View allAll Photos Tagged technologically

The Minuteman ICBM program has its roots in the technological revolution of the late 1950s and 1960s. Though the US already deployed several hundred Atlas and Titan ICBMs, these used liquid propellant, meaning they would need to be fueled before launch, and their early-generation computers were inaccurate. Atlas and Titans by necessity carried huge megaton warheads and were mainly "citybusters," designed to cause maximum casualties; because they needed to be fueled first, there was the possibility that a massive Soviet first strike would destroy the missiles before they could be launched.

 

The Minuteman, on the other hand, was meant to be solid-fueled, which meant it could be deployed as ready to fire; it would only need to be refueled every few years. This cut down on the large support facilities the Atlas and Titan used, meaning the Minuteman could be widely dispersed, guaranteeing that a Soviet first strike would not be able to get all of them--enough would survive that a nuclear war would truly result in mutually assured destruction. The solid-fuel propellant tended to burn quickly, but a breakthrough in design in 1956, as part of the US Navy's Polaris submarine-launched missile project, solved this problem. The increasing use of transistors in solid-state computers solved the accuracy issue about the same time--whereas the Atlas and Titans would be lucky to hit within five miles of their target, the Minuteman could strike within a mile, which was good enough with a nuclear warhead. This also meant that the Minuteman could carry smaller warheads.

 

The Minuteman was the ultimate in ICBM design, and the first Minuteman I entered service in 1962. Subsequent improvements led to the more accurate Minuteman II, and then finally the Minuteman III in 1975, which was still more accurate and, most importantly, carried multiple warheads (MIRV), allowing one missile to hit three targets. Since the early 1990s, the USAF ICBM force has standardized on the Minuteman III, and with the retirement of the Peacekeeper in 2005, the only one in American service.

 

This Minuteman II is a hybrid of an actual LGM-30B and replica parts, and was never operational; it was used as a gate guard for the 44th Strategic Missile Wing's headquarters at Ellsworth AFB, South Dakota. When the 44th SMW was deactivated in 1994, the missile was refurbished and donated to the Fargo Air Museum in neigboring North Dakota.

 

It could probably use another round of restoration--rust is noticeable on the missile, and the paint has begun to fade--but it still serves as a gate guard for the Fargo Air Museum.

#ITSC2015 Technological relevancy between Autonomous Driving and Online Game

Chief Advanced Service Architect and Director at Intel Corporation

Visiting Associate Professor at Nagoya University, Japan

In a decade since 2000, almost all the PCs became connected to the Internet. In another decade since 2010, with the advancement of wireless communication technologies, many non-PC devices, such as Smartphones, Tablets, STBs, and even Vehicles will be connected to the Internet and many types of sensor data will be uploaded for Big Data analysis and sometimes for additional analysis using Artificial Intelligence on globally held mega-scale Data Center.

In early 2000s, at the emergence of ADSL, which provided always connected broadband network with low latency, MMORPG (Massively Multi-client On-line Role Playing Game), a category of on-line game, was made possible. Thousands of game players are connected to a cluster of game servers, on which avatars of players and computer-generated monsters backed up by Artificial Intelligence interact with others.

During 2004-2012, I applied MMORPG technologies for Telematics by replacing PCs with Vehicles and analysed the driving and traffic related environments such as traffic jam, strong rainfall and slippery spots and even used for battery management of Electric Vehicles. And, furthermore, the technologies are relevant to Autonomous Driving. One of the examples would be that the computer-generated monsters walking among human avatars in the cyber world could be analogous to computer-driven vehicle moving through people-driven vehicles in the real world. I would like to outline the relevancy between MMORPG and Autonomous Driving from various aspects.

Here's another tiny-planet panorama. This one features the School of Nursing and Health Services building at Tennessee Technological University. It's been the backdrop of several of my images shot on the Quad.

Outdoor Image of MRISAR’s “Interactive; Robotics, Technology, Invention, Art & Nature Center”. At this time in our transformation, Public Admission is by Appointment Only!

 

MRISAR is a family owned and operated international business, whose 4 member R & D Team has Designed, Fabricated & Marketed the Earth’s Largest Selection of "Internationally Renowned & Awarded" World-Class Robotics Exhibits & Devices; and “Hands On” Scientific, Technological & Interactive Art Exhibits in order to fund their own Philanthropic “Interactive; Robotics, Technology, Invention, Art & Nature Center” Project and their Humanitarian R & D that has been presented before and/or published and awarded by: the United Nations, NASA-Emhart, Stanford, Cambridge, ICORR, ROMAN, IEEE, Discover Awards, International Federation of Robotics (IFR), etc. Their 1990's circa, original innovative R & D in "Facial Feature Controlled Technology" and "Artificial Sense of Touch Technology" (Adaptive Technology prototypes for the disabled), has helped pioneer those fields! They were the only company in the world to be awarded an entire chapter regarding their work in the International Federation of Robotics (IFR) “World Robotics; Service Robotics, 2011”.

 

Customers who purchase their public use robotic and interactive science and art exhibits include World-Class Science Centers, Museums, Universities, NASA, Royalty, Foreign & Domestic Governments, the Film Industries for inclusion in media productions, etc. They specialize in Cybernetics, Bionics, Mechatronics, Autonomics, Animatronics & Teleoperated devices.

 

In 2010 MRISAR purchased a disused 36,000 sq. ft. school complex, surrounded by 10 acres on the plains of North Dakota and relocated their business there. They also began the slow transformation of the complex into “The earth’s only World-Class, Public Accessible: Interactive, Robotics, Technology, Invention, Art & Nature Center” that incorporates “Responsible Technologies”, “In House” Invention Labs and Production Workshops for R&D projects and world-class educational exhibits. The project goals are to solve real world issues, inspire, educate and to provide guidance and collaboration. MRISAR’s goals in creating such a center are to share their experience with such projects as an example of the potential of the human mind and spirit when it is focused on creativity and care for others to the benefit of the world and its people, through both complicated projects and simple acts of kindness. They wish to encourage others to explore their own beneficial potentials, ideals and abilities and to develop practical solutions to problems of the current day and future.

 

Description of MRISAR’s “Interactive; Robotics, Technology, Invention, Art & Nature Center”.

1- Our 7,000 sq. ft. Exhibit Hall will feature; our standard line of interactive robotic & technology exhibits that we sell to Centers world-wide and our exclusive collection of robotic exhibits & devices that we will not sell to anyone else. Our talking Rail Robot Guide will lead visitors through the exhibit hall. Interact with our innovative, lifelike, futuristic, Robotic creations. Examples; Play with & feed Artificial Life forms in a Robot Zoo! Challenge robots with your human intelligence! Interact with otherworldly artistic, interactive, robotic sculptures! It will also feature Responsible Technologies.

2- Our Art Galleries will display the hundreds of pieces of family friendly, original 2D, 3D and Interactive Art that our team has already created, plus have revolving Family Oriented Local Artists Exhibitions.

3- The surrounding 10 acres is slowly being transformed into an Outdoor Interactive Art & Nature Area that will be filled with paths, trees, gardens and kinetic & interactive, solar & wind, technological art sculptures. The emphasis is edible, medicinal & organic landscapes that promote sustainability & health. As of 2015 over 3,000 edible and medicinal trees and shrubs have been planted.

4- We will provide “Special Tours” of behind the scenes areas. Examples are; (a) our Humanitarian & Environmental Research & Development Think Tank Invention labs that feature our R & D Projects. (b) the actual workshops where the attractions are created (similar to visiting the workshops & creations of Jim Henson’s creature shop). (c) a behind the scenes view of the production studio for the web series we are creating called the “Mysterious Lab of Robotics” (our robotic version of “Bill Nye the Science Guy” or “Beakman’s World”). (d) a chance to meet MRISAR’s internationally renowned robotics R & D team. A four member family team who since 2000 has designed, fabricated & marketed the earth’s largest selection of world-class robotic exhibits. The 2 youngest members joined the team as preschoolers.

5- “Public Enrichment Events”. Examples are; (a) special overnight events called “A Night with the Robots” (available no-where else in the world). Families can make reservations to spend the night on the center floor in sleeping bags or cots and experience special robotic demonstrations in a futuristic atmosphere. In recent years “A Night at the Museum” events have become very popular and highly accepted. (b) special classes on robotics for the general public. (c) Robotics Competitions. We are already providing technical assistance to teachers and academic establishments (both in the state and outside of the country), that are trying to enter robotic competitions, but lack the knowledge to fully instruct and inspire their students. A natural progression for this, once we are open for tourism, would be to offer to hold regional, national and international competitions at our location. (d) International conferences regarding Robotics and Beneficial R & D Conferences. (e) Collaborations, enrichment classes and internships in enhanced technologies with higher academic establishments; combining elements such as Cybernetics, Bionics, Mechatronics, Autonomics, Animatronics & Teleoperation.

6- Admission will be free to the underprivileged. We hope to inspire the upcoming generation to create careers in responsible technologies that improve the quality of life.

7- The proceeds from the Center will help fund our R & D and further our creation of a “Prototype Environment, low cost, low impact, self-sustaining, alternative energy powered, Humanitarian R&D Institute with Think Tank Invention labs”. Our purpose is to invent and present responsible, low cost and easy to implement, beneficial humanitarian and environmental based technologies and methods that assist with social, ecological, sustainable and economic solutions. Accomplishing the prototype environment alone requires R&D of new technologies & improvement of existing technologies.

 

Areas of MRISAR’s current beneficial R&D are: Rehabilitation Robotics, Medical Electronics, Medical Basics, Dental, Waste Management, Alternative Energy, Energy Conservation, Human Augmentation, Guidance Systems, Emergency, Surveillance & Security Devices & Systems, Aerospace, Digital Electronics, General Robotics, Prototype Self-sustaining Environments, Telepresence , Telemanipulators, Water Purification, Manmade Disaster Cleanup, Agriculture, Scientific Alternative Healing, Innovative Economics, Housing Innovations. 

This is a nice, simple and elegant customizable logo suitable for design, technologic, graphic studio, agencies, digital, media, and entertainment industries. It is easy to change the colors and the text.

Copper from the Precambrian of Michigan, USA. (public display, Seaman Mineral Museum, Michigan Technological University, Houghton, Michigan, USA)

 

A mineral is a naturally-occurring, solid, inorganic, crystalline substance having a fairly definite chemical composition and having fairly definite physical properties. At its simplest, a mineral is a naturally-occurring solid chemical. Currently, there are about 5400 named and described minerals - about 200 of them are common and about 20 of them are very common. Mineral classification is based on anion chemistry. Major categories of minerals are: elements, sulfides, oxides, halides, carbonates, sulfates, phosphates, and silicates.

 

Elements are fundamental substances of matter - matter that is composed of the same types of atoms. At present, 118 elements are known (four of them are still unnamed). Of these, 98 occur naturally on Earth (hydrogen to californium). Most of these occur in rocks & minerals, although some occur in very small, trace amounts. Only some elements occur in their native elemental state as minerals.

 

To find a native element in nature, it must be relatively non-reactive and there must be some concentration process. Metallic, semimetallic (metalloid), and nonmetallic elements are known in their native state as minerals.

 

Copper is the only metallic element that has a "reddish" color - it’s actually a metallic orange color. Most metallic elements, apart from gold & copper, are silvery-gray colored. Copper tends to form sharp-edged, irregular, twisted masses of moderately high density. It is moderately soft, but is extremely difficult to break. It has no cleavage and has a distinctive hackly fracture.

 

The copper specimen shown above comes from northern Michigan's Portage Lake Volcanic Series, an extremely thick, Precambrian-aged, flood-basalt deposit that fills up an ancient continental rift valley. This rift valley, analogous to the present-day East African Rift Valley, extends from Kansas to Minnesota to the Lake Superior area to southern Michigan. Unlike many flood basalts (e.g., Deccan Traps, Siberian Traps, Columbia River), the Portage Lake only filled up the rift valley. The unit is exposed throughout Michigan’s Keweenaw Peninsula, in the vicinity of the towns of Houghton & Hancock.

 

The Portage Lake succession thickens northward through the Keweenaw, up to >5.5 km worth of section in places. The dominant rock type is basalt - vesicular basalts, for the most part. Most of the original vesicles (gas bubbles) have since been filled up with a wide variety of different minerals. A vesicular basalt that has had its vesicles filled up with minerals is called an amygdaloidal basalt (try saying that five times quickly). Keweenaw amygdaloidal basalts have long had significant economic importance because native copper (Cu) is one of the more common vesicle-filling and fracture-filling minerals. Copper mineralization occurred during the late Mesoproterozoic, at 1.05 to 1.06 billion years ago. The Portage Lake host rocks are 1.093 to 1.097 billion years old.

 

Locality: Cliff Mine, Keweenaw County, Upper Peninsula of Michigan, USA

-------------------

Photo gallery of copper:

www.mindat.org/gallery.php?min=1209

Outdoor Image of MRISAR’s World-Class Philanthropic & Humanitarian “Interactive; Robotics, Technology, Invention, Art & Nature Center” Project. At this time in our transformation, Public Admission is by Appointment Only!

 

Photo taken in New Leipzig, North Dakota on 10-11-15 by MRISAR Team Member Victoria Croasdell-Siegel.

 

MRISAR is a family owned and operated international business, whose 4 member R & D Team has Designed, Fabricated & Marketed the Earth’s Largest Selection of "Internationally Renowned & Awarded" World-Class Robotics Exhibits & Devices; and “Hands On” Scientific, Technological & Interactive Art Exhibits in order to fund their own Philanthropic “Interactive; Robotics, Technology, Invention, Art & Nature Center” Project and their Humanitarian R & D that has been presented before and/or published and awarded by: the United Nations, NASA-Emhart, Stanford, Cambridge, ICORR, ROMAN, IEEE, Discover Awards, International Federation of Robotics (IFR), etc. Their 1990's circa, original innovative R & D in "Facial Feature Controlled Technology" and "Artificial Sense of Touch Technology" (Adaptive Technology prototypes for the disabled), has helped pioneer those fields! They were the only company in the world to be awarded an entire chapter regarding their work in the International Federation of Robotics (IFR) “World Robotics; Service Robotics, 2011”.

 

Customers who purchase their public use robotic and interactive science and art exhibits include World-Class Science Centers, Museums, Universities, NASA, Royalty, Foreign & Domestic Governments, the Film Industries for inclusion in media productions, etc. They specialize in Cybernetics, Bionics, Mechatronics, Autonomics, Animatronics & Teleoperated devices.

 

In 2010 MRISAR purchased a disused 36,000 sq. ft. school complex, surrounded by 10 acres on the plains of North Dakota and relocated their business there. They also began the slow transformation of the complex into “The earth’s only World-Class, Public Accessible: Interactive, Robotics, Technology, Invention, Art & Nature Center” that incorporates “Responsible Technologies”, “In House” Invention Labs and Production Workshops for R&D projects and world-class educational exhibits. The project goals are to solve real world issues, inspire, educate and to provide guidance and collaboration. MRISAR’s goals in creating such a center are to share their experience with such projects as an example of the potential of the human mind and spirit when it is focused on creativity and care for others to the benefit of the world and its people, through both complicated projects and simple acts of kindness. They wish to encourage others to explore their own beneficial potentials, ideals and abilities and to develop practical solutions to problems of the current day and future.

 

Description of MRISAR’s “Interactive; Robotics, Technology, Invention, Art & Nature Center”.

1- Our 7,000 sq. ft. Exhibit Hall will feature; our standard line of interactive robotic & technology exhibits that we sell to Centers world-wide and our exclusive collection of robotic exhibits & devices that we will not sell to anyone else. Our talking Rail Robot Guide will lead visitors through the exhibit hall. Interact with our innovative, lifelike, futuristic, Robotic creations. Examples; Play with & feed Artificial Life forms in a Robot Zoo! Challenge robots with your human intelligence! Interact with otherworldly artistic, interactive, robotic sculptures! It will also feature Responsible Technologies.

2- Our Art Galleries will display the hundreds of pieces of family friendly, original 2D, 3D and Interactive Art that our team has already created, plus have revolving Family Oriented Local Artists Exhibitions.

