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trying to teach old code some new tricks, and come up with some workable base settings as it settles into a final style
tb/lr i'm calling them 'oil', 'acrylic', 'charcoal', 'pencil', 'ink', (though clearly the names aren't a perfect match to the actual mediums), final one is just a raw mono of the 'substrate'.
color handling still needs work (hasn't it always), more muted colors used here because they're easier to deal with (plus i favor olive/brown ;), will now return to the bolder colors and try again to whip them into submission - am pretty sure it's a non-linear thing that's frustrating me, prolly along the lines of gamma correction, might need a pow/exp/log in there somewhere to get more 'natural' behavior
no 'photoshopping' here other than to composite them - generated algorithmically from scratch
This 3D printed object was made as a final result of the introductory week to Rhinoscript. After learning basics of programming applied to 3d modeling software, weekly assigment was to create a generative scipted design of a flacon/parfume bottle, and print it on a 3D printer. Idea of this work was to create random growing tubes, which are overlapping in the air, creating an exotic structure whose stability is based on a rule of mean value of random distribution. Trigonometric functions are utilized as a multipliers of the growth spread, so the stucture's supports are wider than the rest of the body.
For further information of this and other projects go to:
w1_02 / iteration 05 / screenshot frame 541
iteration 5 based on code w1_02
see also video on my tumblr page:
void-k.tumblr.com/post/88163555094/future-learn-creative-...
About 95 % of this image was generated using the fill filter feature in Adobe Photoshop creates a whole new story to your images and what you want to say in your work.
This installation consisted of
a variety of audiovisual installations created by TECH 350.
Photo by Audrey Tran '22
// HACKPACT
// Showcase of 20 brief experiments (sound machines) we coded during november (MMXI).
// All of them explore the sound/graphic co-relation.
// Built with Processing and almost all of the audio with SuperCollider
// More info/detail about our codes here: www.realitat.com/HACKPACT
drawing with code that I am modifying which is available through this site: www.generative-gestaltung.de/code. Connected to the book Generative Design