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Character- und Gamedesign mit Scratch

Graduierungsfeier März 2013 an der MD.H.

Other demonstrations of games designed for human computation that were developed by Luis von Ahn.

Ferrara, John. 2012. Playful Design. New York: Rosenfeld Media. www.rosenfeldmedia.com/books/game-design/

Graduierungsfeier März 2013 an der MD.H.

MDMers have their fair share of the usual type of homework: midterm projects, term projects, papers, etc. But every now and again, the profs give us a curveball.

 

Here, the C3s are playing Civilization: The Board Game as homework for their Foundations in Game Design class. In addition to playing the board game, they also have to play Civilization 5. They have to compare and contrast the two forms of media, their game mechanics, finding out what's fun in both versions of the game.

Foto von Jan Kraus

 

An unserem Code&Play Stand konnte an drei Tagen ein buntes Workshop-Angebot wahrgenommen werden. Mit dabei waren:

 

senseBox, Junge Tüftler, NaWiTex-Schülerlabor, Technologiestiftung Berlin, Open Knowledge Foundation, Infosphere Aachen, Coder Dojos, Creative Gaming und das Game Science Center!

 

Character design for the best friend of the main character, Ryan Malarkey, son of Isabela. He is a shy schoolboy.

A modern twist on a classic game, inspired by the coolest of style. We brought together the intuitiveness of this popular card game with simple, elegant graphics. Added to the mix, we've updated the layout of this solitaire game to make it more challenging and exciting. Play again and again as you challenge yourself and your friends to get the highest scores.

 

FEATURES

- addictive gameplay based on the tri-peaks solitaire game

- elegant graphics that reward excellent play

- intuitive and easy to learn controls

- global leader boards to challenge your friends

 

This universal application adapts to work and play on either your iPhone or iPad.

 

Solitaire 7, is for everyone who wants to relax in style.

 

Solitaire 7 is free to download on the App Store today! (itunes.apple.com/gb/app/solitaire-7/id730898172?mt=8)

Foto von Jan Kraus

 

An unserem Code&Play Stand konnte an drei Tagen ein buntes Workshop-Angebot wahrgenommen werden. Mit dabei waren:

 

senseBox, Junge Tüftler, NaWiTex-Schülerlabor, Technologiestiftung Berlin, Open Knowledge Foundation, Infosphere Aachen, Coder Dojos, Creative Gaming und das Game Science Center!

 

Your playable character's team of the would-be game world.

 

Pencil drawing, scanned, then digitally painted in Photoshop

Graduierungsfeier März 2013 an der MD.H.

Foto von Jan Kraus

 

An unserem Code&Play Stand konnte an drei Tagen ein buntes Workshop-Angebot wahrgenommen werden. Mit dabei waren:

 

senseBox, Junge Tüftler, NaWiTex-Schülerlabor, Technologiestiftung Berlin, Open Knowledge Foundation, Infosphere Aachen, Coder Dojos, Creative Gaming und das Game Science Center!

 

One week into my build in Unity 3D. No shadows or fog yet, and custom trees are still on the way. Stay tuned...

Programmierer Steffen Eisenhut.

Foto: Johannes Dietschi © Hochschulkommunikation ZHdK. Freie Verwendung im Rahmen von Ankündigung und Berichterstattung zur Produktion

Foto von Jan Kraus

 

An unserem Code&Play Stand konnte an drei Tagen ein buntes Workshop-Angebot wahrgenommen werden. Mit dabei waren:

 

senseBox, Junge Tüftler, NaWiTex-Schülerlabor, Technologiestiftung Berlin, Open Knowledge Foundation, Infosphere Aachen, Coder Dojos, Creative Gaming und das Game Science Center!

 

The Globaloria team travelled to Houston, TX to familiarize new teachers with the Globaloria program, how to implement it in their classrooms, and engage their students on their game design journeys.

Speaker: Meagan VanBurkleo, Game Informer Online

 

Topic: Accessibility in the Video-Game World: Designing Games For A Diverse Audience

 

Location: GameWorks, Minneapolis

 

Usability Professionals' Association - Minnesota (UPA-MN)

For Soren's book project he is making a game.

 

For Soren's book project he is making a game. Here is the board. He is still working on the box, and the directions, but we played it this morning and it works pretty well. This could be developed into a pretty good game with some iterations.

 

For Soren's book project he is making a game. Here is the board. He is still working on the box, and the directions, but we played it this morning and it works pretty well. This could be developed into a pretty good game with some iterations.

 

For Soren's book project he is making a game. Here is the board. He is still working on the box, and the directions, but we played it this morning and it works pretty well. This could be developed into a pretty good game with some iterations.

Projektphase Sommersemester 2012 an der MD.H München.

 

Zwischen den Präsentationen gab es auch Pausen.

Projektphase Sommersemester 2012 an der MD.H München.

Der interne Producer und damit Koordinator Wolfgang Emmer stellt das Spiel „Submerge“ des Teams „Aesir Interactive“ vor.

Art History of Games 2010: Keynote Panel Discussion, Christiane Paul, Nathalie Pozzi, Jason Rohrer, John Romero, Tale of Tales, and Eric Zimmerman, moderated by Ian Bogost.