3- The surrounding 10 acres is slowly being transformed into an Outdoor Interactive Art & Nature Area that will be filled with paths, trees, gardens and kinetic & interactive, solar & wind, technological art sculptures. The emphasis is edible, medicinal & organic landscapes that promote sustainability & health. As of 2015 over 3,000 edible and medicinal trees and shrubs have been planted.

4- We will provide “Special Tours” of behind the scenes areas. Examples are; (a) our Humanitarian & Environmental Research & Development Think Tank Invention labs that feature our R & D Projects. (b) the actual workshops where the attractions are created (similar to visiting the workshops & creations of Jim Henson’s creature shop). (c) a behind the scenes view of the production studio for the web series we are creating called the “Mysterious Lab of Robotics” (our robotic version of “Bill Nye the Science Guy” or “Beakman’s World”). (d) a chance to meet MRISAR’s internationally renowned robotics R & D team. A four member family team who since 2000 has designed, fabricated & marketed the earth’s largest selection of world-class robotic exhibits. The 2 youngest members joined the team as preschoolers.

5- “Public Enrichment Events”. Examples are; (a) special overnight events called “A Night with the Robots” (available no-where else in the world). Families can make reservations to spend the night on the center floor in sleeping bags or cots and experience special robotic demonstrations in a futuristic atmosphere. In recent years “A Night at the Museum” events have become very popular and highly accepted. (b) special classes on robotics for the general public. (c) Robotics Competitions. We are already providing technical assistance to teachers and academic establishments (both in the state and outside of the country), that are trying to enter robotic competitions, but lack the knowledge to fully instruct and inspire their students. A natural progression for this, once we are open for tourism, would be to offer to hold regional, national and international competitions at our location. (d) International conferences regarding Robotics and Beneficial R & D Conferences. (e) Collaborations, enrichment classes and internships in enhanced technologies with higher academic establishments; combining elements such as Cybernetics, Bionics, Mechatronics, Autonomics, Animatronics & Teleoperation.

6- Admission will be free to the underprivileged. We hope to inspire the upcoming generation to create careers in responsible technologies that improve the quality of life.

7- The proceeds from the Center will help fund our R & D and further our creation of a “Prototype Environment, low cost, low impact, self-sustaining, alternative energy powered, Humanitarian R&D Institute with Think Tank Invention labs”. Our purpose is to invent and present responsible, low cost and easy to implement, beneficial humanitarian and environmental based technologies and methods that assist with social, ecological, sustainable and economic solutions. Accomplishing the prototype environment alone requires R&D of new technologies & improvement of existing technologies.

 

Areas of MRISAR’s current beneficial R&D are: Rehabilitation Robotics, Medical Electronics, Medical Basics, Dental, Waste Management, Alternative Energy, Energy Conservation, Human Augmentation, Guidance Systems, Emergency, Surveillance & Security Devices & Systems, Aerospace, Digital Electronics, General Robotics, Prototype Self-sustaining Environments, Telepresence , Telemanipulators, Water Purification, Manmade Disaster Cleanup, Agriculture, Scientific Alternative Healing, Innovative Economics, Housing Innovations. 

#ITSC2015 Technological relevancy between Autonomous Driving and Online Game

Chief Advanced Service Architect and Director at Intel Corporation

Visiting Associate Professor at Nagoya University, Japan

In a decade since 2000, almost all the PCs became connected to the Internet. In another decade since 2010, with the advancement of wireless communication technologies, many non-PC devices, such as Smartphones, Tablets, STBs, and even Vehicles will be connected to the Internet and many types of sensor data will be uploaded for Big Data analysis and sometimes for additional analysis using Artificial Intelligence on globally held mega-scale Data Center.

In early 2000s, at the emergence of ADSL, which provided always connected broadband network with low latency, MMORPG (Massively Multi-client On-line Role Playing Game), a category of on-line game, was made possible. Thousands of game players are connected to a cluster of game servers, on which avatars of players and computer-generated monsters backed up by Artificial Intelligence interact with others.

During 2004-2012, I applied MMORPG technologies for Telematics by replacing PCs with Vehicles and analysed the driving and traffic related environments such as traffic jam, strong rainfall and slippery spots and even used for battery management of Electric Vehicles. And, furthermore, the technologies are relevant to Autonomous Driving. One of the examples would be that the computer-generated monsters walking among human avatars in the cyber world could be analogous to computer-driven vehicle moving through people-driven vehicles in the real world. I would like to outline the relevancy between MMORPG and Autonomous Driving from various aspects.

Metalhead - Donatello's half-pint associate and technological creation. He is a feisty little Turtle-bot. He received a few upgrades since we last saw him, compelling the Turtles to test out his new moves. They all are impressed with him except for Leonardo, who is apparently still hesitant about Metalhead's dependability, was later convinced that he could indeed be trusted.

 

In the 1987 cartoon series, Metalhead first appeared in the episode "The Making of Metalhead" where it he imbued with thoughts and memories of the Turtles. This gave Metalhead an identity disorder until Donatello reprograms him to work for the Ninja Turtles. Metalhead replicated the voices of the Ninja Turtles, Shredder, and April O'Neil, meaning that Metalhead was voiced by Cam Clarke, Barry Gordon, Rob Paulsen, Townsend Coleman, Dorian Harewood (who was filling in for James Avery at the time), and Renae Jacobs. In this appearance, He was only seen again when Donatello tries to get him to vacuum their TV room in the episode "Big Bug Blunder".

 

In the 2003 series, Metal Head was part of the final attack on the Tengu Shredder. Metal Head appears in the "Fast Forward" season episode The Journal. Metal Head also appears in TMNT: Back to the Sewer. He shows up in the episodes "Super Power Struggle" and "Wedding Bells and Bytes".

 

In the 2012 Teenage Mutant Ninja Turtles series, Metalhead was created by Donatello from a salvaged Kraang droid as a way to upgrade "his" weapons. Donatello could control Metalhead via a NES-like controller while observing through a TV monitor since there are cameras in Metalhead's eyes. Donatello can also speak through Metalhead voice box.

 

While Metalhead proved to be nearly unstoppable in combat situations, he was far too clunky and heavy to properly sneak around. Later in the episode, when his brothers became overwhelmed, Donatello sent Metalhead in to take care of the krangg. He easily defeated the Kraang attacking them, knocking off the control antenna in the process. One Kraang realized that Metalhead was made from their technology and detached from its robot body where it opted to control Metalhead. The Kraang-controlled Metalhead and attacked the Ninja Turtles, nearly killing them until Donatello showed up in person. Donatello managed to defeat Metalhead by crashing a support pillar on it.

 

In a later episode, Metalhead was rebuilt by Donatello where it aided the Ninja Turtles in the battle against the Kraang. Apparently now programmed with some degree of independence and operating without any sign of a direct controller, Metalhead drove the Shellraiser into the TCRI building lobby and subsequently attacked the Kraang guards while the Ninja Turtles used their new gliders to infiltrate the building from the roof.

 

Metalhead is reconfigured by Donatello in "Metalhead Rewired", in which he exhibits a personality similar to R2-D2 . After a battle with the Kraang goes awry, Leonardo, Michelangelo and Raphael vote to terminate Metalhead, who quickly escapes before Donatello can do so. Metalhead is able to find a portal to a Kraang prison where many mutants from the series have been incarcerated. later Metalhead saves the turtles by staying behind to close the portal and later self destructs.

 

Weapons-

He has extending and rocket propelled punches and kick attacks, as well as a machine guns in his chest and rocket launchers. he also is programed and skilled with strong ninjutsu capabilities.

 

Video Games-

Metalhead appears in Teenage Mutant Ninja Turtles: Turtles in Time as the boss of the second level. Turtles in Time Re-Shelled; The instruction manual of the Super NES version of Turtles in Time erroneously refers to Metalhead as Mechaturtle.

 

Please like and share.

GO TMNT GO !!

he Daily Shoot assignment #ds516

Illustrate something technological in a photograph today.

 

(little sister kindly thought I should be it's guardian)

 

Kodak Ball Bearing Shutter Pat.O Jan 18 1910, Jan 7 1913

Serial no.1122787

Made in USA Rochester NY

options: cloudy/marine, distant,average, near, portrait!

Clear to Brilliant

Autographic film no. A -127

 

Kodak Vest Pocket an ORIGINAL model Vest Pocket Kodak. The 1st camera to take 127 film which was introduced in 1912 by Kodak specifically for THIS camera. it has square cornered bellows this camera that went on to become one of Kodak's most successful items, selling over 2 million in various models up to the mid 30's. The compactness of the folded camera, 4 3/4 x 2 1/2 x 1" made it truly "Vest Pocket" sized, and it became a favorites of the US troops in World War 1, earning it the name of "The Soldiers Camera", something Kodak encouraged in their marketing of course, despite the fact that troops were not supposed to carry cameras. But this is the 1st of them all.

Condition; the early Ball Bearing shutter works, the trellis struts are all still strong and straight. The bellows are still firm and well formed. There are no dings or dents in the aluminium body. There is one missing screw in on the front panel. Comes with a leather case.

This camera an impact on photography as it was in 1912 and continued through the next 20 odd years.

www.earlyphotography.co.uk/site/entry_C89.html

Metalhead - Donatello's half-pint associate and technological creation. He is a feisty little Turtle-bot. He received a few upgrades since we last saw him, compelling the Turtles to test out his new moves. They all are impressed with him except for Leonardo, who is apparently still hesitant about Metalhead's dependability, was later convinced that he could indeed be trusted.

 

In the 1987 cartoon series, Metalhead first appeared in the episode "The Making of Metalhead" where it he imbued with thoughts and memories of the Turtles. This gave Metalhead an identity disorder until Donatello reprograms him to work for the Ninja Turtles. Metalhead replicated the voices of the Ninja Turtles, Shredder, and April O'Neil, meaning that Metalhead was voiced by Cam Clarke, Barry Gordon, Rob Paulsen, Townsend Coleman, Dorian Harewood (who was filling in for James Avery at the time), and Renae Jacobs. In this appearance, He was only seen again when Donatello tries to get him to vacuum their TV room in the episode "Big Bug Blunder".

 

In the 2003 series, Metal Head was part of the final attack on the Tengu Shredder. Metal Head appears in the "Fast Forward" season episode The Journal. Metal Head also appears in TMNT: Back to the Sewer. He shows up in the episodes "Super Power Struggle" and "Wedding Bells and Bytes".

 

In the 2012 Teenage Mutant Ninja Turtles series, Metalhead was created by Donatello from a salvaged Kraang droid as a way to upgrade "his" weapons. Donatello could control Metalhead via a NES-like controller while observing through a TV monitor since there are cameras in Metalhead's eyes. Donatello can also speak through Metalhead voice box.

 

While Metalhead proved to be nearly unstoppable in combat situations, he was far too clunky and heavy to properly sneak around. Later in the episode, when his brothers became overwhelmed, Donatello sent Metalhead in to take care of the krangg. He easily defeated the Kraang attacking them, knocking off the control antenna in the process. One Kraang realized that Metalhead was made from their technology and detached from its robot body where it opted to control Metalhead. The Kraang-controlled Metalhead and attacked the Ninja Turtles, nearly killing them until Donatello showed up in person. Donatello managed to defeat Metalhead by crashing a support pillar on it.

 

In a later episode, Metalhead was rebuilt by Donatello where it aided the Ninja Turtles in the battle against the Kraang. Apparently now programmed with some degree of independence and operating without any sign of a direct controller, Metalhead drove the Shellraiser into the TCRI building lobby and subsequently attacked the Kraang guards while the Ninja Turtles used their new gliders to infiltrate the building from the roof.

 

Metalhead is reconfigured by Donatello in "Metalhead Rewired", in which he exhibits a personality similar to R2-D2 . After a battle with the Kraang goes awry, Leonardo, Michelangelo and Raphael vote to terminate Metalhead, who quickly escapes before Donatello can do so. Metalhead is able to find a portal to a Kraang prison where many mutants from the series have been incarcerated. later Metalhead saves the turtles by staying behind to close the portal and later self destructs.

 

Weapons-

He has extending and rocket propelled punches and kick attacks, as well as a machine guns in his chest and rocket launchers. he also is programed and skilled with strong ninjutsu capabilities.

 

Video Games-

Metalhead appears in Teenage Mutant Ninja Turtles: Turtles in Time as the boss of the second level. Turtles in Time Re-Shelled; The instruction manual of the Super NES version of Turtles in Time erroneously refers to Metalhead as Mechaturtle.

 

Please like and share.

GO TMNT GO !!

Designer: Xie Mulian (谢幕连)

1959, October

Popularize science to bring about a technological revolution

Puji kexue dagao jishu geming (普及科学大搞技术革命)

Call nr.: PC-1959-006 (Private collection)

 

More? See: chineseposters.net

National Centre of Physical and Technological Sciences (NCPTS)

 

Multi-Stakeholder Segment, Working session - Emerging Risks

13:00 - 14:30

Technological Hazards: From Risk Reduction to Recovery

 

Organizer(s): WCDRR

Venue: Sendai International Centre Room N°: Main Hall

 

Photos: Tetsuro Chiharada

1-12-13 Wyndham Street Races

 

With the booming popularity of nostalgic-styled motorcycles, Kawasaki drew from the vaults of history to create the W650. This addition to Kawasaki's line-up is reminiscent of the styling and technological design features of the Kawasaki W1 and W1SA parallel twin-cylinder motorcycles of the late '60s and early '70s. Swing a leg over it and experience some Good Times.

 

Improved comfort and handling for this classic remake.

 

Kawasaki drew from the vaults of its own history when it created the W650. Reminiscent of the styling and technological design features of the Kawasaki W1 and W1SA parallel twin-cylinder motorcycles of the late ’60s and early ’70s, the W650 piqued the interest of enthusiasts everywhere.

 

It only gets better in 2001. A new seat and redesigned tank pads enhance rider comfort, while revised steering geometry and front suspension changes improve handling.

 

The W650’s twin cylinder, air-cooled 676cc engine churns out plenty of responsive low- and mid-range power, due in part to its long-stroke 360 degree crankshaft that has both pistons rising and falling together. A modern four-valve cylinder head helps give the W650 a healthy top-end, too. The valves are actuated by a single overhead camshaft that is driven by a hypoid gear, where the bevel shaft is offset to one side of the gears for less noise and friction, and increased durability.

 

The pair of constant velocity carburetors are equipped with the Kawasaki Throttle Responsive Ignition Control (K-TRIC) throttle position sensor. Connected to the Digital Ignition system, K-TRIC varies ignition timing according to throttle position and engine rpm so that the ignition compensates for differing engine loads for crisp throttle response and better fuel efficiency.

 

Other modern engine features include a lightweight and compact rare-earth magnet generator rotor, wet sump, balancer shaft to help eliminate vibration, pushbutton electric starting and a slick-shifting five-speed transmission with Kawasaki’s Positive Neutral Finder that makes shifting into neutral when stopped a breeze. The W650 also runs much cleaner than the machines that inspired its design due to the Kawasaki Clean Air (KCA) system. Fresh air is fed into the exhaust just beyond the exhaust valves for reduced emissions.

 

The W650’s chassis design is clean and simple. A traditional double-cradle frame uses a hefty square-section backbone for rigidity. A half-degree increase in the steering angle plus a 2mm larger axle and new front hub featuring larger bearings improve handling. A steel swingarm and twin shocks with adjustable preload provide the rear suspension, while the ride up front has been improved with new fork springs and revised rebound and compression damping. Braking power is supplied by a 300mm front disc and rear drum.

 

This machine is finished off in classic Kawasaki W-model styling. A shapely gas tank features high quality paint and chrome with redesigned rubber knee pads that are thinner, lighter and have smoother edges. The shape of the long seat was slightly altered and padded ribs added to make it more comfortable. It still has plenty of room for both rider and passenger, plus it’s finished with a retro-looking white bead. A wide, chromed handlebar helps put the rider in an upright, natural position. Modern instrumentation that is re-angled toward the rider for better visibility includes a liquid crystal display for the odometer and trip meter.

