View allAll Photos Tagged Cyberart
Photo showing Jller by Prokop Batoniček and Benjamin Maus in the CyberArts Exhibition.
credit: Florian Voggeneder
The Algorithmic Justice League (AJL) is an organization that combines art and research to illuminate the social implications and harms of Artificial Intelligence. AJL’s mission is to raise public awareness about the impacts of AI, equip advocates with empirical research to bolster campaigns, build the voice and choice of the most impacted communities, and galvanize researchers, policymakers, and industry practitioners to mitigate AI bias and harms.
For further information please visit:
calls.ars.electronica.art/prix2020/winners/3531/
Credit: Joy Buolamwini
The way dogs are dealt with in Mexico is extremely contradictory: on the one hand there are official security regulations that consider the dog a dangerous animal and a health hazard; on the other hand the Federal Civil Code refers to the dog as a “good”, as an object or thing. Starting from this legal paradox, the artist began collecting canine corpses that had been run over and left behind, and then she started making various products from their remains. The dogs were skinned and their fur tanned to make textiles. Soap was made from the body fat extracted in a chemical lab.
credit: tom mesic
“nonvisual-art” is an image that is simultaneously visible and invisible. Cellophane foils and air bubbles trapped in a layer of adhesive refract in a highly artistic way the light shone onto them. “nonvisual-art” was awarded with the Golden Nica in the category u19 - CREATE YOUR WORLD at the Prix Ars Electronica 2017.
credit: Ars Electronica / Martin Hieslmair
Photo showing Josef Pühringer (AT) (governor of Upper Austria) in the middle.
The CyberArts – Exhibition shows the award-winning works of the Prix Ars Electronica 2013, the categories are Digital Communities, Hybrid Art, Interactive Art, Digital Musics & Sound Art and Computer Animation as well as Prix Ars Electronica Collide@CERN..
Credit: tom mesic
Photo showing Paolo Cirio (IT/US) at the CyberArts Press Tour.
Loophole4All is the outcome of a bold tour de force by Paolo Cirio. He hacked the government website of the Cayman Islands, a Caribbean tax haven, and found out the true identities of 200,000 anonymous offshore letter-box companies there. Cirio followed up his big score as a corporate identity thief by selling shares in these secretive enterprises for as low as 99¢ as a way of collectively hijacking them. The upshot: immediate, massive legal threats from the unmasked tax dodgers and lots of media coverage worldwide.
Credit: Florian Voggeneder
Photo showing Chijikinkutsu by Nelo Akamatsu (JP), winner of the Golden Nica in the category Digital Musics & Sound Art.
Chijikinkutsu is a coinage especially created for the title of this work by combining two Japanese words: “chijiki” (= geomagnetism) and “suikinkutsu” (= a sound installation for Japanese traditional gardens). *Chijikinkutsu* is made using water, sewing needles, glass tumblers and coils of copper wire.
credit: tom mesic
Photo showing Erich Watzl (AT) (vice-mayor of Linz) giving a speech.
The CyberArts – Exhibition shows the award-winning works of the Prix Ars Electronica 2013, the categories are Digital Communities, Hybrid Art, Interactive Art, Digital Musics & Sound Art and Computer Animation as well as Prix Ars Electronica Collide@CERN..
Credit: tom mesic
ElectroNEC presented an afternoon of performances of recent music for digitally processed instruments and fixed media by New England Conservatory and Massachusetts College of Art faculty and guests. The program featureed Luigi Nono’s “Post-Prae-Ludium,” and work by artists Simon Hanes, Daniel Hawkins, John Holland, John Mallia, Neal Markowski, Beth McDonald, Marc McNulty, Katarina Miljkovic, and Peter Negroponte.
Photos by Evan Bradford Photography for Boston Cyberarts, 2011; www.evanbradfordphotography.com/
An interactive installation controlled by fish and their swimming movements. Siamese fighting fish are famous for their outstanding vision. They are capable of establishing visual contact with one another even over considerable distances. When they swim towards one another in this installation, they trigger movement by their aquarium, which is equipped with infrared sensors and motorized wheels. An unusual exposition of communication pathways.
A work by Ken Rinaldo (US)
Award of Distinction Interactive Art at Prix Ars Electronica 2004.
Source: rubra
Best viewed large, made with ChaosPro 4
Many thanks to Alka Sharma / foggyimage for her article:
www.environmentalgraffiti.com/news-fabulous-fractal-art-m...
This project is part of the CyberArts 2020 exhibition at the OK.
What if every human could have their own personal scent?
In Algorithmic Perfumery, the world of scent is explored by using the visitor's input to train the creative capabilities of an automated system. Custom scents are created by a machine learning algorithm based on the unique data we feed it. The outcome is a unique scent generated and compounded on-site. By participating in the experience, visitors contribute to the on-going research to improve the system and reinvent the future of perfumery.
