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Seamlessly Looping Background Animation Of Sunsets, Time-Lapse And Nature Based Scenes. Checkout GlobalArchive.com, contact ChrisDortch@gmail.com, and connect to www.linkedin.com/in/chrisdortch

Client: Lambooja - Digital Agency

 

Briefing: Institutional presentation

Release Date: April, 2012

Category: Commercial

 

Credits:

Storyboard and Concept - Elisa Baasch & Rodrigo Kormann;

Illustration - Elisa Baasch;

Animation - Rodrigo Kormann & Elisa Baasch;

Text - Lambooja - Digital Agency.

 

Watch it here:

vimeo.com/hoccuspoccus/lambooja

CURSED IMAGES

A hand drawn stop motion animation telling the horrific story of a rubbish bin full of bread dough that accidentally bakes into a loaf of bread.

Seamlessly Looping Background Animation Of Stylized Yet Elegant Backgrounds Keep Your Wedding Project On Schedule. Checkout GlobalArchive.com, contact ChrisDortch@gmail.com, and connect to www.linkedin.com/in/chrisdortch

The ballroom as an animation studio!

Du 5 décembre 2014 au 11 janvier 2015

 

La Patinoire de Noël installée place de la Liberté a accueilli un public nombreux, avec une fréquentation en nette hausse, durant 5 semaines d’ouverture ponctuées par de nombreuses animations. Rendez-vous l’année prochaine !

 

Photographie : © Christophe Taamourte / Ville de La Garenne-Colombes

TOUS DROITS RESERVES

Seamlessly Looping Background Animation Of Slow And Subtle Abstract Art In Motion. Checkout GlobalArchive.com, contact ChrisDortch@gmail.com, and connect to www.linkedin.com/in/chrisdortch

www.aodsf.org/

 

Animation On Display organized ANIME LANE on Post Street and proudly presented the COSPLAY MASQUERADE on Pagoda Stage!

 

© J-POP SUMMIT Festival

Featuring: Accessories, Animations/Poses, Avatar Components, Avatar Enhancements, Clothing, Cosmetics/Nails, Footwear, Hairs, Home and Garden, Interactive Games, Shapes, Skins

Event Opening Date: June 1, 2024

Event Closing Date: June 24, 2024

 

Teleport to Level

MIA: Ives Beauty

This event is in one location

 

www.seraphimsl.com/2024/06/01/level-is-a-shoppers-dream-c...

Hi, ive been using UDK for a bit but now that university is over i have some more time to leant UDK.

 

In this video iv rigged and animated a simple joint chain and used the actorx plugin to export the skeletal mesh and animation to UDK. The inside UDK ive imported the mesh and animation and played it through a matinee sequence.

 

This might look a little lame at the moment but this was just a test, its the same principle if this was a complex character rig.

 

The reason im testing this is im planning on taking a Masters degree and my main focus will be animation for games and mainly UDK.

 

www.jdtanimation.blogspot.com

 

Thanks to André Wahlgren UDK tutorials.

   

ANIMATION! PITCHING WORKSHOP.

 

Fotografías por Damaris Hidalgo // INCAA

Gif Animation

Clicks on Original Sizes.

animation I made for work promoting a vacation spa giveaway thingee.

(vimeo.com/93206523)

^^^^^A very cute video listing the principles.

The twelve principles of animation describe the elements that a good animation will feature. They explain a better understanding of realistic movement and show a good grasp of viewer perception and how to manipulate the scene to convey what the animation is designed to show. The principles began to be understood in the 1930s, when Disney began classes for their animators to improve the quality of animation. These encouraged reference from nature, their animation techniques eventually became the principles. The principles were outlined by Thomas and Johnston in the book 'Illusion of Life' published in 1981.

Knowing the principles isn't the important part, understanding how to use them to your advantage however is the key to success full animation. These help to give you the illusion of life.

 

Anticipation, and squash and stretch in a strange way see to defy logic and maintain it. Because we expect to see actions having equal and opposite reaction and we know that objects don't loose mass so

it seems intuitive to have build-up to action and for objects to squash and stretch becoming larger in one dimension as they shrink in another. However from an animating point of view it feels like it defies logic creating unnatural shapes and positions in order to create a more appealing appearence. However I would expect it to become a simple habit to include these after you've been in the industry some time.

Staging, timing and straight ahead and pose to pose are all basically about how you choose to make your animation appear and all reflect the important idea of planning ahead.

Solid drawing skills and appealing animations are obvious advantages, discovering how to make animations more appealing can just be a simple matter of research and awareness of things like the Uncanny Valley.

