View allAll Photos Tagged AugmentedReality

What if objects can show their metadata.

And why is metadata only useful for buying them?

A photo portrait session where the model sees only and exactly what the camera sees.

 

The model wears a pair of video glasses, connected to a wide angle digital still camera. Each model go throught various stages of disorientation and out of body experiences, then finally adapt rather quickly to the set-up.

 

Just after 45 minutes, return to normal is already a small shock -- and most models are ready to experience it again.

 

More on the early version here: The blind model, a photo session

Te Hāpua: Halswell Centre, 15 August 2016.

 

File Reference: 2016-08-15-IMG_2421

 

From the collection of Christchurch City Libraries

outerbody.org block stacking game

This interactive CD package was designed for Jive Talk's latest album '123 Jump!'. To enhance fans' experience with the band, we created an online animated experience using Augmented Reality and Quick Response codes.

 

Fold the CD case to form the stage and scan the AR code to start the band's "live" animated performance. Watch the animated Jive Talk members perform their title track, "123 Jump!".

 

The inner booklet shows each of the four band members. Scan the QR markers, place your Smart Phone over the band members' mouths and watch the guys sing their music! Try experimenting with the music by scanning the band members at different times to remix the song, or break the song down and listen to each member individually.

 

Buy their CD to help support the band here:

jivetalk.bandcamp.com/album/123-jump

 

Agency: Rethink

Client: Jive Talk

Creatives: Carson Ting, Todd Takahashi

Photographer: Haruki Noguchi

Photographer assistant: Danielle Boileau

Illustrator: Chairman Ting

Programmer and Animator: Ken Malley

Web tech lead: Devin Leggett

Sound engineer: Stephen Murdoch

 

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REFF presented the fake institution and the AR Drug at the Courtauld Institute in London.

The meeting served also as a chance to organize further steps in REFF's education program on the methodological reinvention of reality.

 

more info here:

www.romaeuropa.org

Augmented Reality system at the University of South Australia. Taken with the Agfa Isolette.

Virtual reality and augmented reality related image. Follow us on Facebook: www.facebook.com/vrreporter

photos taken during the weekly TechSoup, NonProfit Commons in Second Life meetings

photos taken during the weekly TechSoup, NonProfit Commons in Second Life meetings

Live video imagery is digitally processed and augmented by the

addition of a reactive virtual plant.

 

In piazza con gli studenti: dialogare e attivare i cittadini per il workshop di co-creazione della città digitale di Pompei

 

Servizio fotografico di Daniela Alfano

 

site:

artisopensource.net/pompeiAR/

Once upon a time…

 

Anamorphic mural created by Leon Keer and Massina during Vibrations Urbaines Festival in Pessac, France with Augmented Reality by Joost Spek.

 

Leon Keer is a specialist in creating anamorphic street art. The 3d effect caused by this technique is only visible from one viewpoint. The artwork invites spectators to grab their phone and interact with the art.

 

The Leon Keer app connects Augmented Reality with the anamorphic art. By scanning the painting with your smartphone or tablet, you can see how the painting will come to life.

 

If you are not on location you can also download an image (www.leonkeer.com/ar/) and use that as the marker to start the 3d animation.

By shrikant2

 

This was created in a class at Brunswick Acres Elementary School in New Jersey. It is exhibited online at the Kids Art Museum Artsonia:

 

www.artsonia.com/museum/gallery.asp?exhibit=390273

 

Thanks to Suzanne Tiedemann for organising this.

RTT's Excite conference 2012 in Munich, kleine Olympiahalle. Augmented & Mixed Reality demos, that could be seen at the show. Some impressions from augmented.org. Enjoy!

photos taken during the weekly TechSoup, NonProfit Commons in Second Life meetings

Once upon a time…

 

Anamorphic mural created by Leon Keer and Massina during Vibrations Urbaines Festival in Pessac, France with Augmented Reality by Joost Spek.

 

Leon Keer is a specialist in creating anamorphic street art. The 3d effect caused by this technique is only visible from one viewpoint. The artwork invites spectators to grab their phone and interact with the art.

 

The Leon Keer app connects Augmented Reality with the anamorphic art. By scanning the painting with your smartphone or tablet, you can see how the painting will come to life.

 

If you are not on location you can also download an image (www.leonkeer.com/ar/) and use that as the marker to start the 3d animation.

onvert™ is the world’s most accessible Augmented Reality. The service combines QR codes and target recognition to allow for the layering of 3D content over a ‘target’ design - providing Augmented Reality to campaigns. 30 seconds of sound can also be added for a full multimedia effect. The service is free of cost and coding, allowing the majority of designers to create onverts without restriction.

Watch Alex Kipman demos Hololens at Microsoft’s Build 2016 in San Francisco.

 

Microsoft has officially announced that its HoloLens development kits are shipping today, and a new example project will be available for buyers. Microsoft opened preorders for the $3,000 kits last month to...

 

www.ms-hololens.com/alex-kipman-demos-hololens-microsoft-...

Cadet Shelby Kittrell monitors soldiers using in the Dismounted Soldier Training System on a desktop workstation at Fort Leonard Wood on June 16, 2015. The DSTS translates soldiers' movements into avatars for use in virtual training environments. (U.S. Army photo by Pfc. Samantha J. Whitehead)

We met a Opensourcery. @pmark used the whiteboard.

Augmented reality is the result of using technology to superimpose information — sounds, images and text — on the world we see. Augmented reality (AR) is one of the biggest technology trends right now. AR let us see the real-life environment right in front of us—trees swaying in the park, dogs chasing balls, kids playing soccer—with a digital augmentation overlaid on it. It is, in fact, readily available and being used in a myriad of ways including as Snapchat lenses, in apps that help you find your car in a crowded parking lot, and in variety of shopping apps that let you try on clothes without even leaving home. The ultimate goal of augmented reality technology is to create a convenient and natural immersion, so there's a sense that phones and tablets will get replaced, though it isn't clear what those replacements will be. For more information please visit here www.altrealityx.com/

REFF presented the fake institution and the AR Drug at the Courtauld Institute in London.

The meeting served also as a chance to organize further steps in REFF's education program on the methodological reinvention of reality.

 

more info here:

www.romaeuropa.org

WIKITUDE PK - Launch Wikitude SDK 7 im Spielzeug Museum Salzburg Foto: Neumayr/MMV 12.7.2017

WIKITUDE12072017018

 

See more at: www.wikitude.com

Location-based Augmented Reality

Virtual Reality program at Eastern Iowa Community Colleges. www.eicc.edu/eon

photos taken during the weekly TechSoup, NonProfit Commons in Second Life meetings

I was taking some photos at Gasworks Park when these two gentlemen just about waked by until they realized what I was doing. They stopped and talked a little bit about this game they were playing on their phones/tablets. It's an augmented reality where you collected points and achieve objectives by walking around your city. They asked for a shot as they walked by playing the AR, and this is what came of it.

Augmented Reality in Hospitality Business

We met a Opensourcery. @pmark used the whiteboard.

Pleo and SketchUp Model “Stegosaurus stenops” by Aernoud

 

MRR Hope InfoTech Pvt ltd is skilled in Augmented Reality / Virtual Reality /Mixed Reality/ Mobile Apps / Data Conversion advancements that are satisfying and outperforming in terms of making compelling user experiences.

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