 

The Kawasaki W650 recalls the great machines that helped to lay the foundation of Kawasaki performance. While its styling is a trip into the past, its modern features have the W650 pointed directly into the future.

 

2001 W650 FEATURES

 

Parallel-Twin 676cc Engine with Balancer

 

Broad torque at low- and mid-range

 

Smooth and reliable

 

Balancer smoothes vibration

 

Engine rubber-mounted in chassis for greater rider comfort

 

Durable bevel cam drive

 

Four Valves Per Cylinder

 

Better breathing for more power and low end torque

 

Single overhead cam design is simple, lightweight, and practical

 

Five-Speed Transmission

 

Ratios designed for great acceleration and relaxed highway cruising

 

Exclusive Positive Neutral Finder

 

34mm CVK Carburetors With Kawasaki Throttle Responsive Ignition Control (K-TRIC)

 

A position sensor monitors throttle position so that its micro-computer can determine the best ignition timing for more power and better fuel economy

 

Double Cradle Frame with Square Section Backbone

 

Compact and stable

 

Riding Comfort

 

Long seat for two-up riding

 

Traditional styling offers upright seating position

 

Kawasaki Clean Air (KCA) Exhaust System

 

Feeds air into exhaust port to reduce emissions

 

Front Disc Brake

300mm front disc brake with dual piston caliper provides sure stops

 

Centerstand

 

Simplifies servicing, cleaning or parking

 

Maintenance-free Battery

 

Longer lifespan, hassle free

 

Spin-on Oil Filter

 

Automotive spin-on style simplifies oil changes

 

Revised for 2001:

Double Cradle High Tensile Steel Frame

Comfortable Riding Position

Electronic Instrumentation

39mm Conventional Front Forks

Plated Wire-Spoked Wheels

 

New for 2001:

Pearl Boulogne / Pearl Ivory

 

Specifications:

Model

EJ650-A3

 

Engine Type

4-stroke, air-cooled

 

Displacement

676 cc.

 

Bore x Stroke

72 x 83 mm.

 

Compression Ratio

8.6:1

 

Valve System

SOHC, 8 valves

 

Carburetion

Keihin CVK34 x 2

 

Ignition

Digital with K-Tric

 

Starting

Electric and kick starter

 

Transmission

5-speed

 

Frame type

Double-cradle, high tensile steel

 

Rake

27 degrees

 

Wheelbase

57.1"

 

Suspension, Front

39 mm conventional front fork

 

Suspension, Rear

Dual hydraulic shocks with 5-way preload adjustment

 

Tire Front

100/90-19

 

Tire Rear

130/80-18

 

Brakes, Front

Single 300 mm. disc with two-piston caliper

 

Brakes, Rear

160 mm. drum

 

Seat Height

31.5"

 

Fuel Capacity

4.0 gallons

 

Dry Weight

434 pounds

Source: www.totalmotorcycle.com/photos/2001models/2001models-Kawa...

2D GeoSEIS map of multifactor health risks, geophysical and geodynamical hazard zones is created by decoding and processing of SPOT image (space resolution: 10-20м).

 

The multifactor nonlinear correlation between solar activity and cosmic ray variations, geophysical, geodynamical, geochemical, atmospheric, technological, biological, socio-economical processes and oncologic case rate frequency, general and primary population sickness cases in Dnepropetrovsk City (1.2 million persons) are described by the multifactor predictive 3D GeoSEIS Model of geopathic zones that determines the human health risk and hazards.

 

THE MULTIFACTOR PREDICTIVE SEIS (GIS) MODEL OF ECOLOGICAL, GENETICAL AND POPULATION HEALTH RISK IN CONNECTION WITH DANGEROUS BIO-GEODYNAMICAL PROCESSES IN GEOPATHOGENIC HAZARD ZONES (ECO-INFORMA 2001// Chicago, USA, 2001)

 

* We have created the multifactor predictive 3D SEIS Tomography model for the analysis of multidimensional Phase-Metric SpaceTime nonlinear correlation and variations of rhythms of human health, ecological, genetic, epidemiological risks, demographic, socio-economic, bio-geophysical, bio-geodynamical processes in geopathogenic hazard zones.

* Space maps of vegetation index, anthropogenic-landscape and landscape-geophysical human health risk of Dnepropetrovsk City are presented based elements of multilayer GIS and 3D GeoSEIS Tomography model, which include multispectral images, maps of different geophysical, geochemical, anthropogenic and citogenic risk factors, maps of integral oncologic case rate frequency, general and primary population sickness cases for administrative districts.

* Structural map of large bio-geodynamical (geopathogenic) zones (Fig. 3) with marked desynchronization of natural and anthropogenic rhythms offers the most plausible phase-metric basis for their study and forecast of oncologic case rate frequency (1) of childrens / adults “NOV” (2) and hazardous environmental destruction processes.

* Correlation trigrams on interaction of specified values of gravitational “G” and magnetic “Z” fields with oncologic case rate frequency of adults “NOV” ( Fig.4 ), general and primary population sickness cases have been used for statistical classification of regional geopathogenic zones as to landscape-geophysical human health risk zones.

* Results of multilayer spatio-temporal correlation of geophysical field parameters and variations of population sickness rate rhythms have enabled us to state grounds and to develop medical-biological and bio-geodynamic classification of geopathogenic zones. Bio-geodynamic model has served to define contours of anthropogenic-landscape and landscape-geophysical human health risk in Dnipropetrovsk City…

 

Publications and scientific reports:

www.cosis.net/members/submissions.php, www.cosis.net/members/submissions.php?user=u8c8d2c4436821...

Certificates:

www.flickr.com/photos/jeisus2012/5531682555/in/photostream , www.slideshare.net/JarosloveBondarenko/4-d-geoseis, foto.mail.ru/mail/jeisus/7/64.html# , foto.mail.ru/mail/jeisus/7/62.html# , foto.mail.ru/mail/jeisus/7/65.html#

Shestopalov V.M., Bondarenko Ya.I., Zayonts I.O., Rudenko Yu.F., Bohuslavsky A.S. Complexation of Structural-Geodynamical and Hydrogeological Methods of Studying Areas to Reveal Geological Structural Perspectives for Deep Isolation of Radioactive Wastes. // Field Testing and Associated Modeling of Potential High-Level Nuclear Waste Geologic Disposal Sites // Berkeley, USA, 1998.

Kolotenko V.P. Bondarenko J.J. Spiritual and Moral aspects of Sustainable Development Theory // Man and City. Towards a Human and Sustainable Development // Napoli, Italy, 2000.

Bondarenko J.J., Risk analysis, synthesis and Spiritual Energy-Information Structure Modeling 'SEISM' to reveal environmental perspectives for isolation of radioactive and hazardous chemical wastes // ECO-INFORMA 2001 // Chicago, USA, 2001.

Bondarenko J. J., The Multifactor Predictive SEIS (GIS) Model of ecological, genetic and population health risk in connection with dangerous bio-geodynamical processes in geopathogenic hazard zones //ECO-INFORMA 2001// Chicago, USA, 2001.

Zayonts I.O., Bondarenko J.J., Slipchenko B., Lysychenko G.V., New approaches to the problem of geoecological risk for urbanized territories // ECO-INFORMA 2001 // Chicago, USA, 2001...

Vladimir Vashchenko, Minister for Emergency Situations, Belarus

Multi-Stakeholder Segment, Working session - Emerging Risks

13:00 - 14:30

Technological Hazards: From Risk Reduction to Recovery

 

Organizer(s): WCDRR

Venue: Sendai International Centre Room N°: Main Hall

 

Photos: Tetsuro Chiharada

i had a little technological breakthrough today. since the server side thingybobs came about in SL, free temporary textures haven't been available to upload, hence halting all development on the several half-finished garments i had on my hard disk. today, i found a way to upload them for free, so they appear for me, but are grey for everyone else. i can now tweak a few things and put these on sale...

 

they are:

1) Britannia - which i like, but i'm not ecstatic about the back. i might change it.

2) Alexis - the first one i designed, looked a mess around the sides, but now it's fixed.

3) Portofino - which is the most recent design. i think there's a hint of British Airways in there somewhere, but i rather love it.

 

*Britannia & Portofino now available in my shops or on marketplace.secondlife.com/p/Piper-Moda-Portofino-swimsui...

 

a nice pool, waterfall and photo-realistic jungle seems to have sprung up right in front of my house too. how lucky is that!

South Carolina’s first winner of the “I Love My Librarian Award” presented annually by the Carnegie Corporation of New York and by the New York Times to only 10 librarians nationally is Georgetown County Library Director Dwight McInvaill.

  

Learning of the honor, McInvaill said, “I do not consider myself to be particularly loveable. But I am dedicated to making life better for our citizens. We are living in a period of great technological and social change. Libraries need to continually innovate and to experiment to stay relevant and serve their communities. That is what we have tried to do at the Georgetown County Library. To have been nominated by local folks for this award is a true honor, and I can promise local residents that we will not rest on our laurels, but roll up our shirtsleeves and keep working for them.”

 

“This award honors the significant relationship between library users and librarians. It also recognizes these 10 librarians for the notable impact they have on the lives of the people they serve and on their communities,” said American Library Association President Jim Rettig.

 

During the past several years, the library has coordinated a unique collaboration with nine other local cultural agencies and created the Georgetown County Digital Library (www.gcdigital.org) to preserve its community’s history. This work – underwritten recently by a grant from the Gaylord and Dorothy Donnelley Foundation – has resulted in an online collection with over 17,000 items including historic photographs, maps, and Nineteenth Century newspapers. Images from the collection were used this fall by the television show “Anderson Cooper 360” to assist in the production of a documentary on the Lowcountry ancestors of First Lady Michelle Obama. The site receives about 5,000 hits daily worldwide.

 

“Go to the Georgetown County Digital Library website,” said John Sands, Lowcountry Director, Gaylord and Dorothy Donnelley Foundation, “and you will find pictures of Bernard Baruch, Winston Churchill and Franklin Delano Roosevelt. But more importantly, you will find pictures of the servants who prepared their meals, the hunting guides who took them into the remarkable Lowcountry, and the houses where they raised their families. When Anderson Cooper 360 prepared a segment on Michelle Obama’s family roots as slaves on an antebellum plantation in Georgetown County, the research staff found the images that illustrated the story through the county’s digital library. Without those images, the story and our collective understanding would have been vastly less valuable. Without Dwight McInvaill’s vision and willingness to take a chance on a new concept that would serve his community, there would have been no digital library.”

 

To combat at its roots a county illiteracy rate approaching 30%, the library has established – in concert with Georgetown County First Steps – collections of books in approximately 40 childcare centers. The library has also developed a special curriculum which a library storyteller uses to teach youngsters basic language and motor skills. The library also offers childcare providers quarterly training sessions for accreditation. For this work, the library received in 2003 the first “Counties Care for Kids Award” given by the National Association of Counties.

 

The library also addresses teen illiteracy and a local high-school dropout rate that has approached 38% by having a countywide interactive gaming program at all of its four facilities. To participate in this endeavor – which is funded by a major grant from the Frances P. Bunnelle Foundation – teens must register for library cards and check out library materials regularly. They must also attend library programs on topics ranging from culture to technology. Most importantly, they must remain in school and maintain good grades.

 

In 2007, the Georgetown County Library became South Carolina’s first – and so far only – library recognized nationally by the federal Institute of Museum and Library Services for a National Medal for Library Service. Then First Lady Laura Bush noted in a White House ceremony that this library has emerged as a national treasure by inspiring residents to embrace their heritage and to dream of a bright future.

 

Dwight McInvaill has served as the Director of the Georgetown County Library since January 1996. During the last year, he earned his library about $1.3 million dollars in grants and usually averages about $300,000 in grants annually.

 

According to an economic impact study by the University of South Carolina in 2005, there was almost a 350% return on the state’s total investment in South Carolina’s public libraries. Also, more than 13.8 million people visited South Carolina’s public libraries annually – approximately, 10 million more than those attending all USC and Clemson sports events. As McInvaill, noted when recalling these statistics, “Take that, [Clemson Mascot] Tiger and [USC Mascot] Cocky! Libraries are Number One!”

 

Each of the “I Love My Librarian” winners will receive a $5,000 cash award at a ceremony and reception at the New York Times Building hosted by the New York Times on December 3, 2009. In addition to Dwight McInvaill, awardees include the following individuals: Sol A. Gomez of Tucson, Arizona; Laura Grunwerg of River Edge, New Jersey; Lucy Hansen of Mercedes, Texas; Alice K. Juda of Newport, Rhode Island; Karen E. Martines of Cleveland, Ohio; Seamus Scanlon of New York, New York; Dana Thomas of Fort Myers, Florida; Carolyn Wheeler of Bloomfield Hills, Michigan; and Oceana Wilson of Bennington, Vermont.

 

Over 3,200 library users nominated a librarian as part of the Campaign for America’s Libraries according to the American Library Association’s Public Information Office. During this third year of the award, nominations were open to librarians working in public, school, college, community-college, and university libraries.

 

Librarians in our nation’s 123,000 libraries make a difference in the lives of millions of Americans every day. More information about the I Love My Librarian Award is available at the www.ilovelibraries.org/ilovemylibrarian.

A view from under the 110kV Circuit Breakers @ Chimtala Substation, Kabul

Lawrence Technological University was founded in 1932 in Highland Park, MI by the Lawrence brothers as the Lawrence Institute of Technology; it changed its name in 1989. The institute moved to Southfield, Michigan from its site in Highland Park, Michigan in 1955. I am still researching to see who designed the engineering building and architecture building; the Michigan Modern blog has that Earl W. Pellerin "led the teams" that designed the buildings. The Taubman Student Service Center was designed in 2006 by Art Smith of the firm Harley Ellis Devereaux.

Indecentt.tumblr.com

Somewhere between technological singularity and ecological singularity

francois-quevillon.com/w/?p=5242

 

Quelque part entre la singularité technologique et la singularité écologique

francois-quevillon.com/w/?p=5231

  

The term ‘resolution’ is a determination of functional settings in the technological domain. While the term is often conflated into a standard numerical quantity or a measure of acutance, such as samples per inch, the term also entails a space of compromise between different actors (objects, materialities and protocols) in dispute over norms (frame rate, number of pixels, etc.). Generally, settings either ossify as requirements and de facto standards, or are notated as standardized norms by organizations such as the International Organization for Standardization (ISO). A resolution - or rather the resolving - of an image thus means more than just a superficial setting of width x height, or frames per second.

 

Besides a width and height, a screen also has a ‘thickness’ and ‘depth’ (Gonring, 2011). This thickness of the screen acts as a membrane, that shrouds the technology from its audience, while its depth can be understood as the space where protocols behind (or beyond) the screen organize settings, that in their turn inform the image politically, technically and aesthetically. Resolutions should be understood as a trade off between these standard settings; actors (languages, objects, materials) that dispute their stakes (frame rate, number of pixels and colours, etc.), following set rules (protocols).

 

The more complex an image processing technology is, the more actors it entails, each following their own ‘protocols’ to resolve an image, all influencing its final resolution (think: liquid crystal, CPU, compression, etc.). However, these actors and their inherent complexities are positioned more and more beyond the fold of everyday settings, outside the afforded options of the interface. This is how resolutions do not just function as an Interface Effect (Galloway, 2012) but as hyperopic lens, obfuscating some of the most immediate stakes and possible alternative resolutions of media. When was the last time you saw or thought about a video with 8 or 3 corners?

Unknowingly, the user and audience suffers from technological hyperopia. It has lost track of the most fundamental compromises that are at stake within resolutions. The question now is, have we become unable to construct our own settings, or have we become blind to them?

 

Determinations such as standard resolutions are as dangerous as any other presumption; they preclude alternatives, and sustain harmful or merely kippled ways of running things. This is why any radical digital materialist believes in informed materiality: while every string of data is ambiguously fluid and promiscuous, it has the potential to be manipulated into anything. This is how a rheology of data can take form, facilitating a fluidity in data transactions where actors themselves are at stake.

