View allAll Photos Tagged Gamification
Photo by Ela Żubrowska
Wojtek is the founder of one2tribe, a game design company whose products have been played by million of people and not just for fun – one2tribe also works in advergaming and gamification, mainly for the telecom and financial services industries. Wojciech believes that the gamification, by which we mean the transfer of ideas that have been tried and tested in the world of electronic entertainment (e.g. acquiring points, levels and achievements) will only become more pervasive in our everyday lives and the real world. But what is the real world? Where does this trend of gamification come from? How can games help business build a better relationship with customers? And can we even map our lives onto a game?
Engage your community using gamification workshop at TEDSummit2016, June 26 - 30, 2016, Banff, Canada. Photo: Marla Aufmuth / TED
Gamification is the education topic du jour. With new game-based learning environments being touted as a solution to all the problems of the modern classroom, we urge the G4C community to question trends before investing in them. Provocative voices from diverse sides of the gaming-for-learning industry rant against the idea that any of the models already in use are particularly effective applications of video games in the classroom. Attendees may get puzzled or confused, or simply take away a new lens for looking at gamifying schools (or schoolifying games).
Dr. Mark Speich (Vodafone Institut) bei der Paneldiskussion „Sport als Brückenbauer? Zur Rolle des Fussballs für die Integration“; Vodafone Institut für Gesellschaft und Kommunikation, Berlin; Juli 2016.
Credit: Vodafone Institute
Frei zur Verwendung bei Nennung der Quelle "Vodafone Institut"/Free of rights as long as the credit “Vodafone Institute” is mentioned
Gamification is the education topic du jour. With new game-based learning environments being touted as a solution to all the problems of the modern classroom, we urge the G4C community to question trends before investing in them. Provocative voices from diverse sides of the gaming-for-learning industry rant against the idea that any of the models already in use are particularly effective applications of video games in the classroom. Attendees may get puzzled or confused, or simply take away a new lens for looking at gamifying schools (or schoolifying games).
Event: MtMG | Jane McGonigal
Date: 03th May 2011
Venue: Museo della Scienza e della Tecnologia Leonardo Da Vinci, Milan, Italy
Photo by Paolo Sacchi
Event: MtMG | Jane McGonigal
Date: 03th May 2011
Venue: Museo della Scienza e della Tecnologia Leonardo Da Vinci, Milan, Italy
Photo by Paolo Sacchi
Event: MtMG | Jane McGonigal
Date: 03th May 2011
Venue: Museo della Scienza e della Tecnologia Leonardo Da Vinci, Milan, Italy
Photo by Paolo Sacchi
Prof. Dr. Sebastian Braun (l., HU Berlin), Kristin Narr und Manfred Kastner (VISION EDUCATION Football) bei der Paneldiskussion „Sport als Brückenbauer? Zur Rolle des Fussballs für die Integration“; Vodafone Institut für Gesellschaft und Kommunikation, Berlin; Juli 2016.
Credit: Vodafone Institute
Frei zur Verwendung bei Nennung der Quelle "Vodafone Institut"/Free of rights as long as the credit “Vodafone Institute” is mentioned
Attendees participate in the Gamification Reception during CITE Conference and Expo at the Marriott Marquis in San Francisco Monday June 3, 2013. Follow CITE, Consumerization of IT in the Enterprise, is produced by CITEworld (www.citeworld.com). Follow the conference on Twitter @CITEconference and #CITE13.
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Photos by Stephen Brashear (www.stephenbrashear.com)
Lyés Bouziane (Berliner Fussballverbands e.V.) bei der Paneldiskussion „Sport als Brückenbauer? Zur Rolle des Fussballs für die Integration“; Vodafone Institut für Gesellschaft und Kommunikation, Berlin; Juli 2016.
Credit: Vodafone Institute
Frei zur Verwendung bei Nennung der Quelle "Vodafone Institut"/Free of rights as long as the credit “Vodafone Institute” is mentioned
Manfred Kastner (VISION EDUCATION Football) bei der Paneldiskussion „Sport als Brückenbauer? Zur Rolle des Fussballs für die Integration“; Vodafone Institut für Gesellschaft und Kommunikation, Berlin; Juli 2016.
Credit: Vodafone Institute
Frei zur Verwendung bei Nennung der Quelle "Vodafone Institut"/Free of rights as long as the credit “Vodafone Institute” is mentioned
Kristin Narr (Moderation) und Manfred Kastner (VISION EDUCATION Football) bei der Paneldiskussion „Sport als Brückenbauer? Zur Rolle des Fussballs für die Integration“; Vodafone Institut für Gesellschaft und Kommunikation, Berlin; Juli 2016.
Credit: Vodafone Institute
Frei zur Verwendung bei Nennung der Quelle "Vodafone Institut"/Free of rights as long as the credit “Vodafone Institute” is mentioned
Event: MtMG | Jane McGonigal
Date: 03th May 2011
Venue: Museo della Scienza e della Tecnologia Leonardo Da Vinci, Milan, Italy
Photo by Paolo Sacchi