retaliation, she abducted the Earl's grandson and heir, and as ransom she exacted a promise that unanticipated guests would never be turned away again. She also made the Earl promise that the gates of Deer Park (the Earl's demesne) would never be closed to the public again, and the gates are still open to this day, and a place set at table for unexpected guests.

 

In the early 18th century, Howth was chosen as the location for the harbour for the mail packet (postal service ship). One of the arguments used against Howth by the advocates of Dún Laoghaire was that coaches might be raided in the badlands of Sutton! (at the time Sutton was open countryside.) However, due to silting, the harbour needed to be frequently dredged to accommodate the packet and eventually the service was relocated to Dún Laoghaire. George IV visited the harbour in 1821.

 

In 1914, thousands of rifles were landed at Howth by Robert Erskine Childers for the Irish Volunteers. Many were used against the British in the Easter Rising and the subsequent Anglo-Irish War.

 

Among Howth's better known residents are legendary broadcaster Gay Byrne, Booker Prize-winning novelist John Banville, U2 drummer Larry Mullen, Senator and retail pioneer Fergal Quinn and musicians Barney McKenna and John Sheahan of The Dubliners and Dolores O'Riordan of The Cranberries. Phil Lynott of Thin Lizzy lived in Howth for a time. Actor Stuart Townsend was born in Howth. Author and philosopher Robert Anton Wilson resided there for six years in 1980s. Multiple Eurovision Song Contest winner Johnny Logan and his famous tenor father Patrick O'Hagan lived for many years in Howth, and Lynn Redgrave and husband John Clark raised their family there in the early 1970s. Composer Brian Boydell was born in Howth and returned as an adult to live there with his family. Producer and Director team Moya Doherty and John McColgan of Riverdance live with their family near Howth Summit.

 

Source: en.wikipedia.org/wiki/Howth

Italien / Südtirol - Marmolata

 

seen on the descent from Sassongher

 

gesehen beim Abstieg vom Sassongher

 

Marmolada (Ladin: Marmolèda; German: Marmolata, pronounced [maʁmoˈlaːta]) is a mountain in northeastern Italy and the highest mountain of the Dolomites (a section of the Alps). It lies between the borders of Trentino and Veneto. The Marmolada is an ultra-prominent peak (Ultra), known as the "Queen of the Dolomites".

 

Geography

 

The mountain is located about 100 kilometres (62 mi) north-northwest of Venice, from which it can be seen on a clear day. It consists of a ridge running west to east. Towards the south it breaks suddenly into sheer cliffs, forming a rock face several kilometres long. On the north side there is a comparatively flat glacier, the only large glacier in the Dolomites (the Marmolada Glacier, Ghiacciaio della Marmolada).

 

The ridge is composed of several summits, decreasing in altitude from west to east: Punta Penia 3,343 metres (10,968 ft), Punta Rocca 3,309 metres (10,856 ft), Punta Ombretta 3,230 metres (10,600 ft), Monte Serauta 3,069 metres (10,069 ft), and Pizzo Serauta 3,035 metres (9,957 ft). An aerial tramway goes to the top of Punta Rocca. During the ski season the Marmolada's main ski run is opened for skiers and snowboarders alike, making it possible to ski down into the valley.

 

History

 

Paul Grohmann made the first ascent in 1864, along the north route. The south face was climbed for the first time in 1901 by Beatrice Tomasson, Michele Bettega and Bartolo Zagonel.

 

Until the end of World War I the border between Austria-Hungary and Italy ran over Marmolada, so it formed part of the front line during that conflict. Austro-Hungarian soldiers were quartered in deep tunnels bored into the northern face's glacier, and Italian soldiers were quartered on the south face's rocky precipices. It was also the site of fierce mine warfare on the Italian Front. As glaciers retreat, soldiers' remains and belongings are occasionally discovered.

 

On July 3, 2022, a serac collapsed which led to the sliding downstream of over 200 000 m3 of ice and debris, killing eleven people and wounding eight more.

 

(Wikipedia)

 

Die Marmolata (italienisch Marmolada, ladinisch Marmoleda, der Name soll von der Ähnlichkeit des Felsens mit Marmor herrühren) ist der höchste Berg der Dolomiten und Teil der Marmolatagruppe. Die Marmolata ist ein westöstlich verlaufender Gratrücken, der von der Punta Penia (3343 m s.l.m.) über die Punta Rocca (3309 m s.l.m.) und die Punta Ombretta (3230 m s.l.m.) zum Pizzo Serauta (3035 m s.l.m.) und der Punta Serauta (3069 m s.l.m.) führt. Dieser Gratrücken bricht nach Süden in einer geschlossenen, zwei Kilometer breiten und bis zu 800 Meter hohen Steilwand ins Ombrettatal ab. Die auf der Nordseite zum Passo Fedaia vergleichsweise sanft abfallende Flanke trägt den einzigen größeren Gletscher der Dolomiten (Ghiacciaio della Marmolada).

 

Zur Geschichte der Marmolata

 

Die Sage vom Marmolatagletscher

 

Eine Südtiroler Sage erklärt (ätiologisch) den Ursprung des Marmolatagletschers so: Ursprünglich gab es auf der Marmolata kein Eis und Schnee, sondern fruchtbare Almen und Wiesen. Vor einem Marienfeiertag im August unterbrachen die Bauern wie üblich die Heuernte und gingen ins Tal, um in die Kirche zu gehen. Doch zweien war die gebotene Feiertagsruhe gleichgültig, sie arbeiteten den ganzen Feiertag durch, um ihr Heu noch trocken in die Heuschober zu bringen. Tatsächlich fing es auch gleich an zu schneien. Doch es schneite immer weiter und hörte gar nicht mehr auf, bis schließlich die ganze Marmolata von einem Gletscher bedeckt war. Eine andere Version berichtet von einer gottlosen Gräfin, welche die Bauern zur Heuarbeit gezwungen hatte. Während sich die Bauern retten konnten, wurde die Gräfin samt Gesinde von den Schneemassen begraben.

 

Die Besteigungsgeschichte bis 1914

 

Am 3. August 1802 erreichen drei Priester (Don Giovanni Costadedòi, Don Giuseppe Terza, Don Tommaso Pezzei), ein Chirurg (Hauser) und ein bischöflicher Richter (Peristi) vom Passo Fedaia aus den Höhenkamm bei der Punta Rocca. Beim Abstieg verliert die Gruppe Don Giuseppe Terza vermutlich durch Spaltensturz. Es ist ein Unfall, der dem Aberglauben neue Nahrung gab, was dazu beigetragen haben mag, dass erst 50 Jahre später ein neuer Besteigungsversuch unternommen wurde. Diesmal waren es drei Priester aus dem Bereich Agordo (Don Pietro Munga, Don Alessio Marmolada, Don Lorenzo Nikolai) und der 17-jährige Adelsspross Gian Antonio De Manzoni. Als Führer der Gruppe wird der bergerfahrene „Führer“ Pellegrino Pellegrini engagiert, der den Gämsjäger Gasparo de Pian mitnimmt. Diese Sechsergruppe steigt am 25. August 1856 vom Passo Fedaia, mit einfachen Steigeisen ausgerüstet, über den Gletscher zum Grat an und bezeichnet sich als Erstbesteiger, obwohl ihr Bericht keinen Nachweis enthält, dass man die Punta Rocca tatsächlich bestiegen hat.

 

1860 bezeichnet sich John Ball (mit dem Führer Victor Tairraz und John Birkbeck) ebenfalls als Erstersteiger der Marmolata, was jedoch widerlegt wurde.

 

Tatsächlich wurde die Punta Rocca erst im Juli 1862 vom Wiener Bergsteiger und Gründungsmitglied des Österreichischen Alpenvereins Paul Grohmann auf der Nordroute bestiegen. Er fand weder auf dem kurzen, schwierigen Gipfelgrat, noch auf dem Gipfel Besteigungsspuren. Die um 35 Meter höhere Punta Penia wird am 28. September 1864 ebenfalls von Paul Grohmann gemeinsam mit den beiden Bergführern Angelo und Fulgenzio Dimai bestiegen. In den 1880er Jahren nimmt das Dolomitenbergsteigen einen gewaltigen Aufschwung, was zur Errichtung von Schutzhütten am Fedaiasattel (Alpenvereinssektion Bamberg) und beim Ombrettapass (Contrinhaus der Alpenvereinssektion Nürnberg) führt. Die Sektion Nürnberg bemühte sich auch um einen relativ einfach zu begehenden Weg auf die Punta Penia und finanziert die Versicherung des Westgrates, der von Hans Seyffert, Eugen Dittmann mit Führer Luigi Rizzi am 21. Juli 1898 erstbestiegen wurde. Der sehr beliebte, exponierte Klettersteig wurde am 5. August 1903 eröffnet.

 

Den ersten Weg durch die Südwand (Schwierigkeitsgrad II) fanden die Bergführer Cesare Tomè, Santo De Toni und ihr Begleiter Luigi Farenza am 21. August 1897 mit Hilfe einer Schlucht. Den Grat erreichten sie allerdings zwei Kilometer östlich des Hauptgipfels. Die erste Südwandroute auf die Punta Penia, die heute als „Via Classica“ (IV) bekannt ist, wurde am 1. Juni 1901 von den Bergführern Michele Bettega, Bortolo Zagonel und der Britin Beatrice Tomasson eröffnet.

 

Die Marmolata und der Erste Weltkrieg

 

Die Marmolata war im Ersten Weltkrieg als Grenzberg zwischen Österreich-Ungarn und Italien Frontgebiet. Die österreichischen Stellungen verliefen vom Passo Fedaia über den Sasso Undici zur Forcella Serauta und weiter entlang des Kammes nach Westen. Die italienischen Stellungen befanden sich ostwärts bzw. südlich davon. Die Italiener bemühten sich vor allem entlang des Grates Richtung Punta Rocca vorzudringen, was jedoch auch unter Einsatz von Sprengstollen nicht gelang. Um den Nachschub zu den Stellungen am Kamm sicherzustellen, gruben bzw. sprengten die Österreicher Stollen in den Gletscher, die neben der Versorgung auch Unterkunftszwecken dienten, was zur Errichtung einer regelrechten „Eisstadt“ führte. In Zusammenhang mit diesen Kampfhandlungen steht auch das größte Lawinenunglück der Alpingeschichte. Am 13. Dezember 1916 verschüttete eine Nassschneelawine das westlich des Fedaiapasses gelegene österreichische Reservelager Gran Poz, wobei an die 300 Soldaten ums Leben kamen (→ Lawinenkatastrophe vom 13. Dezember 1916).

 

Die Erschließung ab 1918

 

Nach dem Krieg schreiben vom 8. bis 9. September 1929 Luigi Micheluzzi, Roberto Perathoner und Demetrio Christomannos mit der Ersteigung des Südpfeilers der Punta Penia (VI) Alpingeschichte. Sie hatten lediglich ein Hanfseil mit und schlugen ganze sieben Haken. Bezüglich der korrekten Besteigung tauchten allerdings Zweifel auf. Jedenfalls bezeichneten einige Nachbegeher (Fritz Kasparek, Hans Steger) diesen Weg als den schwierigsten ihrer Kletterlaufbahn, vor dem Zweiten Weltkrieg wird er lediglich sieben Mal begangen. Mit der Südwestwand der Punta Penia (VI+) durch Gino Soldà und Umberto Conforto und vor allem mit der ebenfalls 1936 durch die von Batista Vinatzer und Ettore Castiglioni erstiegenen Südwand der Punta di Rocca (VI+) kamen noch vor dem Zweiten Weltkrieg hervorragende Routen dazu. Die Vinatzerführe trug lange Zeit den Ruf der schwierigsten Dolomitenführe. Nach dem Krieg trugen sich mit Armando Aste, Toni Egger, Claudio Barbier, Walter Philipp und Georges Livanos Spitzen des Nachkriegsbergsteigens in die Liste der Erstbegeher ein. In den 1980er Jahren sollte sich zeigen, dass die schon beendet erschienene Erschließung durch die Freikletterbewegung neue Impulse erhielt. Eine neue Generation eroberte die Silberplatten, wobei vor allem Heinz Mariacher Pionierarbeit leistete. Bekannt wurde auch der Weg durch den Fisch (IX-), den tschechische Bergsteiger erstbegingen.

 

Tourismus heute

 

Über die Westseite des Gletschers verläuft der anspruchsvollste Teil des sogenannten Dolomiten-Höhenweges Nr. 2. Auf die Punta Penia führt ein Klettersteig mit der Schwierigkeits-Bewertung B vom Contrinhaus auf der Südseite via Marmolatascharte und Westgrat (daher der Name Westgrat-Klettersteig). Der Klettersteig trägt auch den Namen Hans-Seyffert-Weg. Eine sehr eindrucksvolle Bergtour führt am Fuß der Marmolata-Südwand von Malga Ciapela über den Passo Ombretta und das Contrinhaus nach Alba bei Canazei.

 

Auf die Marmolata führt auch eine Seilbahn;[3] die in den Jahren 2004 und 2005 erneuerte Anlage führt in drei Abschnitten von Malga Ciapela (1467 m s.l.m.) über die Stationen Banc/Coston d'Antermoia (2350 m) und Serauta (2950 m) auf die Punta Rocca genannte Bergstation (3265 m), von der man den Marmolata-Nebengipfel Punta Rocca (3309 m) in einer halben Stunde erreichen kann. Das in die Seilbahnstation Serauta integrierte Gebirgskriegsmuseum in 2950 m Seehöhe ist das wohl höchstgelegene Museum Europas. Von der Bergstation Punta Rocca lässt sich durch einen Stollen unschwer das kleine Felsheiligtum Madonna della Neve erreichen, das Papst Johannes Paul II. bei einem Besuch persönlich konsekriert hat.

 

Eine der längsten Skiabfahrten der Alpen, die Bellunese, ist ca. 12 km lang. Sie führt von der Punta Rocca 1900 Höhenmeter bergab über den Passo Fedaia nach Malga Ciapela.

 

Bis etwa 2000 fand auf dem Marmolata-Gletscher Sommerskifahren mit einigen Schleppliften statt. Dieses Angebot wurde danach seltener und 2005 – auch auf Druck von Umweltschutzverbänden – komplett gestrichen. Bis zum Jahr 2008 gab es eine weitere Liftkette von der Passhöhe des Fedaiapasses zur Punta Serauta. 2008 wurde der Schlepplift stillgelegt; 2012 brannte die Talstation der Sesselbahn auf der Passhöhe nieder und wurde seitdem nicht wieder aufgebaut. Die hierdurch stark verminderte Kapazität und der große Andrang führen oft zu langen Wartezeiten (eine Stunde und mehr) bei der Talstation der nun einzigen Seilbahn auf die Marmolata in Malga Ciapela.

