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Spider-Man is a superhero appearing in American comic books published by Marvel Comics. Created by writer-editor Stan Lee and artist Steve Ditko, he first appeared in the anthology comic book Amazing Fantasy #15 (August 1962) in the Silver Age of Comic Books. He has been featured in comic books, television shows, films, video games, novels, and plays.

 

Spider-Man's secret identity is Peter Benjamin Parker, a teenage high school student and an orphan raised by his Aunt May and Uncle Ben in New York City after his parents Richard and Mary Parker died in a plane crash.

 

Lee and Ditko had the character deal with the struggles of adolescence and financial issues and gave him many supporting characters, such as Flash Thompson, J. Jonah Jameson, and Harry Osborn; romantic interests Gwen Stacy, Mary Jane Watson, and the Black Cat; and enemies such as the Green Goblin, Doctor Octopus, and Venom.

 

In his origin story, Spider-Man gets his superhuman spider-powers and abilities after being bitten by a radioactive spider; these include superhuman strength, agility, reflexes, stamina, durability, coordination, and balance, clinging to surfaces and ceilings like a spider, and detecting danger with his precognition ability called "spider-sense".

 

He also builds wrist-mounted "web-shooter" devices that shoot artificial spider-webs of his own design, which are used both for fighting and for web-swinging across the city.

 

Peter Parker originally used his powers for his own personal gain, but after his Uncle Ben was killed by a thief that Peter did not stop, he began to use his powers to fight crime by becoming the superhero known as Spider-Man.

 

When Spider-Man first appeared in the early 1960s, teenagers in superhero comic books were usually relegated to the role of sidekick to the protagonist. The Spider-Man comic series broke ground by featuring Peter Parker, a high school student from Queens, New York, as Spider-Man's secret identity, whose "self-obsessions with rejection, inadequacy, and loneliness" were issues to which young readers could relate.

 

While Spider-Man had all the makings of a sidekick, unlike previous teen heroes such as Bucky and Robin, Spider-Man had no superhero mentor like Captain America and Batman; he had learned the lesson for himself that "with great power comes great responsibility" — a line included in a text box in the final panel of the first Spider-Man's origin story but later retroactively attributed to the late Uncle Ben Parker.

 

Marvel has featured Spider-Man in several comic book series, the first and longest-lasting of which is The Amazing Spider-Man.

 

Over the years, the Peter Parker character developed from a shy, nerdy New York City high school student to a troubled but outgoing college student, to a married high school teacher to, in the late 2000s, a single freelance photographer. In the 2000s, he joins the Avengers.

 

Doctor Octopus also took on the identity for a story arc spanning 2012–2014, following a body swap plot in which Peter appears to die.

 

Marvel has also published comic books featuring alternate versions of Spider-Man, including Spider-Man 2099, which features the adventures of Miguel O'Hara, the Spider-Man of the future; Ultimate Spider-Man, which features the adventures of a teenage Peter Parker in the alternate universe; and then Ultimate Comics: Spider-Man, which depicts a teenager named Miles Morales who takes up the mantle of Spider-Man after Ultimate Peter Parker's apparent death.

 

Miles later became a superhero in his own right and was brought into mainstream continuity, where he sometimes works alongside Peter.

 

Spider-Man is one of the most popular and commercially successful superheroes. He has appeared in countless forms of media, including several animated TV series including the first original animated series Spider-Man with Paul Soles voicing Spider-Man, a live-action television series, syndicated newspaper comic strips, and multiple series of films. Spider-Man was first portrayed in live-action by Danny Seagren in Spidey Super Stories, a recurring skit on The Electric Company from 1974 to 1977.

 

In live-action films, Spider-Man has been portrayed by actors Tobey Maguire in Sam Raimi's Spider-Man trilogy, by Andrew Garfield in two films directed by Marc Webb, and in the Marvel Cinematic Universe by Tom Holland. Reeve Carney starred originally as Spider-Man in the 2010 Broadway musical Spider-Man: Turn Off the Dark.

