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Museu de les Ciències Naturals de Barcelona

Experiencia + Diversión + Creatividad + Justificación. Es posible divertirse aprendiendo, y es absolutamente fundamental para alcanzar el alto rendimiento.

#gamification presentation #info2011 by juloot interactive founder @VRider

Dr Oscar Garcia Panella: The elemental Tetrad

Mr. Pai passionate shares success stories about using gamification to teach his students.

Gamification Friday 18-03-2016 Michiel van Eunen

GSummit 2012 - Day 1 Workshops

Infographic graphic information visualization Cristina Gambaccini

Museu de les Ciències Naturals de Barcelona

Gamification of education: the roles of collaboration & virtual identity - presenter: Brant Knutzen (SL: MrK Kas). Brant’s project is an investigation of the factors which affect the engagement and satisfaction of learners using a multi-user virtual immersive environment.

Briar listening intently – this presentation gave her lots of ideas for her thesis. Habitat, the first game using an avatar, showing on the screen.

For more photos, check out: www.flickr.com/photos/briar_slenz/

 

Museu de les Ciències Naturals de Barcelona

Museu de les Ciències Naturals de Barcelona

Gamification of education: the roles of collaboration & virtual identity - presenter: Brant Knutzen (SL: MrK Kas). Brant’s project is an investigation of the factors which affect the engagement and satisfaction of learners using a multi-user virtual immersive environment.

Brant testing the audience’s memory regarding the forerunners of our MUVEs.

For more photos, check out: www.flickr.com/photos/briar_slenz/

 

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