 

Gletschersturz 2022

 

Am 3. Juli 2022 kam es zu einem Gletschersturz am Gipfelgletscher der Punta Rocca. Wohl aufgrund außergewöhnlich hoher Temperaturen und eindringenden Wassers riss ein Eisblock auf etwa 200 Meter Breite ab, die Eis- und Gesteinsmassen stürzten auf die darunterliegende Normalroute zur Punta Penia, auf der zu diesem Zeitpunkt mehrere Seilschaften unterwegs waren. Zahlreiche Tote und Vermisste waren die Folge. Als Auslöser wurde der Klimawandel gesehen: Nach einem warmen und niederschlagsarmen Winter habe sich im folgenden Sommer Schmelzwasser unter dem Gletschereis gesammelt und dessen Haftung reduziert.

 

Schutzhütten im Marmolata-Gebiet

 

Rifugio Contrin (2016 m, A.N.A., traditionsreiches Haus südwestlich der Marmolata-Südwand)

Rifugio Falier (2074 m, CAI, am Fuß der Marmolata-Südwand im Val Ombretta)

Bivacco Marco Dal Bianco (2727 m, Biwakschachtel am Passo Ombretta)

Capanna Punta Penia (3340 m, privat, kleine Schutzhütte in Gipfelnähe)

 

(Wikipedia)

and Mrs Hyde

_____

 

self

natural light

fan (was doing movement study with hair)

also this was a camera in hand shot as i didn't have enough room for my tripod

curves, colours, skin edits in ps.cs

  

Austin, TX - October 2011

 

I really don't understand why people in Texas say, "I'm so happy to be back in Texas!" upon returning from a trip elsewhere. Not sure what people see in this place. Sure, I understand that this place is not an easy place to live, so you have to be tougher to make it here. You could say the same thing about other places like New York, Los Angeles, and Hong Kong. I bet a lot of Texans couldn't survive in Portland given all the rain. Heck, there is a reason the government had to give this land away for free to settlers.

This is what haitians call "TAP TAP". Public transportation done with a small pick up which contains one bench on each side. Usually for 6-8 persons but here there were 12 persons traveling together in this Tap tap between Les Gonaives and Port-au-Prince (100 km).

 

C'est ce que les haïtiens appellent un "TAP TAP". Il s'agit d'un mode de transport public utilisant un petit pick up qui est aménagé avec un banc de chaque côté. Habituellement pour 6 à 8 personnes mais ici 12 personnes voyagent ensemble dans ce Tap tap entre Les Gonaïves et Port-au-Prince sur une distance de 100 km.

Beauty is...... dancing in dandelions during the golden hour. This image makes me remember being a child, full of wonder and big dreams. Beauty is holding onto those dreams and seeing the world through child-like eyes. :)

This is a tank my friend commissioned for his birthday. It's a Soviet prototype from 1948.

 

Check out the video here.

 

I learned a few things from building this model: you should always make your receivers as open as possible and put the tracks on the same receiver!

Also in this case less wasn't more. I had real trouble cramming everything into the small hull so there's no suspension, shooting, interior or any other cool features except drive and turret rotation.

© 2017, Mike Lee

Alright! Let's go!

 

Oh, it's Buffaloman AGAIN. *

Or, 'Terri-Bull'...

Nyuk! Nyuk!

What's he gonna do this-

 

Origin time!

 

Wait, what?

No!

We're sorry!

Now??

 

Buffaloman (バッファローマン) is a Devil Chojin with allegiances to Akuma Shogun and Satan, but works alongside the Justice Chojin for a good portion of the original series, before retiring to teach the New Generation.

 

About

 

Buffaloman is a charging bull-themed Chojin and one of the Seven Devil Chojin who were said to be too strong and brutal and banished to the ends of the universe.

 

His techniques and fighting style usually rely on his immense strength and power, but in tight situations he can lower his power in order to become faster. Additionally, he specialises in brutal fighting. He is quite clever and will often lure his opponents into wasting stamina.

 

He is depicted as a formidable opponent and far more powerful than any other chojin; the concept of Chojin Power was introduced specifically to illustrate this point. Buffaloman's Chojin Power is 10,000,000 Power, which is 10 times that of Warsman, previously Kinnikuman's greatest opponent. By the end of the series many chojin who surpass 10,000,000 Power have appeared, but Buffaloman still boasts of his power and is the only one where it is treated as an advantage.

 

Personality

 

Despite being a Devil Chojin, he normally fights honourably and shows his opponents respect, even when using brutal methods in battle. During his fight with Kinnikuman his good heart is awakened, and he is revived as a Justice Chojin after his first death. He also has a great sense of companionship, showing great respect for his fallen comrades. He returns to his evil ways in Kinnikuman (2011), but he maintains his honorable side and does not hate his former allies.

 

Appearance

 

He is very large in both height and frame, and has two curved horns called Long Horns (ロングホーン) on both sides of his head, and has a spike on each knee. He has curly brown hair, with a darker shade of skin and pure white eyes. He wears protective gear around both his legs and arms, and tends to have some sort of chest protection in the first few scenes before being destroyed.

 

He also has red shoes and gloves. When Buffaloman was possesed, he had purple skin and a fire symbol across his face with a smile on it.

 

Relationships

 

Kinnikuman

Kinnikuman is the one that showed him that, even if he was a devil, he could become a hero, making Buffaloman to sacrify his last horn and power for the sake of Meat and the dead Justice Chojin. After his resurrection, he become an ally and friend to Kinnikuman, and he even let Doctor Bombe to use his horns as replacement for Kinnikuman's arm bones.

 

Springman

Buffaloman has a good relation with all his fellow Devil Chojins, but his closet friend seems to be Springman, and the both of them end up fighting in tag matches. They are also the last two Devil Chojin in been defeated in their debut arc. In Kinnikuman Nisei, is shown that Springman visited Buffaloman in hospital, and both travel to see the final match between Mantaro and Ashuraman.

 

Mongolman

He and Mongolman end up making a tag team to enter the Universal Chojin Tag Tournament, and they come up with some destructive techniques.

 

Abilities

Buffaloman primary use his horns to do all kinds of techniques and attacks, as well as his powerful body to destroy his opponents.

 

History

 

Prehistory

Buffaloman came from the Buffalo Clan. The clan was growing in power and fought over who would become king, and it descended into many years of fighting until the entire clan was wiped out, which left Buffaloman as the sole survivor. He originally had a Chojin Power of 1,000,000 units, and was continually beaten because he lacked skill. At an unknown point, he was training alone and crossed through a hurricane in his travels. The wind blew away a cross on a church, and it headed straight towards Buffaloman, who was forced to use his own power to stop the cross, which taught him the Chojin Cross Drop.

 

He eventually met and struck a deal with Satan, who granted him more Chojin Power each time he killed another chojin. Eventually he killed so many that his power had climbed to 10,000,000.

 

He and his comrades, all known as the Seven Devil Chojin (Springman, Atlantis, Stereo Cassette King, Black Hole, Mister Khamen, and The Mountain), were eventually captured by a grouping of 100,000 Justice Chojin and Space Police and trapped in a Chojin Roach Motel and sent into space.

 

Kinnikuman

Buffaloman initially appears as a villain, as one of the Seven Devil Chojin. He steals parts of Meat's body and forces Kinnikuman to fight in a tournament to retrieve them, culminating in a tag-match between Kinnikuman and Mongolman against Buffaloman and Springman. He joins the Justice Chojin side, after renouncing Satan and freeing Meat. He will later participate in various tournaments alongside the Justice Chojin, before fighting alongside Ataru Kinniku in the Survivor Match for the Kinniku Throne Arc.

 

Seven Devil Chojin Arc

 

Harabote reveals that seven chojin were banned from the Olympics, due to their ruthless nature, and these seven Devil Chojin were placed into a floating space prison named a "Roach Motel". The "Roach Motel" is accidentally opened, when Kinnikuman is thrown straight onto the release mechanism during celebrations of his most recent victory. Buffaloman and the other Devil Chojin arrive at a fan-appreciation day, where Kinnikuman and his friends are celebrating the conclusion of the 21st Chojin Olympics.

 

Buffaloman initially attacks Warsman, who attacks him in defence of the children present. He announces that they cannot allow Kinnikuman to call himself "champion", until he had defeated each of the Seven Devil Chojin. Buffaloman splits Alexandria Meat's body into seven pieces; this forces Kinnikuman to beat them all within 10 days, if he wants to save his friend. When Kinnikuman is too injured to keep fighting the Seven Devils (after he defeated SteCassette King and Black Hole), his friends step in to take on the remaining Devil Chojin in his place. Buffaloman is pitted against Warsman.

 

In the match, we see Warsman dodging a series of Hurricane Mixers. On the eleventh try, Buffaloman pierces Warsman's hip, and proceeds to take out a chunk of Warsman's helmet. Warsman tries an arm hold, but Buffaloman breaks free and attempts a knee drop, which is countered by a Jet Liner. Buffaloman is unaffected again, and uses a Long Horn Boomerang. Warsman follows with a Palo Special, but is thrown off by Buffaloman and damages his legs. Warsman then destroys his Bear Claws on Buffaloman's horn, when attempting a Screw Driver attack.

 

Buffaloman pierces a hole through Warsman's chest, which inspires Warsman to use his own version of the Fire of Inner Strength. After an exchange of blows, Warsman begins to smoke from his body, and he grows too exhausted to properly continue the match. Warsman attacks with his Bear Claws one last time, and he manages to break off one of Buffaloman's longhorns. Buffaloman uses a series of Hurricane Mixers to kill Warsman. He then walks away and leaves Warsman deceased in the ring.

 

The final match takes places in the Denen Colosseum.

 

Buffaloman faces Kinnikuman in a double match with Springman. There is only one hour left of the deadline, so Kinnikuman only has one hour to save Meat. The stadium is designed as a giant countdown, with bars around the edges that move for each second, and that will destroy pieces of Meat's body at the 30 minutes and 60 minute marks. Just as Kinnikuman is about to fight alone, Mongolman appears to make it a true tag-team match and join Kinnikuman in his fight against Springman and Buffaloman.

 

Despite it being called a tag-team match, Buffaloman's attention is focused exclusively on Kinnikuman, while Springman fights against Mongolman. Mongolman defeats Springman and saves Meat's limb. Buffaloman is an extremely tough opponent, and - changing colour, as he uses the full force of his 10 million Chojin Power - uses his power to reverse Kinnikuman's techniques, including his trademark finishing move: the Kinniku Buster. During an exchange of blows, Harabote uncovers information on Buffaloman.

 

After Buffaloman helps fix Kinnikuman's mask, he becomes fully possessed by Satan. When Buffaloman goes beneath the ring, shredding the canvas with his horn, Kinnikuman uses his arm to stop the horn, and tosses him back onto the ring. Buffaloman loses control of his power when he absorbs Kinnikuman's Burning Inner Strength. Buffaloman pierces Kinnikuman's body with his horn, before - overwhelmed by The Fire - the power returns to Kinnikuman and allows him survive.

 

Due to the respect Kinnikuman showed him, even though they were mortal enemies, Buffaloman changes sides at the end of the match. He cries out the key that will free Meat's head, which allows Meat to be saved just before the final countdown. Buffaloman vows to join the Justice Chojin, if he survives Satan's punishment for defeat. He s fatally injured by Satan, but - before he dies - he gives up his Chojin Power, bought with the blood of other heroes, to bring back to life Warsman, Robin Mask and Wolfman, who had died fighting his teammates.

 

Golden Mask Arc

 

Kinnikuman struggles to make it through a door to the final match, and - at the last moment - Buffaloman uses his high chojin power to keep the door open for him. When Kinnikuman offers him a seat at the ring-side, on the side of the justice chojin, Buffaloman refuses and joins the devil chojin in the corner of Ashuraman. Ashuraman appears to gain the upper-hand, but - in a dispute with Meat - Buffaloman inadvertently gives Kinnikuman inspiration needed to counter-attack.

 

After Akuma Shogun murders Ashuraman, Buffaloman is inspired to rejoin the justice chojin.

 

He then confronts the Devil Knights leader, Akuma Shogun, in order to give Kinnikuman more time to perfect the Kinniku Driver. He is eventually defeated by Devil Shogun's Hell's Guillotine technique. During the fight between Akuma Shogun and Kinnikuman, Akuma Shogun begins to revive the Devil Knights and absorb them to become more powerful, but Buffaloman puts on Akuma Shogun's mask and fights them off, which gives Kinnikuman the chance he needed to defeat Akuma Shogun with the Kinniku Driver.

 

Dream Chojin Tag Arc

 

A second Mount Fuji appears in Japan.

 

On top of this mountain, the Universal Chojin Tag Team trophy appears. Underneath, there appears a series of rings that allow for eight tag-teams to compete. Buffaloman - along with the other justice chojin - goes to Kourakuen Hall to discuss the situation. Buffaloman refuses to team up with Kinnikuman and leaves. He sends a letter to Mongolman, asking him to join him as a new tag-team.

 

Buffaloman and Mongolman forms the 20 Million Powers. The name of their combo comes from Buffaloman's 10,000,000 power and Mongolman's 10,000,000 techniques (10 Million + 10 Million). In the first-round match-ups, the teams are required to navigate a labyrinth to be matched against their opponents, and the 20 Million Powers are matched against the Most Dangerous Combo. Just as the 20 Million Powers and Most Dangerous Combo are about to begin their fight, during the Dream Chojin Tag Arc, the Killer Game Combo arrive. This leads to the Killer Game Combo defeating the Most Dangerous Combo.

 

Brocken Jr. does not want his loss to count for nothing, so - to allow the 20 Million Powers to win - he challenges Buffaloman and allows himself to be pinned; this allows 20 Million Powers to officially win the match. This technical win allows the 20 Million Powers to advance to the next round, but the 20 Million Powers attack the Killer Game Combo for their intrusion. Buffaloman uses a feint against Screw Kid, but Mongolman - using the distraction to attack - injures his leg in the process.

