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There are over 50 PC's availabe for student use within the library some of which are avaialbe after hours.
You can also connect your laptop to the wireless network.
Guest Curator: Garnet Hertz
This lecture series explores key concepts in computational media to empower individuals to imagine, collaborate, provoke, and prototype through computing.
As a result of its widespread adoption, digital media has transitioned from "new media" to a ubiquitous part of contemporary life. This shift from novelty to familiarity has considerable ramifications for academic institutions working in the fields of media arts and digital culture. Exploring the formal potentials of information and networked technologies is no longer of significant interest: information technologies need to be understood as an embedded part of culture and history. Digital cultural practices must also work to extend their parent disciplines, including the studio arts, media history and theory, design, computer science and engineering.
Each speaker in the "Computation After New Media" series will focus on one word— a single term they feel is a core part of their work within the framework of computation. These lectures will be aimed at exploring the underlying structures of computationalism, providing an important leverage into the philosophy, languages, and principles of digital media.
October 22: Paul Dourish
Paul Dourish is a Professor of Informatics in the Donald Bren School of Information and Computer Sciences at UC Irvine, with courtesy appointments in Computer Science and Anthropology. He teaches in the Informatics program and in the interdisciplinary graduate program in Arts Computation and Engineering. His primary research interests lie at the intersection of computer science and social science; he draws liberally on material from computer science, science and technology studies, cultural studies, humanities, and social sciences in order to understand information technology as a site of social and cultural production. In 2008, he was elected to the CHI Academy in recognition of his contributions to Human-Computer Interaction.
Dourish is the author of "Where the Action Is: The Foundations of Embodied Interaction" (MIT Press, 2001), which explores how phenomenological accounts of action can provide an alternative to traditional cognitive analysis for understanding the embodied experience of interactive and computational systems. Before coming to UCI, he was a Senior Member of Research Staff in the Computer Science Laboratory of Xerox PARC; he has also held research positions at Apple Computer and at Rank Xerox EuroPARC. He holds a Ph.D. in Computer Science from University College, London, and a B.Sc. (Hons) in Artificial Intelligence and Computer Science from the University of Edinburgh.
Construction of the more than 200,000 square-foot, seven-story-tall TCS building was completed in late summer 2009. It features a unique zen garden, a vast library, as well as a multitude of open spaces and conference rooms.
Photo by George Joch / courtesy Argonne National Laboratory.
On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.
cc-symposium.eventbrite.com
scratch-ed.org
Found this in the same book as the Asian laborer graphic. Shower computing. I wonder what what he's doing in the shower...HMM?
On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.
cc-symposium.eventbrite.com
scratch-ed.org
On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.
cc-symposium.eventbrite.com
scratch-ed.org
On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.
cc-symposium.eventbrite.com
scratch-ed.org
A wide variety of technology degrees, plus degrees in agribusiness, health, arts and science and teaching are offered at ASU's Polytechnic campus.
Comprehensive cloud services with expert solutions, key attributes in private cloud. Data Center services includes total portfolio of data Center management.
On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.
cc-symposium.eventbrite.com
scratch-ed.org
On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.
cc-symposium.eventbrite.com
scratch-ed.org
Most cloud computing services are provided self service and on demand, so even vast amounts of computing resources can be provisioned in minutes, typically with just a few mouse clicks, giving businesses a lot of flexibility and taking the pressure off capacity planning.
Distributed Programming the Google Way
Google is known to operate one of the largest civilian computing infrastructures. These hardware resources are managed by a vast collection of software frameworks and tools, which form the basis for highly parallelized, reliable, low-latency, high-throughput applications. They also provide useful programming abstractions that speed up development and debugging. Some parts of this infrastructure, such as MapReduce, GFS, Sawzall, Chubby, Protocol Buffers, are available as open source projects or published in academic papers, while others are proprietary. Rather than dive into the dark corners of each of these tools, this talk tries to distill key design themes and patterns, which enable these unique capabilities, and can be re-used in other contexts.
Keywords: CloudComputing, DistributedComputing, Concurrency, BigTable, MapReduce
Gregor Hohpe
Author "Enterprise Integration Patterns"
Software Engineer and Architect
Google, Japan
Website: www.hohpe.com/Gregor/Work/index.html
Books: Enterprise Integration Patterns
Presentations: Hooking Stuff Together - Programming the Cloud
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The YOW! 2010 Australia Software Developer Conference is a unique opportunity for you to listen to and talk with international software experts in a relaxed setting.
Here's why you should want to attend:
* concise, technically-rich talks and workshops delivered
without the usual vendor-hype and marketing spin
* broad exposure to the latests tools and technologies,
processes and practices in the software industry
* "invitation only" speakers selected by an independent
international program committee from a network
of over 400 authors and experts
* a relaxed conference setting where you get the rare opportunity
to meet and talk with world-reknowned speakers face-to-face
* an intimate workshop setting where you are able
to benefit from an in-depth learning experience
* a truly unique opportunity to make contacts and network
with other talented Australian software professionals
* you'll be supporting a great charity. Ten dollars from every registration will be donated to the Endeavour Foundation.
website: YOW! 2010 Melbourne
venue: Jasper Hotel, Melbourne
Photos of Foyles Computing Section, taken by Craig Smith of O'ReillyGMT
Featuring Stephen Forde and Ian Veldhuizen
On Saturday, July 13, 2013, the Creative Computing Online Workshop facilitation team hosted a one-day symposium at the Harvard Graduate School of Education on the topic of creative computing with Scratch.
cc-symposium.eventbrite.com
scratch-ed.org