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On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

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MIKE (Monitoring the Illegal Killing of Elephants) has deployed Inveneo Computing Stations to thier remote tracking stations.

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

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Cloud enabled ‘co-creation’ community identified a flaw with the packaging, it looked too ‘medical’ the makeover resulted in a doubling of UK sales according to Sense Worldwide. - Read More

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

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Based on the well known drawing we took it a few steps further.

 

Use it if you like and let me know what you think!

crap hdr try from my terrace

Angelica Mari introducing a Computing web seminar on unified communications

Photos of Foyles Computing Section, taken by Craig Smith of O'ReillyGMT

 

Featuring Stephen Forde and Ian Veldhuizen

The Faces of Summit series shares stories of people working to stand up America’s next top supercomputer for open science, the Oak Ridge Leadership Computing Facility’s Summit. The next-generation machine is scheduled to come online in 2018.

 

OLCF high-performance computing systems engineer Scott Atchley leads efforts to deploy Summit’s burst buffer, a reliable, high-speed storage layer that sits between the machine’s computing and file systems. Atchley’s track record for using technology to bolster productivity dates back to the early days of his career as a sales and marketing professional in his family’s boat manufacturing business. Credit: Jason Richards/ORNL

 

+ Read more: www.olcf.ornl.gov/2017/12/20/faces-of-summit-bursting-wit...

  

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

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CABLE RACKS AT GRID COMPUTING CENTER, FERMILAB WITH BLUE LIGHTS.

 

Grid computing is a form of distributed computing in which multiple clusters of nodes work together to complete tasks. Physics submit jobs, or computer programs that physicists use to extract physics results from data, to the grid. The grid determines which resources are free and uses those nodes to process the job.

 

For more information or additional images, please contact 202-586-5251.

  

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

scratch-ed.org

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

scratch-ed.org

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

scratch-ed.org

Final project for Creative Computing, group project. We created two game controllers and code that works though Arduino to create a soccer/pong type game on the computer. We incorporated sound bytes, LED's and push buttons to acknowledge when some one scores and to move the player across the screen.

  

Code,

part 1:

 

int button1 = 0;

int button2 = 0;

int button3 = 0;

int button4 = 0;

int button5 = 0;

int button6 = 0;

int button7 = 0;

int button8 = 0;

int button9 = 0;

int button10 = 0;

// buttons 3-10

int ledPower = 0;

int player1 = 0;

int player2 = 0;

 

int inByte;

 

void setup(){

Serial.begin(9600); // begin serial communication

// '9600' speed of our arduino

pinMode(button1, INPUT); //variable name of your button

pinMode(button2, INPUT);

pinMode(button3, INPUT);

pinMode(button4, INPUT);

pinMode(button5, INPUT);

pinMode(button6, INPUT);

pinMode(button7, INPUT);

pinMode(button8, INPUT);

pinMode(button9, INPUT);

pinMode(button10, INPUT);

// buttons 3-10

pinMode(ledPower, OUTPUT);

pinMode(player1, OUTPUT);

pinMode(player2, OUTPUT);

  

}//END SETUP

 

void loop(){

if (Serial.available() > 0){ // If data coming from the Serial port is greater than 0,

inByte = Serial.read(); // Then let the variable 'inbyte' hold that data.

 

//READING SENSOR DATA

button1 = digitalRead(0); //pin on the Arduino

button2 = digitalRead(1); // read button 2

button3 = digitalRead(2); // read button 3

button4 = digitalRead(3); // read button 4

button5 = digitalRead(4); // read button 5

button6 = digitalRead(5); // read button 6

button7 = digitalRead(6); // read button 7

button8 = digitalRead(7); // read button 8

button9 = digitalRead(8); // read button 9

button10 = digitalRead(9); // read button 10

// buttons 3-10

 

// send sensor values:

Serial.print(button1, DEC); // Sending the data as a whole, human readable number, either 1 or 0.

Serial.print(',', BYTE);

Serial.print(button2, DEC); // Sending the data as a whole, human readable number, either 1 or 0.

Serial.print(',', BYTE);

Serial.print(button3, DEC); // Byte = machine code for a comma, to note separation.

Serial.print(',', BYTE);

Serial.print(button4, DEC);

Serial.print(',', BYTE);

Serial.print(button5, DEC);

Serial.print(',', BYTE);

Serial.print(button6, DEC);

Serial.print(',', BYTE);

Serial.print(button7, DEC);

Serial.print(',', BYTE);

Serial.print(button8, DEC);

Serial.print(',', BYTE);

Serial.print(button9, DEC);

Serial.print(',', BYTE);

Serial.print(button10, DEC);

Serial.print(',', BYTE);

   

Serial.print('*', BYTE); // Send a '*' to denote the end of the data

}

}

  

Code,

part 2:

  

import processing.serial.*; // Open up the Processing Serial Library Instructions

Serial port; // Create a new Serial Port object.

boolean madeContact = false; // A variable to hold see if Processing/computer has connected with the Arduino microcontroller

 

int RedX = 160;

int RedY = 500;

 

int BlueX = 1140;

int BlueY = 500;

  

float x = 650;

float y = 500;

float speedx = -6;

float speedy = 8;

 

float rx=RedX-3;

float ry=RedY-25;

 

float rw=6;

float rh=50;

float bw=6;

float bh=50;

 

float bx=BlueX-3;

float by=BlueY-25;

 

// variables for buttons

int button1 = 0;

int button2 = 0;

int button3 = 0;

int button4 = 0;

int button5 = 0;

int button6 = 0;

int button7 = 0;

int button8 = 0;

int button9 = 0;

int button10 = 0;

  

void setup(){

size(1300,1000);

// List all the available serial ports, in array format.

