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Avoid the Birds Other Than Ducks…!!!

 

Download:

Android: goo.gl/XDFB2H

iOS: goo.gl/gND51c

 

#unity3d #gaming #duck #hunting #technokeet

Level Design For Unity3d Game with Autodesk Maya

A DAY IN INNS’BRUCK

 

prototyping screenshots

 

Plot:

It’s the year 2025, still too many people die in the Mediterranean Sea, there is no more space left for the dead in heaven and in hell, they start returning as living-dead creatures in wannabe-metropolitan-cities throughout the western hemisphere, as they still somehow remember the Refugee Convention of 1951.

 

First spin-off episode for this planned online-multiplayer-survivalshooter-minigame is set in Inns’bruck, locals just call it “Weltstadt”.

 

More infos to follow soon (as the project progresses).

 

bobbyrajeshmalhotra.tumblr.com/post/136752814077/adayinin...

View from the sharply vertical mountain hideways of www.mychinese360.com virtual world for learning Chinese

Tron Legacy Disc Battle is a cool action game with nice Unity 3D graphics based on Disneys action movie Tron Legacy. Choose your character and try to defeat your opponents with your disc.

  

www.games-arcade.net/action/tron-legacy-disc-battle

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

Level Design For Unity3d Game with Autodesk Maya

Level Design For Unity3d Game with Autodesk Maya

Level Design For Unity3d Game with Autodesk Maya

My visit to John "Pathfinder" Lester's jibe world, a fantastic similation of a lake surrounded by mountains with an incredibly beautiful waterfall. See for yourself at: t.co/op6eG2cA

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

exhibition, Projectcell36, Operngasse 26, 1040 Wien.

 

by Bobby Rajesh Malhotra

 

mixed media, vr-hardware, game engine, projector, speakers, bench

Level Design For Unity3d Game with Autodesk Maya

High Poly model, made in 3ds max, rendered in real time using Unity 3D

Trying to build a city in Unity3D using the terrain tools, placing buildings/skyscrapers as trees, so they will be billboarded in the distance. Obviously needs refining, but as a proof of concept, it works just fine.

IV BEEVA Afterwork: VR con Unity3D

High Poly model, made in 3ds max, rendered in real time using Unity 3D

High Poly model, made in 3ds max, rendered in real time using Unity 3D

Fri Mar 22 2019 @ St John's Central College

High Poly model, made in 3ds max, rendered in real time using Unity 3D

High Poly model, made in 3ds max, rendered in real time using Unity 3D

u3d.as/WC0 ← #AssetStore

For fantasy or medieval games. Contains 18 village elements. All models are made in low-poly, which is optimal for mobile platforms.

Duck Hunting 3D the Best of the Class hunting Game.

 

Download Now:

Android: goo.gl/3Uwx3g

iOS: goo.gl/3mAKMn

 

#hunting #gaming #duckhunting #duck #unitygames

If you are interested in the process. You can see it here:

youtu.be/_9GAV3JPVuw

Level Design For Unity3d Game with Autodesk Maya

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

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