 

Resolution theory is a theory of literacy: literacy of the machines, the people, the people creating the machines, and the people being created by the machines. But resolution studies is not only about the effects of technological progress or the aesthetization of the scales of resolution; which has already been done under the titles such as Interface Effect or Protocol. Resolution studies is research about the standards that could have been in place, but are not - and which as a result are now left outside of the discourse.

 

Through challenging the actors that are involved in the setting of resolutions, the user can scale actively between increments of hyperopia and myopia. This is why we need to shift our understanding of resolution as the setting of disputable norms, which compromise more and move actively to the setting of more diverse resolutions.

 

Galloway, Alexander R. The interface effect. Polity, 2012.

Gonring, Gabriel Menotti MP. Movie/Cinema: Rearrangements of the Apparatus in Contemporary Movie Circulation. Diss. Goldsmiths, University of London, 2011. p. 227.

Director Theophilus Raynsford Mann

 

~ a Taiwanese social reformer, philosopher, photographer, and film director

 

“Do Everything for My People”

  

馬天亮導演

 

~ 臺灣的社會改革者,哲學家,攝影師,和電影導演

 

《造福人民》

  

SUMMARY

 

Theophilus Raynsford Mann is a naturalist, occultist, Buddhist and Taoist. In 1982, Mann developed a technique for abstract photography, applied “Rayonism” into photographic works. Mann staged 32 individual, extraordinary exhibitions around Taiwan, who was the first exhibitor around Formosa. Mann’s works is the beginning of modernization in the modern abstract arts in the world. At the University of Oxford, Mann’s attractive topic was “A View of Architectural History: Towns through the Ages from Winchester through London Arrived at Oxford in England”; also an author at the University of California, Berkeley and the University of Michigan in the United States; an alumnus from Christ Church College at the University of Oxford in England, the University of Glamorgan in Wales, and National Taiwan University in Taipei on Taiwan. Mann’s works have been quoted by the scholars many times, making Mann one of the highly cited technological, artistic, and managing public administrators in the academia. Mann was listed in “Taiwan Who’s Who In Business” © 1984, 1987, 1989 Harvard Management Service.

  

Early Life and Record of Genealogy

 

Theophilus Raynsford Mann possesses both Taiwanese and German surnames from birth. Usually, whenever anyone asks Mann about where he comes from, he would reply “Formosa” as he grew up and was educated in the Far East and lives in Taiwanese and Japanese lifestyles. Moreover, he often teaches and educates younger generations based on the methods of the Far Eastern teaching he experienced when he was young, though he does not oppose the Western ways of teaching and thinking. Mann takes great pride in his roots, which go back 150 years (since 1864); Mann’s ancestry originates and creates generations, and prepares younger generations to succeed their personality and ethical standards and integrity.

  

Education in Taiwan and a Brief of Latest Generation of History in Taiwan / Formosa

 

In 1980, Mann obtained his postgraduate certificate from the Graduate Institute of Electrical Engineering of National Taiwan University in Taipei; successfully completed another graduate studies in Information dBase III Plus and Taiwanese Traditional Chinese Mandarin Information System at National Sun Yat-Sen University in Kaohsiung in 1989.

 

In history, the Portuguese explorers discovered and called the island (Taiwan), “Formosa” (meaning “Beautiful Island”) in 1590. They are non-Chinese people; it was long a Chinese and Japanese pirate base. Fighting continued, between its original inhabitants of Taiwanese and the Chinese settlers, into the 19th century. In 1894-95 first Sino-Japanese War that ended in Manchus of the Qing (Ching) dynasty defeat, the late Manchu Qing Government forced to cede Formosa to Japan. This result was made by the Treaty of Shomonoseki in 1895 and remained under Japanese control until the end of the Second World War. Early on, Taiwan was conquered by the Qing in 1683 and for the first time became part of older China dynasty. However, today, the home country of Mann’s origin has around 165 institutions (93 universities) of higher education, which now has one of the best-educated populations in Asia. Among the major public (state) ones are the National Taiwan University (NTU) at Taipei, and National Sun Yat-Sen University (NSYSU) at Kaohsiung. NSYSU is also called National Chun-Shan University; according to Times Higher Education 2010-2011, NSYSU ranks as the 3rd university in Taiwan, 21st in Asia, and 163rd worldwide. National Taiwan University is ranked 51 to 60 ranks on Times Higher Education World University Rankings - Top Universities by Reputation 2013, the United Kingdom (see www.timeshighereducation.co.uk/world-university-rankings/...); King's College London (KCL) (21st in the world and 6th in Europe in the 2010, QS World University Rankings), the University of London, and University of Southern California (is one of the world's leading private research universities, located in the heart of Los Angeles), afterward.

 

Backing to Mann’s early school-time of Taiwan Provincial Kaohsiung Industrial Senior High School (Kaohsiung Municipal Kaohsiung Industrial High school), the professional technical education, which is equivalent to Advanced Level General Certificate of Education, commonly referred to as an A-level in the United Kingdom; China Electronic Engineering College, the distance learning programme, which is in equivalence as UK’s Diploma of Higher Education / Undergraduate Diploma (as an Associate Degree in the United States). An additional, his middle education was taught by the Kaohsiung Municipal Chihjh (Ci Sian) Junior High School; and Kaohsiung Municipal San Min Elementary School was his first school in Taiwan.

  

Early Career

 

In 1989, Mann instituted Mann’s Office of Electrical Engineer, he settled himself in electrical technology and industries as a chief engineer in his early years. He put his professional and precise knowledge to good account in business management. A formal business management with business relationship established to provide for regular services, dealings, and other commercial transactions and deed. He had many customers having a business and credit relationship with his firm then he was a successful engineer.

  

Study Abroad and Immigration into the United Kingdom

 

In 1998, Mann studied abroad when he arrived in Great Britain; he studied at School of Built Environment, the University of Glamorgan (Prifysgol Morgannwg) in Merthyr Tydfil, Pontypridd, Wales for a master of science in real estate appraisal. Until the summer of 2000, Mann completed an academic course on “Towns through the Ages” from Christ Church College at the University of Oxford (is ranked the 2nd place worldwide on The Times Higher Education, World University Rankings 2012-2013 www.timeshighereducation.co.uk/world-university-rankings/...) in England. Afterward, Mann immigrated into the United Kingdom in the early year of 2004.

  

PHILOSOPHICAL VIEWS

 

Mann is a naturalist; he trusts spiritual naturalism and naturalistic spirituality, which teaches that “the unknown” created this wonderful world. “The unknown” arranged the nature with its law so that everything in nature is kept balanced and in order. However, human beings failed to control themselves, deliberately went against the law of nature, and resulted in disasters, which we deserved. He also is an occultist, a Taoist, and a Buddhist; but in Britain, he frequently goes to Christian and Catholic churches, where he makes friends with pastors and fathers as well as churchgoers. In his mind, he recognizes “Belief is truth held in the mind; faith is a fire in the heart”. He is always a freethinker, does not accept traditional, social, and religious teaching, but based on his ideas: a thought or conception that potentially and actually exists in his mind as a product of mental activity - his opinion, conviction, and principle. If people have not come across eastern classics and philosophy, we are afraid that people would never understand Theophilus Raynsford Mann. People cannot judge an eastern philosopher based on western ways of thinking. He studies I Ching discovering eastern classics of ancient origin consisting of 64 interrelated hexagrams along with commentaries. The hexagrams embody Taoist philosophy by describing all nature and human endeavour in terms of the interaction of yin and yang, and the classics may be consulted as an oracle.

 

Back in the 1990s when Mann just arrived at England, he had been offered places to do Ph.D. and LL.M. degrees (degree in Law and Politics of the European Union) by several western professors in the Great Britain. He has met all the requirements for postgraduate admissions to study at UK’s universities.

 

During his time at Oxford, he learnt a lot of British culture and folk-custom while carrying out research with many British and Western professors, experts, and archaeologists. This proves that Mann understands various aspects in British society, culture, and lifestyles. Of course, he does not fully understand about the perspectives of thinking of a typical British. For example, what would be the most valuable in life for a British person? What would a British want to gain from life? What is the goal in life for a British? Is it fortune or a lover? Alternatively, perhaps honour? On the other hand, maybe being able to travel around the world and see the world?

  

FAIRNESS and JUSTICE

 

As Theophilus Raynsford Mann’s saying are:

 

“Touching Fairness and Justice”

 

Feel good about themselves, but do not know the sufferings of the people...

Who can get easy life like them?

What is profile of modern society?

What type and style is truly solemn for this society identify?

Where “the characterization” is? Who can see? Did you see it?

 

《感動的公平與正義》

 

自我感覺良好, 不知民間疾苦...

誰能得到安逸的生活如同他們一樣?

這是個什麼樣子的社會?

這個社會認定什麼樣的類型和風格是真正莊重的?

「特徵」在那裡?誰可以看到?你看到了嗎?

  

Jurisprudence and Political Philosophy and Perspectives

 

Mann ever studied judicial review and governmental action, the impact of law and legal techniques, constitutional mechanisms for the protection of basic rights, and ensuring the integrity of commercial activity, the impact of law and legal techniques on government, policymaking, and administration, as well as the creation of markets. He tries to understand these critical trends in the political development of modern state. Mann will combine both theoretical and empirical approaches, and the conditions for democratic transition and the nature of state development in the ‘post-industrial’ era of globalisation and economic integration.

 

According as Mann’s legal experiences, he comprehend that “the knowledge of the law is like a deep well, out of which each man draught according to the strength of his understanding”, and, law and arbitrary power are in eternal enmity. He is also sure law and institutions are constantly tending to gravitate like clocks; they must be occasionally cleansed, and wound up, and set to true time.

 

The government issues a decree - an authoritative order having the force of law, which charged with putting into effect a country's laws and the administering of its functions. Any of the officials promulgate a law or put into practice relating to the government charged with the execution and administration of the nation's laws then they announce and carry out the creation of any order or new policy that will be responsible for the people.

 

Mann had knowledge in connexion with construction law; he also understands architectural arts, and as well learnt the forms by combining materials and parts include as an integral part concerning modern construct. I ever built urban buildings and rural architecture in different styles under new housing and building projects by the governmental administration and construction corporations.

 

Right now, Mann studies the problems caused by ethnic disputes and human armed conflicts in the modern society resulted code of mixed civil and criminal procedure. He wishes an agreement or a treaty to end human hostilities - the absence of war and other hostilities around the world. The interrelation and arrangement of freedom from quarrels and disagreement become harmonious relations living in peace with each other. Actually, erect peace in more friendly ways of making friendships for modern human society is comfortable in my ideal. It is like building monolithic architecture: houses and buildings for the people. Mann would like to do “something beautiful for `the unknown`”.

 

In the ethnic disagreement and armed conflicts as concerning the poor people and children notwithstanding they live through a bad environment on any of poor or crowded village or town in a particular manner - lived frugally. However, after years of industrialisation as a more educated population, becomes more aware of global plenum, continuing to be alive. Environmental groups are increasing and lobbing government will legislate to stop bad environmental and social practices. The establishments of human rights’ wide and untiring efforts will be alleviated people’s suffering. And as well the poor people shall meet and debate sustainable development and for a concerted government led action towards sustainability is an example that the younger generation are concerned for the future. It shall be making the younger easier for their life and make better on their lives, and help them to build a better future.

 

In present world, Mann really knows the full meanings of “Fundamental Human Rights and Equal Opportunities for the People”. He thinks ethics is the moral code governing the daily conduct of the individual toward those about him / her. It represents those rules or principles by which men and women live and work in a spirit of mutual confidence and service. Without going into the question of how an ethical code was formulated or why anybody should obey it, we can look at the matter in a common-sense fashion with reference to its influence upon our legal affairs. In brief, from the law point of view, a reputable ethical code embodies the qualities of accuracy, dependability, fair play, sound judgement, and service. It is based upon honesty.

 

No person can have an ethical code that concerns him / her alone. Living in society, as he / she must, a person encounters others whose rights must be respected as well as his / her own. An honest regard for the rights of others is an essential element of any decent code of ethics, and one that anyone must observe if anybody intends to follow that code. After all, ethics is not something apart from human beings. Indeed, there is no such thing apart from our actions and us. It is the duty, therefore, of every man and woman in legal affairs to see that his daily associations with others are truly in conformity with the plain meaning of the Ten Commandments: “Thou shalt not barratry, thou shalt not bear false witness, thou shalt not receive illegal fee and the rest”.

 

The knowledge Mann has, in connection with legal affairs, was usually come from his precious experiences of his past over ten year’s law and political careers. In an interval regarded as a distinct period of 1980s, he studied mixed civil and crime, and the code of mixed civil and criminal procedure for the problems caused by ethnic disputes and human armed conflicts in the modern society. He was especially one who maintains the language and customs of the group, and social security in Taiwan.

 

Since 30 July of 1988, Mann settled himself in law as a chief executive and scrivener at Central Legal, Real Estate, and Accounting Services Office; it is in the equivalent to a solicitor of the United Kingdom. The Office provided full legal, accounting, real estate, and commercial services to the public. He did his job as a person legally appointed by another to act as his or her agent in the transaction of business, specifically one qualified and licensed to act for plaintiffs and defendants in legal proceedings and affairs. Over and above Mann was a chairman and executive consultant at Taiwan Credit Information Company®, founded in 1994. The company offered services to the public in response to need and demand in the area of credit information.

 

Mann had excellent experiences in political and law work was pertaining to mixed civil and crime, the code of mixed civil and criminal procedure, construction, and commercial law abroad. The experiences of legal services related to the rights of private individuals and legal proceedings concerning these rights as distinguished. In the criminal proceedings, he did many cases for the defendants. Although an act committed or omitted in violation of a law forbidding or commanding it and for which punishment is imposed upon conviction; but he also laid legal claim, required as useful, just, proper, or necessary to the defendants under the human rights in the meantime. This provision ensures to the defendant a real voice in the subject.

 

The men whose judgement we respect are those who do not allow prejudices, preferences, or personalities to influence their decisions. Profit and self-aggrandisement are likewise ignored in their determination to reach an equitable and fair settlement. What are the basic principles upon which good judgement is founded? A keen intellect, a normal emotionally, a through understanding of human nature, experience of law work, sincerity, and integrity.

  

Developed a Technique for Abstract Photography and Abstractionist

 

In 1982, Mann developed a technique for abstractive photography, which applied “rayonism” to the photographic works. In November of 1984, Mann was 26-year-old, he instructed many professors and students of National Taiwan Normal University in photography of abstract impressionism and rayonnisme in Taipei, Taiwan. The word “rayonnisme” is French for rayonism - a style of abstract painting developed in 1911 in Russia.

  

Photographic Exhibitions

 

Theophilus Raynsford Mann Photographic Exhibition of “Rayonnisme / Rayonism” Tour - Invitational Exhibition of Taiwan 1983-84.

一九八三〜八四年中華民國臺灣 馬天亮攝影巡迴邀請展

 

Theophilus Raynsford Mann Photographic Exhibition of Rayonism (32 individual exhibitions) 1983~1985.

馬天亮『光影』攝影特展(個人展32場)1983〜1985年.

 

Mann staged 32 individual, extraordinary exhibitions and annual special exhibitions on photography of abstractive image and Rayonnisme around Taiwan / Formosa. Mann was the first exhibitor around the country. All of the invited displays were by the Taiwan’s Government, cultural and artistic organisations, and sponsors. Mann’s earliest exhibition took place in the National Taiwan Arts Education Center (Museum) on 19 December 1983 when Mann was 25 years old; Mann was the youngest exhibitor in the history of the Center in any solo exhibitions. The Center that was opened in March 1957, kept a collection of Mann’s work. It is currently updating the Center’s internal organisation and strengthening co-operation with leading centers and museums around the world. Meanwhile, it widened the center’s scope to increase its emphasis on Taiwan’ regional culture and folk arts.