 

Buffaloman is then struck by Kendaman, and the Killer Game Combo ask for formal permission to enter the tournament in the place of the Most Dangerous Combo. The 20 Million Powers declare that they will earn their place in the next round by first defeating the Killer Game Combo. The match began with a fierce one-on-one battle between Buffaloman and Kendaman, but Buffaloman tries a Hurricane Mixer on Kendaman, but it fails. Buffaloman is then caught in a Scorpion Defence by Kendaman.

 

He proceeds to break off his Long Horn and breaks the glass of the War-Cube, but is then attacked by a Hell's Screwdriver, which is only stopped by the thrown hair of Mongolman. Buffaloman counters with a powered-up Hurricane Mixer. Fearing the punishment that comes from failing their superiors, Screw Kid and Kendaman begin to use dirty tactics. At this point Neptuneman and Big the Budo reveal themselves, and Kendaman and Screw Kid abandon the match to attack them, and the 20 Million Powers win by default, as the Killer Game Combo are killed by the Hell Missionaries outside of the ring.

 

During the match-up lottery for the semi-final placements, the 20 Million Powers are matched with the Hell Missionaries. The first match is between the Muscle Brothers and the Stray Devil Chojin Combo, and the 20 Million Powers stay at the edge of the ring to act as spotters. At the end of the match, after the defeat of the Stray Devil Chojin Combo, the Hell Missionaries attack Sunshine, only to be stopped by the 20 Million Powers. They then allow the Hell Missionaries to attack, as the dolls - created by the Stray Devil Chojin to steal the justice chojin Friendship Power scatter, and thus creates animosity between the justice chojin.

 

The semi-final match against the Hell Missionaries is a simple barbed-wire cage match, but also a mask-removal death-match in which Mongolman must bet his mask. Buffaloman is thrown into the barbed wire by Neptuneman, who then switches with Mongolman, who is at a disadvantage from being unable to use the rope for his techniques. After being thrown into the screen cage, Mongolman rebounds with a kick.

 

After a series of blows, the 20 Million Powers seem to have the upper hand. Mongolman begins to suffer flashbacks within the ring, as the cage reminds him of his match against Warsman, and Buffaloman is unable to tag in, as both of the Hell Missionaries attack him. The spirit of Warsman helps Mongolman. Buffaloman is tagged in and uses a Buffalo Avalanche Drop. He proceeds to attach his Long Horn, and uses a Hurricane Heat. Mongolman is tagged into the match, but subject to a Cross Bomber.

 

Neptuneman uses his Magnet Power in retaliation. This heals the wounds of the Hell's Missionaries, and they try continuously to attack with Cross Bombers attacks, only to fail. Due to the Iron Sweat on Mongolman and Buffaloman, they are dragged towards the Hell Missionaries by their magnet power, and they almost defeat the 20 Million Powers with a Magnetic Storm Driver. The 20 Million Powers are then further attacked by a magnetic suplex. They are soon entangled in the magnetic barbed wires, as they regain their Friendship Power, and the Justice Chojin regain their power of friendship overall.

 

The iron sweat breaks from Mongoman and Buffaloman, and Buffaloman uses his Longhorn Train. This increases the power of the Hell's Missionaries, who use a Silhouette Body Press, and - after a series of blows - are thrown from the war-cube. The Hell's Missionaries summon thunder to increase their electrical power. Their Lightning Sabre attack renders Buffaloman and Ramenman immobile, and Buffaloman uses a fragment of Iron Sweat to draw Neptuneman away from Mongolman.

 

Buffaloman collapses against the mat, defeated by the Light Sabres.

 

Mongolman carries Buffaloman on his back, as they try again for a Longhorn Train, but they are defeated by a Magnetic Storm Crash. Once Ramenman is defeated, Buffaloman is rushed to hospital alongside Kinnikuman and Ramenman. At hospital, Doctor Bombe removes Buffaloman's horn in order to save Kinnikuman's arm, even knowing it would result in Buffaloman's death, but the tears in Buffaloman's eyes mark his consent to the procedure.

 

Blood Oath Brigade Formation!

 

This story covered the formation of Kinnikuman Soldier's team in detail. Brocken Jr. and Buffaloman want to join Soldier's team, but Asuraman and The Ninja aren't on board with that idea. According to Asuraman, Buffaloman is too easily swayed by his emotions, which is why he never became a Devil Knight despite having exceptional talent.

 

Kinnikuman Soldier shows up and interrupted Asuraman and The Ninja's departure. In response, The Ninja attempted to read Kinnikuman Soldier's mind with his Expose the Heart jutsu, but there's nothing to read. Unlike the other Fated Princes, Soldier has no ambition to destroy his opponents and take over the throne.

 

Asuraman gets into a fight against Soldier, but Soldier easily fends him off. Soldier even escaped the Asura Buster in a similar fashion to Kinnikuman and counters with a Dragon Cube Suplex. Buffaloman deduces why Soldier would pick those four. Pride is their main characteristic. According to Asuraman, "all four chojin are bull headed guys who won't listen to anyone".

 

Asuraman asks if Soldier is a fake Soldier and Soldier confirms this theory. He ambushed the real Soldier's team while they were training near Mt. Fuji and stole the real Soldier's mask. The fake Soldier explains that he joined the tournament because the Friendship Power the Justice Chojin use is a sham and that the pride that they share can bring out their true strength.

 

Asuraman wants Soldier to prove why this team of outcasts would make an excellent team. Soldier tells him to be silent. A real man would never talk so much. Instead, he'd silently watch the result with his own eyes. Asuraman follows up with his Tornado Hell, but Soldier dodges, causing the building already worn down by the Rolling Cube Suplex to collapse on top of them. Soldier heals them all with a Face Flash. With this act, Soldier convinced them to join his team for the upcoming tournament.

 

Survivor Match Arc

When Kinnikuman's right to the Kinniku Throne was challenged by five pretenders to the throne, Ataru Kinniku forms a team of five people to fight in a tournament to determine who shall be king of Planet Kinniku. [50] Buffaloman - sans his horns - arrives at the house of Brocken Jr., along with Asuraman and The Ninja. Ataru asks them to join his team, as well as to meet him at Nagoya Castle in three days time, and - during that time - they watch him from a distance to ascertain his character.

 

After Ataru defeats Bockman and saves a boy, Buffaloman and the others decide to join his team. They proceed to enter Nagoya Castle and face against Team Phoenix, as they announce they have formed The Chojin Blood Oath Brigade. After the defeat of The Ninja and Asuraman, Nagoya and Himeji Castles fly away from their locations and join as one structure.

 

In the final match during the semi-finals battle against Team Super Phoenix and Team Soldier (Soldier, Buffaloman, and Brocken) competed in a 6-Man Tag Match against Super Phoenix (Mammothman, and Prisman). The match takes place in a floating multi-sided ring. Buffaloman, for the most part, fought against Mammothman. Tremendously weaker without his Long Horns, he found himself losing against the nearly unstoppable Mammothman. He was finally able to gain and advantage when Kinnikuman returned the Long Horns used to fix his arm before the Tag match finals. Soon after, Brocken took out Prisman, but then fell into the canyon below and died. Seeing how much Soldier and Buffaloman cared for their fallen comrade convinced Super Phoenix that Soldier wasn't the real Soldier.

 

As Soldier begins to have his true identity figured out by his own father Mayumi as his long-lost elder son Ataru, the Evil Gods choose to sabotage him to eliminate him and help Phoenix win the tournament. The God of Brutality steals a page from the Muscle Prophecy, a book owned by Kinniku Clan royalty which contains past, present, and even future information on every Chojin ever, as a means to reveal who Soldier is to Super Phoenix. As the God of Brutality attempts to give the page to Super Phoenix via Mammothman, Buffaloman sees a vision of Mayumi in his head, forcing him to take the page to protect it. As the mammoth Chojin prepares to hand it to Phoenix, the bull Chojin performs the Chojin Cross Drop on him, jumping out of the ring and forcing Buffaloman to hold the page in his mouth. As they fall, Mammothman hits Buffaloman with his Nose Fencing technique and retains the page. At the last second, Buffaloman hits Mammothman with a Buffalo Bomb on the roof of the Himeji/Nagoya castle and saves the page again.

 

The Evil Gods then arrived and began attacking the floating ring in an attempt to take out Ataru. As the ring fell, Buffaloman caught it and held it up. Weakened from the battle with Mammothman, he put on a red headband given to him by the other Justice Chojins and found enough strength to not only hold the ring up longer but also remove his arm guards and toss them up to Ataru. He then pushed it into the air and as it fell again, he jumped up and hit it with a Hurricane Mixer, successfully putting it back in mid-air. Unfortunately, Buffaloman had no more strength and fell into the canyon below. He is revived (along with his teammates) after the tournament by Kinnikuman's Face Flash.

 

Kinnikuman 2011

 

Perfect Origin Arc

 

Prehistory

Like all the other Idol Chojin, Buffaloman was sent off to his home of Spain by Harabote so he could be placed in Medical Suspension, to help him recover from his many injuries from matches past.

 

However, when he finished his Medical Suspension and made his return while the Seven Devil Chojin invaded the full-scale tournament going on, he declared he was a Devil Chojin again, renegading on his Idol Chojin friends out of nowhere.

 

The Seven Devil Chojin reconvene in their base. Buffaloman returns, where they all decide which of the Perfect Large Numbers they shall do battle against, and Buffaloman decides to fight against Strong the Budo, due to the fact that whomever fights him will likely lose and he will not sacrifice his teammates. The Mountain refuses to allow this to happen, and offers to sacrifice himself instead, due to the team needing Buffaloman to serve as their leader. He asks only that Buffaloman not avert his gaze during his match.

 

After Black Hole's match with Dalmatiman, Buffaloman announces that the Devil Chojin are going to purge all Perfect Chojin for their master, Devil Shogun. During the first stage, he mostly oversees how the Devil Chojin fight the Perfect Chojin.

 

In a flashback, it's revealed that Buffaloman made the choice to return to the Devil Chojin and fight alongside them, which the Seven Devil Chojin welcomed greatly. But they wouldn't let him join them to fight the Perfect Large Numbers because he was their "ace", their leader and without them, the Seven Devil Chojin couldn't perform at their best.

 

Diablos vs. John Does

Grim Reaper and Turboman enter with the New Large Numbers.

 

Grim Reaper reveals the next location - of the second-stage of the tournament - will be the Saqqara Pyramid, which has been relocated to Japan's Tottori Dunes. The Grim Reaper lands on the third step, while Turboman takes the fourth step. The Justice Chojin follow them to the mountain, and Buffaloman is assigned against Turboman, who attacks him with a drop-kick before he can enter the ring.

 

He then drags Buffaloman into the ring with a Turboman Stunner. Turboman punches Buffaloman while he's down, until Buffaloman counters with a headbutt and proceeds to use a back-drop. [60] It is then that Springman arrives on the fourth step to fight the Grim Reaper. [61] Grim Reaper begin the match with a Buzzsaw Hat, which cuts Springman's leg as he enters the ring with a jump.

 

Grim Reaper throws Springman against the corner-post, but the post goes through Springman's hollow body and allows him to remain unharmed, and a Spring-Body Breaking-Squeeze breaks the corner-post. A Spring Transfer allows him to distract Grim Reaper, whereby he land a drop-kick to the face. While Turboman and Grim Reaper, struggle in their matches and appear to be losing, Jak Tea fights against Black Hole and creates a strong geyser before he dies. This creates a crack along the pyramid.

 

Turboman frees himself from Buffaloman with a Somersault Kick. He tries a body-press, but Buffaloman catches him and counters with a back-flip. The fifth step finally collapses from the cracks and descends into the fourth step, where the two single matches combine into one tag-match. Turboman gets Buffaloman into a tombstone pile-driver, but - as he prepares for another attack - Springman and Buffaloman combine to use a Chojin Dodgeball. Springman is chastised for attacking Turboman, who was not his original opponent, as the match rules must abide by those of a single-match (due to the unusual circumstances).

 

The two teams agree to form a tag-team match with tag-team rules.

 

Springman lunges at Turboman, who uses a lariat and a Starter Revolver, but gets his arm caught inside Springma, who retaliates with a Spring Cyclone. Springman proceeds to use a Killer-Coil Head Attack. A second attempt at the attack is deflected by Turboman's a back-kick. It nearly knocks Springman out of the ring, until Buffaloman catches him. Turboman charges with a flying-cross, but the Diabolos counter again with a Devil Expander. Buffaloman then bounces off Springman to kick Turboman, who proceeds with a series of blows. Turboman uses a Glove Revolver and a Turbine Chop.

 

Buffaloman and Turboman return to their corners, and Turboman tags in Grim Reaper, who spins around on Turboman's head and delivers an Ignition Dress to Buffaloman. They proceed to use a John Does Arrow. The Diabolos try another Devil Expander, but Turboman dives through Springman and knocks Buffaloman out of the ring, before hitting him again with another John Does Arrows. A High-Capacity John Does Arrow sends Turboman towards Buffaloman, who manages to catch him and slams him against the wall, which causes the wall to crumble into the shape of a flight of stairs.

 

This allows Springman to use a Devil Slinky. He uses a Spring Body-Breaking Squeeze, which causes Turboman's body to start to glow, as Turboman stores the energy of his opponents. Turboman uses a High-Speed Turbo-Crash, as their two attacks seem to create a stalemate, but soon the release of Turboman's energy causes Springman to harden. He proceeds to stab Springman in his face with Revolver Spikes, and a Revolver Fin causes Springman's body to crash into Buffaloman.

 

Springman finds strength to lift Buffaloman, despite his weakened state. The Diabolos attempt a Long Horn Train, but - when it only glances off Turboman - follow with a Most Super Express. They follow with a third attack, which against glances off Turboman, but Turboman finds strength to use a Revolver Stud while Springman starts to crumble away. Springman uses all his strength to throw Buffaloman into a Hurricane Mixer, and Buffaloman's horns break through Turboman's Revolver attack and pierce his chest. This leads to Turboman's death, followed by Springman dying within Buffaloman's arms.

 

The Grim Reaper proceeds to Turboman's corpse, where he opens Turboman's back and steals his Earth Unit (which allows him to store energy to use against an opponent), and then kicks Turboman's body out of the ring. The Grim Reaper removes his robe, which he uses to taunt Buffaloman like a matador, and uses a Skeleton Body to avoid being struck with a Hurricane Mixer. The Grim Reaper states that people fall victim to Buffaloman's attack due to fear and fidgety movements, but - knowing no fear - he cannot be hurt.

