View allAll Photos Tagged Animation

Artie Romero of ARG! Cartoon Animation Studio is hard at work on another animated cartoon for TV.

Irish Independant Animation panel in Pictureville for BAF 2014, From left to right, Mark Cumerton, Gary Timpson, Paul O'Flanagan and Sharon Campbell.

An incidental character from my animation assignment for the Rice Krispies website.

Animation Designer Malaysia

Animation And Game Design Programs Create Exciting Careers

Summary:

The animation and game design world is a multi-billion dollar industry. And it continues to grow. Experts predict that this trend will continue for a great number of years as people of all ages become more and more interested in this exciting field.

Since the demand for these types of services is continuously growing, there are a number of job opportunities for those individuals who possess the creativity and the drive that is needed to succeed.

This world is ever-chang…

Article Body:

The animation and game design world is a multi-billion dollar industry. And it continues to grow. Experts predict that this trend will continue for a great number of years as people of all ages become more and more interested in this exciting field.

Since the demand for these types of services is continuously growing, there are a number of job opport

  

aopnet.com/animation-designer-malaysia/

I made this animation for This is Pacifica™ my work was in design, illustration and animation.

 

Art direction . Pacifica™

Animation . PCZ™

Illustration . PCZ™, Filipe Alves, Filipe Mesquita

Sound . Gustavo Bucelas

Script . Sílvia Alves

Disneyland Resort.

January 2015.

 

Visit our website www.charactercentral.net for loads of Disney Character pictures and information!

The first video is of Anakin Skywalker fron Star Wars, i thought that i could take a part of this when he is blocking against the floating ball because he gives some good body animations in the way that he is dedging and using a fighting stance.

  

The second video is Jim Carey in a clip from the film 'Liar Liar'. I thought thsat he showed some exelent expressions in this clip. However i think that the facial expressions will be hard to animarte. This being said, the way he fights with his own hand shows some very good animation.

 

The last cli[ i have put into here is from Rowan Atkinsons 'Invisible Drum kit' shetch. i think this would be a very interesting video to animate from because i could show ann of the arm movements, and not only that, he uses his head a lot to show the emotions and even uses his legs and the rest of his body to turn and move to the beat.

click on ALL SIZES to see the animation

Experimental slideshow animation.

 

Terry / You Are a Dog / the book / the blog // We Are the Cat / the blog

So I have worked so, so, so hard on my animation project that i definately thought it was worth a picture. A picture to remind myself of the commitment put into it. A commitment were i put aside: Food shopping! Friday & Saturday Nights out! Sleep!

I have enjoyed it so far and am looking forward to the final outcome!

 

Right. I'm going for a beer in Shoreditch.

 

Photography: Matt Evans

Editing: Matt Evans

Elsewhere, a small herd of herbivorous Muttaburrasaurs rest in the cool shade of giant conifers.

Seamlessly Looping Background Animation Of Sphere and Abstract Space Mini-Packs. Checkout GlobalArchive.com, contact ChrisDortch@gmail.com, and connect to www.linkedin.com/in/chrisdortch

Experimental slideshow animation.

 

Terry / You Are a Dog / the book / the blog // We Are the Cat / the blog

I made this animation for This is Pacifica™ my work was in design, illustration and animation.

 

Art direction . Pacifica™

Animation . PCZ™

Illustration . PCZ™, Filipe Alves, Filipe Mesquita

Sound . Gustavo Bucelas

Script . Sílvia Alves

I'm working on a 3d Animation with my 12 Studs wide Challenger Moc.

Tous les lundis et vendredis / Mondays and fridays at 9am

Rhys Darby, Kimberly Brooks, Tyler Labine, Josh Keaton, Bex Taylor-Klaus, Jeremy Shada, Writer Tim Hedrick, Executive Producer Lauren Montgomery and Executive Producer Joaquim Dos Santos seen at DreamWorks Animation "Voltron: Legendary Defender" Wondercon Presentation at Los Angeles Convention Center on Friday, March 25, 2016, in Los Angeles, CA. (Photo by Eric Charbonneau/Invision for DWA/AP Images)

Photo;

Johan Van Lommel

 

Artwork;

Bart Dewolf

This head was designed and created for characters of the incoming Australian animated series. Our task was to insert as many mechanisms as possible to allow a wide range of facial expressions. The task was rather challenging considering a very small size of the head (only 1-2/3" tall). The head and a mechanism was developed digitally, produces by SLA and manually assembled and adjusted. We never heard about another attempt to insert so many mechanisms and articulation points into such little room. Therefore, when the two first heads were assembled and proved to be working smoothly, it was a real celebration.

Visit the official page of this project at www.lifeinscale.net/Puppet_head_for_stop-motion_animation...

More exciting models and photos at www.lifeinscale.net

Experimental slideshow animation.

 

Terry / You Are a Dog / the book / the blog // We Are the Cat / the blog

I made this animation for This is Pacifica™ my work was in design, illustration and animation.