  

Modernization in the Modern Abstract Arts of Taiwan

 

Mann’s works is the beginning of modernization in the modern abstract arts of Taiwan, China and greater Chinese society in the world. The use of “modernisation” as a concept that is opposed to “Traditional” of “Conservative” ideas began with the approach of the 20th century. It spreads rapidly through academic circles, and was broadly accepted as a means to reform society. Chinese Manchu Qing (Ching) dynasty’s first steps toward modernisation began in the Tung-chih era (1862-1874) with the “Self-Empowerment Movement”. During the late 19th century, as late Manchu dynasty was confronted on all sides by foreign aggression, voices throughout society debated the most effective means to reform and strengthen the country. Some advocated “combining the best of East and West”, while others went so far as to call for “complete Westernisation”. Taiwan was at the centre of these waves of reform. Faced with direct threats against the island by foreign enemies, the Chinese Ching dynasty court took special steps to push Taiwan’s modernisation.

 

In a role just like that of a gardener wanting to create a rich and fertile environment for the seeds of culture, one in which Mann may sprout, grow and bloom. Mann aims to provide an educational stimulus for society by introducing his works - Mann can express the neo-romantic spirit deftly from various creations and supporting international artistic exchanges. Mann believes that the first step in creating such a new and independent state is the real emergence of culture and arts, for which the art and science of designing and erecting buildings, and fine arts (including photography and motion picture) of the civilization is a good measurement of success. For the foreseeable future, Mann should be continuing to forge ahead, working diligently and unceasingly towards its mission of raising China and Formosa / Taiwan’s culture in his spare time.

  

Became an Author and a Scholar

 

In 1980, Theophilus Raynsford Mann completed his first book - scenario original “The Soul's Sentimentalizing”, also named: “Hun Yun : Jin Qi Tu Rui” 電影原著《魂韻》(衿契吐蕊) then Mann was at the age of 22. In 1983, The General Library of the University of California, Berkeley in the United States of America, collected and kept Mann’s writings - scenario original 「魂韻 : 衿契吐蕊」“Hun Yun : jin qi tu rui”, included a musical composition of his own – “Sonate Nr. 1 C-dur op. 3 für Klavier (piano)”, composed on 3rd April 1977 then Mann was 18 years old. The works were published in 1980; the theme was based on “The Soul's Sentimentalizing”. Another masterpiece was an Album of Academic Work for News Publication “Theophilus Raynsford Mann Photographic Exhibition of Rayonnisme / Rayonism”, published in 1985. The Hathi Trust Digital Library, the University of Michigan also collected and kept Mann’s writings.

  

Authorship

 

Mann’s articles and writings were published in more than 200 different kinds of domestic and foreign magazines, newspapers, and periodicals, in the period between May of 1972 and 1990s. It was all started when Mann was just 13-year-old. Many of which have been very influential. These have been quoted by Western and Eastern scholars many times in the last few years, making Mann one of the highly cited technological, artistic, and managing public administrators in the world in the late 20th and early 21st century. The Ministry of the Interior in Taiwan had registered Mann’s professional writings and given him two certificates of copyright. The numbers are 33080 and 33081 on 4th July of 1985; and Taiwan’s Gazette of The Presidential Office issue No. 4499, featured his writings on 4th September 1985.

  

Became an Academic and Film Director

 

Today, Mann is a professor at Space Time Life Research Academy, and a photographer, film director, and computer engineer now live and work in London.

  

Director Works:

FILMS:

Experimental Film “New Image for the Spring” © 1982

Documentary Film “Rayonnisme” © 2011

“The Soul's Sentimentalizing” of the feature film is based on the scenario original “The Soul's Sentimentalizing” (preparation)

 

FASHION SHOWS:

New Image for the Spring of Shapely Models International © 1982

High Lights on the Summer and Fall Fashion of Shapely Models Int’l © 1982

 

ART EXHIBITIONS:

The Cadillac Club International Fine Arts Exhibition © 1981

The Cinematic & Photographic Arts Salon and the Hall of the Arts, Pegasus Academy of Arts © 1981

  

Musician Work:

MUSIC COMPOSITION:

Sonate Nr. 1 C-dur op. 3 für Klavier (piano) © 1977, © 1980, © 1981, © 1983, the theme was based on “The Soul's Sentimentalizing”.

  

PHOTOGRAPHIC ALBUMS:

Portrait and Landscape in France © 2000

Portrait and Landscape in Scotland © 2001

Portrait and Landscape in England © 2009

Portrait at Queen Mary, University of London © 2010

Rayonism of London © 2011

Portrait at The University of Nottingham, United Kingdom © 2011

Snowy London © 2012

Portrait at King's College London © 2013

  

BOOKS:

Scenario Original 「魂韻」(衿契吐蕊) “Hun yun: jin qi tu rui” © December 1980, © 1981, © 1983 (Date of First Publication: 31 December 1980, Second Edition on 29 July 1981, Date of Revision: Revised Edition on 8 May 1983), Languages: Chinese (traditional), and English language.

“Album of the Cadillac Club International Fine Arts Exhibition” © 1981

“Album of the Cinematic & Photographic Arts Salon and the Hall of the Arts, Pegasus Academy of Arts” © 1981

“Album of New Image for the Spring of Shapely Models International” © 1982

“Album of High Lights on the Summer and Fall Fashion of Shapely Models Int’l” © 1982

“Romantic Carol” © 1982

Album of Academic Work for News Publication: “Theophilus Raynsford Mann Photographic Exhibitions of Rayonnisme” © May 1985

New version of scenario original “The Soul's Sentimentalizing” (to be published)

「曾經輝煌到頂天立地」(individual biography, to be published)

“My Life, My History, and My Love” (based on a legend, to be published, a film scenario will be developed later)

「感動的公平與正義」“Touching Fairness and Justice” (political science and social studies, to be published)

  

Research Interests:

 

University of Oxford

Research Studies in Archaeology:

Mann’s attractive topic was “A View of Architectural History: Towns through the Ages from Winchester through London Arrived at Oxford in England”.

 

National Taiwan University

Graduate Certificate,

Graduate Institute of Electrical Engineering:

Mann’s monograph of seminar was “Applied the sequence control in the electric power distribution engineering”.

 

University of Glamorgan

M.Sc. Course,

Master of Science in Real Estate Appraisal:

Mann’s thesis - major subject, with relevant construction law was “The Assignment is under Economics of Construction Management in Architecture”.

 

National Sun Yat-Sen University

Postgraduate Certificate,

Postgraduate Studies in Computing:

Mann’s required subject was Information dBase III Plus and Taiwanese Traditional Mandarin Chinese Information System. He combined academic course work and practical laboratory sessions in “Applied Mandarin Phonetic Symbols into Traditional Taiwanese Personal Computer and Its Information System”.

  

Associations:

 

Member of The Kaohsiung Life Line Association since 11 January 1979, an association established in the USA.

 

Member of The Society of Youth Writers, Tien (Catholic) Educational Center, Taipei since 1980.

 

Since 1980, a member of Chinese Taipei Film Archive (CTFA, National Film Archive, Taiwan; founded in 1978), The Motion Picture Foundation, R.O.C. (member of Fédération Internationale des Archives du Film, FIAF; The International Federation of Film Archives was founded in Paris in 1938 by the British Film Institute, the Museum of Modern Art in New York City, the Cinémathèque Française and the Reichsfilmarchiv in Berlin.)

 

Commissioner of the cinema, photography, radio, and television committee of The Culture and Arts Association (Chinese Writers and Artists Association) of Taiwan ever since September 1983.

 

Classic member, the membership is equivalent to a doctorate membership of the Chinese Institute of Electrical Engineering since 23 March 1984.

 

On 15 March 1989, Mann promoted and founded the Consortium Juridical Person Mr. Theophilus Raynsford Mann Social Benefit Foundation 財團法人馬天亮先生社會公益基金會籌備處 (Social Charity 社會慈善事業) in Taiwan.

near.archives.gov.tw/cgi-bin/near2/nph-redirect?rname=tre...

 

Classic member, the membership is equal to a professor or associate professor of The Chinese Institute of Engineers since 30 September 1991.

  

Honours:

 

Listed on ‘Taiwan Who’s Who In Business’, © 1984, © 1987, and © 1989 Harvard Management Service.

中華民國企業名人錄編纂委員會, 哈佛企業管理顧問公司.

 

On 26 August 1985, Mann was awarded a professional certificate of the Outdoor Artistry Activities issued by Education Bureau, Kaohsiung City Government, Taiwan. He acquired awards and certificates of honour about twenty times from National Taiwan Arts Education Center (Museum) on 24 December 1983; Kaohsiung Municipal Social Education Center on 17 March 1984, Kaohsiung Cultural Center, Taipei Cultural Center (Taipei Municipal Social Education Hall); and Taiwan Province Government, Taipei City Government, Kaohsiung City Government, and many cultural centres and art galleries, and so on.

  

Careers:

 

Honorary Professor at Space Time Life Research Academy, 7 June 2012 to present; Professor at Space Time Life Research Academy, 1 September 2011 to 1 June 2012 in London, United Kingdom:

Academia,

Teaching and Research:

business management and consultant, political philosophy, Chinese classics, Chinese humanities, modern Chinese language and literature, photography (portrait, fashion, commercial, digital, architectural, abstract photography), visual arts and filmmaking.

www.facebook.com/stlra/info

教學與研究:

企業管理及顧問、政治哲學、中華經典 (古典漢學、文學、藝術、語言) 、中華人文、中華現代語言與文學、攝影 (人像、時裝、商業、數位/數碼、建築、抽象攝影) ,視覺藝術和製作影片。

 

Consultant and Translator at Eternal Life Consultants of Immigration and Translations Services, 10 March 2004 to present in London, United Kingdom:

consultants of immigration, translations, and legal services.

www.facebook.com/elcits/info

永生移民顧問翻譯服務社的移民諮詢顧問和翻譯:

移民事務,翻譯和法律服務。

 

Computer Hardware & Networking Engineer at Mann Office of Electrical Engineer, 8 March 2004 to present in London, United Kingdom:

Computer Engineering and Network Services. Repairing of Motherboards, Monitors, Power Supplies, CD-ROM Drives; UPS, Hard Disk Drives, H.D.D Data Recovery; BIOS Programming, and all types of Computer Hardware and Software Solutions.

www.facebook.com/maaelec/info

計算機工程和網絡服務。維修主機板,顯示器,電源供應器,光碟機/光盘驱动器,不斷電系統,硬碟/硬盘,硬盤數據恢復,基本輸入輸出系統編程,以及所有類型的電腦/計算機硬體/硬件和軟體/軟件解決方案。

 

Film Director and Photographer at Shapely Studio of Creative and Cultural Industries, 2 April 2007 to present in London, United Kingdom:

1) Photo, Video and Film Production; 2) Graphic Design, Web Design, Social Networking, Social Media and Advertising; 3) Architectural Design and Interior Design.

www.facebook.com/sscci/info

 

Reformer and Philosopher at Taiwanese Social Reformer and Philosopher, 7 April 2012 (location: Los Angeles, California) to present in London, United Kingdom:

Social Reform in Taiwan

www.facebook.com/twreform/info

  

《魂韻》(衿契吐蕊) - 馬天亮22歲寫的電影原著。Theophilus Raynsford Mann (TianLiang Maa) wrote “Hun Yun” (Jin Qi Tu Rui), scenario original “The Soul’s Sentimentalizing” © 1980, 1981, 1983, was at the age of 22.

Website

mtltwp.pixnet.net/album/set/1265174

album.blog.yam.com/mtltwp

photo.roodo.com/photos/mtltwp/albums/small/100469.html

www.facebook.com/hy22tss/info

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Sonate Nr. 1 C-dur op. 3 für Klavier (piano) by Theophilus Raynsford Mann (TianLiang Maa 馬天亮) © 1977, © 1980, © 1981, © 1983. The Sonate composed on 3rd April 1977 then Mann was 18-year-old. The work was published in 1980; the theme was based on “The Soul's Sentimentalizing”.

Website

mtltwp.pixnet.net/album/set/1265208

www.facebook.com/sonate1c/info

www.facebook.com/piano1c/info

  

LINKS:

 

University of California, Berkeley

berkeley.worldcat.org/search?q=Ma%2C+Tianliang&dblist...

berkeley.worldcat.org/title/hun-yun/oclc/813684284?refere...

oskicat.berkeley.edu/record=b11283690~S1

 

University of Michigan

mirlyn.lib.umich.edu/Record/006237256

catalog.hathitrust.org/Record/006237256

 

WorldCat® Identities

www.worldcat.org/search?q=au%3AMa%2C+Tianliang%2C&dbl...

www.worldcat.org/wcidentities/np-ma,%20tianliang$1958

 

Google Books

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books.google.co.uk/books?id=JfxnMwEACAAJ&dq=editions:...

scholar.google.com/scholar?cluster=3569983911138966023&am...

 

National Bibliographic Information Network (NBINet)

nbinet3.ncl.edu.tw/search~S10?/a%7bu99AC%7d%7bu5929%7d%7b...

192.83.186.170/search*cht/a%E9%A6%AC%E5%A4%A9%E4%BA%AE

 

National Yang Ming University 國立陽明大學

library.ym.edu.tw/search~S7*cht?/tThe+Soul%27s+and+sentim...

 

National Taiwan University of Science and Technology 國立臺灣科技大學

millennium.lib.ntust.edu.tw/record=b1016706~S1

 

Wikimedia Commons 維基共享資源

commons.wikimedia.org/w/index.php?search=TianLiang+Maa+%E...

commons.wikimedia.org/wiki/File:TianLiang_Maa_馬天亮.jpg

commons.wikimedia.org/wiki/File:馬天亮_TianLiang_Maa.jpg

 

國家圖書館 期刊文獻資訊網, 臺灣期刊論文索引

readopac3.ncl.edu.tw/nclJournal/search/search_result.jsp?...

 

聲音藝術的審美角度, 大學雜誌, 天然

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為文化中心把脈, 幼獅文藝

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科學家與守財奴, 中國地方自治

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Yahoo, Bing, Google Search

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Atomzone

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Nature - National Library Board Singapore

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画像検索

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Japan Photos and Pictures

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far-east-movement - Blogcu (Turkey)

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A Story of Professor Theophilus Raynsford Mann

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Sports Wallpapers

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Travel Splash

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University of California, Berkeley period

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University of Michigan period

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University of Oxford period

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University of Glamorgan period

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University of Huddersfield period, UK. Huddersfield period

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art galleries uk

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Mitrasites system

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articles.whmsoft

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pantieslace-forwomen.blogspot.co.uk/2012/08/motherhood-ma...

3piece-suits.blogspot.co.uk/2012/07/nursing-shawl-become-...

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German

www.wer-ist.org/person/Jin_Mann

 

www.pediatr.org.tw/DB/News/file/1913-1.pdf

 

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This year marks the 100th year since the commencement of World War One, these are my monument to the more than 9 million combatants that were killed on all sides; a casualty rate exacerbated by the belligerents' technological and industrial sophistication, and tactical stalemate. It was the fifth-deadliest conflict in world history.

World War I (WWI or WW1), also known as the First World War, was a global war centred in Europe that began on 28 July 1914 and lasted until 11 November 1918. From the time of its occurrence until the approach of World War II in 1939, it was called simply the World War or the Great War, and thereafter the First World War or World War I. In America it was initially called the European War. More than 9 million combatants were killed; a casualty rate exacerbated by the belligerents' technological and industrial sophistication, and tactical stalemate. It was the fifth-deadliest conflict in world history, paving the way for major political changes, including revolutions in many of the nations involved.

The war drew in all the world's economic great powers, which were assembled in two opposing alliances: the Allies (based on the Triple Entente of the United Kingdom, France and the Russian Empire) and the Central Powers of Germany and Austria-Hungary. Although Italy had also been a member of the Triple Alliance alongside Germany and Austria-Hungary, it did not join the Central Powers, as Austria-Hungary had taken the offensive against the terms of the alliance. These alliances were both reorganised and expanded as more nations entered the war: Italy, Japan and the United States joined the Allies, and the Ottoman Empire and Bulgaria the Central Powers. Ultimately, more than 70 million military personnel, including 60 million Europeans, were mobilised in one of the largest wars in history.

