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The visualization illustrates, using official data exclusively, the Italian employment evolution from 2004 to 2010, comparing employed, unemployed and inactive population of the country, with the due subdivisions. The minimum and maximum peaks are underlined in order to faster understand the situation during the considered period of time. In the last part data from 2010 are compared to those of the other European countries. Moreover, we have made a focus about the 15-34 years old population, analyzing the available data and reproducing, through the metaphor of the solar system, the actors system, the flows, the relationships through which each actor faces, in order to represent the dynamics against which they come up, through their journey from education conclusion or abandon to employment, with all the possibilities in-between and until the retirement moment.
Observing the infographics in its entirety, it emerges that in Italy the work force decreases, against the increase of the over-64 population, that needs the support of the welfare state.
Project by:
Alessandro Dallafina
Francesco Faggiano
Stefano Greco
Marco La Mantia
Simone Paoli
www.densitydesign.org/course_projects/insecurity_systemdi...
Il super condominio Puglie... er mejo ! Lavori in corso... Flat house Puglie, the best ! Work in progress...
70/300mm Sigma APO
Contact me on Facebook!!!
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The view from Coverack...On view include tankers Navigation Phoenix..Paros....Yacht Idlewild..and Coverack fishing boat FH 27
Umbrella at work makes a decorative cubicle ornament. And I am guessing it's there to block some light.
played some on my sculpture today. As always... i take the photo of the work and then i play with the photo.... as mentioned before this helps me to see where the work is and where it wants to go.
Sculpture work in progress- photo play
by
Diane Marie Kramer
played some on my sculpture today. As always... i take the photo of the work and then i play with the photo.... as mentioned before this helps me to see where the work is and where it wants to go.
Sculpture work in progress- photo play
by
Diane Marie Kramer
Demo video: www.youtube.com/watch?v=PcOEK_G6T5g
This is a project that I worked on mainly in February 2017, but didn’t release until June. Initially the bulk of the Game Boy Color functionality was designed in LEGO Digital Designer, and the game cartridge was created via trial and error. I halted on releasing this whole project in the spring since I was focused on numerous other projects, in addition I ran into some problems with my professional career which shifted attention away from LEGO building. I found a new freelance job in late April, and thus resumed production of this project.
By May, some of the major issues involved fitting the game cartridge into the Game Boy’s back, making articulated hands/fingers, refining the game cartridge’s size, and finally creating a removable battery case for the bottom. In between these engineering obstacles, I gradually worked on my Nickelodeon MOCs and some stop-motion animation tests. Another major issue was the lack of available pieces in lime green: this forced me to alter the ascetics to conform to the proper pieces I could use. For example, certain sizes of tiles in lime green were expensive and in limited quantities, whereas some small, rare pieces don’t exist in lime whatsoever. I was considering making the Game Boy yellow — since the Game Boy Color came in a variety of colors — but wanted to make it appear in a more iconic, jarring color as opposed to something basic. It’s for this same reason that I had trouble building my Game Boy Advance “Vantage” in rare purple pieces, as opposed to going through the cheap route of making it in a primary color.
I actually constructed two games to accompany this model: I did in fact build a yellow clone robot, but wasn’t able to find high-res photos of the Pokémon Yellow cartidge to make custom labels. Thus, I’ve omitted the yellow robot and only used the light grey one with a Pokémon Silver label. The label for Argentum was provided by one of my Instagram followers @gameboyswag: I adjusted it a bit in Photoshop, printed it on glossy photo paper, cut it up, and glued the print outs to the outer tiles of the cartridge.
I also spent a great deal of time coming up with a name for the Game Boy Color itself — in fact, I didn’t decide on a name until right before I exported the promotional video. I chose Prismatis since it’s a conjugation of the ancient Greek root word for prism. The working name for the robot was “Chroma” — and most of my photos and video footage for this project are still labeled with that name. Argentum is of course the Latin word for silver.
Prismatis and Argentum both don’t contain weapons, aside from the two battery rockets. Quite frankly I didn’t feel like designing new guns for the robots or anything, so just use your imagination and pretend they can store a variety of arsenal in their subspace storage pockets à la Transformers. To be fair, my mightiest LEGOformer Ultra Hexacon the N64 doesn’t contain any external weapons either, and relies on a shoulder-mounted cannon built into the console.
I have been on a knitting kick lately. The project in purple is a linen sweater inspired by a Nicky Epstein design and the neutral garment in back is a finished dress inspired by a Lily Chin design.
We recently had our departmental holiday luncheon with Secret Santa gift giving. I'm fortunate to work with a really nice group. The pottery yarn bowl was the gift I was given - how thoughtful and beautiful! I'd not used one before. Now, I can't imagine knitting without it. It holds my yarn in place, and I now longer have to chase my yarn out from under my desk after it falls when I'm unraveling more yarn.
For those of my "crafty" friends who are interested, the yarn bowl comes from Ning's Pottery.
Best wishes for the holiday season and the New Year!