Exaggeration is used to as a method to make things more appealing, it also ties into anticipation and squash and stretch, if animations were only as interesting as real life then we wouldn't watch them, they also already have the problem of being separated from us and so in order to have a strong impact they need to be exaggerated, this effects content and visual style.

Arcs, and Slow in and slow out are ways of making an animation appear more appealing.

Secondary Action - A drama teacher of mine used to tell a story of a play he was in once. While the main love interest had some important dialog on the front stage, he was told to keep himself busy in the background. The director didn't tell him what he wanted him to do, so he decided that his character had found a piece of string and was playing with it. He thought everything had gone fine until the director came shouting at him during the intercession. Apparently the audience had been completely distracted during the scene by him and his piece of string and that they were all talking about it and the possible meaning and metaphor, the significance of the string, he had accidently been too interesting when he intended on simply been fiddling and keeping busy. The director wanted to add another dimension to the scene to make it more dynamic, similarly we can do this in our animations. But we should always remember that the purpose of it should be to enhance, not take away from the shot, that it should complement and add making for a more interesting piece of animation.

One of the many graffiti that I like on the Berlin Wall.

Here is the link to a collection of some of my animations in case the video does not load: www.youtube.com/watch? v=mTEv9B2bpMs&feature=youtu.be

 

I made a little cartoon. Watch it here.

It's for the 48 Hour Film Project in Minneapolis. The actual movie was produced by my pal Mike, and the Free Range Film Players, and shot out in Wrenshall, MN. Mike asked me to animate a little title sequence. So I did this, and threw together some music too. This is just my sequence, which transitions to an opening scene of the movie. There's just a placeholder photo at the end now, I'll post the full movie soon.

 

For those not familiar with the 48 Hour Film Project, it works like this: each team has to write, shoot, edit and deliver a movie within 48 hours. On Friday night, each team draws a genre, and is told a prop, line of dialogue, and character that has to appear in the movie. The movie has to be given to the judges on Sunday night. Minneapolis had over 80 teams this year, and all the movies are being screened this week at the super-cool Riverview Theater in Minneapolis. It's a really good time if you can make it to the screenings (and vote for our movie). But it sells out, so buy tickets early.

Fête du village - Juillet 2014

 

정겨운 캐릭터 하나하나.. 어린시절로 돌아갈것만 같다

 

Back to the childhood

 

Seamlessly Looping Background Animation Of Fluidesque Art Caused By 3D Shape Changing Behaviors. Checkout GlobalArchive.com, contact ChrisDortch@gmail.com, and connect to www.linkedin.com/in/chrisdortch

BLOB takes over web page animation. #FixTheBLOB

Du 5 décembre 2014 au 11 janvier 2015

 

La Patinoire de Noël installée place de la Liberté a accueilli un public nombreux, avec une fréquentation en nette hausse, durant 5 semaines d’ouverture ponctuées par de nombreuses animations. Rendez-vous l’année prochaine !

 

Photographie : © Christophe Taamourte / Ville de La Garenne-Colombes

TOUS DROITS RESERVES

Fête du village - Juillet 2014

Animation made for Museum of Man-Genetic Lab

It is used in a projection installation focusing on Drosophila Melanogaster.

evolve-media.ro

StopMotion Animation《Prince depressed and happy girl不高兴王子和最开心的女孩》

Emai: dinggewenhua#163.com

www.idingge.com/

BA Illustration and Animation. Level 5 (2nd year). Two men and four women. 9th November 2010.

 

Initial notes: Facebook super-dominant digital environment; students more resistant to use of Facebook for study-related purposes than in other student focus groups; Twitter little used; most active bloggers (mainly images but some text); many had YouTube and Flickr accounts to which they uploaded content; YouTube and Flickr a valued source of visual data and 'how-to' guides; all mobile users; only 2 smartphones - HTC and iPhone - but 2 iPod Touch users; Blackboard site valued although could improve useability.

 

Strategic users of digital technology: e.g. because it offered free tools of value such as Skype for videocalls and YouTube and Spotify for free music. Regular users of Wikipedia to check words and names of artists, musicians and filmmakers but aware of tension between its content and peer-reviewed academic work.

Fête du village - Juillet 2014

Seamlessly Looping Background Animation Of Equation Driven Vector Art. Checkout GlobalArchive.com, contact ChrisDortch@gmail.com, and connect to www.linkedin.com/in/chrisdortch

Crédit: photo Passion Ploumagoar

ANIMATION! PITCHING WORKSHOP.

 

Fotografías por Damaris Hidalgo // INCAA

Animator's guide for After Effects course

ANIMATION! PITCHING WORKSHOP.

 

Fotografías por Damaris Hidalgo // INCAA

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