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This is the third work in my Black Lines series so far. As you can see, I've started to introduce some color. Getting soft textures that aren't perfectly smooth can be tough. I was lucky enough to stumble across a new technique that seems to be working well.
Girls crossing a bridge in Cork, Ireland
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Photography for algorithms - a blog post.
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Marching cubes algorithm is applied with two different min/max thresholds (black and yellow surfaces)
When I tried to upload this last week, Flickr's algorithms rejected it because it didn't look like a real photograph. The level of activity and sounds in this small space were a little disorienting for me too. This construction site is part of the national Interstate 69 (NAFTA Super Highway) project that eventually will run border to border connecting Mexico fo Canada.
first rapid prototyping test with algorithmic shapes made in processing.
fluidforms lib for stl output:
code.google.com/p/fluid-forms-libs/
printed at happylab
Image created using particles obeying certain "gravitational" laws. Mostly variations on "accelerate toward/away from some particle unless some condition is met, in which case move toward/away from some other particle".
Made with processing (processing.org).
I was invited to take part in the Art & Algorithms festival in Titusville, Florida with a Retrospective as well as exhibiting my artwork The Singularity of Kumiko on Immersiva sim.
I was invited to take part in the Art & Algorithms festival in Titusville, Florida with a Retrospective as well as exhibiting my artwork The Singularity of Kumiko on Immersiva sim.
Here the pixel-sorting is substantially complete in the two exterior panels, enough to obliterate the original image, which is barely visible, though rearranged, in the middle panel.
Remix of public domain image in WikiMedia Commons.
Astronomers have designed a computer algorithm, inspired by slime mould behavior, and tested it against a computer simulation of the growth of dark matter filaments in the Universe. The researchers then applied the slime mould algorithm to data containing the locations of over 37 000 galaxies mapped by the Sloan Digital Sky Survey. The algorithm produced a three-dimensional map of the underlying cosmic web structure.
They then analysed the light from 350 faraway quasars catalogued in the Hubble Spectroscopic Legacy Archive. These distant cosmic flashlights are the brilliant black-hole-powered cores of active galaxies, whose light shines across space and through the foreground cosmic web.
Credits: NASA, ESA, and J. Burchett and O. Elek (UC Santa Cruz); CC BY 4.0
Image created using particles obeying certain "gravitational" laws. Mostly variations on "accelerate toward/away from some particle unless some condition is met, in which case move toward/away from some other particle".
Made with processing (processing.org).
Art & Algorithms Festival on Florida's Space Coast /
I'm really excited to be heading over to Titusville in Florida next week to show my work as lead artist at the Art and Algorithms festival. Find out lots more in my latest Newsletter, eepurl.com/3-RTX
Titusville is the closest city to the Kennedy Space Center, so it felt right to show my New Worlds work as a big part of the exhibition www.andrewbrooksphotography.com/view-main-gallery.php?id=15
I will post pictures on here and on my Instagram of the places I visit and photograph whilst over there, instagram.com/andrewpbrooks
I made a new chapbook with drawings created using small variations to code i wrote based on a simple branching idea. Send me your postal address and I'll send one to you!
We don't trust ourselves,
nor in oneself,
neither in our mothers nor fathers,
nor in friends,
nor in what is done,
nor in what was done,
we trust what the algorithm tells us.
Image created using particles obeying certain "gravitational" laws. Mostly variations on "accelerate toward/away from some particle unless some condition is met, in which case move toward/away from some other particle".
Made with processing (processing.org).
A fractal Mondrian pattern, see this blog post. A zoomable version can be found here.
Colorized by Artificial Intelligence Algorithm Tool from originally scanned hi-res photo from the respective source.
Credit disclaimer: I do not own the original scanned image and believe that it is in the public domain. These images have been collected from Flickr's search results and/or collected from various internet sources. If you know the link to the original image, please kindly put it into comment section as I will update the description to give full credit to the respective owner.
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Visit my portfolio sites:
www.saatchiart.com/celestialart
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www.youtube.com/channel/UC8JtcV_EejccsUNXSK_ejcw Springs of Eden
Image created using particles obeying certain "gravitational" laws. Mostly variations on "accelerate toward/away from some particle unless some condition is met, in which case move toward/away from some other particle".
Made with processing (processing.org).
Algorithmic Drive. Daïmôn. October 2018.
francois-quevillon.com/w/?p=1466
Conduite algorithmique. Daïmôn. Octobre 2018.