Shots of the prototyping work for Maguro.

Jennifer Argüello, Technology Evangelist, visited The Young Women's Leadership School of Astoria to speak with Globaloria students about her experience growing up as a Latina pursuing a Computer Science degree in university and her career in the technology sector. She encouraged all girls to learn programming and enter the technology field, capping the visit by presenting prizes to the NY winners of the 2014 Globey Game Design Awards and Competitions, and giving the students a chance to try on her Google Glass.

Im diesjährigen Weihnachtsworkshop in Wels wurden, gemeinsam mit Schülern des MRG Fadingerstraße Linz, die Grundlagen der Open-Source 3D Modelliersoftware Blender behandelt und fliegende Inseln für das Spiel 'Fragment Planet' modelliert, sowie texturiert.

 

'Fragment Planet' ist ein Echtzeitstrategiespiel von Simon Stix, in dem die Erde auf der Suche nach einer neuen Energiequelle vernichtet wurde. Die Überlebenden der Katastrophe bewegen sich mithilfe von Fluggeräten zwischen Fragmenten der alten Welt und bauen auf ihnen trostlose Städte und Militärbasen. Der Stil des Spiels ist eine Mischung aus Steam- und Cyberpunk und es verbindet die Elemente klassischer Strategiespiele, mit frei beweglichen, fliegenden Inseln, wodurch ein einzigartig dynamisches Gameplay entsteht.

 

Workshop-Leitung: Gerolf Nikolay, MSc

 

Mit freundlicher Unterstützung von GMF-Productions www.gmf.com.mx

O Triceratherium eh mais uma das especies que tenho criado para o mndo de Eon.

Animal sagrado para o povp Mæve, como os phyto-humanos, eles sao seres de origem vegetal, alimentam-se de terra, agua e fazem fotossintese.

Habitam as densas floresas das regioes centrais de Eon.

Im diesjährigen Weihnachtsworkshop in Wels wurden, gemeinsam mit Schülern des MRG Fadingerstraße Linz, die Grundlagen der Open-Source 3D Modelliersoftware Blender behandelt und fliegende Inseln für das Spiel 'Fragment Planet' modelliert, sowie texturiert.

 

'Fragment Planet' ist ein Echtzeitstrategiespiel von Simon Stix, in dem die Erde auf der Suche nach einer neuen Energiequelle vernichtet wurde. Die Überlebenden der Katastrophe bewegen sich mithilfe von Fluggeräten zwischen Fragmenten der alten Welt und bauen auf ihnen trostlose Städte und Militärbasen. Der Stil des Spiels ist eine Mischung aus Steam- und Cyberpunk und es verbindet die Elemente klassischer Strategiespiele, mit frei beweglichen, fliegenden Inseln, wodurch ein einzigartig dynamisches Gameplay entsteht.

 

Workshop-Leitung: Gerolf Nikolay, MSc

 

Mit freundlicher Unterstützung von GMF-Productions www.gmf.com.mx

GameJam is an all-night prototyping session at Tagged, where we build four different games in the course of a night!

Photo: Thomas Walskaar www.walska.com

Location: WORM Rotterdam

Shots of the prototyping work for Maguro.

Jennifer Argüello, Technology Evangelist, visited The Young Women's Leadership School of Astoria to speak with Globaloria students about her experience growing up as a Latina pursuing a Computer Science degree in university and her career in the technology sector. She encouraged all girls to learn programming and enter the technology field, capping the visit by presenting prizes to the NY winners of the 2014 Globey Game Design Awards and Competitions, and giving the students a chance to try on her Google Glass.

Graduierungsfeier März 2013 an der MD.H.

Graduierungsfeier März 2013 an der MD.H.

MAY 31 2018/31 MAGGIO 2018

Aula seminari 6:00 - 7:00 pm (18:00 - 19:00)

Università IULM (IULM 1)

Via Carlo Bo, 1

20143 Milan

 

AN EVENT PRESENTED BY THE MASTER OF ARTS IN GAME DESIGN AT IULM UNIVERSITY

 

FOCI + LOCI

TOPOS

Topos is a long-term WIP and a game art performance combining a two-channel video projection of artist-built game spaces. The piece examines the cultural shift from the mechanized, topographic 20th century to the topological experience of the digital era through virtual, kinetic portraits. Subjects will include modernist artists concerned with time and movement such as F.T. Marinetti, Claude Cahun, Scott Joplin and others. Navigating custom game spaces in real time, the performers will explore the grand shift from the physical to the virtual.

foci + loci evolved through a fascination with the malleability of virtual space paired with an interest in electroacoustic improvisation leading the duo (Chris Burke and Tamara Yadao) to design spaces that could be “played” as instruments. foci + loci received a NYSCA grant for 2013 to develop their full scale game art performance installation ‘Bal(l)ade’. Tamara received an American Composers' Forum grant in 2015 commissioning the music for foci + loci's "Another Kind of Spiral" which premiered at Cluster Festival in Winnipeg with a performance at Centre Georges Pompidou following soon after. Other performances and exhibits include GAME VIDEO/ART. A SURVEY an official exhibition of the 21st Triennale of Milan, Vector Festival in Toronto, Babycastles, The Stone, and Joe's Pub in NYC.

  

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