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Event: MtMG | Jane McGonigal

Date: 03th May 2011

Venue: Museo della Scienza e della Tecnologia Leonardo Da Vinci, Milan, Italy

 

www.meetthemediaguru.org

 

Photo by Paolo Sacchi

Offizielles Foto vom 4sqcampV2 von Simon Bierwald (@simsullen).

Christopher Cunningham: “Gamification, from theory to project”

V.l.n.r.: Lyés Bouziane (Berliner Fussballverbands e.V.), Prof. Dr. Sebastian Braun (HU Berlin), Kristin Narr (Moderation), Manfred Kastner (VISION EDUCATION Football) und Michael Reinartz (Vodafone Deutschland) bei der Paneldiskussion „Sport als Brückenbauer? Zur Rolle des Fussballs für die Integration“; Vodafone Institut für Gesellschaft und Kommunikation, Berlin; Juli 2016.

 

Credit: Vodafone Institute

 

Frei zur Verwendung bei Nennung der Quelle "Vodafone Institut"/Free of rights as long as the credit “Vodafone Institute” is mentioned

Profesores de UTEG co-diseñando experiencias de gamificación durante el diplomado DITEC de la Coordinación de Innovación Educativa y Pregrado de la UdeG.

Tomás Martínez Buero moderando el debate sobre Gamificación en TEDxGranViaSalon

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

Event: MtMG | Jane McGonigal

Date: 03th May 2011

Venue: Museo della Scienza e della Tecnologia Leonardo Da Vinci, Milan, Italy

 

www.meetthemediaguru.org

 

Photo by Paolo Sacchi

Giochiamo per soddisfare i 3 bisogni psicologici di base.

1-COMPETENZA

2-AUTONOMIA

3-CONNESSIONE

  

Event: MtMG | Jane McGonigal

Date: 03th May 2011

Venue: Museo della Scienza e della Tecnologia Leonardo Da Vinci, Milan, Italy

 

www.meetthemediaguru.org

 

Photo by Paolo Sacchi

Tomás Martínez Buero moderando el debate sobre Gamificación en TEDxGranViaSalon

Event: MtMG | Jane McGonigal

Date: 03th May 2011

Venue: Museo della Scienza e della Tecnologia Leonardo Da Vinci, Milan, Italy

 

www.meetthemediaguru.org

 

Photo by Paolo Sacchi

Event: MtMG | Jane McGonigal

Date: 03th May 2011

Venue: Museo della Scienza e della Tecnologia Leonardo Da Vinci, Milan, Italy

 

www.meetthemediaguru.org

 

Photo by Paolo Sacchi

Gamification is the education topic du jour. With new game-based learning environments being touted as a solution to all the problems of the modern classroom, we urge the G4C community to question trends before investing in them. Provocative voices from diverse sides of the gaming-for-learning industry rant against the idea that any of the models already in use are particularly effective applications of video games in the classroom. Attendees may get puzzled or confused, or simply take away a new lens for looking at gamifying schools (or schoolifying games).

Event: MtMG | Jane McGonigal

Date: 03th May 2011

Venue: Museo della Scienza e della Tecnologia Leonardo Da Vinci, Milan, Italy

 

www.meetthemediaguru.org

 

Photo by Paolo Sacchi

Attendees participate in the Gamification Reception during CITE Conference and Expo at the Marriott Marquis in San Francisco Monday June 3, 2013. Follow CITE, Consumerization of IT in the Enterprise, is produced by CITEworld (www.citeworld.com). Follow the conference on Twitter @CITEconference and #CITE13.

 

Find more pictures: bit.ly/CITEpics

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Google+: bit.ly/CITEgoogle

 

Photos by Stephen Brashear (www.stephenbrashear.com)

Christopher Cunningham: “Gamification, from theory to project”

Gamification is the education topic du jour. With new game-based learning environments being touted as a solution to all the problems of the modern classroom, we urge the G4C community to question trends before investing in them. Provocative voices from diverse sides of the gaming-for-learning industry rant against the idea that any of the models already in use are particularly effective applications of video games in the classroom. Attendees may get puzzled or confused, or simply take away a new lens for looking at gamifying schools (or schoolifying games).

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