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Submitted by momo of Drawvolution

Artikel over "Augment It" avond van Stedelijk Museum @ Trouw -Parool, 19 mei

REFF presented the fake institution and the AR Drug at the Courtauld Institute in London.

The meeting served also as a chance to organize further steps in REFF's education program on the methodological reinvention of reality.

 

more info here:

www.romaeuropa.org

The XM Anomaly, an event that's part of Niantic Labs' game Ingress.

 

This image is fully copyrighted. Permission is granted to Niantic as well as those within the photo to use these images provided that they include the following:

 

"© Andrew Bossi, flic.kr/s/aHsjHAMQsu"

WIKITUDE PK - Launch Wikitude SDK 7 im Spielzeug Museum Salzburg Foto: Neumayr/MMV 12.7.2017 1. Reihe von links: Bernhard Kaiser, Paula Monteiro, Aleksandra Nagele und 2. Reihe von links: Martin Herdina, Sorina Ioana Nania, Philipp Nagele

WIKITUDE12072017015

 

See more at: www.wikitude.com

A photo portrait session where the model sees only and exactly what the camera sees.

 

The model wears a pair of video glasses, connected to a wide angle digital still camera. Each model go throught various stages of disorientation and out of body experiences, then finally adapt rather quickly to the set-up.

 

Just after 45 minutes, return to normal is already a small shock -- and most models are ready to experience it again.

 

More on the early version here: The blind model, a photo session

a project by the Seattle Design Nerds. SeattleDesignNerds.org

Augmenting the reality. Patrick's excited about all the Barclaycard Freedom shops around his face.

The XM Anomaly, an event that's part of Niantic Labs' game Ingress.

 

This image is fully copyrighted. Permission is granted to Niantic as well as those within the photo to use these images provided that they include the following:

 

"© Andrew Bossi, flic.kr/s/aHsjHAMQsu"

#summer #helene #helenefischer #openair #tour #2015 #colorplay #augmentedreality #stage #walk the #early #days #now #known as #pokemongo 😂

WIKITUDE PK - Launch Wikitude SDK 7 im Spielzeug Museum Salzburg Foto: Neumayr/MMV 12.7.2017 Martin Herdina (CEO Wikitude) und DI (FH) Philipp Nagele (CTO Wikitude).

WIKITUDE12072017004

 

See more at: www.wikitude.com

 

What if objects can show their metadata.

And why is metadata only useful for buying them?

Te Hāpua: Halswell Centre, 15 August 2016.

 

File Reference: 2016-08-15-IMG_2421

 

From the collection of Christchurch City Libraries

outerbody.org block stacking game

This interactive CD package was designed for Jive Talk's latest album '123 Jump!'. To enhance fans' experience with the band, we created an online animated experience using Augmented Reality and Quick Response codes.

 

Fold the CD case to form the stage and scan the AR code to start the band's "live" animated performance. Watch the animated Jive Talk members perform their title track, "123 Jump!".

 

The inner booklet shows each of the four band members. Scan the QR markers, place your Smart Phone over the band members' mouths and watch the guys sing their music! Try experimenting with the music by scanning the band members at different times to remix the song, or break the song down and listen to each member individually.

 

Buy their CD to help support the band here:

jivetalk.bandcamp.com/album/123-jump

 

Agency: Rethink

Client: Jive Talk

Creatives: Carson Ting, Todd Takahashi

Photographer: Haruki Noguchi

Photographer assistant: Danielle Boileau

Illustrator: Chairman Ting

Programmer and Animator: Ken Malley

Web tech lead: Devin Leggett

Sound engineer: Stephen Murdoch

 

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REFF presented the fake institution and the AR Drug at the Courtauld Institute in London.

The meeting served also as a chance to organize further steps in REFF's education program on the methodological reinvention of reality.

 

more info here:

www.romaeuropa.org

Augmented Reality system at the University of South Australia. Taken with the Agfa Isolette.