For further information please visit:
ars.electronica.art/keplersgardens/cyberarts/
Credit: vog.photo
ElectroNEC presented an afternoon of performances of recent music for digitally processed instruments and fixed media by New England Conservatory and Massachusetts College of Art faculty and guests. The program featureed Luigi Nono’s “Post-Prae-Ludium,” and work by artists Simon Hanes, Daniel Hawkins, John Holland, John Mallia, Neal Markowski, Beth McDonald, Marc McNulty, Katarina Miljkovic, and Peter Negroponte.
Photos by Evan Bradford Photography for Boston Cyberarts, 2011; www.evanbradfordphotography.com/
Photo showing "The Cosmopolitan Chicken Project" by Koen Vanmechelen (BE), who won the Golden Nica Hybrid Art.
The CyberArts – Exhibition shows the award-winning works of the Prix Ars Electronica 2013, the categories are Digital Communities, Hybrid Art, Interactive Art, Digital Musics & Sound Art and Computer Animation as well as Prix Ars Electronica Collide@CERN..
Credit: tom mesic
Photo showing Hernán Kerlleñevich (AR) (left) and Mene Savasta Alsina (AR) (right) and their installation "Ahora".
Credit: Florian Voggeneder
Human Study #4, La Classe, is a performative installation that uses embodied computational agents as stylized actors. Set as a classroom, twenty-one robots of the RNP type act as pupils and teacher, the set also includes a large desk and a blackboard. A series of computational plotted drawings based on a math coursebook are hanging on the walls.
La Classe is a play that takes its inspiration from childhood memories, Jacques Tati, Theodor W. Adorno, and Michel Foucault. The actors express themselves in distorted Morse code (2), learn to pass and record time with tally marks in order to alleviate boredom. They are trained to conform and comply.
Credit: Patrick Tresset
A collaborative, interdisciplinary research project, Open Source Estrogen combines biohacking and speculative design to demonstrate the entrenched ways in which estrogen is a biomolecule with institutional biopower. lt is a form of biotechnical civil disobedience, seeking to subvert dominant biopolitical agents of hormonal management, knowledge production, and anthropogenic toxicity.
credit: Mary Maggic, Byron Rich
The toilet at Metalab in Vienna is the epicenter of the “Big Poop Data” project. Robert Miller, Nico Rameder, Daniel Wetzelhütter and Max Wolschlager equipped their crapper with a shitload of sensors as a means of gathering information about WC-goers’ use of toilet paper and water, as well as the average length of time they take to do their business. The purveyors of “Big Poop Data” intend this as a critical commentary on the increasingly pervasive obsession with digital data-gathering, and as an appeal to safeguard our digital privacy.
Big Poop Data was awarded with the netidee SPECIAL PRIZE in the category u19 - CREATE YOUR WORLD at the Prix Ars Electronica in 2017.
credit: Miller, Rameder, Wetzelhütter, Wolschlager
Sensitive, fluid, physical, erotic, meditative, melancholy, and feminine, the films, installations, music videos, and designs by Yoriko Mizushiri offer new perspectives on separate body parts, based on infinitely talented control of the line and movement, a choice of light, “corporeal colours” like pink and purple, and without superfluous emotionality in the face and eyes. Her hand-drawn animation offer haptic suggestions, delve into fragments of daily life, tiny gestures and moments, and immerse deep into the abysses of the unconscious. The serene rhythm of Mizushiri’s works leaves the door open for the viewers to let themselves go to intimate interpretation.
"Anxious Body" received an Award of Distinction in category "Computer Animation" at the 2022 Prix Ars Electronica.
Image: Yoriko Mizushiri (JP)
“Out of Exile” is an impressive parable dealing with the hostility that many lesbians, gay men, bisexuals and transgender people are subjected to. The clip consists of a computer animation sequence and the original audio track that teenager Daniel Ashley Pierce recorded while revealing to his family that he is a homosexual.
credit: Nonny de la Peña, Emblematic Group
Protei (UK)
Honorary Mention Hybrid Art
Protei, a fleet of sail-powered drones designed to fight pollution of the seas, is currently under construction. The production alliance’s mission is to develop an affordable open-source vehicle that can sail semi-autonomously against the wind and capture oil slicks being driven by the wind. It’s meant to be hurricane-proof, self-righting, inflatable, indestructible, low-priced and easy to set up so it can be deployed quickly in case of a crisis.
credit: rubra
What if every human could have their own personal scent?
In Algorithmic Perfumery, the world of scent is explored by using the visitor's input to train the creative capabilities of an automated system. Custom scents are created by a machine learning algorithm based on the unique data we feed it. The outcome is a unique scent generated and compounded on-site. By participating in the experience, visitors contribute to the on-going research to improve the system and reinvent the future of perfumery.