Although a resurgence of imperialism was an underlying cause, the immediate trigger for war was the 28 June 1914 assassination of Archduke Franz Ferdinand of Austria, heir to the throne of Austria-Hungary, by Yugoslav nationalist Gavrilo Princip in Sarajevo. This set off a diplomatic crisis when Austria-Hungary delivered an ultimatum to the Kingdom of Serbia, and international alliances formed over the previous decades were invoked. Within weeks, the major powers were at war and the conflict soon spread around the world.

On 28 July, the Austro-Hungarians fired the first shots in preparation for the invasion of Serbia. As Russia mobilised, Germany invaded neutral Belgium and Luxembourg before moving towards France, leading Britain to declare war on Germany. After the German march on Paris was brought to a halt, what became known as the Western Front settled into a battle of attrition, with a trench line that would change little until 1917. Meanwhile, on the Eastern Front, the Russian army was successful against the Austro-Hungarians, but was stopped in its invasion of East Prussia by the Germans. In November 1914, the Ottoman Empire joined the war, opening fronts in the Caucasus, Mesopotamia and the Sinai. Italy and Bulgaria went to war in 1915 and Romania in 1916.

The war approached a resolution after the Russian government collapsed in March 1917 and a subsequent revolution in November brought the Russians to terms with the Central Powers.

On 4 November 1918 the Austro-Hungarian empire agreed to an armistice. After a 1918 German offensive along the western front, the Allies drove back the Germans in a series of successful offensives and began entering the trenches. Germany, which had its own trouble with revolutionaries, agreed to an armistice on 11 November 1918, ending the war in victory for the Allies.

By the end of the war, four major imperial powers—the German, Russian, Austro-Hungarian and Ottoman empires—ceased to exist. The successor states of the former two lost substantial territory, while the latter two were dismantled. The map of Europe was redrawn, with several independent nations restored or created. The League of Nations formed with the aim of preventing any repetition of such an appalling conflict. This aim failed, with weakened states, renewed European nationalism and the German feeling of humiliation contributing to the rise of fascism and the conditions for World War II.

Outdoor Image of MRISAR’s “Interactive; Robotics, Technology, Invention, Art & Nature Center”. At this time in our transformation, Public Admission is by Appointment Only!

 

Photo taken in New Leipzig, North Dakota by MRISAR Team Member Victoria Croasdell-Siegel.

 

In 2010 MRISAR, (a business that has Designed, Fabricated & Marketed the Earth’s Largest Selection of “Internationally Renowned & Awarded, World-Class Robotics Exhibits & Devices”; and “Hands On” Scientific, Technological & Interactive Art Exhibits), purchased a disused school on the plains of North Dakota and relocated to it. Profit from their International Exhibit Sales helps fund their Humanitarian R&D and the transformation of the 36,000 sq. ft. complex, surrounded by 10 acres in North Dakota, into a World-Class “Interactive, Robotics, Technology, Invention, Art & Nature Center”.

 

Description of MRISAR’s “Interactive; Robotics, Technology, Invention, Art & Nature Center”.

1- Our 7,000 sq. ft. Exhibit Hall will feature; our standard line of interactive robotic & technology exhibits that we sell to Centers world-wide and our exclusive collection of robotic exhibits & devices that we will not sell to anyone else. Our talking Rail Robot Guide will lead visitors through the exhibit hall. Interact with our innovative, lifelike, futuristic, Robotic creations. Examples; Play with & feed Artificial Life forms in a Robot Zoo! Challenge robots with your human intelligence! Interact with otherworldly artistic, interactive, robotic sculptures! It will also feature Responsible Technologies.

2- Our Art Galleries will display the hundreds of pieces of family friendly, original 2D, 3D and Interactive Art that our team has already created, plus have revolving Family Oriented Local Artists Exhibitions.

3- The surrounding 10 acres is slowly being transformed into an Outdoor Interactive Art & Nature Area that will be filled with paths, trees, gardens and kinetic & interactive, solar & wind, technological art sculptures. The emphasis is edible, medicinal & organic landscapes that promote sustainability & health. As of 2015 over 3,000 edible and medicinal trees and shrubs have been planted.

4- We will provide “Special Tours” of behind the scenes areas. Examples are; (a) our Humanitarian & Environmental Research & Development Think Tank Invention labs that feature our R & D Projects. (b) the actual workshops where the attractions are created (similar to visiting the workshops & creations of Jim Henson’s creature shop). (c) a behind the scenes view of the production studio for the web series we are creating called the “Mysterious Lab of Robotics” (our robotic version of “Bill Nye the Science Guy” or “Beakman’s World”). (d) a chance to meet MRISAR’s internationally renowned robotics R & D team. A four member family team who since 2000 has designed, fabricated & marketed the earth’s largest selection of world-class robotic exhibits. The 2 youngest members joined the team as preschoolers.

5- “Public Enrichment Events”. Examples are; (a) special overnight events called “A Night with the Robots” (available no-where else in the world). Families can make reservations to spend the night on the center floor in sleeping bags or cots and experience special robotic demonstrations in a futuristic atmosphere. In recent years “A Night at the Museum” events have become very popular and highly accepted. (b) special classes on robotics for the general public. (c) Robotics Competitions. We are already providing technical assistance to teachers and academic establishments (both in the state and outside of the country), that are trying to enter robotic competitions, but lack the knowledge to fully instruct and inspire their students. A natural progression for this, once we are open for tourism, would be to offer to hold regional, national and international competitions at our location. (d) International conferences regarding Robotics and Beneficial R & D Conferences. (e) Collaborations, enrichment classes and internships in enhanced technologies with higher academic establishments; combining elements such as Cybernetics, Bionics, Mechatronics, Autonomics, Animatronics & Teleoperation.

6- Admission will be free to the underprivileged. We hope to inspire the upcoming generation to create careers in responsible technologies that improve the quality of life.

7- The proceeds from the Center will help fund our R & D and further our creation of a “Prototype Environment, low cost, low impact, self-sustaining, alternative energy powered, Humanitarian & Environmental Research & Development institute with Think Tank Invention labs”. Our purpose is to invent and present responsible, low cost and easy to implement, beneficial humanitarian and environmental based technologies and methods that assist with social, ecological, sustainable and economic solutions. Accomplishing the prototype environment alone requires research & development of new technologies & improvement of existing technologies.

 

We have Designed, Fabricated & Marketed the Earth’s Largest Selection of "Internationally Renowned & Awarded" World-Class Robotics Exhibits & Devices; and “Hands On” Scientific, Technological & Interactive Art Exhibits. Our innovative, interactive, inexpensive, durable & easy to maintain creations incorporate interactive technologies & designs for people with disabilities and other special needs. We also provide our own Educational Kits & Materials for K thru 12/College & University level curriculums.

Our Exhibit Sales Customers include World-Class Science Centers, Museums, Universities, NASA, Royalty, Foreign & Domestic Governments, the Film Industries for inclusion in media productions, etc. We specialize in Cybernetics, Bionics, Mechatronics, Autonomics, Animatronics & Teleoperated devices.

Our Humanitarian & Environmental Research & Development has been presented before and/or published and awarded by: the United Nations, NASA-Emhart, Stanford, Cambridge, ICORR, ROMAN, IEEE, Discover Awards, International Federation of Robotics (IFR), etc. Our 1990's circa, original innovative R & D in "Facial Feature Controlled Technology" and "Artificial Sense of Touch Technology" (Adaptive Technology prototypes for the disabled), has helped pioneer those fields! We were the only company in the world to be awarded an entire chapter regarding our work in the International Federation of Robotics (IFR) “World Robotics; Service Robotics, 2011”.

Mercedes-Benz is a German manufacturer of luxury automobiles, buses, coaches, and trucks. It is currently a division of the parent company, Daimler AG (formerly DaimlerChrysler AG), after previously being owned by Daimler-Benz. Mercedes-Benz has its origins in Karl Benz's creation of the first petrol-powered motorcycle in January 1886, ] and by Gottlieb Daimler and engineer Wilhelm Maybach's conversion of a 1873 Bollée steam-engine automobile by the addition of a petrol engine the same year. The Mercedes automobile was first marketed in 1901 by Daimler Motoren Gesellschaft. The first Mercedes-Benz brand name vehicles were produced in 1926, following the merger of Karl Benz's and Gottlieb Daimler's companies into the Daimler-Benz company. Mercedes-Benz has introduced many technological and safety innovations that have become common in other vehicles several years later.

Gottlieb Daimler (who was the author of the star in the three branches) and Karl Benz were among the pioneers of the global automotive industry (1886). Firms and Daimler Benz, located in the outskirts of Stuttgart, evolved independently of one another until 1926. The Mercedes brand was created in 1901 at the initiative of Emile Jellinek, consul of the Austro-Hungarian Empire in Nice and representative of Daimler marque. He then gave the first name of his daughter Mercedes to a model designed specifically to his request which will meet a great commercial success. This success encouraged shortly after Daimler to adopt the mark for all its Mercedes cars struck the star in three parts. In 1925, in Germany, 80 manufacturers produce 144 different cars mostly in small numbers. The merger in 1926 of two manufacturers and Daimler Benz gave birth to a group of considerable power. Therefore, the Stuttgart firm would offer a range of models that would often be admired the world over. Since 1928, the S Series would give birth to the famous SS and SSK (1929). This series would soon lead luxurious famous 380K (1932), 500K (1934) and 540K (1936) all featuring an 8-cylinder engine compressor. The range was crowned by the Grosser 770K (1937), featuring a large limousines 8-cylinder engine compressor 7.7 liters of displacement, which were the official cars of dignitaries of the regime. The average range was composed of 170 (1930), 200 (1932) and 230 (1936) in all 6 cylinders. The 230 is also available with a diesel engine (the first diesel car series). These cars were the first to be equipped with wheel suspension.

The Mercedes-Benz 770, also known as the Großer Mercedes (large Mercedes) was a luxury automobile built by Mercedes-Benz from 1930 to 1943. It is probably best known from archival footage of high-ranking Nazi officials before and during World War II, including Adolf Hitler and Hermann Göring.and the Japanese Emperor ordered three of them! His 1935 model, a first series chassis with "pullman-limousine" body, was characterized by the lack of external exhaust pipes on the right side of the bonnet: one of the few examples in the production of the 770K.

The 770 was introduced with the internal code W07 in 1930. These cars were mainly used by governments as state vehicles.

The W07 version of the 770 was powered by an inline eight cylinder engine of 7,655 cc (467.1 cu in) capacity with overhead valves and aluminium pistons. This engine produced 150 brake horsepower (110 kW) at 2800 rpm without supercharging.. An optional Roots type supercharger, which was engaged at full throttle, would raise the output to 200 brake horsepower (150 kW) at 2800 rpm, which could propel the car to 160 km/h (100 mph). The transmission had four forward ratios, of which third was direct and fourth was an overdrive.

The W07 had a contemporary boxed chassis suspended by semi-elliptic leaf springs onto beam axles front and rear Dimensions would vary with coachwork, but the chassis had a wheelbase of 3,750 mm (147.6 in) and a front track equal to the rear track of 1,500 mm (59.1 in).

Only 117 W07-series cars were built.

 

Metalhead - Donatello's half-pint associate and technological creation. He is a feisty little Turtle-bot. He received a few upgrades since we last saw him, compelling the Turtles to test out his new moves. They all are impressed with him except for Leonardo, who is apparently still hesitant about Metalhead's dependability, was later convinced that he could indeed be trusted.

 

In the 1987 cartoon series, Metalhead first appeared in the episode "The Making of Metalhead" where it he imbued with thoughts and memories of the Turtles. This gave Metalhead an identity disorder until Donatello reprograms him to work for the Ninja Turtles. Metalhead replicated the voices of the Ninja Turtles, Shredder, and April O'Neil, meaning that Metalhead was voiced by Cam Clarke, Barry Gordon, Rob Paulsen, Townsend Coleman, Dorian Harewood (who was filling in for James Avery at the time), and Renae Jacobs. In this appearance, He was only seen again when Donatello tries to get him to vacuum their TV room in the episode "Big Bug Blunder".

 

In the 2003 series, Metal Head was part of the final attack on the Tengu Shredder. Metal Head appears in the "Fast Forward" season episode The Journal. Metal Head also appears in TMNT: Back to the Sewer. He shows up in the episodes "Super Power Struggle" and "Wedding Bells and Bytes".

 

In the 2012 Teenage Mutant Ninja Turtles series, Metalhead was created by Donatello from a salvaged Kraang droid as a way to upgrade "his" weapons. Donatello could control Metalhead via a NES-like controller while observing through a TV monitor since there are cameras in Metalhead's eyes. Donatello can also speak through Metalhead voice box.

 

While Metalhead proved to be nearly unstoppable in combat situations, he was far too clunky and heavy to properly sneak around. Later in the episode, when his brothers became overwhelmed, Donatello sent Metalhead in to take care of the krangg. He easily defeated the Kraang attacking them, knocking off the control antenna in the process. One Kraang realized that Metalhead was made from their technology and detached from its robot body where it opted to control Metalhead. The Kraang-controlled Metalhead and attacked the Ninja Turtles, nearly killing them until Donatello showed up in person. Donatello managed to defeat Metalhead by crashing a support pillar on it.

 

In a later episode, Metalhead was rebuilt by Donatello where it aided the Ninja Turtles in the battle against the Kraang. Apparently now programmed with some degree of independence and operating without any sign of a direct controller, Metalhead drove the Shellraiser into the TCRI building lobby and subsequently attacked the Kraang guards while the Ninja Turtles used their new gliders to infiltrate the building from the roof.

 

Metalhead is reconfigured by Donatello in "Metalhead Rewired", in which he exhibits a personality similar to R2-D2 . After a battle with the Kraang goes awry, Leonardo, Michelangelo and Raphael vote to terminate Metalhead, who quickly escapes before Donatello can do so. Metalhead is able to find a portal to a Kraang prison where many mutants from the series have been incarcerated. later Metalhead saves the turtles by staying behind to close the portal and later self destructs.

 

Weapons-

He has extending and rocket propelled punches and kick attacks, as well as a machine guns in his chest and rocket launchers. he also is programed and skilled with strong ninjutsu capabilities.

 

Video Games-

Metalhead appears in Teenage Mutant Ninja Turtles: Turtles in Time as the boss of the second level. Turtles in Time Re-Shelled; The instruction manual of the Super NES version of Turtles in Time erroneously refers to Metalhead as Mechaturtle.

 

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GO TMNT GO !!

A payphone (alternative spelling: pay phone) is typically a coin-operated public telephone, often located in a telephone booth or a privacy hood, with pre-payment by inserting money (usually coins) or by billing a credit, debit card, or a telephone card. Prepaid Calling Cards also facilitate establishing a call by first calling the provided Toll-free telephone number, entering the card account number and pin, then the desired connection telephone number - also offering the benefit of establishing many telephone number connections during a single payphone session. An equipment usage fee may be charged as additional units, minutes or tarif fee to the collect/third-party, debit, credit, telephone or prepaid calling card when used at pay phones.

 

Allaire Village

4265 Atlantic Avenue

Farmingdale, NJ 07727

 

Allaire State Park is a park located in Wall Township in Monmouth County, New Jersey, United States, near the borough of Farmingdale, operated and maintained by the New Jersey Division of Parks and Forestry and is part of the New Jersey Coastal Heritage Trail Route. The park is known for its restored 19th century ironworks, Allaire Village, on the park premises. It is named after James P. Allaire, founder of the Howell Works at the same site. The park also hosts the Pine Creek Railroad, a tourist railroad.

 

Back in the early 1800′s James P. Allaire, a New York iron manufacturer and engine builder purchased a large track of land here in New Jersey that became known as the Howell Works. The Works were a rich source of bog iron at the time and became a major industrial center in the 1830′s. James Allaire ultimately retired to the Howell Works and spent the remainder of his life in this house.

 

James Peter Allaire (July 12, 1785 – May 20, 1858) was a noted master mechanic and steam engine builder, and founder of the Allaire Iron Works (est. 1815), the first marine steam engine company in New York City, and later Howell Works (est. 1822), in Wall Township, New Jersey. His credits also include building both the first compound steam engine for marine use and the first New York City tenement structure.