 

Art direction . Pacifica™

Animation . PCZ™

Illustration . PCZ™, Filipe Alves, Filipe Mesquita

Sound . Gustavo Bucelas

Script . Sílvia Alves

Festival d'animation Concordia 2005

MICA 2D Character Animation Assignment: Animate a character in an environment consisting of 3 boxes, a board, and a ball. The character uses these items to reach and turn off a fan. Also try to move the camera, maybe with zooming and panning.

 

I had a lot of fun experimenting with this one. I decided to make a miniature set and to animate my character over it, and I am really happy with the way it turned out.

Gif animé

-----------------

Pour voir l'animation en grand... cliquez ici

www.flickr.com/photos/bdom/40024166905/sizes/o/

From my Stop Motion Animation class at MICA. This was a fantastically fun group project. I can't even begin to describe how excellent the experience was.

 

We built the set together, each made our own characters (mine is Gunther, the bartender), and had a great time shooting and editing. Our teacher, Juliette Marchand, was amazing, and it was a great pleasure working with my classmates, with especial thanks to Harold Brenkus, Anya Ewing (website), and Graham Wilson (website / blog). Thanks guys!

 

My character, Gunther, hails from the planet Slugulon, and is the bartender and owner of a great little place in outer space, the SPACE BAR, an Intergalactic Liquid and Comestible Consumption Center of Sector 7Z-5, Orbiting the 3rd Moon of Zentrilox 4, the Rogue Planet. And yes, we did enjoy coming up with that background information very much, thank you.

 

Blogged here and originally here.

Thank you to Dave Knapik for the background image

 

Thank you to Amliel the beautiful model

 

Yes! That's the Ghostbuster beatle :)

This is the Animation building on the Walt Disney Studios lot. I was at the studio for a meeting with their distribution folks. Had a great time!

Darter dragonfly animation. See original size here www.flickr.com/photos/lordv/7978857446/sizes/o/in/photost... for 3 shot animation

This is pretty rough, but I'm excited by this test. It demonstrates a method for doing 8 cell cycle animations with Brushes.

 

I actually attempted to do a walking cycle, but I'm such a poor animator my first try looked more like a dance. So I went with the flow.

 

By the way, the music (12th Street Rag) comes from an old cassette of me playing the piano way back in 1973. It seemed to fit the tempo of the video and it was copyright free.

 

Notes: The man, the woman, and the feet were done in separate Brushes files. I used the same procedure in each. I started with a white background and painted the figure in one stroke. Then I filled with an almost opaque white so I could barely see the figure (like using tracing paper). I then drew the next position of the figure and in the next stroke I used white to erase what was left of the previous frame. Each position required three frames - white, a single stroke drawing, and some erasing with white.

 

I exported each movie using the Brushes Viewer on my Macbook at 24 fps. This version looked like an old flickery movie because every third frame was white. It was a cool effect, but not what I wanted. So I exported each clean frame out of each movie as a numbered PICT file and made a new movie from the image sequences. I then copied and pasted the cycles to get the length right for each sequence. This was all done in Quicktime Pro along with adding the audio track which I had edited in Audacity and saved as an AIFF file.

Getting ready to draw Cheshire Cat in Animation Academy at Disney California Adventure.

Tous les lundis et vendredis / Mondays and fridays at 9am

Une colonie n'en serait pas une sans les animateurs et leurs idées farfelues d'animation toujours appréciées des enfants!

See largest size to see animation.

Rhododendron anthers are odd- they don't split open but spill pollen out of the top. The pollen seems slighly sticky and comes out in strings which the hoverflies just seem to suck up. Animated from 4 shots

This animation is the first 2D Animation I created. As an artist response my role was to experiment, develop and complete an original artwork taking inspiration from certain aspects of an artists work. From my previous work within the same project, I knew my result from this artist was going to be some form of animation.

 

With research I managed to discover Puuung’s (Park Dami) animating process, combining the traditional ideas of hand-drawn cel, with the contemporary use of Adobe Photoshop’s layering and digital painting features to construct her pieces. This is what I eventually used to create my own looping GIF animation, only with the characters and background image entirely hand drawn and painted.

 

At first I began completing a series studies of Dami’s original characters, wanting to familiarize myself with her style and artistic visual language. Elements such as her use of a warm-toned palette, a composition that contained both negative space and intricate detail and her interesting use of line-work particularly caught my eye. I loved the artists attention to the architectural space that surrounded her figures, so decided to recreate my own environment, while still in the restrictions of the national lock-down.

 

When it came to creating my own original characters I used the same conceptual element as the artist in deciding to replicate myself and my ideal partner. To do so I had to complete my first character design without any source of reference other than the male anatomy. With myself, I took a short while drawing and sketching my own body to try and capture a sense of the true me within my piece.

 

From my designs I then deconstructed an existing looping GIF into five key “frames” tracing and transferring before transforming them into my pre-designed characters, this I then created as a loop within Adobe Photoshop.

 

Camera work

 

动画制作课,把手绘动画摄制到胶卷里是苦力活,一天之内在这里呆了十九个小时。PS虽然这学期艺术课上的多,我其实是工程主业,不要误会……我们学校的艺术系太烂,想主修都不行

1 2 ••• 23 24 26 28 29 ••• 79 80