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Level Design For Unity3d Game with Autodesk Maya

In this Memory Blocks game we clear blocks one by one when their numbers matches. Blocks could be static positioned or gravity manipulated.

 

This memory game is made in order to give player a relaxing feel while playing it,

because it's an one hand operated game , it becomes easy for player to play it with ease.

 

How to play

Just tap on one block then on another block

if number on both block matches then those blocks get cleared.

 

How game works

Every time when level starts blocks gets a different number. So, even if we reload a same level number on the blocks would never stay same, that make it a little unpredictable.

 

Levels specs

Level 1 to 10 : 8 Blocks ~ 3x3 Grid

Level 11 to 25 : 12 Blocks ~ 4x3 Grid

Level 26 to 35 : 14 Blocks ~ 5x3 Grid

Level 36 to 45 : 20 Blocks ~ 5x4 Grid

Level 46 to 55 : 24 Blocks ~ 6x4 Grid

Level 56 to 70 : 30 Blocks ~ 5x6 Grid

 

Extra elements

As we clear up levels some options would be available to use while playing game to make game easier , but those option are limited.

 

In game shop

As explained above, in game shop can be used for these elements when they are exhausted using in game credits.

 

Player profile

Player profile will shows player data like player name, current level, credits, high score.

The Duck Hunting Season is Onnnnn….!!!!

 

Download::

Android: goo.gl/3Uwx3g

iOS goo.gl/3mAKMn

 

#unity3d #gaming #duck #hunting #technokeet #shooter #shooting #fire #game #unitygames #unitylemon #Apps #iOS #Androidgames #thanksgivingday #happythanksgiving

Freefloat VR (that is the media art collective Sebastian Pirch and Bobby Rajesh Malhotra) sets us in a dystopian Tyrol of the Future.

 

The task is to choose a suitable flight-route and to land safely with your virtual ego. With the help of a vr-headset, motion sensor controller and an Easy Chair weightless motions are translated from real to virtual flight-space.

 

Interactive VR-Installation: Mixed-media, game engine, virtual reality head mounted system, easy chair, motion sensor controller, computer, cell phone, wireless network

 

freefloatvr.tumblr.com

Level Design For Unity3d Game with Autodesk Maya

Level Design For Unity3d Game with Autodesk Maya

My visit to John "Pathfinder" Lester's jibe world, a fantastic similation of a lake surrounded by mountains with an incredibly beautiful waterfall. See for yourself at: t.co/op6eG2cA

1st Person Space Horror PLAY!

Hire unity developers for development of an amazing cross platform application or game.

 

www.4shared.com/u/FvITr2Bt/unityexpertsindia.html

 

My visit to John "Pathfinder" Lester's jibe world, a fantastic similation of a lake surrounded by mountains with an incredibly beautiful waterfall. See for yourself at: t.co/op6eG2cA

Freefloat VR (that is the media art collective Sebastian Pirch and Bobby Rajesh Malhotra) sets us in a dystopian Tyrol of the Future.

 

The task is to choose a suitable flight-route and to land safely with your virtual ego. With the help of a vr-headset, motion sensor controller and an Easy Chair weightless motions are translated from real to virtual flight-space.

 

Interactive VR-Installation: Mixed-media, game engine, virtual reality head mounted system, easy chair, motion sensor controller, computer, cell phone, wireless network

 

freefloatvr.tumblr.com

Level Design For Unity3d Game with Autodesk Maya

Level Design For Unity3d Game with Autodesk Maya

Design / Build by Jon Brouchoud

 

Unity

 

www.jonbrouchoud.com

GUNS and ROBOTS is a cartoon style multiplayer 3D third person shooter in the arena. You starts in the Garage where you can assemble a robot from stand alone parts and composite modules.

  

www.games-arcade.net/multiplayer/guns-and-robots/

Freefloat VR (that is the media art collective Sebastian Pirch and Bobby Rajesh Malhotra) sets us in a dystopian Tyrol of the Future.

 

The task is to choose a suitable flight-route and to land safely with your virtual ego. With the help of a vr-headset, motion sensor controller and an Easy Chair weightless motions are translated from real to virtual flight-space.

 

Interactive VR-Installation: Mixed-media, game engine, virtual reality head mounted system, easy chair, motion sensor controller, computer, cell phone, wireless network

 

freefloatvr.tumblr.com

My visit to John "Pathfinder" Lester's jibe world, a fantastic similation of a lake surrounded by mountains with an incredibly beautiful waterfall. See for yourself at: t.co/op6eG2cA

Level Design For Unity3d Game with Autodesk Maya

Level Design For Unity3d Game with Autodesk Maya

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