A photo portrait session where the model sees only and exactly what the camera sees.

 

The model wears a pair of video glasses, connected to a wide angle digital still camera. Each model go throught various stages of disorientation and out of body experiences, then finally adapt rather quickly to the set-up.

 

Just after 45 minutes, return to normal is already a small shock -- and most models are ready to experience it again.

 

More on the early version here: The blind model, a photo session

Virtual reality and augmented reality related image. Follow us on Facebook: www.facebook.com/vrreporter

photos taken during the weekly TechSoup, NonProfit Commons in Second Life meetings

photos taken during the weekly TechSoup, NonProfit Commons in Second Life meetings

Live video imagery is digitally processed and augmented by the

addition of a reactive virtual plant.

 

In piazza con gli studenti: dialogare e attivare i cittadini per il workshop di co-creazione della città digitale di Pompei

 

Servizio fotografico di Daniela Alfano

 

site:

artisopensource.net/pompeiAR/

Once upon a time…

 

Anamorphic mural created by Leon Keer and Massina during Vibrations Urbaines Festival in Pessac, France with Augmented Reality by Joost Spek.

 

Leon Keer is a specialist in creating anamorphic street art. The 3d effect caused by this technique is only visible from one viewpoint. The artwork invites spectators to grab their phone and interact with the art.

 

The Leon Keer app connects Augmented Reality with the anamorphic art. By scanning the painting with your smartphone or tablet, you can see how the painting will come to life.

 

If you are not on location you can also download an image (www.leonkeer.com/ar/) and use that as the marker to start the 3d animation.

By shrikant2

 

This was created in a class at Brunswick Acres Elementary School in New Jersey. It is exhibited online at the Kids Art Museum Artsonia:

 

www.artsonia.com/museum/gallery.asp?exhibit=390273

 

Thanks to Suzanne Tiedemann for organising this.

RTT's Excite conference 2012 in Munich, kleine Olympiahalle. Augmented & Mixed Reality demos, that could be seen at the show. Some impressions from augmented.org. Enjoy!

photos taken during the weekly TechSoup, NonProfit Commons in Second Life meetings

Once upon a time…

 

Anamorphic mural created by Leon Keer and Massina during Vibrations Urbaines Festival in Pessac, France with Augmented Reality by Joost Spek.

 

Leon Keer is a specialist in creating anamorphic street art. The 3d effect caused by this technique is only visible from one viewpoint. The artwork invites spectators to grab their phone and interact with the art.

 

The Leon Keer app connects Augmented Reality with the anamorphic art. By scanning the painting with your smartphone or tablet, you can see how the painting will come to life.

 

If you are not on location you can also download an image (www.leonkeer.com/ar/) and use that as the marker to start the 3d animation.

REFF presented the fake institution and the AR Drug at the Courtauld Institute in London.

The meeting served also as a chance to organize further steps in REFF's education program on the methodological reinvention of reality.

 

more info here:

www.romaeuropa.org

onvert™ is the world’s most accessible Augmented Reality. The service combines QR codes and target recognition to allow for the layering of 3D content over a ‘target’ design - providing Augmented Reality to campaigns. 30 seconds of sound can also be added for a full multimedia effect. The service is free of cost and coding, allowing the majority of designers to create onverts without restriction.

Watch Alex Kipman demos Hololens at Microsoft’s Build 2016 in San Francisco.

 

Microsoft has officially announced that its HoloLens development kits are shipping today, and a new example project will be available for buyers. Microsoft opened preorders for the $3,000 kits last month to...

 

www.ms-hololens.com/alex-kipman-demos-hololens-microsoft-...

Cadet Shelby Kittrell monitors soldiers using in the Dismounted Soldier Training System on a desktop workstation at Fort Leonard Wood on June 16, 2015. The DSTS translates soldiers' movements into avatars for use in virtual training environments. (U.S. Army photo by Pfc. Samantha J. Whitehead)

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