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Found on trackwork during a weekend possession, these two loco types posing side by side is an uncommon sight. They also represent two significant locomotive classes that led to major change on their respective systems.
On the right is B61. The B class, introduced in 1952, was the first main line diesel on the Victorian broad gauge system, beginning dieselisation and the eventual demise of steam. The B class were also both the first GM-powered locos with tri-motor bogies (Co-Co) and the only locos with twin "bulldog" cabs worldwide. B61 was the second member of the B class and is 61 years old!
On the left is an 81 class. The 81 class was the first loco type in Australia fitted with electronic wheel-creep traction control (Superseries). Introduced on the NSW standard gauge system in 1982, they heralded a dramatic change in freight train operation in the state. This subsequently had an impact almost as big as the replacement of steam on the NSW network.
I tend to think of the 81 class as a modern loco, but the class is now 31 years old while 8171 is 28 years old. Still only half the age of the B class!
The old empty stadium seats cliche. I should have taken this from the other direction to get better overlap of the chairs and to get better lighting from the sun. But my 7 year old was tugging at me to leave.
* Prey
* Otis tool for freecamera, timestop, fov
* Hud Toggle By Jonas & Sunbeam
* Reshade
* Custom Resolution NVIDIA DET Guide
Nacer es cuando la experiencia es puesta en juego con lo mínimo necesario para que pueda existir y con los potenciales latentes para que se pueda desarrollar, de modo que al final del juego, la experiencia sea algo más de como empezó. Nacer es el primer paso para que la experiencia pueda vivir. Vivir es desarrollar los potenciales latentes. Este movimiento genera nuevos nacimientos. Mientras sucede el vivir para la experiencia, no se puede salir del juego. No fue parte del juego inicial que la experiencia fuese detenida mediante la obstaculización del desarrollo de los potenciales, eso constituyó un cambio en las reglas del juego. Las experiencias que han nacido y no han desarrollado sus potenciales, son experiencias potenciales en juego, hasta que el morir les suceda. Morir es cuando la experiencia debe salir del juego pues los requerimientos mínimos para que juegue ya no existen. Morir no sucede necesariamente cuando los potenciales latentes se han desarrollado hasta su mayor nivel. En estas fechas los jugadores celebramos el Nacer.
Think it hit about -9 on this day whilst we were out but to see landscapes like this it was well worth embracing the cold.
Thanks for looking and hope you enjoy your weekend
To some vintage mid-century game. Unknown illustrator. Any idea as to what game this is, I'd love to know!
UPDATE: From "Go To The Head of The Class", thanks to Eartha Kitsch! Many thanks, dearie!
Here we have my son, Justin AKA Tripod Monkey, dumping the tripod for a video game controller inside Disneyland's Innoventions...When Disneyland FINALLY decided to do something with the long empty America Sings carousel, Innoventions sounded like a really neat idea...A place to showcase innovative technologies of the near future in a interactive environment. There were some really neat ideas and displays when Innoventions opened at Disneyland in 1998. Since then, the displays have struggled somewhat to keep up with "cutting edge" as our society becomes ever increasingly obsessed with technology and communication...Today nearly half of the building is under renovation as they prepare for the next glimpse of living in the future...
I have not been inside Innoventions in a while, and have never photographed inside of the show building, so Justin and I went inside recently to see what was up...While I shot some HDR brackets near the entrance, Justin jumped inside the video game kiosk and went to work with his thumbs...Naturally, I couldn't resist the glowing green and blue tunnel...
You might notice that Justin is playing a racing game...both of my sons excel at racing games. ( I was awesome at Pole Position once upon a time...the kind you put quarters in) They love them, and play them whenever life allows it with busy school schedules, sports, marching and symphonic bands, and homework. Although Justin is a college student now, and responsible for his own destiny...my wife and I have always had pretty strict rules about when games are allowed...and yet they can still be awesome at virtual driving...My youngest in particular, Daniel, is SCARY good at driving games...and he just turned 16. I mention all this because yesterday he passed his test for obtaining a learner's permit...Lord help me...
HDR image from 3 exposures
The Lemmings, Perth Road, Dundee
Created by Alastair Low
Game Art Wullie on the Oor Wullie's Big Bucket Trail website
I am finally getting back to catching up on the Tag Games.
Simone Laurenta, DeeJay Barefoy, Irene M.I., Stellas Dolls and Lisa from Pumpkin Hill Studios have all tagged me for this game. Thanks to you all! I probably missed a few of you who tagged me for this, but thank you for tagging me for this game. I promise to get caught up on the tags soon!
Another game and I think with an improvement in giving instructions on how to play the game (compared to the previous attempt flic.kr/p/yGnqP7, where many did not know how to play the game from the instructions.)