For further information please visit:
ars.electronica.art/prix/en/winners/interactive-art/
Credit: Sandra Larochelle
Klaus Spiess (AT) and Lucie Strecker (DE) salvage DNA in order to compose mnemonic devices that diversify cultural memory. In their projects DNA stemming from biological relics of “knowing” animals which have been key figures in relevant scenarios within the arts, sciences, philosophy and genetics, i.e. the DNA from Beuys’ hare, Freud’s Chow-Chow, Derrida’s cat, as well as from a laboratory worm.
credit: Klaus Spiess, Lucie Strecker
"Ad Hominem" is an interactive philosophical choose-your-own-adventure film, based on Sofie Verhaest’s brilliant doctoral thesis *Eutopia Unbound*, in which the player is cast in the role of Change. The player is invited to pick an answer to questions proposed by four different characters representing four distinct utopic ideas. Through a maze of historical quotes on collectivism, individualism, progressive thinking and conservatism, the player is guided towards an event, organized in honor of Change's arrival.
"Ad Hominem" received an Honorary Mention in the category Computer Animation at the Prix Ars Electronica 2022.
Credit: Alex Verhaest & in Hinterland 2022
Best viewed large
Made with Mandelbulb 3d
See more photos and abstract drawings in my gallery on DeviantArt:
Thank you!
Be careful: could make you feel dizzy;
Best viewed large;
Randomly generated Art
made with ContextFree
We tend to overlook all too readily the impact that we humans have on the ecosystem. For example, light and noise pollution in densely populated areas have a massive influence on the behavior of birds. In an effort to adapt, they now sing earlier, louder, longer, or at a higher pitch. Alexandra Daisy Ginsberg would like to draw more attention to such changes brought about by human habitation. In her Machine Auguries, the audience experiences an immersive environment in which bird song changes with different lighting conditions at the various times of day. Real bird recordings are mirrored here by trained neural networks that instantly learn the songs and imitate them. In the end, we hear only artificially generated bird song that can no longer be distinguished from a real “twilight chorus.”
For further information please visit:
ars.electronica.art/prix/en/winners/interactive-art/
Credit: Luke Walker
A hybrid installation (process) that combines sculpture, chemistry, alchemy and conservation to create autonomous extreme minimal ecosystems capable of autopoetic evolution.
credit: Adam W. Brown
Best viewed large.
Made with Paintshop, based on this pic: www.flickr.com/photos/alpenami/964281376/ by AlpenaMi
ElectroNEC presented an afternoon of performances of recent music for digitally processed instruments and fixed media by New England Conservatory and Massachusetts College of Art faculty and guests. The program featureed Luigi Nono’s “Post-Prae-Ludium,” and work by artists Simon Hanes, Daniel Hawkins, John Holland, John Mallia, Neal Markowski, Beth McDonald, Marc McNulty, Katarina Miljkovic, and Peter Negroponte.
Photos by Evan Bradford Photography for Boston Cyberarts, 2011; www.evanbradfordphotography.com/
Daniel Sauter's (DE) and Fabian Winkler's (US) "In the Line of Sight" shown at this year's CyberArts Exhibition at the OK Center.
Cristhian Avila's project "The Eternal Return, pre-Hispanic Interactions" is a that sound installation by Cristihian Avila that acoustically revives the time of pre-Hispanic Peru. Ancient musical instruments such as pipes or flutes, which were discovered during archaeological excavations or borrowed from various collections around the world, were scanned and made from clay-like material using 3D printing. Sensors are used to determine various wind parameters, while Arduino is used to control pneumatic systems whose valves open or close accordingly. The result is unique sound worlds that bear witness to days long gone. "The Eternal Return, pre-Hispanic Interactions" received an Award of Distinction at the 2022 Prix Ars Electronica in the category Interactive Art +.
Photo: Lalo Rondón
UNDER WAY metaphorically transposes the building which houses it into a ship at sea, and sets those who encounter it free on a voyage to uncharted shores.
credit: Douglas Henderson
In a field of fog and sound, Light Barrier generates animated, magical, spatial images in the air. These are created by hundreds of light rays refracted by mirrors. The six-minute sequence is a journey through the cycle of birth, death and rebirth, and the human idea of space and time.
credit: tom mesic
This project is part of the Animation Festival. The city’s signature architecture of horizon-eclipsing housing estates is reimagined as parallel rows of film strips: Serial Parallels. High-resolution digital photographs of entire building facades are re-animated through vertical/serial and horizontal/parallel movements, with each floor or window corresponding to a film frame. As a consequence of this process of alienation through abstraction, new visual and temporal relationships are forged, and new movement is created, through which an entirely different perspective on the city emerges.
For further information please visit:
calls.ars.electronica.art/prix2020/winners/317/
Credit: Iresa Cho, Zhang Riwen, Max Hattler