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Shadow of the Tomb Raider

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Assassin's Creed Odyssey

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Tools:

- ReShade 4.5.4

- 4K DSR

- Camera, Fov, Hud, Timestop, etc; by Otis_Inf

framedsc.github.io/GeneralGuides/universal_ue4_consoleunl...

 

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

- OtisInf's camera tools

- Reshade

- SRWE

 

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Mad Max

-In-game Photomode

-3000x4000 (SRWE hotsampling)

-Duncan Harris' CE Table (FOV)

-ReShade Framework

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

- Game: RDR2

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

Tools:

- ReShade 4.9.1

- 4K DSR

- Edited in Photoshop and Lightroom

- Cam tools by Frans Bouma

framedsc.github.io/GameGuides/batman_arkhamknight.htm#fea...

Here at Opscode Austin, we've got a bit of a private cloud in the works. These are my test machines for deploying OpenStack and other applications with Chef.

Wolfenstein: The New Order

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-CE Table by K-Putt & Jim2point0

-.CFG Tweaks & Console Commands

-ReShade

SRWE

Taken with MSI Afterburner

Xinyi District, Taipei City, Taiwan

ReShade

Camera tools by Otis_Inf, Jim2Point0, Hattiwatti and K-putt

SRWE

Taken with MSI Afterburner

 

Gravity liked to suddenly disappear when hotsampling beyond the borders of my screen, so here's a tiny version.

Hitman 3

 

ZHMModSDK, ReShade, SRWE, Lightroom

Shadow of the Tomb Raider

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Shadow of the Tomb Raider

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Assassin's Creed Odyssey

 

Own camera tools, SRWE, Reshade.

 

As the photomode adds fog, I could use that to find the real fog parameters in the engine. The photomode goes from 1 to 10, the new tools go to 200, so you can create shots like this.

I liked the lo-fi look of the displays being just not quite right.

 

Cyberpunk 2077

In-game Photomode +

Freecam by Otis-Inf & Jim2point0

- field of view change

Reshade

- OtisInf's camera tools

- SRWE

 

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