// The fisrt port in the serial list on my macis usually my Arduino module, so I open Serial.list()[0].

println(Serial.list()); // prints out all available ports on your computer

port = new Serial(this, Serial.list()[0], 9600); // Chooses to connect with the first port listed

 

}

 

void draw(){

if (!madeContact){ // If I have made contact, 'madeContact' was assigned as 'false',

port.write(65); // Send ASCII code to Arduino asking to send more data.

}

 

background(0);

field();

 

playerRed();

playerBlue();

 

smooth();

noStroke();

fill(255);

ellipse(x,y,20,20);

x = x + speedx;

y = y + speedy;

   

if (x> 1240 || x 940 || y < 60) {

speedy = speedy*-1;

}

 

if (x == rx||x== ry|| x== rx-rw||x==ry-rh ){

speedx = speedx* -1;

}

 

if (x == bx||x== by|| x== bx-bw||x==by-bh ){

speedx = speedx* -1;

}

   

if (x =465 && y =1240 && y>=465 && y <=538){

fieldB();

 

noLoop ();

}

 

}

   

void keyPressed(){

 

if(key=='w'|key=='W'){

//fill(255,0,0);

//ellipse (RedX,RedY,50,50);

RedY=RedY-10;

ry=ry-10;

}

if(key=='a'|key=='A'){

//fill(255,0,0);

//ellipse (RedX,RedY,50,50);

RedX=RedX-10;

rx=rx-10;

}

if(key=='s'|key=='S'){

//fill(255,0,0);

//ellipse (RedX,RedY,50,50);

RedY=RedY+10;

ry=ry+10;

}

if(key=='d'|key=='D'){

//fill(255,0,0);

//ellipse (RedX,RedY,50,50);

RedX=RedX+10;

rx=rx+10;

}

if(key=='8'|key=='i'|key=='I'){

//fill(255,0,0);

//ellipse (BlueX,BlueY,50,50);

BlueY=BlueY-10;

by=by-10;

}

if(key=='4'|key=='j'|key=='J'){

//fill(255,0,0);

//ellipse (BlueX,BlueY,50,50);

BlueX=BlueX-10;

bx=bx-10;

}

if(key=='5'|key=='k'|key=='K'){

//fill(255,0,0);

//ellipse (BlueX,BlueY,50,50);

BlueY=BlueY+10;

by=by+10;

}

if(key=='6'|key=='l'|key=='L'){

//fill(255,0,0);

//ellipse (BlueX,BlueY,50,50);

BlueX=BlueX+10;

bx=bx+10;

}

}

 

void playerBlue(){

strokeWeight(4);

stroke(255);

fill(0,0,255);

ellipse(BlueX,BlueY,50,50);

noStroke();{

fill (255,255,255);

ellipse(BlueX,BlueY,25,25);

rect(bx,by,bw,bh);

 

}

}

 

void playerRed(){

strokeWeight(4);

stroke(255);

fill(255,0,0);

ellipse(RedX,RedY,50,50);

noStroke();{

fill (255,255,255);

ellipse(RedX,RedY,25,25);

rect(rx,ry,rw,rh);

 

}

}

 

void field(){

background(0,175,30);

smooth();

stroke(255);

strokeWeight(4);

noFill();

ellipse(160,500,180,180);

ellipse(1140,500,180,180); // right side

ellipse(650,500,180,180); //centre

 

fill(0,175,30);

rect(50,300,165,400);

rect(1085,300,165,400); // rigfht side

fill(255);

ellipse(160,500,10,10);

ellipse(650,500,10,10); //centre

ellipse(1140,500,10,10); // right side

noFill ();

rect(50,50,1200,900);

rect(50,300,165,400);

rect(50,410,55,183);

rect(26,465,24,73);

line(650,50,650,950);

//right side

rect(1195,410,55,183);

rect(1250,465,24,73);

 

arc(50,50,30,30,0, PI/2);

arc(50,950,30,30,TWO_PI-PI/2, TWO_PI);

arc(1250,950,30,30,PI, TWO_PI-PI/2);

arc(1250,50,30,30,PI/2, PI);

