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Star Wars Trench Run – Try your hand at fending off enemy ships and protecting your Y-wing Gold Squadron using the gun turret of the Millennium Falcon. Then pick your choice of five unique ships to play any of the arcade options. In addition, graphics and models have been upgraded for...
Using Oculus Rift virtual reality and Unity3D to create industrial and manufacturing advertising and marketing experiences for use at trade show exhibits and booths. archvirtual.com/2014/01/14/virtual-reality-experience-to-...
KC Public Schools
Clinton County R3 Schools
Blue Valley USD 229
Lee's Summit R7
Platte County R3
Blue Springs
IDIA has been commissioned to design and build a virtual presence and artworks for the upcoming Eli and Edythe Broad Art Museum at Michigan State University. The physical Museum in East Lansing Michigan, designed by architect Zaha Hadid, is slated to finish construction in Fall 2012. Museum Director, Michael Rush commissioned Fillwalk and the IDIA to envision and create a dynamic program of artworks for the Virtual Broad Art Museum project (VBAM). Fillwalk’s works in collaboration with IDIA designers will be exhibited in the inaugural premiere of the projecton March 15th, 2012. Fillwalk and IDIA were invited by guest curator Adam Brown, MSU to work with the Broad Museum to design the virtual facility and artworks. IDIA is developing the project in the game engine of Unity 3D, which allows for the virtual artworks to be experienced entirely within a web browser.
“Engaging visitors with innovators at the leading edge of art and technology, both here at MSU and around the globe, is key to the Broad Art Museum’s mission,” said founding director Michael Rush. “With the Virtual Broad Art Museum, we have an opportunity to embrace the tremendous creative and connective possibilities that exist in the digital world.”
The mixed world reception will take place on Thursday, March 15th 2012 from 6:00 - 8:00 pm EST simultaneously on the campus of Michigan State University and in the VBAM virtual worlds.
Web player and Oculus Rift experience for real estate architectural development visualization and marketing by Arch Virtual
by: Jon Brouchoud
In the end we decided to implement the control interface with TouchOSC. Creating a custom UI in this way it’s quicker than doing it directly from Unity3d.
Using Oculus Rift virtual reality and Unity3D to create industrial and manufacturing advertising and marketing experiences for use at trade show exhibits and booths. archvirtual.com/2014/01/14/virtual-reality-experience-to-...
Tia Winters made some cool alien plants. She gave me a copy, and now they live in my Jibe world.
Thank you, Tia!
IDIA has been commissioned to design and build a virtual presence and artworks for the upcoming Eli and Edythe Broad Art Museum at Michigan State University. The physical Museum in East Lansing Michigan, designed by architect Zaha Hadid, is slated to finish construction in Fall 2012. Museum Director, Michael Rush commissioned Fillwalk and the IDIA to envision and create a dynamic program of artworks for the Virtual Broad Art Museum project (VBAM). Fillwalk’s works in collaboration with IDIA designers will be exhibited in the inaugural premiere of the projecton March 15th, 2012. Fillwalk and IDIA were invited by guest curator Adam Brown, MSU to work with the Broad Museum to design the virtual facility and artworks. IDIA is developing the project in the game engine of Unity 3D, which allows for the virtual artworks to be experienced entirely within a web browser.
“Engaging visitors with innovators at the leading edge of art and technology, both here at MSU and around the globe, is key to the Broad Art Museum’s mission,” said founding director Michael Rush. “With the Virtual Broad Art Museum, we have an opportunity to embrace the tremendous creative and connective possibilities that exist in the digital world.”
The mixed world reception will take place on Thursday, March 15th 2012 from 6:00 - 8:00 pm EST simultaneously on the campus of Michigan State University and in the VBAM virtual worlds.
Using Oculus Rift virtual reality and Unity3D to create industrial and manufacturing advertising and marketing experiences for use at trade show exhibits and booths. archvirtual.com/2014/01/14/virtual-reality-experience-to-...
Virtual walk-through by Arch Virtual - www.archvirtual.com
for Rutgers University:
Using Oculus Rift virtual reality and Unity3D to create industrial and manufacturing advertising and marketing experiences for use at trade show exhibits and booths. archvirtual.com/2014/01/14/virtual-reality-experience-to-...
IDIA has been commissioned to design and build a virtual presence and artworks for the upcoming Eli and Edythe Broad Art Museum at Michigan State University. The physical Museum in East Lansing Michigan, designed by architect Zaha Hadid, is slated to finish construction in Fall 2012. Museum Director, Michael Rush commissioned Fillwalk and the IDIA to envision and create a dynamic program of artworks for the Virtual Broad Art Museum project (VBAM). Fillwalk’s works in collaboration with IDIA designers will be exhibited in the inaugural premiere of the projecton March 15th, 2012. Fillwalk and IDIA were invited by guest curator Adam Brown, MSU to work with the Broad Museum to design the virtual facility and artworks. IDIA is developing the project in the game engine of Unity 3D, which allows for the virtual artworks to be experienced entirely within a web browser.
“Engaging visitors with innovators at the leading edge of art and technology, both here at MSU and around the globe, is key to the Broad Art Museum’s mission,” said founding director Michael Rush. “With the Virtual Broad Art Museum, we have an opportunity to embrace the tremendous creative and connective possibilities that exist in the digital world.”
The mixed world reception will take place on Thursday, March 15th 2012 from 6:00 - 8:00 pm EST simultaneously on the campus of Michigan State University and in the VBAM virtual worlds.
Using Oculus Rift virtual reality and Unity3D to create industrial and manufacturing advertising and marketing experiences for use at trade show exhibits and booths. archvirtual.com/2014/01/14/virtual-reality-experience-to-...
Web player and Oculus Rift experience for real estate architectural development visualization and marketing by Arch Virtual
by: Jon Brouchoud
Using Oculus Rift virtual reality and Unity3D to create industrial and manufacturing advertising and marketing experiences for use at trade show exhibits and booths. archvirtual.com/2014/01/14/virtual-reality-experience-to-...
The four types of units in my Medieval Minifigures mod for Ultimate Epic Battle Simulator (from left to right): Castle blue knight (placeholder name), Landsknecht, Lion Crusader, Black Falcon Archer.
⚔️ Download the mod on Steam Workshop: steamcommunity.com/sharedfiles/filedetails/?id=2879376580
📺 Watch the video presentation on Youtube: www.youtube.com/watch?v=amXkh5eItoc&t=194s