 

The Grim Reaper grabs Buffaloman by his horns, before grabbing at his skin and flipping him over, and - in the process - tears chunks of skin from Buffaloman. The Grim Reaper proceeds to tear off more skin from Buffaloman, and attacks with a Dress Spear, which reveals all the scars on Buffaloman's body from previous matches. He is eventually countered by Buffaloman's Buffalo Hammer. The Grim Reaper proceeds to capture Buffaloman's legs, as he sets up for a John Does Arrows, before revealing it can double as a solo-technique called the Phantom Canon. This causes Buffaloman's scars to reopen in a bloody manner.

 

Buffaloman summons his blood back into his body by force of will. The scars move to Buffaloman's horn and turn it into a Long Horn, before he speeds around the Grim Reaper and lands a series of blows. The Grim Reaper uses an Ignition Dress, followed by a Thunder Sabre, which pins Buffaloman to the canvas, and the Grim Reaper uses the Earth Unit to absorb power from Buffaloman. The sheer power from Buffaloman causes the Earth Unit to break, and Buffaloman uses a Hurricane Mixer.

 

This is followed with a Chojin Cross Slam. The Diabolos are declared the winners of the match, and Psychoman exposes his chest with the offer that Buffaloman kills him as he sees fit, due to the Perfect Chojin suicide rule and out of respect to Buffaloman as the victor. The Grim Reaper taunts Buffaloman until Buffaloman stabs him through the chest with his horn, and this cements Buffaloman's return to a Devil Chojin, preventing him from going back to his Justice Chojin allies. Psychoman then vanishes.

 

Buffaloman takes a piece of Springman's body and leaves.

 

After the Perfect Origin hit the scene, and Grim Reaper reveals himself to be Psychoman, Buffaloman decides to make up for letting him escape alive, but Devil Knight Planetman beats Buffaloman to fighting Psychoman. Buffaloman mostly observes while the Devil Knights take on the Perfect Origin.

 

Buffaloman vs. Ganman

The fight takes place on the first ring of Yggdrasil.

 

They begin by clashing horns in a rapid succession, before Ganman slams Buffaloman's head onto the corner-post with a bulldog headlock. Ganman attempts to ram into Buffaloman, but Buffaloman counters with a preemptive kick, and attempts a body-press, which is caught by Ganman in turn. He throws Buffaloman down, before they lock hands centre of the ring, and Ganman attempts a double over-hook suplex; which prompts Buffaloman to state that he cannot lose, as he must avenge Sneagator.

 

Buffaloman extends one horn, and uses it to pierce into Ganman's right shoulder. This is followed by a Hurricane Devil Sword, as well as a Buffalo Hammer, until Ganman throws Buffaloman out of the ring and forces him to prevent his fall by drilling into the stone ring. Buffaloman drills a tunnel under the ring, which allows him to pierce his horn through the surface for a Devil Shark manoeuvre. It is impossible for Ganman to "read" Buffaloman's moves while he is underground, and Buffaloman knocks him down by targeting his legs.

 

Ganman begins to dodge the horn by sensing Buffaloman's breathing, and catches the horn in his hands, which he uses to drag Buffaloman out of the ring, before using Elk Horn Scissors. He slams Buffaloman onto the ring, which reduces the size of his horn, and Ganman shines a light down on Buffaloman with his cyclops eye. Buffaloman attempts a Hurricane Mixer, but Ganman catches him by his horns and proceeds to use a brain-buster. It is revealed Buffaloman is holding back his power, and Kinnikuman and Akuma Shogun convince him to use his full power once more. Buffaloman breaks out of a Canadian Back-Breaker.

 

He uses a Reverse Suplex, before struggling evenly with Ganman in the middle of the ring. The two engage in a series of even blows, but the scars on Buffaloman start to reopen as he gains back the Friendship Power of the Justice Chojin, and - after an equal battle - Ganman breaks off one of Buffaloman's horns. Ganman gains the upper-hand, after a series of carefully aimed blows, until Buffaloman punches his own eye so that he is left with one working eye (just like Ganman) in order to create a 'fair' fight.

 

They lock together evenly again in the ring, until Buffaloman dares Ganman to use his eye power on Chojin Enma. This provokes Ganman to use an Elk Horn Compressor, as he states he will not use his eye power on Chojin Enma due to having faith in him as a person. He follows with an Elk Horn Tempest, but - as the throws Buffaloman - Buffaloman uses his one remaining horn to swing on the corner-post. Buffaloman builds up speed by moving post to post, and uses a new finishing move: Hurricane Giga Blaster.

 

This completely destroys Ganman's horns. Ganman reveals he has remembered Buffaloman's name, which proves he considers Buffaloman a worthy adversary due to how he forgets all other opponents' names, and hands him his dumbbell. This kills Ganman, who dies upon the canvas.

 

Omega Centauri's Six Spear Arc

 

He was hanging out with the remaining of the Devil Chojin, when suddenly, a magic barrier seal them inside their HQ, making them unable to face off against the Omega invaders.

 

Unnamed Arc

 

As Brocken Jr. and Ataru console Ashuraman's loss after he saw Satan Cross die to The Natural, Buffaloman and The Ninja arrive. Buffaloman notes the coincidence of the five in the same location. The Chojin Blood Oath Brigade has formed again. Ataru believes it is up to the Chojin Blood Oath Brigade to unite as one and put an end to the dangers of the Choushin. Ashuraman is the one who will step up to the plate first.

 

During the fight between Caucasusman and Mammothman, the Chojin Blood Oath Brigade talk about Mammothman's poor showing in his fight against Caucasusman. Buffaloman talks about how tough Mammothman was during their fight and that Mammothman's calmness unnerved him. The Choushin are crafty enough to place their opponents into tricky situations and Mammothman is not used to that. All they can do is wait for something within Mammothman to break.

 

After the declaration of the God of Harmony about the opening of the Tower of Babel, Buffaloman decides to be one of the chojins to enter the tower. Once they arrive and enter, they are challenged by the first god, who introduced himself as the God of Evolution, now known as The Executioner. He didn't feel confortable leaving the first rival to Geronimo, knowing that if the young chojin fail, they will be all doomed. But surprinsigly, Geronimo wins, and three new doors are opened.

 

He decides to travel with Kinnikuman and Warsman, arriving to the next level where they are greet by the choushin of said level. Kinnikuman tries to hide behind Buffaloman, but he take him and tries to throw him into the ring, annoyed by his cowardice, but Warman is the one that jumps into the ring to face against the choushin, who introduce himself as Onyxman.

 

Kinnikuman Nisei

 

Buffaloman acts as a teacher within the Hercules Factory. He is matched against Terry the Kid in the graduation matches, which he loses and allows for Terry the Kid to graduate. He will later participate in an exhibition match during the Chojin Olympics, which he fights with Ramenman against The Machineguns. In the Ultimate Chojin Tag Tournament, he again teams up with Ramenman, but will ultimately lose against the Muscle Brothers Nouveau.

 

Hercules Factory Arc

 

He became one of the many instructors at the Hercules Factory, training the future generation of chojin to fight evil. He is then assigned to the last test for the First Year Graduation: fight one of the new generation chojin, to see if he is worthy or needs more training.

 

He end up fighting Terry the Kid, the son of the famous Terryman. After a quick fight, Terry the Kid manage to defeat him with his Texas Clover Hold, congratulating him for his win shortly after.

 

HF First Year Replacement Matches Arc

 

He is shown to have been defeated by one of the new First Years: Jade. He then return to see the final match of the tournament, alongside the other teachers that were defeated by the Generation EX.

 

Demon Seed Arc

 

Buffaloman meets with Meat and goes with him to check a disturbance. He collapses when Alexandria Meat is taken by six tendrils, much like what happened to him 36 years ago, and the six people reveal themselves to be the ultimate Devil Chojin: the Demon Seeds. Buffaloman cries to see that the new generation cannot enter the General Palast.

 

Jade begs Buffaloman to help, but Buffaloman - weeping and in a rage - strikes Jade over and over, as he expresses guilt over his actions 36 years ago that set current events into action.

 

He stabs himself in the chest with a jagged piece of rock, and tears open the wound to accept the General Stone and reaffirms his pact with Satan. [85] He uses his newfound powers to open a hole in the barrier, but only one chojin can pass through as his strength is not enough for more. The barrier closes just after Mantaro Kinniku enters, trapping them both inside, but also cutting off Buffaloman's horn in the process.

 

Buffaloman tosses away the General stone, only to be carried - in his weak state - by Mantaro. Mantaro is forced to choose an opponent, but The Constellation attacks before the match, and Buffaloman blocks an arrow aimed at Mantaro with his body in defence of his ex-pupil. The Constellation pushes the arrow further into the wound and then proceeds to break his arm, but Buffaloman counters with his Hurricane Mixer. The Constellation uses a Suplex, which smashes Buffaloman's head against the concrete floor and cracks open his skull, incapacitating him.

 

Mantaro struggles to gain an advantage, but Buffaloman's advice helps him to counter. The Constellation uses a broken post of the ring to attack Buffaloman, so as to stop his invaluable advice, and it strikes Buffaloman on the forehead and knocks him unconscious. He regains consciousness just long enough to offer Mantaro further encouragement, before he faints once more. Mantaro tries to carry Buffaloman to safety, but - due to his injuries - passes out in the central chamber and collapses next to Buffaloman, at which point the B-Evolutions arrive.

 

Ultimate Chojin Tag Tournament Arc

 

Prehistory

Buffaloman appears late into this arc, as he participates in the tournament at Kourakuen Stadium. He is featured alongside Mongolman (Ramenman) as part of the 20 Million Powers; despite his missing horns, from the match three days ago in his timeline, Buffaloman seeks to distract the New Generation (to which he sees as the villains). Buffaloman chastises Robin Mask for helping Chaos Avenir, as he believes they are responsible for Alisa Mackintosh's accident.

 

Battle Royale

 

He fights against The Gaon and Emperor Death, in a battle royale for the opening match, and their opponents start with the upper hand.

 

History

 

Prehistory

Buffaloman came from the Buffalo Clan. The clan was growing in power and fought over who would become king, and it descended into many years of fighting until the entire clan was wiped out, which left Buffaloman as the sole survivor. He originally had a Chojin Power of 1,000,000 units, and was continually beaten because he lacked skill. At an unknown point, he was training alone and crossed through a hurricane in his travels. The wind blew away a cross on a church, and it headed straight towards Buffaloman, who was forced to use his own power to stop the cross, which taught him the Chojin Cross Drop.

 

He eventually met and struck a deal with Satan, who granted him more Chojin Power each time he killed another chojin. Eventually he killed so many that his power had climbed to 10,000,000.

 

He and his comrades, all known as the Seven Devil Chojin (Springman, Atlantis, Stereo Cassette King, Black Hole, Mister Khamen, and The Mountain), were eventually captured by a grouping of 100,000 Justice Chojin and Space Police and trapped in a Chojin Roach Motel and sent into space.

 

Kinnikuman

Buffaloman initially appears as a villain, as one of the Seven Devil Chojin. He steals parts of Meat's body and forces Kinnikuman to fight in a tournament to retrieve them, culminating in a tag-match between Kinnikuman and Mongolman against Buffaloman and Springman. He joins the Justice Chojin side, after renouncing Satan and freeing Meat. He will later participate in various tournaments alongside the Justice Chojin, before fighting alongside Ataru Kinniku in the Survivor Match for the Kinniku Throne Arc.

 

Seven Devil Chojin Arc

 

Harabote reveals that seven chojin were banned from the Olympics, due to their ruthless nature, and these seven Devil Chojin were placed into a floating space prison named a "Roach Motel". The "Roach Motel" is accidentally opened, when Kinnikuman is thrown straight onto the release mechanism during celebrations of his most recent victory. Buffaloman and the other Devil Chojin arrive at a fan-appreciation day, where Kinnikuman and his friends are celebrating the conclusion of the 21st Chojin Olympics.

 

Buffaloman initially attacks Warsman, who attacks him in defence of the children present. He announces that they cannot allow Kinnikuman to call himself "champion", until he had defeated each of the Seven Devil Chojin. Buffaloman splits Alexandria Meat's body into seven pieces; this forces Kinnikuman to beat them all within 10 days, if he wants to save his friend. When Kinnikuman is too injured to keep fighting the Seven Devils (after he defeated SteCassette King and Black Hole), his friends step in to take on the remaining Devil Chojin in his place. Buffaloman is pitted against Warsman.

 

In the match, we see Warsman dodging a series of Hurricane Mixers. On the eleventh try, Buffaloman pierces Warsman's hip, and proceeds to take out a chunk of Warsman's helmet. Warsman tries an arm hold, but Buffaloman breaks free and attempts a knee drop, which is countered by a Jet Liner. Buffaloman is unaffected again, and uses a Long Horn Boomerang. Warsman follows with a Palo Special, but is thrown off by Buffaloman and damages his legs. Warsman then destroys his Bear Claws on Buffaloman's horn, when attempting a Screw Driver attack.

 

Buffaloman pierces a hole through Warsman's chest, which inspires Warsman to use his own version of the Fire of Inner Strength. After an exchange of blows, Warsman begins to smoke from his body, and he grows too exhausted to properly continue the match. Warsman attacks with his Bear Claws one last time, and he manages to break off one of Buffaloman's longhorns. Buffaloman uses a series of Hurricane Mixers to kill Warsman. He then walks away and leaves Warsman deceased in the ring.

 

The final match takes places in the Denen Colosseum.

 

Buffaloman faces Kinnikuman in a double match with Springman. There is only one hour left of the deadline, so Kinnikuman only has one hour to save Meat. The stadium is designed as a giant countdown, with bars around the edges that move for each second, and that will destroy pieces of Meat's body at the 30 minutes and 60 minute marks. Just as Kinnikuman is about to fight alone, Mongolman appears to make it a true tag-team match and join Kinnikuman in his fight against Springman and Buffaloman.

 

Despite it being called a tag-team match, Buffaloman's attention is focused exclusively on Kinnikuman, while Springman fights against Mongolman. Mongolman defeats Springman and saves Meat's limb. Buffaloman is an extremely tough opponent, and - changing color, as he uses the full force of his 10 million Chojin Power - uses his power to reverse Kinnikuman's techniques, including his trademark finishing move: the Kinniku Buster. During an exchange of blows, Harabote uncovers information on Buffaloman.