#ITSC2015 Technological relevancy between Autonomous Driving and Online Game

Chief Advanced Service Architect and Director at Intel Corporation

Visiting Associate Professor at Nagoya University, Japan

In a decade since 2000, almost all the PCs became connected to the Internet. In another decade since 2010, with the advancement of wireless communication technologies, many non-PC devices, such as Smartphones, Tablets, STBs, and even Vehicles will be connected to the Internet and many types of sensor data will be uploaded for Big Data analysis and sometimes for additional analysis using Artificial Intelligence on globally held mega-scale Data Center.

In early 2000s, at the emergence of ADSL, which provided always connected broadband network with low latency, MMORPG (Massively Multi-client On-line Role Playing Game), a category of on-line game, was made possible. Thousands of game players are connected to a cluster of game servers, on which avatars of players and computer-generated monsters backed up by Artificial Intelligence interact with others.

During 2004-2012, I applied MMORPG technologies for Telematics by replacing PCs with Vehicles and analysed the driving and traffic related environments such as traffic jam, strong rainfall and slippery spots and even used for battery management of Electric Vehicles. And, furthermore, the technologies are relevant to Autonomous Driving. One of the examples would be that the computer-generated monsters walking among human avatars in the cyber world could be analogous to computer-driven vehicle moving through people-driven vehicles in the real world. I would like to outline the relevancy between MMORPG and Autonomous Driving from various aspects.

Printer fax scanner device in modern office. Blue technological mood color cast.

 

✎ ✎ ✎ ✎ ✎ ✎ ✎ ✎

 

░ENG░ Do you need this image for your project? Get it now for only 5 USD! Just follow these simple steps:

Press Additional info (show more) → Press Request to license

 

ifeelstock's photos via Getty Images → Press Submit Request and follow the steps of Getty Images system.

Prices start at just 5 USD — it all depends on the size* you need and how you plan to use it.

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░DE░ Brauchen Sie dieses Bild für Ihr Projekt? Lass es jetzt ab 5 USD! Befolgen Sie diese einfachen Schritte:

Drücken Sie auf den Link Weitere Informationen (Weitere anzeigen) → Drücken Sie Lizenzierungsantrag

 

der Fotos von ifeelstock über Getty Images → Drücken Sie Anfrage abschicken und die Schritte von Getty Images System

Lizenzierungen gibt es schon ab 5 USD– abhängig von Größe und Verwendungszweck.

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░ES░ ¿Necesita esta imagen para su proyecto? Get It Now de partida de 5 USD! Sólo tienes que seguir estos sencillos pasos:

Pulse el enlace Información adicional (ver más) → Solicitar licencia

 

de las fotos de ifeelstock a través de Getty Images → Presione Enviar Peticióny siga los pasos de sistema de Getty Images.

Hay imágenes a partir de 5 USD, depende del tamaño que necesites y del uso que pretendas darle a la imagen.

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░FR░ Avez-vous besoin cette image pour votre projet? Il pourrait être le vôtre pour 5 $! Il suffit de suivre ces étapes simples:

Appuyez sur le lien Informations supplémentaires (afficher plus) → Demande de licence

 

pour les photos de ifeelstock via Getty Images → Appuyez sur Valider la demandeet suivez les étapes de système Getty Images.

Les premiers prix débutent à seulement 5 USD. Tout dépend de la taille demandée et de l'utilisation prévue.

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░IT░ Avete bisogno di questa immagine per il vostro progetto? Scarica la guida per soli 5 ​​dollari! Basta seguire questi semplici passi:

Premere Ulteriori informazioni (mostra di più)→ Premere Richiesta di licenza foto di Ifeelstock via Getty Images → Stampa Inoltra richiesta e seguire le fasi di Getty Images sistema.

I prezzi partono da soli 5 ​​dollari - tutto dipende dalle dimensioni avete bisogno e come si prevede di utilizzarlo.

 

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░JA░ あなたのプロジェクトのためにこのイメージが必要なのでしょうか?わずか5ドルのために今すぐ入手!ちょうどこれらの簡単な手順に従います。

 

押しが要求を提出し、ゲッティイメージズシステムの手順に従ってください→ゲッティイメージズ経由ifeelstockの写真をライセンスするプレスリクエスト→押して追加情報(すべて表示)。

 

価格はわずか5ドルで開始 - それはすべてあなたが必要*サイズに依存し、どのようにあなたがそれを使用する予定。

 

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░CHI░你需要这个形象为您的项目?得到它现在仅售5美元!只要遵循这些简单的步骤:

 

按附加信息(显示更多)→按要求通过盖蒂图片许可ifeelstock的照片→点击提交申请,并按照Getty图像系统的步骤。

 

起价仅为5美元 - 这一切都取决于你需要的尺寸以及您打算如何使用它。

Metalhead - Donatello's half-pint associate and technological creation. He is a feisty little Turtle-bot. He received a few upgrades since we last saw him, compelling the Turtles to test out his new moves. They all are impressed with him except for Leonardo, who is apparently still hesitant about Metalhead's dependability, was later convinced that he could indeed be trusted.

 

In the 1987 cartoon series, Metalhead first appeared in the episode "The Making of Metalhead" where it he imbued with thoughts and memories of the Turtles. This gave Metalhead an identity disorder until Donatello reprograms him to work for the Ninja Turtles. Metalhead replicated the voices of the Ninja Turtles, Shredder, and April O'Neil, meaning that Metalhead was voiced by Cam Clarke, Barry Gordon, Rob Paulsen, Townsend Coleman, Dorian Harewood (who was filling in for James Avery at the time), and Renae Jacobs. In this appearance, He was only seen again when Donatello tries to get him to vacuum their TV room in the episode "Big Bug Blunder".

 

In the 2003 series, Metal Head was part of the final attack on the Tengu Shredder. Metal Head appears in the "Fast Forward" season episode The Journal. Metal Head also appears in TMNT: Back to the Sewer. He shows up in the episodes "Super Power Struggle" and "Wedding Bells and Bytes".

 

In the 2012 Teenage Mutant Ninja Turtles series, Metalhead was created by Donatello from a salvaged Kraang droid as a way to upgrade "his" weapons. Donatello could control Metalhead via a NES-like controller while observing through a TV monitor since there are cameras in Metalhead's eyes. Donatello can also speak through Metalhead voice box.

 

While Metalhead proved to be nearly unstoppable in combat situations, he was far too clunky and heavy to properly sneak around. Later in the episode, when his brothers became overwhelmed, Donatello sent Metalhead in to take care of the krangg. He easily defeated the Kraang attacking them, knocking off the control antenna in the process. One Kraang realized that Metalhead was made from their technology and detached from its robot body where it opted to control Metalhead. The Kraang-controlled Metalhead and attacked the Ninja Turtles, nearly killing them until Donatello showed up in person. Donatello managed to defeat Metalhead by crashing a support pillar on it.

 

In a later episode, Metalhead was rebuilt by Donatello where it aided the Ninja Turtles in the battle against the Kraang. Apparently now programmed with some degree of independence and operating without any sign of a direct controller, Metalhead drove the Shellraiser into the TCRI building lobby and subsequently attacked the Kraang guards while the Ninja Turtles used their new gliders to infiltrate the building from the roof.

 

Metalhead is reconfigured by Donatello in "Metalhead Rewired", in which he exhibits a personality similar to R2-D2 . After a battle with the Kraang goes awry, Leonardo, Michelangelo and Raphael vote to terminate Metalhead, who quickly escapes before Donatello can do so. Metalhead is able to find a portal to a Kraang prison where many mutants from the series have been incarcerated. later Metalhead saves the turtles by staying behind to close the portal and later self destructs.

 

Weapons-

He has extending and rocket propelled punches and kick attacks, as well as a machine guns in his chest and rocket launchers. he also is programed and skilled with strong ninjutsu capabilities.

 

Video Games-

Metalhead appears in Teenage Mutant Ninja Turtles: Turtles in Time as the boss of the second level. Turtles in Time Re-Shelled; The instruction manual of the Super NES version of Turtles in Time erroneously refers to Metalhead as Mechaturtle.

 

Please like and share.

GO TMNT GO !!

Rafael Mariano Grossi, IAEA Director General, met with Master Jose Mpanda Kabangu, Minister of Scientific Research and Technological Innovation of the Democratic Republic of Cango, during a bilateral meeting at the IAEA 65th General Conference. IAEA, Vienna, Austria. 22 September 2021.

 

Photo Credit: Dean Calma / IAEA

 

IAEA

Rafael Mariano Grossi, IAEA Director General

Diego Candano Laris, Senior Advisor to the Director General

 

This year marks the 100th year since the commencement of World War One, these are my monument to the more than 9 million combatants that were killed on all sides; a casualty rate exacerbated by the belligerents' technological and industrial sophistication, and tactical stalemate. It was the fifth-deadliest conflict in world history.

World War I (WWI or WW1), also known as the First World War, was a global war centred in Europe that began on 28 July 1914 and lasted until 11 November 1918. From the time of its occurrence until the approach of World War II in 1939, it was called simply the World War or the Great War, and thereafter the First World War or World War I. In America it was initially called the European War. More than 9 million combatants were killed; a casualty rate exacerbated by the belligerents' technological and industrial sophistication, and tactical stalemate. It was the fifth-deadliest conflict in world history, paving the way for major political changes, including revolutions in many of the nations involved.

The war drew in all the world's economic great powers, which were assembled in two opposing alliances: the Allies (based on the Triple Entente of the United Kingdom, France and the Russian Empire) and the Central Powers of Germany and Austria-Hungary. Although Italy had also been a member of the Triple Alliance alongside Germany and Austria-Hungary, it did not join the Central Powers, as Austria-Hungary had taken the offensive against the terms of the alliance. These alliances were both reorganised and expanded as more nations entered the war: Italy, Japan and the United States joined the Allies, and the Ottoman Empire and Bulgaria the Central Powers. Ultimately, more than 70 million military personnel, including 60 million Europeans, were mobilised in one of the largest wars in history.

Although a resurgence of imperialism was an underlying cause, the immediate trigger for war was the 28 June 1914 assassination of Archduke Franz Ferdinand of Austria, heir to the throne of Austria-Hungary, by Yugoslav nationalist Gavrilo Princip in Sarajevo. This set off a diplomatic crisis when Austria-Hungary delivered an ultimatum to the Kingdom of Serbia, and international alliances formed over the previous decades were invoked. Within weeks, the major powers were at war and the conflict soon spread around the world.

On 28 July, the Austro-Hungarians fired the first shots in preparation for the invasion of Serbia. As Russia mobilised, Germany invaded neutral Belgium and Luxembourg before moving towards France, leading Britain to declare war on Germany. After the German march on Paris was brought to a halt, what became known as the Western Front settled into a battle of attrition, with a trench line that would change little until 1917. Meanwhile, on the Eastern Front, the Russian army was successful against the Austro-Hungarians, but was stopped in its invasion of East Prussia by the Germans. In November 1914, the Ottoman Empire joined the war, opening fronts in the Caucasus, Mesopotamia and the Sinai. Italy and Bulgaria went to war in 1915 and Romania in 1916.

The war approached a resolution after the Russian government collapsed in March 1917 and a subsequent revolution in November brought the Russians to terms with the Central Powers.

On 4 November 1918 the Austro-Hungarian empire agreed to an armistice. After a 1918 German offensive along the western front, the Allies drove back the Germans in a series of successful offensives and began entering the trenches. Germany, which had its own trouble with revolutionaries, agreed to an armistice on 11 November 1918, ending the war in victory for the Allies.

By the end of the war, four major imperial powers—the German, Russian, Austro-Hungarian and Ottoman empires—ceased to exist. The successor states of the former two lost substantial territory, while the latter two were dismantled. The map of Europe was redrawn, with several independent nations restored or created. The League of Nations formed with the aim of preventing any repetition of such an appalling conflict. This aim failed, with weakened states, renewed European nationalism and the German feeling of humiliation contributing to the rise of fascism and the conditions for World War II.

Home Theater Installation

22 Barn Swallow Blvd

Marlboro, NJ 07746

United States

888-300-7303

info@5163co.com

www.5163co.com

  

5163CO turns your home into icon of technological innovation, style, and comfort. We specialize in home theater installation and sale, smart home systems, audio and video installation, surveillance systems, security cameras, plasma installation, flat tv mounting, whole house audio, climate control, lighting and much more

 

Lavish sitting, incredible sound, phenomenal picture and unforgettable movie experience every time you watch a movie. Not like any room in the house, this becomes a sanctuary of your entertainment. Every theater we build integrates robust design with state of the art technology - pleasant to the eye and simple to use. Single touch of a button will prepare theater for viewing, another will start a movie. 5163CO tailors every design in complete respect to your space and budget demands.

This is the library at Tennessee Technological University.

 

I remember going to the library often when I was in high school. You'd often need to research information there for various reports. However, when going to college there, I rarely needed to research information found on its shelves (most of the relevant information could be found on the internet). At that point I mostly used it as a refuge if I needed to work on something between classes.

 

Its relevance to daily academic life is likely even less now than it was a decade ago (at least to those seeking only a bachelor's degree). I know they're in the process of destroying much of their book collection because it doesn't make sense to keep them anymore.

 

I don't necessarily think that's a shame, either. It makes much more sense to store books in the cloud and combine them with other collections so that they are accessible by everyone, not just to those who are within a close proximity to the library.

 

It's just a sign of the times, I suppose...

On March 5, 2017, WIPO Director General Francis Gurry (second from left) on March 5, 2017 presented awards to students at the Gandhian Young Technological Innovation (GYTI) Award Ceremony 2017, alongside India's Secretary of Department of Biotechnology Krishnaswamy VijayRaghavan (left) .

 

The Director General presented awards ranging from frugal innovation to those with significant social impact. Awards were also given for breakthrough or significant technological advances in the fields of medicine, engineering and agriculture.

 

Mr. Gurry, who was on an official visit to India, was accompanied by WIPO Assistant Director General and Chief of Staff Naresh Prasad.

 

Copyright: WIPO. Photo: Naresh Prasad. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 IGO License.

Sometimes I wonder how I spend

The lonely night

Dreaming of a song

The melody haunts my reverie

And I am once again with you

This year marks the 100th year since the commencement of World War One, these are my monument to the more than 9 million combatants that were killed on all sides; a casualty rate exacerbated by the belligerents' technological and industrial sophistication, and tactical stalemate. It was the fifth-deadliest conflict in world history.

World War I (WWI or WW1), also known as the First World War, was a global war centred in Europe that began on 28 July 1914 and lasted until 11 November 1918. From the time of its occurrence until the approach of World War II in 1939, it was called simply the World War or the Great War, and thereafter the First World War or World War I. In America it was initially called the European War. More than 9 million combatants were killed; a casualty rate exacerbated by the belligerents' technological and industrial sophistication, and tactical stalemate. It was the fifth-deadliest conflict in world history, paving the way for major political changes, including revolutions in many of the nations involved.

The war drew in all the world's economic great powers, which were assembled in two opposing alliances: the Allies (based on the Triple Entente of the United Kingdom, France and the Russian Empire) and the Central Powers of Germany and Austria-Hungary. Although Italy had also been a member of the Triple Alliance alongside Germany and Austria-Hungary, it did not join the Central Powers, as Austria-Hungary had taken the offensive against the terms of the alliance. These alliances were both reorganised and expanded as more nations entered the war: Italy, Japan and the United States joined the Allies, and the Ottoman Empire and Bulgaria the Central Powers. Ultimately, more than 70 million military personnel, including 60 million Europeans, were mobilised in one of the largest wars in history.

Although a resurgence of imperialism was an underlying cause, the immediate trigger for war was the 28 June 1914 assassination of Archduke Franz Ferdinand of Austria, heir to the throne of Austria-Hungary, by Yugoslav nationalist Gavrilo Princip in Sarajevo. This set off a diplomatic crisis when Austria-Hungary delivered an ultimatum to the Kingdom of Serbia, and international alliances formed over the previous decades were invoked. Within weeks, the major powers were at war and the conflict soon spread around the world.

