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Lego Ninjago The Final Battle – If you love your lego and ninja fighting games then The Final Battle Masters of Spinjitsu is a high quality lego ninja game you will enjoy where you are in the final battle fight against different enemies You will have to hack and slash at your enemies using...
Unity 3D: unity3d.com/
A friend just sent me this when I asked for a cheaper alternative to
TorquePowered. What I wanted was a game engine that my teen could play
with. He is, well, pretty addicted to videogames. I thought if he
could start developing game (or manga or anime) version of his
schoolwork, maybe he could demonstrate comprehension in a way that
would mean something to him. I know, these ideas don't always work,
but nothing to lose by trying.
I had heard about Atmosphir from Kevin Jarrett.
Let students design their own video games with Atmosphir!:
Atmosphir: atmosphir.com/
I hoped that would do the trick, but the games seemed, to my teen, a
little too much for kids. He wanted something more grown up and
sophisticated. I heard about Torque, but whoa! I am not going to
invest that kind of money (shall we say hundreds?) when I'm not sure
it will do what I hope, and it seems to require a fair amount of
training to get things going.
Voila, Unity! First off, it is FREE!!!, so you can't beat the price.
Everything I've read about it says it is easier to use than Torque.
Even better, when I checked out the web page, a screenshot flashed by
that is a game my son has played and recognized. That made everyone
happier right away.
Then I saw this screen of using Unity for iPhone development! OK, now
I am getting stars in my eyes. There is increasing interest in serious
games in healthcare, and also in mobile apps. Put the two together,
and you hit a sweet spot. I might need to figure this out myself ...
LEGO Hero Factory: Invasion From Below is an unity 3d action game where you have to dispatch with the Alpha team and jump into the deep end with one of nine awesome Battle Machines to defeat the ‘Invasion from Below’. In LEGO Hero Factory: Invasion From Below, you have to efeat five...
www.archvirtual.com real-time architectural visualization with Unity3D and Oculus Rift virtual reality.
You can visit it too! Just click on this:
jibemicro.reactiongrid.com/pathfinderlester/
Richard is very interested in "Immersive Intelligence." Here's how he describes it:
Immersive Intelligence is a collaborative data-driven decision process for understanding complex systems using immersive spaces. Immersive spaces are virtual environments whose objects are created from and sync with a rich dynamic database, allowing persons to experience immersion within a data world ranging from the natural and familiar to the abstract and unusual.
You can learn more on his website: IM-TEL.org
Learn more this project here: archvirtual.com/2011/11/10/85-million-rutgers-school-of-b...
Virtual walk-through by Arch Virtual - www.archvirtual.com
for Rutgers University:
A rough template of a game I was making in Unity3D. Out of all games I have played, none compare to a simple game of skee ball.
[More Projects can be found at:]
Zhouzhuang (Chinese: 周庄; pinyin: Zhōuzhuāng) is a town in Jiangsu province, China. It is located within Kunshan county-level city, 30 km southeast of Suzhou. Zhouzhuang is a popular tourist destination, classified as a AAAAA scenic area by the China National Tourism Administration.[1] It is one of the most famous water townships in China, noted for its profound cultural background, the well preserved ancient residential houses and the elegant watery views. It has been called the "Venice of the East".
This project was tocreate a realtime 3D walkthrough of zhou zhuang in unity3D for a heritage project. (2010)
Just figured out how to make a door that automatically opens when you walk up to it, then closes when you walk away. Plays a nice sound while it is moving, too. Check it out live at jibemicro.reactiongrid.com/pathfinderlester
Here's how I made it: becunningandfulloftricks.com/2011/06/14/how-to-make-a-doo...