 

After Buffaloman helps fix Kinnikuman's mask, he becomes fully possessed by Satan. When Buffaloman goes beneath the ring, shredding the canvas with his horn, Kinnikuman uses his arm to stop the horn, and tosses him back onto the ring. Buffaloman loses control of his power when he absorbs Kinnikuman's Burning Inner Strength. Buffaloman pierces Kinnikuman's body with his horn, before - overwhelmed by The Fire - the power returns to Kinnikuman and allows him survive.

 

Due to the respect Kinnikuman showed him, even though they were mortal enemies, Buffaloman changes sides at the end of the match. He cries out the key that will free Meat's head, which allows Meat to be saved just before the final countdown. Buffaloman vows to join the Justice Chojin, if he survives Satan's punishment for defeat. He s fatally injured by Satan, but - before he dies - he gives up his Chojin Power, bought with the blood of other heroes, to bring back to life Warsman, Robin Mask and Wolfman, who had died fighting his teammates.

 

Golden Mask Arc

 

Kinnikuman struggles to make it through a door to the final match, and - at the last moment - Buffaloman uses his high chojin power to keep the door open for him. When Kinnikuman offers him a seat at the ring-side, on the side of the justice chojin, Buffaloman refuses and joins the devil chojin in the corner of Ashuraman. Ashuraman appears to gain the upper-hand, but - in a dispute with Meat - Buffaloman inadvertently gives Kinnikuman inspiration needed to counter-attack.

 

After Akuma Shogun murders Ashuraman, Buffaloman is inspired to rejoin the justice chojin.

 

He then confronts the Devil Knights leader, Akuma Shogun, in order to give Kinnikuman more time to perfect the Kinniku Driver. He is eventually defeated by Devil Shogun's Hell's Guillotine technique. During the fight between Akuma Shogun and Kinnikuman, Akuma Shogun begins to revive the Devil Knights and absorb them to become more powerful, but Buffaloman puts on Akuma Shogun's mask and fights them off, which gives Kinnikuman the chance he needed to defeat Akuma Shogun with the Kinniku Driver.

 

Dream Chojin Tag Arc

 

A second Mount Fuji appears in Japan.

 

On top of this mountain, the Universal Chojin Tag Team trophy appears. Underneath, there appears a series of rings that allow for eight tag-teams to compete. Buffaloman - along with the other justice chojin - goes to Kourakuen Hall to discuss the situation. Buffaloman refuses to team up with Kinnikuman and leaves. He sends a letter to Mongolman, asking him to join him as a new tag-team.

 

Buffaloman and Mongolman forms the 20 Million Powers. The name of their combo comes from Buffaloman's 10,000,000 power and Mongolman's 10,000,000 techniques (10 Million + 10 Million). In the first-round match-ups, the teams are required to navigate a labyrinth to be matched against their opponents, and the 20 Million Powers are matched against the Most Dangerous Combo. Just as the 20 Million Powers and Most Dangerous Combo are about to begin their fight, during the Dream Chojin Tag Arc, the Killer Game Combo arrive. This leads to the Killer Game Combo defeating the Most Dangerous Combo.

 

Brocken Jr. does not want his loss to count for nothing, so - to allow the 20 Million Powers to win - he challenges Buffaloman and allows himself to be pinned; this allows 20 Million Powers to officially win the match. This technical win allows the 20 Million Powers to advance to the next round, but the 20 Million Powers attack the Killer Game Combo for their intrusion. Buffaloman uses a feint against Screw Kid, but Mongolman - using the distraction to attack - injures his leg in the process.

 

Buffaloman is then struck by Kendaman, and the Killer Game Combo ask for formal permission to enter the tournament in the place of the Most Dangerous Combo. The 20 Million Powers declare that they will earn their place in the next round by first defeating the Killer Game Combo. The match began with a fierce one-on-one battle between Buffaloman and Kendaman, but Buffaloman tries a Hurricane Mixer on Kendaman, but it fails. Buffaloman is then caught in a Scorpion Defence by Kendaman.

 

He proceeds to break off his Long Horn and breaks the glass of the War-Cube, but is then attacked by a Hell's Screwdriver, which is only stopped by the thrown hair of Mongolman. Buffaloman counters with a powered-up Hurricane Mixer. Fearing the punishment that comes from failing their superiors, Screw Kid and Kendaman begin to use dirty tactics. At this point Neptuneman and Big the Budo reveal themselves, and Kendaman and Screw Kid abandon the match to attack them, and the 20 Million Powers win by default, as the Killer Game Combo are killed by the Hell Missionaries outside of the ring.

 

During the match-up lottery for the semi-final placements, the 20 Million Powers are matched with the Hell Missionaries. The first match is between the Muscle Brothers and the Stray Devil Chojin Combo, and the 20 Million Powers stay at the edge of the ring to act as spotters. At the end of the match, after the defeat of the Stray Devil Chojin Combo, the Hell Missionaries attack Sunshine, only to be stopped by the 20 Million Powers. They then allow the Hell Missionaries to attack, as the dolls - created by the Stray Devil Chojin to steal the justice chojin Friendship Power scatter, and thus creates animosity between the justice chojin.

 

The semi-final match against the Hell Missionaries is a simple barbed-wire cage match, but also a mask-removal death-match in which Mongolman must bet his mask. Buffaloman is thrown into the barbed wire by Neptuneman, who then switches with Mongolman, who is at a disadvantage from being unable to use the rope for his techniques. After being thrown into the screen cage, Mongolman rebounds with a kick.

 

After a series of blows, the 20 Million Powers seem to have the upper hand. Mongolman begins to suffer flashbacks within the ring, as the cage reminds him of his match against Warsman, and Buffaloman is unable to tag in, as both of the Hell Missionaries attack him. The spirit of Warsman helps Mongolman. Buffaloman is tagged in and uses a Buffalo Avalanche Drop. He proceeds to attach his Long Horn, and uses a Hurricane Heat. Mongolman is tagged into the match, but subject to a Cross Bomber.

 

Neptuneman uses his Magnet Power in retaliation. This heals the wounds of the Hell's Missionaries, and they try continuously to attack with Cross Bombers attacks, only to fail. Due to the Iron Sweat on Mongolman and Buffaloman, they are dragged towards the Hell Missionaries by their magnet power, and they almost defeat the 20 Million Powers with a Magnetic Storm Driver. The 20 Million Powers are then further attacked by a magnetic suplex. They are soon entangled in the magnetic barbed wires, as they regain their Friendship Power, and the Justice Chojin regain their power of friendship overall.

 

The iron sweat breaks from Mongoman and Buffaloman, and Buffaloman uses his Longhorn Train. This increases the power of the Hell's Missionaries, who use a Silhouette Body Press, and - after a series of blows - are thrown from the war-cube. The Hell's Missionaries summon thunder to increase their electrical power. Their Lightning Sabre attack renders Buffaloman and Ramenman immobile, and Buffaloman uses a fragment of Iron Sweat to draw Neptuneman away from Mongolman.

 

Buffaloman collapses against the mat, defeated by the Light Sabres.

 

Mongolman carries Buffaloman on his back, as they try again for a Longhorn Train, but they are defeated by a Magnetic Storm Crash. Once Ramenman is defeated, Buffaloman is rushed to hospital alongside Kinnikuman and Ramenman. At hospital, Doctor Bombe removes Buffaloman's horn in order to save Kinnikuman's arm, even knowing it would result in Buffaloman's death, but the tears in Buffaloman's eyes mark his consent to the procedure.

 

Blood Oath Brigade Formation!

 

This story covered the formation of Kinnikuman Soldier's team in detail. Brocken Jr. and Buffaloman want to join Soldier's team, but Asuraman and The Ninja aren't on board with that idea. According to Asuraman, Buffaloman is too easily swayed by his emotions, which is why he never became a Devil Knight despite having exceptional talent.

 

Kinnikuman Soldier shows up and interrupted Asuraman and The Ninja's departure. In response, The Ninja attempted to read Kinnikuman Soldier's mind with his Expose the Heart jutsu, but there's nothing to read. Unlike the other Fated Princes, Soldier has no ambition to destroy his opponents and take over the throne.

 

Asuraman gets into a fight against Soldier, but Soldier easily fends him off. Soldier even escaped the Asura Buster in a similar fashion to Kinnikuman and counters with a Dragon Cube Suplex. Buffaloman deduces why Soldier would pick those four. Pride is their main characteristic. According to Asuraman, "all four chojin are bull headed guys who won't listen to anyone".

 

Asuraman asks if Soldier is a fake Soldier and Soldier confirms this theory. He ambushed the real Soldier's team while they were training near Mt. Fuji and stole the real Soldier's mask. The fake Soldier explains that he joined the tournament because the Friendship Power the Justice Chojin use is a sham and that the pride that they share can bring out their true strength.

 

Asuraman wants Soldier to prove why this team of outcasts would make an excellent team. Soldier tells him to be silent. A real man would never talk so much. Instead, he'd silently watch the result with his own eyes. Asuraman follows up with his Tornado Hell, but Soldier dodges, causing the building already worn down by the Rolling Cube Suplex to collapse on top of them. Soldier heals them all with a Face Flash. With this act, Soldier convinced them to join his team for the upcoming tournament.

 

Survivor Match Arc

 

When Kinnikuman's right to the Kinniku Throne was challenged by five pretenders to the throne, Ataru Kinniku forms a team of five people to fight in a tournament to determine who shall be king of Planet Kinniku. Buffaloman - sans his horns - arrives at the house of Brocken Jr., along with Asuraman and The Ninja. Ataru asks them to join his team, as well as to meet him at Nagoya Castle in three days time, and - during that time - they watch him from a distance to ascertain his character.

 

After Ataru defeats Bockman and saves a boy, Buffaloman and the others decide to join his team. They proceed to enter Nagoya Castle and face against Team Phoenix, as they announce they have formed The Chojin Blood Oath Brigade. After the defeat of The Ninja and Asuraman, Nagoya and Himeji Castles fly away from their locations and join as one structure.

 

In the final match during the semi-finals battle against Team Super Phoenix and Team Soldier (Soldier, Buffaloman, and Brocken) competed in a 6-Man Tag Match against Super Phoenix (Mammothman, and Prisman). The match takes place in a floating multi-sided ring. Buffaloman, for the most part, fought against Mammothman. Tremendously weaker without his Long Horns, he found himself losing against the nearly unstoppable Mammothman. He was finally able to gain and advantage when Kinnikuman returned the Long Horns used to fix his arm before the Tag match finals. Soon after, Brocken took out Prisman, but then fell into the canyon below and died. Seeing how much Soldier and Buffaloman cared for their fallen comrade convinced Super Phoenix that Soldier wasn't the real Soldier.

 

As Soldier begins to have his true identity figured out by his own father Mayumi as his long-lost elder son Ataru, the Evil Gods choose to sabotage him to eliminate him and help Phoenix win the tournament. The God of Brutality steals a page from the Muscle Prophecy, a book owned by Kinniku Clan royalty which contains past, present, and even future information on every Chojin ever, as a means to reveal who Soldier is to Super Phoenix. As the God of Brutality attempts to give the page to Super Phoenix via Mammothman, Buffaloman sees a vision of Mayumi in his head, forcing him to take the page to protect it. As the mammoth Chojin prepares to hand it to Phoenix, the bull Chojin performs the Chojin Cross Drop on him, jumping out of the ring and forcing Buffaloman to hold the page in his mouth. As they fall, Mammothman hits Buffaloman with his Nose Fencing technique and retains the page. At the last second, Buffaloman hits Mammothman with a Buffalo Bomb on the roof of the Himeji/Nagoya castle and saves the page again.

 

The Evil Gods then arrived and began attacking the floating ring in an attempt to take out Ataru. As the ring fell, Buffaloman caught it and held it up. Weakened from the battle with Mammothman, he put on a red headband given to him by the other Justice Chojins and found enough strength to not only hold the ring up longer but also remove his arm guards and toss them up to Ataru. He then pushed it into the air and as it fell again, he jumped up and hit it with a Hurricane Mixer, successfully putting it back in mid-air. Unfortunately, Buffaloman had no more strength and fell into the canyon below. He is revived (along with his teammates) after the tournament by Kinnikuman's Face Flash.

 

Kinnikuman 2011

 

Perfect Origin Arc

 

Prehistory

Like all the other Idol Chojin, Buffaloman was sent off to his home of Spain by Harabote so he could be placed in Medical Suspension, to help him recover from his many injuries from matches past.

 

However, when he finished his Medical Suspension and made his return while the Seven Devil Chojin invaded the full-scale tournament going on, he declared he was a Devil Chojin again, renegading on his Idol Chojin friends out of nowhere.

 

The Seven Devil Chojin reconvene in their base. Buffaloman returns, where they all decide which of the Perfect Large Numbers they shall do battle against, and Buffaloman decides to fight against Strong the Budo, due to the fact that whomever fights him will likely lose and he will not sacrifice his teammates. The Mountain refuses to allow this to happen, and offers to sacrifice himself instead, due to the team needing Buffaloman to serve as their leader. He asks only that Buffaloman not avert his gaze during his match.

 

After Black Hole's match with Dalmatiman, Buffaloman announces that the Devil Chojin are going to purge all Perfect Chojin for their master, Devil Shogun. During the first stage, he mostly oversees how the Devil Chojin fight the Perfect Chojin.

 

In a flashback, it's revealed that Buffaloman made the choice to return to the Devil Chojin and fight alongside them, which the Seven Devil Chojin welcomed greatly. But they wouldn't let him join them to fight the Perfect Large Numbers because he was their "ace", their leader and without them, the Seven Devil Chojin couldn't perform at their best.

 

Diablos vs. John Does

 

Grim Reaper and Turboman enter with the New Large Numbers.

 

Grim Reaper reveals the next location - of the second-stage of the tournament - will be the Saqqara Pyramid, which has been relocated to Japan's Tottori Dunes. The Grim Reaper lands on the third step, while Turboman takes the fourth step. The Justice Chojin follow them to the mountain, and Buffaloman is assigned against Turboman, who attacks him with a drop-kick before he can enter the ring.

 

He then drags Buffaloman into the ring with a Turboman Stunner. Turboman punches Buffaloman while he's down, until Buffaloman counters with a headbutt and proceeds to use a back-drop. It is then that Springman arrives on the fourth step to fight the Grim Reaper. Grim Reaper begin the match with a Buzzsaw Hat, which cuts Springman's leg as he enters the ring with a jump.

