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SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016
The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.
Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set
by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)
#augmentedreality #mixedreality #art #digitalarts
The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).
SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.
Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.
Our joint Agile3d and Illinois Agile user group meeting hosted in unity - no travel required. - you can see some of the user interface
SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016
The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.
Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set
by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)
#augmentedreality #mixedreality #art #digitalarts
The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).
SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.
Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.
SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016
The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.
Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set
by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)
#augmentedreality #mixedreality #art #digitalarts
The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).
SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.
Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.
Added menu's for altering Rezzed objects properties and the option to rez cubes/spheres.
Also somehow added a bug that rezzes four objects every time you click......
Made with an interactive canvas with 3 layers and lots of sliders to manipulate colors, textures and distort them.
You can have a go here:
This was a test to see what I could do with only 2 polygons. After playing games such as Dead Space and Mass Effect, I was greatly influenced.
Dislocation Complex is an Audioreactive Augmented Reality App & Mixed Reality Installation initiated and inspired by Fuckhead’s Dislocation-album,….released on 15th December 2017 through Noise Appeal Recs in 2017.
An audioreactive scenario is summoned, the main topic of the album was translated to alienesque avatars (agents 666, 667 & 444) who seem to be busy with otherworldly issues somewhere in virtual no-man’s-land.
Download the free app Dislocation Complex at Google Play (Android) - or Apple App (iOS) - Store, focus your mobile device camera on the LP/CD /Digital Download/Poster or T-Shirt-Cover-Artwork of Dislocation (or download the trigger images here) to bring the scene to life.
The instrumental audio track Bad Luck is taken from the Dislocation CD/Digital Download-Release, afterwards the mobile device camera microphone stays active and receives audioreactive signals (latency depends on your mobile device).
CREDITS:
Bad Luck written by Fuckhead (Didi Bruckmayr, Michael Strohmann, Didi Kern, Alex Joechtl), taken from Dislocation CD/Digital Download - Release, Noise Appeal Records - 2017. Mixed and mastered at Audiobomber’s Castle Mastering.
LP/CD/Digital Download/Poster-Cover Artwork & A.R. App programming by Bobby Rajesh Malhotra
LP/CD-Cover Design by Dominik Uhl
Audioreactive Code-parts based upon Keijiro Takahashi’s Open Source Repository, Open Source License.
A.R.-App programmed with Unity3D & Vuforia - Non Commercial Licenses.
App-Store Releases
iOS: released through Tina Muliar Developer/Seller Account
Android: released through Ragdoll Twins Developer/Seller Account
All material used with permission, all rights reserved.
COLLECTED PROJECT INFORMATION: dislocationcomplex.tumblr.com
Η Δημόσια Κεντρική Βιβλιοθήκη της Βέροιας διοργάνωσε εργαστήριο Δημιουργίας Ψηφιακών 3D Παιχνιδιών στο «Εργαστήριο» ( Maker Space) του ανακαινισμένου 1ουορόφου.
Το Εργαστήριο διεξάχθηκε από τον Γιώργο Χατζηγεωργίου ( Ιδρυτής της Ελληνικής Κοινότητας Unity3D) .
www.facebook.com/groups/unity3dellinikikoinotita/
Γνωρίσαμε τον συναρπαστικό κόσμο της δημιουργίας παιχνιδιών και φτιάξαμε το δικό μας ψηφιακό παιχνίδι. Για τρεις περίπου ώρες βυθιστήκαμε στον κόσμο του Game Design / Development και δημιουργήσαμε το πρώτο μας παιχνίδι, τρισδιάστατους κόσμους, αντικείμενα, ήχους και υφές.
Watch NASA talk about HoloLens Sidekick at Unity3d Vision Summit 2016.
www.ms-hololens.com/nasa-talk-hololens-sidekick-unity3d-v...
The Duck Hunting Season is Onnnnn….!!!!
Download::
Android: goo.gl/3Uwx3g
iOS goo.gl/3mAKMn
#unity3d #gaming #duck #hunting #technokeet #shooter #shooting #fire #game #unitygames #unitylemon #Apps #iOS #Androidgames #thanksgivingday #happythanksgiving
Duck Hunting - Super Commando
The Duck Hunting Season is Onnnnn….!!!!
Download:
Android: goo.gl/XDFB2H
iOS: goo.gl/gND51c
#unity3d #gaming #duck #hunting #technokeet #shooter #shooting #fire #game #unitygames #unitylemon #Apps #iOS #Androidgames #thanksgivingday #happythanksgiving
SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016
The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.
Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set
by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)
#augmentedreality #mixedreality #art #digitalarts
The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).
SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.
Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.
Avoid the Birds Other Than Ducks…!!!
Download:
Android: goo.gl/XDFB2H
iOS: goo.gl/gND51c
#unity3d #gaming #duck #hunting #technokeet
A DAY IN INNS’BRUCK
prototyping screenshots
Plot:
It’s the year 2025, still too many people die in the Mediterranean Sea, there is no more space left for the dead in heaven and in hell, they start returning as living-dead creatures in wannabe-metropolitan-cities throughout the western hemisphere, as they still somehow remember the Refugee Convention of 1951.
First spin-off episode for this planned online-multiplayer-survivalshooter-minigame is set in Inns’bruck, locals just call it “Weltstadt”.
More infos to follow soon (as the project progresses).
bobbyrajeshmalhotra.tumblr.com/post/136752814077/adayinin...
View from the sharply vertical mountain hideways of www.mychinese360.com virtual world for learning Chinese