}

 

void fieldB(){

background(255,13,13);

smooth();

stroke(255);

strokeWeight(4);

noFill();

ellipse(160,500,180,180);

ellipse(1140,500,180,180); // right side

ellipse(650,500,180,180); //centre

 

fill(255,13,13);

rect(50,300,165,400);

rect(1085,300,165,400); // rigfht side

fill(255);

ellipse(160,500,10,10);

ellipse(650,500,10,10); //centre

ellipse(1140,500,10,10); // right side

noFill ();

rect(50,50,1200,900);

rect(50,300,165,400);

rect(50,410,55,183);

rect(26,465,24,73);

line(650,50,650,950);

//right side

rect(1195,410,55,183);

rect(1250,465,24,73);

 

arc(50,50,30,30,0, PI/2);

arc(50,950,30,30,TWO_PI-PI/2, TWO_PI);

arc(1250,950,30,30,PI, TWO_PI-PI/2);

arc(1250,50,30,30,PI/2, PI);

}

   

// -------------------------------------------------- VOID SERIAL EVENT !!

 

void serialEvent(Serial port){ // Function to read from the Serial Port

 

madeContact = true; // If Processing has made contact with Arduino, via USB cable

 

String input = port.readStringUntil('*'); // Read the data string until the bookmarker '*'.

 

if(input != null){ // If the data string is NOT empty, 'null' . . .

int sensors[] = int(splitTokens(input, ",*")); // Put them into an array called 'sensors' & separate the data by commas

// with the "*' marker at the end to note the end of the incoming data

 

// The number here changes according to how many INPUT sensors you have connected to the Arduino.

if (sensors.length == 10){ // If the number of sensors is equal to 2

button1 = sensors[0]; // Associate the leftButton to the 1st index of the 'sensor' array.

button2 = sensors[1]; // Associate the rightButton to the 2nd index of the 'sensor' array.

button3 = sensors[2];

button4 = sensors[3];

button5 = sensors[4];

button6 = sensors[5];

button7 = sensors[6];

button8 = sensors[7];

button9 = sensors[8];

button10 = sensors[9];

//button3-10

 

print("Button1: " + button1 + "\t Button2: " + button2 + "\t Button3: " + button3 + "\t Button4: " + button4 + "\t Button5: " + button5 + "\t Button6: " + button6 + "\t Button7: " + button7 + "\t Button8: " + button8 + "\t Button9: " + button9 + "\t Button10: " + button10); // A print statement for your sensors

println(input);

port.write(65); // Send the ASCII code to request more data,

// To start the process all over again.

}

}

}

    

Businessman drawing cloud computing, technology connectivity concept

Photos of Foyles Computing Section, taken by Craig Smith of O'ReillyGMT

 

Featuring Ian Veldhuizen

Photos of Foyles Computing Section, taken by Craig Smith of O'ReillyGMT

large size | original uploaded size | my portfolio

 

For the second straight year in a row, I've attended Codebits, a three day programming arts event/competition sponsored by Sapo/Portugal Telecom.

 

This year they had a Retro Computing area, to where event participants could bring their old computers and gaming consoles to show off how the past was, and I ended up being the official photographer of all the oldies! It was a lot of fun. You can see all the photos I took at Sapo Fotos.

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

scratch-ed.org

Students at the East Bay session of the Technovation Challenge, in which teams of high school girls, mentored by Berkeley Lab women researchers, develop Android apps and a business plan to present them to venture capitalists. newscenter.lbl.gov/feature-stories/2012/04/03/berkeley-la...

Know everything about cloud at FITA. Safeguard your data with cloud support. Cloud computing is the best to share your documents, photographs, etc.

coursquare.com/jobs/tips-to-secure-your-data-on-the-cloud/

 

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

scratch-ed.org

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

scratch-ed.org

Cloud Computing 2011 panel discussion co-organized jointly by GABA and Churchill Club at SAP Labs in Palo Alto on April 13th, 2010.

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

scratch-ed.org

kept thinking of this line, something for you? ;-) - Posted using mobypicture.com/?4ccn17

Leicester, England

 

Ricoh GR21

GR Lens 21mm F3.5

Olin Library computing area and reference collection. First floor.

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

scratch-ed.org

Photos of Foyles Computing Section, taken by Craig Smith of O'ReillyGMT

By the end of the 60s, there was already a lot of buzz about the potential of computing. But we had to wait for the 90s to see the term Cloud Computing emerging.

  

Cloud Computing Chronology, How it has evolved over time?

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View In Larger Image

Download As PDF

Test Below Embed...

 

blog.visualpathy.com/cloud-computing-chronology/

cloud computing business concept

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

scratch-ed.org

A bit later, I had moved on to PC's. On the desk also (hard to see as it's burried) is an Amiga 2000 and on a side table behind me is an Imagewriter II.

 

By the early 90's I had pretty much given up on Macs and Apples. I took my PC and Amiga to college with me. Eventually the Amiga faded away (into oblivion) ... and I've had PC's ever since. (Well, I do have an Intel Mac Mini now, but it was given to me.... and I never use it)

On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.

 

cc-symposium.eventbrite.com

scratch-ed.org

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