 

Grim Reaper throws Springman against the corner-post, but the post goes through Springman's hollow body and allows him to remain unharmed, and a Spring-Body Breaking-Squeeze breaks the corner-post. A Spring Transfer allows him to distract Grim Reaper, whereby he land a drop-kick to the face. While Turboman and Grim Reaper, struggle in their matches and appear to be losing, Jak Tea fights against Black Hole and creates a strong geyser before he dies. This creates a crack along the pyramid.

 

Turboman frees himself from Buffaloman with a Somersault Kick. He tries a body-press, but Buffaloman catches him and counters with a back-flip. The fifth step finally collapses from the cracks and descends into the fourth step, where the two single matches combine into one tag-match. Turboman gets Buffaloman into a tombstone pile-driver, but - as he prepares for another attack - Springman and Buffaloman combine to use a Chojin Dodgeball. Springman is chastised for attacking Turboman, who was not his original opponent, as the match rules must abide by those of a single-match (due to the unusual circumstances).

 

The two teams agree to form a tag-team match with tag-team rules.

 

Springman lunges at Turboman, who uses a lariat and a Starter Revolver, but gets his arm caught inside Springma, who retaliates with a Spring Cyclone. Springman proceeds to use a Killer-Coil Head Attack. A second attempt at the attack is deflected by Turboman's a back-kick. It nearly knocks Springman out of the ring, until Buffaloman catches him. Turboman charges with a flying-cross, but the Diabolos counter again with a Devil Expander. Buffaloman then bounces off Springman to kick Turboman, who proceeds with a series of blows. Turboman uses a Glove Revolver and a Turbine Chop.

 

Buffaloman and Turboman return to their corners, and Turboman tags in Grim Reaper, who spins around on Turboman's head and delivers an Ignition Dress to Buffaloman. They proceed to use a John Does Arrow. The Diabolos try another Devil Expander, but Turboman dives through Springman and knocks Buffaloman out of the ring, before hitting him again with another John Does Arrows. A High-Capacity John Does Arrow sends Turboman towards Buffaloman, who manages to catch him and slams him against the wall, which causes the wall to crumble into the shape of a flight of stairs.

 

This allows Springman to use a Devil Slinky. He uses a Spring Body-Breaking Squeeze, which causes Turboman's body to start to glow, as Turboman stores the energy of his opponents. Turboman uses a High-Speed Turbo-Crash, as their two attacks seem to create a stalemate, but soon the release of Turboman's energy causes Springman to harden. He proceeds to stab Springman in his face with Revolver Spikes, and a Revolver Fin causes Springman's body to crash into Buffaloman.

 

Springman finds strength to lift Buffaloman, despite his weakened state. The Diabolos attempt a Long Horn Train, but - when it only glances off Turboman - follow with a Most Super Express. They follow with a third attack, which against glances off Turboman, but Turboman finds strength to use a Revolver Stud while Springman starts to crumble away. Springman uses all his strength to throw Buffaloman into a Hurricane Mixer, and Buffaloman's horns break through Turboman's Revolver attack and pierce his chest. This leads to Turboman's death, followed by Springman dying within Buffaloman's arms.

 

The Grim Reaper proceeds to Turboman's corpse, where he opens Turboman's back and steals his Earth Unit (which allows him to store energy to use against an opponent), and then kicks Turboman's body out of the ring. The Grim Reaper removes his robe, which he uses to taunt Buffaloman like a matador, and uses a Skeleton Body to avoid being struck with a Hurricane Mixer. The Grim Reaper states that people fall victim to Buffaloman's attack due to fear and fidgety movements, but - knowing no fear - he cannot be hurt.

 

The Grim Reaper grabs Buffaloman by his horns, before grabbing at his skin and flipping him over, and - in the process - tears chunks of skin from Buffaloman. The Grim Reaper proceeds to tear off more skin from Buffaloman, and attacks with a Dress Spear, which reveals all the scars on Buffaloman's body from previous matches. He is eventually countered by Buffaloman's Buffalo Hammer. The Grim Reaper proceeds to capture Buffaloman's legs, as he sets up for a John Does Arrows, before revealing it can double as a solo-technique called the Phantom Canon.

 

💪M💪U💪S💪C💪L💪E💪

 

A year of the shows and performers of the Bijou Planks Theater.

 

M.U.S.C.L.E. No. 105, "Buffaloman D"

 

Painted by Paprika, thus losing all collectible value forever.

 

Buffaloman has been seen in BP 2019 Day 302!

www.flickr.com/photos/paprihaven/48980587088/

 

BP 2020 Day 133!

www.flickr.com/photos/paprihaven/49852162532/

 

BP 2020 Day 315!

www.flickr.com/photos/paprihaven/50587994286/

 

BP 2023 Day 80!

www.flickr.com/photos/paprihaven/52762400414/

  

Posting this shot is worth the story alone. This was taken in Oneonta Gorge last month during a particularly chilly bout of cold weather which froze many of the area's waterfalls. For those not familiar with this gorge, it is a popular spot during the hot summer months. The gorge itself is an extremely narrow canyon that is only about 1/4 of a mile long but requires wading, sometimes up to one's chest through pools of water to reach. It is quite impossible to hike up this canyon without wading.

 

During the summer this is great, the canyon is shaded and always about 15 degrees cooler and the cold water is quite refreshing. Crowds of people churn up this canyon on weekends, making photography frustrating but cooling off quite enjoyable.

 

About once a year we get a cold snap that is cold enough and long enough to turn the many waterfalls of the Columbia River Gorge into winter wonderlands. It is one of my favorite times of year. It is hard to imagine enjoying as much discomfort as this weather brings. Painfully chilled faces and hands, pants and fleeces coated in ice to the point that you crack when you walk. Spray from the waterfalls coating your cameras and freezing solid. Hurried trips back to the car to regain feeling in your extremities before venturing out for "just a few more pictures".

 

In other words, bliss.

 

I make a point of getting out here every year. So I have spent a fair amount of time at most of the main waterfalls over the past few winters. But this one had always seemed a little to crazy to attempt. Afterall, it requires wading, and during this time of year, getting wet for that long would result in frostbite at the least and even hypothermia. Probably hypothermia. I will go through a lot in pursuit of amazing scenes like this, but I think I draw the line at hypothermia. Just sounds overrated if you ask me.

 

The idea of making it up this gorge somehow to see this falls was awfully tempting still. A few of us talked about it and brainstormed ideas. The most popular was to buy an inflatable raft and pump it up and use it to cross the pools. The big problem with this is that there is a giant logjam at the mouth of this gorge that one has to climb over in order to enter the gorge itself. So any raft would have to be inflated on site, and it ruled out bringing in a canoe or kayak.

 

Then a stroke of inspiration was lent to me on a comment to a photo I posted some time ago, to rent a drysuit. A ha. Even more fortunate, I did not have to rent one, a friend likes to surf and scuba dive and owns a drysuit. Even better, we are almost the same size. So the cold snap hit, I got a day off work, naturally I called him right away and got my hands on a drysuit. All that stood before me then was a giant frozen logjam and a quarter mile of ice cold water.

 

The fun begins.

 

My first task was wading across the shallow stream to reach the logjam, which required me donning the drysuit. I had to repeatedly take it on and off as needed because I did not want to trip, or snag it on a log and tear it. But as an additional wrinkle I did not have waterproof boots to put over the feet of the drysuit. Even though the entire suit is waterproof, I did not want to walk across rocks in just the suit and risk damaging the feet. So I pulled on an old pair of my hiking boots to protect the feet. They worked well to that extent but of course got soaked the moment I stepped in the water. Which basically made them like little freezers on my feet.

 

The suit kept out the water, not the cold.

 

By the time I got across the first stream, which only took 2-3 minutes, and was never deeper than mid-calf, I could not feel my toes. So I had to sit down, take off the suit, pack it up, and hold my toes until I was certain they were still going to talk to me. Then on to the logjam. Unfortunately I hit another unexpected snag here too. Right before the logjam are two giant boulders that sit right in the middle of the stream. There are two basic choices, you can go left around them, in the tight space between them and the cliff walls. You just wedge yourself in, back to the wall and hands and feet on the nearest boulder and crab walk along, suspended over a deep little pool of water. Or you go right, which requires wading through a fairly deep pool of water and pulling yourself up on a chest-high shelf of rock onto the second boulder. Well a small waterfall had turned the left hand cliff into a sheet of ice, there was no way I would get any traction on it, even with Yaktrax on my feet. The pool on the right was doable with the drysuit, but I did not want to have to climb the jagged shelf of rock in it, again afraid I would puncture or damage the suit. So I had to climb the first boulder and jump the four foot gap down to the second boulder, with all my gear attached. I did not think too much on how I was going to get out on my return trip...

 

This mini-adventure brought me to the logjam, which really was the easiest part of the whole ordeal. The logs were all dry, and lacked any ice. The water level under them was high, so all I had to do was be careful not to fall. It was a slightly eerie experience to hear all the water gurgling and splashing inches away but not be able to see any of it. I am not used to the water being so high.

 

And then I realized that I would never have been able to do this with a raft. Normally during the summer, the water level is low enough that the majority of this short hike is dry, with the exception of two or three stomach to chest deep pools which require wading. But the rest can usually be done on the dry edges of the stream bed.

 

Not so this time of year. The stream came right up to the log jam and I could see no dry patches of note the whole rest of the way. So balancing on a log, I pulled on the drysuit yet again and taking a bit of a deep breath, gently slid myself into the water, which at that point was only about hip deep and began wading.

 

Pretty quickly the cold suffocated the protestations of my toes.

 

But by this point pretty much nothing was going to deter me from seeing this falls. I reached the first pool, which is the shallower of the two that has to be crossed, it came up to about my waist. It was again, an eerie experience to feel the extremely cold weight of the water pressing in on my legs, a bit like being squeezed by an extremely cold giant fist.

 

The second pool was a bit more nerve-wracking. For one, the stream had a good current to it, which I was wading against. The current made the surface choppy enough that I could not see where I was putting my feet, I had to go a step at a time by feel. Plus the pool came up to my chest, so I had to remove my backpack with my tripod attached and balance it all on my head to keep it dry, meaning I had to hold it up there with one hand, giving me just one other for balance. A slow and painstaking little stretch that was. I was very aware of the cantaloupe sized icebergs floating by me in the water.

 

But then I was through, and that was the hardest part of the whole little trek. I reached this spot and found a small stretch of dry rocks to peel off the drysuit and massage my frozen toes back to some semblance of life. (Note to self, next time take thermal socks, at least two pairs). I saw another very small stretch of dry rocks just barely poking above the surface of the stream just 15 feet upriver. So laying out the drysuit I pulled on my bag, and climbed along the cliff wall to reach that little outcropping of rock, where I was able to balance myself and everything else on a couple of rocks just above the surface of the stream and take this shot. Phew.

 

Yeah it was crazy I know. But fun too. And that was my adventure up Oneonta Gorge ... almost. The trip back was pretty much a repeat of the trip up, except when I reached the boulders, which I was unable to climb back up, so I had to slip the drysuit back on and navigate the pool I mentioned earlier to the right of the boulders to finally escape the gorge.

 

I came stumbling back up to the historic highway about three hours after initially left, still dripping water, with my wet boots starting to encase themselves in a shell of ice and probably the craziest grin I have had in a long time.

 

I am not sure if this means photography is my passion or my madness. I guess there is not always that big a difference between the two.

 

If you are interested in pricing for my images, or just plain curious, more info can be found at my website: www.zebandrews.com

Then I guess it's HBW day!!

SHIPtember is here (almost).

Build for fun.

Build for pride.

Build for bragging rights.

Build for trophies (more to come).

 

This. is. SHIPtember.

 

Huge shoutout to Rob @ Brickstuff.com for donating some lighting kits to pimp out the trophies.

It is official to the Texas wildflowers, Spring is HERE :-)

My heart go dancing!

 

Indian Paintbrush at Chappell Hill.

Texas

Various trees of life are recounted in folklore, culture and fiction, often relating to immortality or fertility. They had their origin in religious symbolism.

Ancient Iran

In pre-Islamic Persian mythology, the Gaokerena world tree is a large, sacred Haoma tree which bears all seeds. Ahriman (Ahreman, Angremainyu) created a frog to invade the tree and destroy it, aiming to prevent all trees from growing on the earth. As a reaction, God (Ahura Mazda) created two kar fish staring at the frog to guard the tree. The two fishes are always staring at the frog and stay ready to react to it. Because Ahriman is responsible for all evil including death, while Ahura Mazda is responsible for all good (including life) the concept of world tree in Persian Mythology is very closely related to the concept of Tree of Life.The sacred plant haoma and the drink made from it. The preparation of the drink from the plant by pounding and the drinking of it are central features of Zoroastrian ritual. Haoma is also personified as a divinity. It bestows essential vital qualities—health, fertility, husbands for maidens, even immortality. The source of the earthly haoma plant is a shining white tree that grows on a paradisiacal mountain. Sprigs of this white haoma were brought to earth by divine birds.Haoma is the Avestan form of the Sanskrit soma. The near identity of the two in ritual significance is considered by scholars to point to a salient feature of an Indo-Iranian religion antedating Zoroastrianism.

Another related issue in ancient mythology of Iran is the myth of Mashyа and Mashyane, two trees who were the ancestors of all living beings. This myth can be considered as a prototype for the creation myth where living beings are created by Gods (who have a human form).

Ancient Egypt

Worshipping Osiris, Isis, and Horus

To the Ancient Egyptians, the Tree of Life represented the hierarchical chain of events that brought every thing into existence. The spheres of the Tree of Life demonstrate the order, process, and method of creation.In Egyptian mythology, in the Ennead system of Heliopolis, the first couple, apart from Shu and Tefnut (moisture and dryness) are Geb and Nuit (earth and sky), are Isis and Osiris. They were said to have emerged from the acacia tree of Iusaaset, which the Egyptians considered the tree of life, referring to it as the "tree in which life and death are enclosed." Some acacia trees contain DMT, a psychedelic drug associated with spiritual experiences. The drug is not orally bio-available, however and there is no evidence the Egyptians had techniques for extracting or otherwise harnessing the drug. A much later myth relates how Set and 72 conspirators killed Osiris, putting him in a coffin, and throwing it into the Nile, the coffin becoming embedded in the base of a tamarisk tree.The Egyptians' Holy Sycamore also stood on the threshold of life and death, connecting the two worlds.