On 28 July, the Austro-Hungarians fired the first shots in preparation for the invasion of Serbia. As Russia mobilised, Germany invaded neutral Belgium and Luxembourg before moving towards France, leading Britain to declare war on Germany. After the German march on Paris was brought to a halt, what became known as the Western Front settled into a battle of attrition, with a trench line that would change little until 1917. Meanwhile, on the Eastern Front, the Russian army was successful against the Austro-Hungarians, but was stopped in its invasion of East Prussia by the Germans. In November 1914, the Ottoman Empire joined the war, opening fronts in the Caucasus, Mesopotamia and the Sinai. Italy and Bulgaria went to war in 1915 and Romania in 1916.

The war approached a resolution after the Russian government collapsed in March 1917 and a subsequent revolution in November brought the Russians to terms with the Central Powers.

On 4 November 1918 the Austro-Hungarian empire agreed to an armistice. After a 1918 German offensive along the western front, the Allies drove back the Germans in a series of successful offensives and began entering the trenches. Germany, which had its own trouble with revolutionaries, agreed to an armistice on 11 November 1918, ending the war in victory for the Allies.

By the end of the war, four major imperial powers—the German, Russian, Austro-Hungarian and Ottoman empires—ceased to exist. The successor states of the former two lost substantial territory, while the latter two were dismantled. The map of Europe was redrawn, with several independent nations restored or created. The League of Nations formed with the aim of preventing any repetition of such an appalling conflict. This aim failed, with weakened states, renewed European nationalism and the German feeling of humiliation contributing to the rise of fascism and the conditions for World War II.

Hall of Tumo school, a technological centre for anyone aged 12 to 18. Lessons after normal school hours. Interior design, furniture by a Lebanese architect. Free tuition. Subjects include computer programming, video-making, robotics, music.

tumo.org/en/

 

Metalhead - Donatello's half-pint associate and technological creation. He is a feisty little Turtle-bot. He received a few upgrades since we last saw him, compelling the Turtles to test out his new moves. They all are impressed with him except for Leonardo, who is apparently still hesitant about Metalhead's dependability, was later convinced that he could indeed be trusted.

 

In the 1987 cartoon series, Metalhead first appeared in the episode "The Making of Metalhead" where it he imbued with thoughts and memories of the Turtles. This gave Metalhead an identity disorder until Donatello reprograms him to work for the Ninja Turtles. Metalhead replicated the voices of the Ninja Turtles, Shredder, and April O'Neil, meaning that Metalhead was voiced by Cam Clarke, Barry Gordon, Rob Paulsen, Townsend Coleman, Dorian Harewood (who was filling in for James Avery at the time), and Renae Jacobs. In this appearance, He was only seen again when Donatello tries to get him to vacuum their TV room in the episode "Big Bug Blunder".

 

In the 2003 series, Metal Head was part of the final attack on the Tengu Shredder. Metal Head appears in the "Fast Forward" season episode The Journal. Metal Head also appears in TMNT: Back to the Sewer. He shows up in the episodes "Super Power Struggle" and "Wedding Bells and Bytes".

 

In the 2012 Teenage Mutant Ninja Turtles series, Metalhead was created by Donatello from a salvaged Kraang droid as a way to upgrade "his" weapons. Donatello could control Metalhead via a NES-like controller while observing through a TV monitor since there are cameras in Metalhead's eyes. Donatello can also speak through Metalhead voice box.

 

While Metalhead proved to be nearly unstoppable in combat situations, he was far too clunky and heavy to properly sneak around. Later in the episode, when his brothers became overwhelmed, Donatello sent Metalhead in to take care of the krangg. He easily defeated the Kraang attacking them, knocking off the control antenna in the process. One Kraang realized that Metalhead was made from their technology and detached from its robot body where it opted to control Metalhead. The Kraang-controlled Metalhead and attacked the Ninja Turtles, nearly killing them until Donatello showed up in person. Donatello managed to defeat Metalhead by crashing a support pillar on it.

 

In a later episode, Metalhead was rebuilt by Donatello where it aided the Ninja Turtles in the battle against the Kraang. Apparently now programmed with some degree of independence and operating without any sign of a direct controller, Metalhead drove the Shellraiser into the TCRI building lobby and subsequently attacked the Kraang guards while the Ninja Turtles used their new gliders to infiltrate the building from the roof.

 

Metalhead is reconfigured by Donatello in "Metalhead Rewired", in which he exhibits a personality similar to R2-D2 . After a battle with the Kraang goes awry, Leonardo, Michelangelo and Raphael vote to terminate Metalhead, who quickly escapes before Donatello can do so. Metalhead is able to find a portal to a Kraang prison where many mutants from the series have been incarcerated. later Metalhead saves the turtles by staying behind to close the portal and later self destructs.

 

Weapons-

He has extending and rocket propelled punches and kick attacks, as well as a machine guns in his chest and rocket launchers. he also is programed and skilled with strong ninjutsu capabilities.

 

Video Games-

Metalhead appears in Teenage Mutant Ninja Turtles: Turtles in Time as the boss of the second level. Turtles in Time Re-Shelled; The instruction manual of the Super NES version of Turtles in Time erroneously refers to Metalhead as Mechaturtle.

 

Please like and share.

GO TMNT GO !!

Lewis McGee "VC"

This year marks the 100th year since the commencement of World War One, these are my monument to the more than 9 million combatants that were killed on all sides; a casualty rate exacerbated by the belligerents' technological and industrial sophistication, and tactical stalemate. It was the fifth-deadliest conflict in world history.

World War I (WWI or WW1), also known as the First World War, was a global war centred in Europe that began on 28 July 1914 and lasted until 11 November 1918. From the time of its occurrence until the approach of World War II in 1939, it was called simply the World War or the Great War, and thereafter the First World War or World War I. In America it was initially called the European War. More than 9 million combatants were killed; a casualty rate exacerbated by the belligerents' technological and industrial sophistication, and tactical stalemate. It was the fifth-deadliest conflict in world history, paving the way for major political changes, including revolutions in many of the nations involved.

The war drew in all the world's economic great powers, which were assembled in two opposing alliances: the Allies (based on the Triple Entente of the United Kingdom, France and the Russian Empire) and the Central Powers of Germany and Austria-Hungary. Although Italy had also been a member of the Triple Alliance alongside Germany and Austria-Hungary, it did not join the Central Powers, as Austria-Hungary had taken the offensive against the terms of the alliance. These alliances were both reorganised and expanded as more nations entered the war: Italy, Japan and the United States joined the Allies, and the Ottoman Empire and Bulgaria the Central Powers. Ultimately, more than 70 million military personnel, including 60 million Europeans, were mobilised in one of the largest wars in history.

Although a resurgence of imperialism was an underlying cause, the immediate trigger for war was the 28 June 1914 assassination of Archduke Franz Ferdinand of Austria, heir to the throne of Austria-Hungary, by Yugoslav nationalist Gavrilo Princip in Sarajevo. This set off a diplomatic crisis when Austria-Hungary delivered an ultimatum to the Kingdom of Serbia, and international alliances formed over the previous decades were invoked. Within weeks, the major powers were at war and the conflict soon spread around the world.

On 28 July, the Austro-Hungarians fired the first shots in preparation for the invasion of Serbia. As Russia mobilised, Germany invaded neutral Belgium and Luxembourg before moving towards France, leading Britain to declare war on Germany. After the German march on Paris was brought to a halt, what became known as the Western Front settled into a battle of attrition, with a trench line that would change little until 1917. Meanwhile, on the Eastern Front, the Russian army was successful against the Austro-Hungarians, but was stopped in its invasion of East Prussia by the Germans. In November 1914, the Ottoman Empire joined the war, opening fronts in the Caucasus, Mesopotamia and the Sinai. Italy and Bulgaria went to war in 1915 and Romania in 1916.

The war approached a resolution after the Russian government collapsed in March 1917 and a subsequent revolution in November brought the Russians to terms with the Central Powers.

On 4 November 1918 the Austro-Hungarian empire agreed to an armistice. After a 1918 German offensive along the western front, the Allies drove back the Germans in a series of successful offensives and began entering the trenches. Germany, which had its own trouble with revolutionaries, agreed to an armistice on 11 November 1918, ending the war in victory for the Allies.

By the end of the war, four major imperial powers—the German, Russian, Austro-Hungarian and Ottoman empires—ceased to exist. The successor states of the former two lost substantial territory, while the latter two were dismantled. The map of Europe was redrawn, with several independent nations restored or created. The League of Nations formed with the aim of preventing any repetition of such an appalling conflict. This aim failed, with weakened states, renewed European nationalism and the German feeling of humiliation contributing to the rise of fascism and the conditions for World War II.

Rafael Mariano Grossi, IAEA Director General, met with Mr. Marcos Sampaio Olsen, Director General, Nuclear Technological Development, Fleet Admiral and Navy Commander of Brazil, during his official visit at the Agency headquarters in Vienna, Austria. 17 September 2021.

 

Photo Credit: Dean Calma / IAEA

 

Mr. Marcos Sampaio Olsen, Director General, Nuclear Technological Development, Fleet Admiral and Navy Commander of Brazil

HE Mr. Carlos Sérgio Sobral Duarte, Resident Representative of Brazil to the IAEA

Aldo Malavasi, Technical-Scientific Advisor, Brazilian Navy Technological Center in Sao Paolo

 

Metalhead - Donatello's half-pint associate and technological creation. He is a feisty little Turtle-bot. He received a few upgrades since we last saw him, compelling the Turtles to test out his new moves. They all are impressed with him except for Leonardo, who is apparently still hesitant about Metalhead's dependability, was later convinced that he could indeed be trusted.

 

In the 1987 cartoon series, Metalhead first appeared in the episode "The Making of Metalhead" where it he imbued with thoughts and memories of the Turtles. This gave Metalhead an identity disorder until Donatello reprograms him to work for the Ninja Turtles. Metalhead replicated the voices of the Ninja Turtles, Shredder, and April O'Neil, meaning that Metalhead was voiced by Cam Clarke, Barry Gordon, Rob Paulsen, Townsend Coleman, Dorian Harewood (who was filling in for James Avery at the time), and Renae Jacobs. In this appearance, He was only seen again when Donatello tries to get him to vacuum their TV room in the episode "Big Bug Blunder".

 

In the 2003 series, Metal Head was part of the final attack on the Tengu Shredder. Metal Head appears in the "Fast Forward" season episode The Journal. Metal Head also appears in TMNT: Back to the Sewer. He shows up in the episodes "Super Power Struggle" and "Wedding Bells and Bytes".

 

In the 2012 Teenage Mutant Ninja Turtles series, Metalhead was created by Donatello from a salvaged Kraang droid as a way to upgrade "his" weapons. Donatello could control Metalhead via a NES-like controller while observing through a TV monitor since there are cameras in Metalhead's eyes. Donatello can also speak through Metalhead voice box.

 

While Metalhead proved to be nearly unstoppable in combat situations, he was far too clunky and heavy to properly sneak around. Later in the episode, when his brothers became overwhelmed, Donatello sent Metalhead in to take care of the krangg. He easily defeated the Kraang attacking them, knocking off the control antenna in the process. One Kraang realized that Metalhead was made from their technology and detached from its robot body where it opted to control Metalhead. The Kraang-controlled Metalhead and attacked the Ninja Turtles, nearly killing them until Donatello showed up in person. Donatello managed to defeat Metalhead by crashing a support pillar on it.

 

In a later episode, Metalhead was rebuilt by Donatello where it aided the Ninja Turtles in the battle against the Kraang. Apparently now programmed with some degree of independence and operating without any sign of a direct controller, Metalhead drove the Shellraiser into the TCRI building lobby and subsequently attacked the Kraang guards while the Ninja Turtles used their new gliders to infiltrate the building from the roof.

 

Metalhead is reconfigured by Donatello in "Metalhead Rewired", in which he exhibits a personality similar to R2-D2 . After a battle with the Kraang goes awry, Leonardo, Michelangelo and Raphael vote to terminate Metalhead, who quickly escapes before Donatello can do so. Metalhead is able to find a portal to a Kraang prison where many mutants from the series have been incarcerated. later Metalhead saves the turtles by staying behind to close the portal and later self destructs.

 

Weapons-

He has extending and rocket propelled punches and kick attacks, as well as a machine guns in his chest and rocket launchers. he also is programed and skilled with strong ninjutsu capabilities.

 

Video Games-

Metalhead appears in Teenage Mutant Ninja Turtles: Turtles in Time as the boss of the second level. Turtles in Time Re-Shelled; The instruction manual of the Super NES version of Turtles in Time erroneously refers to Metalhead as Mechaturtle.

 

Please like and share.

GO TMNT GO !!

Metalhead - Donatello's half-pint associate and technological creation. He is a feisty little Turtle-bot. He received a few upgrades since we last saw him, compelling the Turtles to test out his new moves. They all are impressed with him except for Leonardo, who is apparently still hesitant about Metalhead's dependability, was later convinced that he could indeed be trusted.

 

In the 1987 cartoon series, Metalhead first appeared in the episode "The Making of Metalhead" where it he imbued with thoughts and memories of the Turtles. This gave Metalhead an identity disorder until Donatello reprograms him to work for the Ninja Turtles. Metalhead replicated the voices of the Ninja Turtles, Shredder, and April O'Neil, meaning that Metalhead was voiced by Cam Clarke, Barry Gordon, Rob Paulsen, Townsend Coleman, Dorian Harewood (who was filling in for James Avery at the time), and Renae Jacobs. In this appearance, He was only seen again when Donatello tries to get him to vacuum their TV room in the episode "Big Bug Blunder".

 

In the 2003 series, Metal Head was part of the final attack on the Tengu Shredder. Metal Head appears in the "Fast Forward" season episode The Journal. Metal Head also appears in TMNT: Back to the Sewer. He shows up in the episodes "Super Power Struggle" and "Wedding Bells and Bytes".

 

In the 2012 Teenage Mutant Ninja Turtles series, Metalhead was created by Donatello from a salvaged Kraang droid as a way to upgrade "his" weapons. Donatello could control Metalhead via a NES-like controller while observing through a TV monitor since there are cameras in Metalhead's eyes. Donatello can also speak through Metalhead voice box.

 

While Metalhead proved to be nearly unstoppable in combat situations, he was far too clunky and heavy to properly sneak around. Later in the episode, when his brothers became overwhelmed, Donatello sent Metalhead in to take care of the krangg. He easily defeated the Kraang attacking them, knocking off the control antenna in the process. One Kraang realized that Metalhead was made from their technology and detached from its robot body where it opted to control Metalhead. The Kraang-controlled Metalhead and attacked the Ninja Turtles, nearly killing them until Donatello showed up in person. Donatello managed to defeat Metalhead by crashing a support pillar on it.

 

In a later episode, Metalhead was rebuilt by Donatello where it aided the Ninja Turtles in the battle against the Kraang. Apparently now programmed with some degree of independence and operating without any sign of a direct controller, Metalhead drove the Shellraiser into the TCRI building lobby and subsequently attacked the Kraang guards while the Ninja Turtles used their new gliders to infiltrate the building from the roof.

 

Metalhead is reconfigured by Donatello in "Metalhead Rewired", in which he exhibits a personality similar to R2-D2 . After a battle with the Kraang goes awry, Leonardo, Michelangelo and Raphael vote to terminate Metalhead, who quickly escapes before Donatello can do so. Metalhead is able to find a portal to a Kraang prison where many mutants from the series have been incarcerated. later Metalhead saves the turtles by staying behind to close the portal and later self destructs.

 

Weapons-

He has extending and rocket propelled punches and kick attacks, as well as a machine guns in his chest and rocket launchers. he also is programed and skilled with strong ninjutsu capabilities.

 

Video Games-

Metalhead appears in Teenage Mutant Ninja Turtles: Turtles in Time as the boss of the second level. Turtles in Time Re-Shelled; The instruction manual of the Super NES version of Turtles in Time erroneously refers to Metalhead as Mechaturtle.

 

Please like and share.

GO TMNT GO !!

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