Assyria

Assyrian tree of life, from Nimrud panels.The Assyrian Tree of Life was represented by a series of nodes and criss-crossing lines. It was apparently an important religious symbol, often attended to in Assyrian palace reliefs by human or eagle-headed winged genies, or the King, and blessed or fertilized with bucket and cone. Assyriologists have not reached consensus as to the meaning of this symbol. The name "Tree of Life" has been attributed to it by modern scholarship; it is not used in the Assyrian sources. In fact, no textual evidence pertaining to the symbol is known to exist.

Baha'i Faith

The concept of the tree of life appears in the writings of the Baha'i Faith, where it can refer to the Manifestation of God, a great teacher who appears to humanity from age to age. An example of this can be found in the Hidden Words of Bahá'u'lláh:["Have ye forgotten that true and radiant morn, when in those hallowed and blessed surroundings ye were all gathered in My presence beneath the shade of the tree of life, which is planted in the all-glorious paradise? Awestruck ye listened as I gave utterance to these three most holy words: O friends! Prefer not your will to Mine, never desire that which I have not desired for you, and approach Me not with lifeless hearts, defiled with worldly desires and cravings. Would ye but sanctify your souls, ye would at this present hour recall that place and those surroundings, and the truth of My utterance should be made evident unto all of you."Also, in the Tablet of Ahmad [1], of Bahá'u'lláh:"Verily He is the Tree of Life, that bringeth forth the fruits of God, the Exalted, the Powerful, the Great".Bahá'u'lláh refers to his male descendents as branches (Aghsán) and calls women leaves.

A distinction has been made between the tree of life and the tree of the knowledge of good and evil. The latter represents the physical world with its opposites, such as good and evil and light and dark. In a different context from the one above, the tree of life represents the spiritual realm, where this duality does not exist.

Buddhism

The Bo tree, also called Bodhi tree, according to Buddhist tradition, is the pipal (Ficus religiosa) under which the Buddha sat when he attained Enlightenment (Bodhi) at Bodh Gaya (near Gaya, west-central Bihar state, India). A living pipal at Anuradhapura, Ceylon (now Sri Lanka), is said to have grown from a cutting from the Bo tree sent to that city by King Ashoka in the 3rd century BCE.According to Tibetan tradition when Buddha went to the holy Lake Manasorovar along with 500 monks, he took with him the energy of Prayaga Raj. Upon his arrival, he installed the energy of Prayaga Raj near Lake Manasorovar, at a place now known as Prayang. Then he planted the seed of this eternal banyan tree next to Mt. Kailash on a mountain known as the "Palace of Medicine Buddha".

China

In Chinese mythology, a carving of a Tree of Life depicts a phoenix and a dragon; the dragon often represents immortality. A Taoist story tells of a tree that produces a peach every three thousand years. The one who eats the fruit receives immortality.An archaeological discovery in the 1990s was of a sacrificial pit at Sanxingdui in Sichuan, China. Dating from about 1200 BCE, it contained three bronze trees, one of them 4 meters high. At the base was a dragon, and fruit hanging from the lower branches. At the top is a strange bird-like (phoenix) creature with claws. Also found in Sichuan, from the late Han dynasty (c 25 – 220 CE), is another tree of life. The ceramic base is guarded by a horned beast with wings. The leaves of the tree are coins and people. At the apex is a bird with coins and the Sun.

Christianity

In Catholic Christianity, the Tree of Life represents the immaculate state of humanity free from corruption and Original Sin before the Fall. Pope Benedict XVI has said that "the Cross is the true tree of life." Saint Bonaventure taught that the medicinal fruit of the Tree of Life is Christ himself. Saint Albert the Great taught that the Eucharist, the Body and Blood of Christ, is the Fruit of the Tree of Life.[18] Augustine of Hippo said that the tree of life is Christ: "All these things stood for something other than what they were, but all the same they were themselves bodily realities. And when the narrator mentioned them he was not employing figurative language, but giving an explicit account of things which had a forward reference that was figurative. So then the tree of life also was Christ... and indeed God did not wish the man to live in Paradise without the mysteries of spiritual things being presented to him in bodily form. So then in the other trees he was provided with nourishment, in this one with a sacrament... He is rightly called whatever came before him in order to signify him."[19]

 

The tree first appeared in Genesis 2:9 and 3:22-24 as the source of eternal life in the Garden of Eden, from which access is revoked when man is driven from the garden. It then reappears in the last book of the Bible, the Book of Revelation, and most predominantly in the last chapter of that book (Chapter 22) as a part of the new garden of paradise. Access is then no longer forbidden, for those who "wash their robes" (or as the textual variant in the King James Version has it, "they that do his commandments") "have right to the tree of life" (v.14). A similar statement appears in Rev 2:7, where the tree of life is promised as a reward to those who overcome. Revelation 22 begins with a reference to the "pure river of water of life" which proceeds "out of the throne of God". The river seems to feed two trees of life, one "on either side of the river" which "bear twelve manner of fruits" "and the leaves of the tree were for healing of the nations" (v.1-2).[20] Or this may indicate that the tree of life is a vine that grows on both sides of the river, as John 15:1 would hint at.

In Eastern Christianity the tree of life is the love of God.The tree of life appears in the Book of Mormon in a revelation to Lehi (see 1 Nephi 8:10). It is symbolic of the love of God (see 1 Nephi 11:21-23). Its fruit is described as "most precious and most desirable above all other fruits," which "is the greatest of all the gifts of God" (see 1 Nephi 15:36). In another scriptural book, salvation is called "the greatest of all the gifts of God" (see Doctrine and Covenants 6:13). In the same book eternal life is also called the "greatest of all the gifts of God" (see Doctrine and Covenants 14:7). Because of these references, the tree of life and its fruit is sometimes understood to be symbolic of salvation and post-mortal existence in the presence of God and his love.

Europe

11th century Tree of Life sculpture at an ancient Swedish church

In Dictionnaire Mytho-Hermetique (Paris, 1737), Antoine-Joseph Pernety, a famous alchemist, identified the Tree of Life with the Elixir of Life and the Philosopher's Stone.

In Eden in the East (1998), Stephen Oppenheimer suggests that a tree-worshipping culture arose in Indonesia and was diffused by the so-called "Younger Dryas" event of c. 8000 BCE, when the sea level rose. This culture reached China (Szechuan), then India and the Middle East. Finally the Finno-Ugaritic strand of this diffusion spread through Russia to Finland where the Norse myth of Yggdrasil took root.

Georgia

The Borjgali (Georgian: ბორჯღალი) is an ancient Georgian Tree of Life symbol.

Germanic paganism and Norse mythology[

In Germanic paganism, trees played (and, in the form of reconstructive Heathenry and Germanic Neopaganism, continue to play) a prominent role, appearing in various aspects of surviving texts and possibly in the name of gods.

The tree of life appears in Norse religion as Yggdrasil, the world tree, a massive tree (sometimes considered a yew or ash tree) with extensive lore surrounding it. Perhaps related to Yggdrasil, accounts have survived of Germanic Tribes' honouring sacred trees within their societies. Examples include Thor's Oak, sacred groves, the Sacred tree at Uppsala, and the wooden Irminsul pillar. In Norse Mythology, the apples from Iðunn's ash box provide immortality for the gods.

Hinduism

The Eternal Banyan Tree (Akshaya Vata) is located on the bank of the Yamuna inside the courtyard of Allahabad Fort near the confluence of the Yamuna and Ganga Rivers in Allahabad. The eternal and divine nature of this tree has been documented at length in the scriptures.[citation needed]

During the cyclic destruction of creation when the whole earth was enveloped by waters, akshaya vata remained unaffected. It is on the leaves of this tree that Lord Krishna rested in the form of a baby when land was no longer visible. And it is here that the immortal sage, Markandeya, received the cosmic vision of the Lord. It is under this tree that Buddha meditates eternally. Legend also has it that the Bodi tree at Gaya is a manifestation of this tree.

Islam

Carpet Tree of Life

Main article: Quranic tree of life

See also: Sidrat al-Muntaha

The "Tree of Immortality" (Arabic: شجرة الخلود) is the tree of life motif as it appears in the Quran. It is also alluded to in hadiths and tafsir. Unlike the biblical account, the Quran mentions only one tree in Eden, also called the tree of immortality, which Allah specifically forbade to Adam and Eve. Satan, disguised as a serpent, repeatedly told Adam to eat from the tree, and eventually both Adam and Eve did so, thus disobeying Allah.] The hadiths also speak about other trees in heaven.

According to the Ahmadiyya movement, Quranic reference to the tree is symbolic; eating of the forbidden tree signifies that Adam disobeyed God.[

Jewish sources

Main articles: Etz Chaim and Biblical tree of life

Etz Chaim, Hebrew for "tree of life," is a common term used in Judaism. The expression, found in the Book of Proverbs, is figuratively applied to the Torah itself. Etz Chaim is also a common name for yeshivas and synagogues as well as for works of Rabbinic literature. It is also used to describe each of the wooden poles to which the parchment of a Sefer Torah is attached.The tree of life is mentioned in the Book of Genesis; it is distinct from the tree of the knowledge of good and evil. After Adam and Eve disobeyed God by eating fruit from the tree of the knowledge of good and evil, they were driven out of the Garden of Eden. Remaining in the garden, however, was the tree of life. To prevent their access to this tree in the future, Cherubim with a flaming sword were placed at the east of the garden. (Genesis 3:22-24)

In the Book of Proverbs, the tree of life is associated with wisdom: "[Wisdom] is a tree of life to them that lay hold upon her, and happy [is every one] that retaineth her." (Proverbs 3:13-18) In 15:4 the tree of life is associated with calmness: "A soothing tongue is a tree of life; but perverseness therein is a wound to the spirit."

The Book of Enoch, generally considered non-canonical, states that in the time of the great judgment God will give all those whose names are in the Book of Life fruit to eat from the Tree of Life.

Kathara grid

The esoteric bio-spiritual healing system of kathara which is presented on Earth by the official Speaker of the Guardian Alliance – E’Asha Ashayana,explains in detail the function of the code of the kathara grid] as the natural tree of life. Kathara reveals the anatomy of Creation, core structure, the blueprints & interconnectedness of all matter forms and in the center is the replication of the kathara grid everywhere.The kathara grid consists of 12 kathara centers and the relationships between them represent the true meaning of the phrase "As above, so below" and the correspondence between microcosmos and macrocosmos.

Kabbalah. Judaic Kabbalah Tree of Life 10 Sephirot, through which the Ein Sof unknowable Divine manifests Creation. The configuration relates to manJewish mysticism depicts the Tree of Life in the form of ten interconnected nodes, as the central symbol of the Kabbalah. It comprises the ten Sephirot powers in the Divine realm. The panentheistic and anthropomorphic emphasis of this emanationist theology interpreted the Torah, Jewish observance, and the purpose of Creation as the symbolic esoteric drama of unification in the Sephirot, restoring harmony to Creation. From the time of the Renaissance onwards, Jewish Kabbalah became incorporated as an important tradition in non-Jewish Western culture, first through its adoption by Christian Cabala, and continuing in Western esotericism occult Hermetic Qabalah. These adapted the Judaic Kabbalah Tree of Life syncretically by associating it with other religious traditions, esoteric theologies, and magical practices.

Mesoamerican

The concept of world trees is a prevalent motif in pre-Columbian Mesoamerican cosmologies and iconography. World trees embodied the four cardinal directions, which represented also the fourfold nature of a central world tree, a symbolic axis mundi connecting the planes of the Underworld and the sky with that of the terrestrial world.Depictions of world trees, both in their directional and central aspects, are found in the art and mythological traditions of cultures such as the Maya, Aztec, Izapan, Mixtec, Olmec, and others, dating to at least the Mid/Late Formative periods of Mesoamerican chronology. Among the Maya, the central world tree was conceived as or represented by a ceiba tree, and is known variously as a wacah chan or yax imix che, depending on the Mayan language.[32] The trunk of the tree could also be represented by an upright caiman, whose skin evokes the tree's spiny trunk.Directional world trees are also associated with the four Yearbearers in Mesoamerican calendars, and the directional colors and deities. Mesoamerican codices which have this association outlined include the Dresden, Borgia and Fejérváry-Mayer codices.[31] It is supposed that Mesoamerican sites and ceremonial centers frequently had actual trees planted at each of the four cardinal directions, representing the quadripartite concept.World trees are frequently depicted with birds in their branches, and their roots extending into earth or water (sometimes atop a "water-monster," symbolic of the underworld). The central world tree has also been interpreted as a representation of the band of the Milky Way.

Middle East

The Epic of Gilgamesh is a similar quest for immortality. In Mesopotamian mythology, Etana searches for a 'plant of birth' to provide him with a son. This has a solid provenance of antiquity, being found in cylinder seals from Akkad (2390–2249 BCE).The Book of One Thousand and One Nights has a story, 'The Tale of Buluqiya', in which the hero searches for immortality and finds a paradise with jewel-encrusted trees. Nearby is a Fountain of Youth guarded by Al-Khidr. Unable to defeat the guard, Buluqiya has to return empty-handed.

North American

In a myth passed down among the Iroquois, The World on the Turtle's Back, explains the origin of the land in which a tree of life is described. According to the myth, it is found in the heavens, where the first humans lived, until a pregnant woman fell and landed in an endless sea. Saved by a giant turtle from drowning, she formed the world on its back by planting bark taken from the tree.The tree of life motif is present in the traditional Ojibway cosmology and traditions. It is sometimes described as Grandmother Cedar, or Nookomis Giizhig in Anishinaabemowin.In the book Black Elk Speaks, Black Elk, an Oglala Lakota (Sioux) wičháša wakȟáŋ (medicine man and holy man), describes his vision in which after dancing around a dying tree that has never bloomed he is transported to the other world (spirit world) where he meets wise elders, 12 men and 12 women. The elders tell Black Elk that they will bring him to meet "Our Father, the two-legged chief" and bring him to the center of a hoop where he sees the tree in full leaf and bloom and the "chief" standing against the tree. Coming out of his trance he hopes to see that the earthly tree has bloomed, but it is dead

Serer religion

In Serer religion, the tree of life as a religious concept forms the basis of Serer cosmogony. Trees were the first things created on Earth by the supreme being Roog (or Koox among the Cangin). In the competing versions of the Serer creation myth, the Somb (Prosopis africana) and the Saas tree (acacia albida) are both viewed as trees of life. However, the prevailing view is that, the Somb was the first tree on Earth and the progenitor of plant life. The Somb was also used in the Serer tumuli and burial chambers, many of which had survived for more than a thousand years.Thus, Somb is not only the Tree of Life in Serer society, but the symbol of immortality

Urartian Tree of Life

In ancient Urartu, the Tree of Life was a religious symbol and was drawn on walls of fortresses and carved on the armor of warriors. The branches of the tree were equally divided on the right and left sides of the stem, with each branch having one leaf, and one leaf on the apex of the tree. Servants stood on each side of the tree with one of their hands up as if they are taking care of the tree.

Turkic .The Tree of Life, as seen as in flag of Chuvashia, a Turkic state in the Russian FederationThe Tree of Life design on 0,05 Turkish lira (5 kuruş).

The World Tree or Tree of Life is a central symbol in Turkic mythology.[citation needed] It is a common motif in carpets.

It is also used as the main design of a common Turkish lira sub-unit 5 kuruş since 2009.

 

en.wikipedia.org/wiki/Tree_of_life

Hawk Mountain Sanctuary is a wild bird sanctuary in Albany Township and East Brunswick Township, located along the Appalachian flyway in eastern Pennsylvania. The sanctuary is a prime location for the viewing of kettling and migrating raptors with an average of 20,000 hawks, eagles and falcons passing the lookouts during the late summer and fall every year. The birds are identified and counted by staff and volunteers to produce annual counts of migrating raptors that represent the world's longest record of raptor populations. These counts have provided conservationists with valuable information on changes in raptor numbers in North America.

 

The above information is from Wikipedia: en.wikipedia.org/wiki/Hawk_Mountain_Sanctuary

 

www.hawkmountain.org/

 

Sanayide işim var ve eski dost Resul Cesur'u ziyaret ediyorum. Orada kendi imal ettikleri ve yıllardır kullandıkları bir taburenin üzerindeki anahtar ve bölgedeki ışık dikkatimi çekiyor. Güzel bir an benim için.

 

Nikon D810 + Tamron SP BBAR Adaptall-2 90mm F:2.5 Model 52B

 

"Life is a Rainbow - One year in colours"

November : Brown [47/52 weeks]

 

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Italien / Südtirol - Ultental

 

Ultimo Farm Trail

 

Ultner Höfeweg

 

The Ulten Valley (German: Ultental or Ulten, Italian: Val d'Ultimo) is a 40 km long mountain valley in the western part of the province of South Tyrol in northern Italy.

 

It is the valley of the stream Falschauer, a right tributary of the Adige. Its orientation is southwest to northeast, parallel to the lower Vinschgau, and it is located south of Meran. The valley ends in the commune of Lana. A small road leading south connects the valley with Proveis and the Val di Non in Trentino.

 

The municipality Ulten covers most of the Ulten valley. The lower part of the valley is in the municipality of St. Pankraz. The population of the Ulten valley is predominantly German-speaking (more than 98% according to 2001 census). The westernmost, highest part of the valley is part of the Stelvio National Park.

 

(Wikipedia)

 

The Ultimo Farm Trail - "Via dei Masi" in Italian, "Ultner Höfeweg" in German - is one of the best ways to get to know the valley and its beautiful old mountain farms. Starting in Pracupola (Kuppelwies), we follow the trail on the sunny side of the valley until Santa Geltrude (St. Gertraud) and hike back on its shady side. The trail is 18 km long and can be done in one or two days. Today, we decide to do the longer of the two parts of the Ultimo Farm Trail. Starting at the Ultimo Valley Museum (Ultner Talmuseum) in San Nicolò (St. Nikolaus), we pass the church and hike upwards, following the signpost "Ultner Höfeweg". First, the trail leads up the valley into the forest.

 

We see and smell the first signs of spring. Up and down the valley, across some small bridges and passing several beautiful mountain farms with typical shingle roofs, we follow the trail through forest and meadows. The trail is very well marked and maintained. After about 3 km, we reach the highest point of this hiking tour at 1,468 m a.s.l. Getting closer to the top of the valley, the trail leads gently downwards until we reach Santa Geltrude.

 

After a short rest we start our way back on the other side of the Valsura river. After about 20 minutes from Santa Geltrude, we pass the huge ancient larch trees before we finally reach San Nicolò, the starting point of the Ultimo Farm Trail, which unites culture, way of life, history and nature in a very beautiful and unique way. This tour is particularly recommendable from late spring (when also the shady side of the valley is empty of snow) until autumn.

 

(suedtirolerland.it)

 

Das Ultental, auch einfach Ulten genannt (italienisch Val d'Ultimo), ist das 40 km lange Tal der Falschauer in den Ortler-Alpen in Südtirol. Es verläuft parallel zum nördlich gelegenen Vinschgau und mündet bei Lana ins Etschtal. Der größte Teil des Ultentals gehört zu den Gemeinden Ulten und St. Pankraz, der Taleingangsbereich zur Gemeinde Lana. Die obersten Talabschnitte befinden sich im Nationalpark Stilfser Joch.

 

Die Ortschaften im Ultental, in talauswärts gerichteter Reihenfolge, sind

 

St. Gertraud (1501 m, ca. 300 Einwohner)

St. Nikolaus (1256 m, ca. 300 Einwohner)

Kuppelwies (1153 m, ca. 150 Einwohner)

St. Walburg (1190 m, ca. 2200 Einwohner)

St. Pankraz (735 m, ca. 1568 Einwohner)

 

Zwischen St. Walburg und St. Pankraz zweigt nach Süden die Straße über das Hofmahdjoch ins Nonstal ab.

 

In der Nähe von St. Gertraud befinden sich die drei Ultner Urlärchen, die auf ein Alter von 850 Jahren taxiert werden.

 

Der Ort St. Walburg weist mit dem latènezeitlichen Brandopferplatz am Kirchhügel eine im Alpenraum herausragende archäologische Fundstelle auf.

 

In der Mitte des Ultentals befindet sich das Skigebiet Schwemmalm. Des Weiteren gibt es eine Langlaufloipe von St. Nikolaus nach St. Gertraud.

 

Das Ultental bietet auch viele Tourenmöglichkeiten für Bergwanderer. Angefangen von gekennzeichneten Wanderwegen bis hin zu hochalpinen Tourstrecken. Der höchste der Ultner Berge ist die Hintere Eggenspitze mit 3443 m.

 

Im 19. und Anfang des 20. Jahrhunderts hielten sich besonders im Badeort Mitterbad bei St. Pankraz viele berühmte Persönlichkeiten auf, so etwa Kaiserin Elisabeth v. Österreich, Bismarck, Franz Defregger, Hermann Sudermann, Franz Kafka, Hermione v. Preuschen, Domherr Graf zur Lippe, Thomas Mann und Heinrich Mann. Viele kamen wegen des bekannten Arztes und Philosophen Dr. Christoph Hartung von Hartungen, der in Riva am Gardasee das Sanatorium von Hartungen betrieb und im hinteren Ultental, bei St. Nikolaus, seine Sommervilla Hartungshausen besaß.

 

Die Wasserkraftwerke im Ultental sind eine Reihe von Speicherkraftwerken, welche die Wasserkraft der Falschauer und ihrer Nebenflüsse und -bäche mit Hilfe von sechs Stauseen zur Gewinnung von Energie nützen.

 

(Wikipedia)

 

Der Ultner Höfeweg eignet sich besonders gut, um einen Eindruck vom Ultental zu bekommen und die urigen Höfe, die das Tal so besonders machen, aus nächster Nähe zu erkunden. Der Höfeweg startet in Kuppelwies und führt auf der Sonnenseite taleinwärts bis nach St. Gertraud, talauswärts verläuft er auf der Schattenseite - insgesamt ist er etwa 18 km lang und kann in einer Tageswanderung als auch in zwei Teil-Etappen zurückgelegt werden. Wir entscheiden uns heute für den längeren der zwei Teilabschnitte. Wir starten am Ultner Talmuseum in St. Nikolaus und wandern an der Kirche vorbei aufwärts, der Markierung "Höfeweg" folgend.

 

Der Weg führt taleinwärts und in einer Steigung in den Wald hinein. Der Frühling liegt in der Luft und die ersten Boten sind auch hier schon zu sehen. In ständigem Auf und Ab, über Brücklein und vorbei an hübschen Paarhöfen - natürlich mit typischen Schindeldächern - im Wald und über Wiesen. Der Weg ist stets gut ausgeschildert, die Orientierung ist einfach. Den höchsten Punkt der Wanderung (1.468 m ü.d.M.) erreichen wir nach etwas mehr als 3 km. Nähert man sich dem Talschluss, geht es allmählich bergab, bis man im Dorf St. Gertraud ankommt. Nach einer kleinen Rast machen wir uns auf den Rückweg, der entlang der anderen Seite der Falschauer verläuft.

 

Dieser Abschnitt ist schattiger und erst im späten Frühling schneefrei. Nach etwa 20 Minuten ab St. Gertraud gelangen wir zu den Ultner Urlärchen. Deren Umfang ist wahrlich erstaunlich! Blickt man auf die gegenüberliegende Talseite, staunt man über die Lage mancher Höfe. Allmählich nähern wir uns wieder St. Nikolaus, wo unsere Wanderung am Ultner Höfeweg endet. Kultur, Lebensweise, Geschichte und Natur sind entlang dieses Weges in einzigartiger Weise vereint. Empfehlenswert vom späten Frühling (Schattenseite oft erst spät schneefrei) bis Herbst.

 

(suedtirolerland.it)

" Spring is when you feel like whistling even with a shoe full of slush. " Doug Larson

 

After 2 weeks of temperatures 20 degrees above normal. The 2 feet of snow we had on the ground has disappeared. If I had not seen it myself I would not have believed

it. There is mud and water everywhere but spring is finally here. Hallelujah

View On Black

November 2nd, 2009 - New York, United States

 

I recently attended a number of different exhibitions of 20th century art in London - notably a Pop Art feature at the Tate Modern, and an Ed Ruscha retrospective at the Hayward Gallery - and the stand-out was definitely that dedicated to the work of John Baldessari, also currently at the Tate. I barely knew his work beforehand, but was taken by the playfulness in many of his pieces, and loved the way he played with the often ambivalent relationship between visual art and the written word.

 

The work that appears in this photograph is called "What Is Painting" - I've respected Baldessari's curious aversion to the question mark - and is on show at the Museum of Modern Art in New York.

 

I took a number of pictures of visitors interacting (or, for the most part, failing to interact) with this painting, and I hesitated between posting this image or one featuring a woman in a bright pink top visibly agonizing over the precise meaning of every word. But there was something about this girl, who can't have been more than ten or eleven, that captivated me. Like so many visitors to MoMA, she took photographs of almost every picture she saw - but unlike the vast majority, she examined each work before she photographed it, and spent time considering the most interesting angle from which to shoot it. On more than one occasion I wanted to whisper in her ear "Go, girl, go !!" - to encourage her to continue to engage with Art, to challenge it, to seek new meanings in it. But unfortunately, in this day and age, a fortysomething man cannot be seen to approach a pre-pubescent girl, however honest his intentions.

 

Please click here to view large.

Vespucci's dream is to find his son and tell him important things. He twists his head quickly at me with a lost and quizzical look, and then he returns to a thoughtful gaze.

 

Vespucci is currently homeless and cannot remember where his son is.

 

from my daily photo blog at www.stuckincustoms.com

Sounds of Then

Gangajang

 

The block is awkward - it faces west,

With long diagonals, sloping too.

And in the distance, through the heat haze,

In convoys of silence the cattle graze.

That certain texture, that certain beat,

Brings forth the night time heat.

 

After dropping a pin on google maps the day before, I returned to this spot on the road to Canowindra very early on Sunday morning. As the sun rose behind me, this hilltop and canola scene lit up beautifully in front of me. With the full moon setting behind the hill top, and the clouds overhead casting their shadows on the golden canola field, it was exhilerating to say the least being out in the Aussie countryside all on my own. The smells, the silence the light and the colours were superb in all their glory....I wouldn't have wanted to been anywhere else at that moment in time. This is a 10 shot pano stitched in PS. Hope you like "This Is Australia". Cheers, Mike

This is one that we do see folks but just no like this one, ( for me anyway ). Almost done with this little project of the desk-top images that were slated for Flickr, kids and grandkids coming early Monday so once again there will be no posting nor commenting, sorry, but there be be looking and envy at all the beautiful things we see here on Flickr. Thank you so very much for the time to visit and for the generous comments and kind words.

 

Please View On Black

20200102_3495_7D2-200 Winter is coming

 

It is the 2nd January and should be hot summer but a cold front has come through. I saw the subject for next Tuesday's Crazy Tuesday challenge (Winter) and thought how can I photograph that in mid-summer.

 

We had just arrived at a holiday park in Dunedin and I looked out from our cabin and saw smoke from the chimney of an adjoining property, so this is my take on "Winter".

 

#11391

 

“Is love supposed to last throughout all time, or is it like trains changing at random stops? If I loved her, how could I leave her? If I felt that way then, how come I don't feel anything now?” -- Jeff Melvoin

40131 is at Holywell Junction with the 07.52 Leeds to Llandudno service.

40131 was built at the Vulcan Foundry as D331, it entered service new to Crewe (North) 06/02/1961. The split box loco was withdrawn 03/10/1983 and cut at Crewe Locomotive Works in October 1984.

Copyright Geoff Dowling 24/07/1982; all rights reserved

EVERYTHING IS ALRIGHT

oder

Wie das Leben so spielt

 

Eine literarisch-musikalische Lebenszeitreise

 

Bernd Wengert und Michael Moravek präsentieren einen lebensumspannenden Abend vom ersten Schrei bis zum letzten Hauch. Es geht um nichts weniger als das menschliche Dasein mit all seinen Glücksmomenten und Schattenseiten - und was die Dichtung dazu zu sagen hat.

Der Mensch - er wird geboren, er wächst heran, erlebt allerhand Gutes wie Schlechtes. Er singt, er lacht, erst liebt, dann weint er. Und stirbt schließlich. Und dann? Für jede Lebensphase hat der Dichter einen Vers parat, eine Geschichte zu erzählen, ein Theaterstück auf die Bühne gebracht. Mit ernster, wie mit heiterer Feder.

Und Michael Moravek hat Songs dazu geschrieben.

Zu Wort kommen unter anderem: die Klassiker Shakespeare und Goethe, und die ebenfalls nicht mehr unter uns Lebenden Ringelnatz, Tucholsky, Kästner, Gernhardt, Brecht…

 

Bernd Wengert: Erzähler

Michael Moravek: Songs

 

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