 

Spider-Man was also been voiced by Jake Johnson and Chris Pine in the animated film Spider-Man: Into the Spider-Verse. Spider-Man has been well-received as a superhero and comic book character, and he is often ranked as one of the most popular and iconic comic book superheroes of all time and one of the most popular characters in all fiction.

 

Creation and Development

 

In 1962, with the success of the Fantastic Four, Marvel Comics editor and head writer Stan Lee was casting for a new superhero idea. He said the idea for Spider-Man arose from a surge in teenage demand for comic books and the desire to create a character with whom teens could identify. 

 

As with Fantastic Four, Lee saw Spider-Man as an opportunity to "get out of his system" what he felt was missing in comic books.

 

In his autobiography, Lee cites the non-superhuman pulp magazine crime fighter the Spider as a great influence, and in a multitude of print and video interviews, Lee stated he was further inspired by seeing a spider climb up a wall—adding in his autobiography that he has told that story so often he has become unsure of whether or not this is true.

 

Besides the name, the Spider was wanted by both the law and the criminal underworld (a defining theme of Spider-Man's early years), and had through years of ceaseless struggle developed a "sixth sense" which warns him of danger, the apparent inspiration for Spider-Man's "spider-sense".

 

Although at the time teenage superheroes were usually given names ending with "boy", Lee says he chose "Spider-Man" because he wanted the character to age as the series progressed, and felt the name "Spider-Boy" would have made the character sound inferior to other superheroes. He also decided to insert a hyphen in the name, as he felt it looked too similar to Superman, another superhero with a red and blue costume that starts with an "S" and ends with "man" (although artist Steve Ditko intended the character to have an orange and purple costume).

 

At that time Lee had to get only the consent of Marvel publisher Martin Goodman for the character's approval. In a 1986 interview, Lee described in detail his arguments to overcome Goodman's objections.

 

Goodman eventually agreed to a Spider-Man tryout in what Lee, in numerous interviews, recalled as what would be the final issue of the science-fiction and supernatural anthology series Amazing Adult Fantasy, which was renamed Amazing Fantasy for that single issue, #15 (cover-dated August 1962, on sale June 5, 1962).

 

In particular, Lee stated that the fact that it had already been decided that Amazing Fantasy would be canceled after issue #15 was the only reason Goodman allowed him to use Spider-Man. While this was indeed the final issue, its editorial page anticipated the comic continuing and that "The Spiderman [sic] ... will appear every month in Amazing."

 

Regardless, Lee received Goodman's approval for the name Spider-Man and the "ordinary teen" concept and approached artist Jack Kirby.

 

As comics historian Greg Theakston recounts, Kirby told Lee about an unpublished character on which he had collaborated with Joe Simon in the 1950s, in which an orphaned boy living with an old couple finds a magic ring that granted him superhuman powers.

 

Lee and Kirby "immediately sat down for a story conference," Theakston writes, and Lee afterward directed Kirby to flesh out the character and draw some pages. Steve Ditko would be the inker. When Kirby showed Lee the first six pages, Lee recalled, "I hated the way he was doing it! Not that he did it badly—it just wasn't the character I wanted; it was too heroic".  Lee turned to Ditko, who developed a visual style Lee found satisfactory. Ditko recalled:

 

One of the first things I did was to work up a costume. A vital, visual part of the character. I had to know how he looked ... before I did any breakdowns. For example: A clinging power so he wouldn't have hard shoes or boots, a hidden wrist-shooter versus a web gun and holster, etc. ... I wasn't sure Stan would like the idea of covering the character's face but I did it because it hid an obviously boyish face. It would also add mystery to the character...

 

Although the interior artwork was by Ditko alone, Lee rejected Ditko's cover art and commissioned Kirby to pencil a cover that Ditko inked. As Lee explained in 2010, "I think I had Jack sketch out a cover for it because I always had a lot of confidence in Jack's covers."

 

In an early recollection of the character's creation, Ditko described his and Lee's contributions in a mail interview with Gary Martin published in Comic Fan #2 (Summer 1965): "Stan Lee thought the name up. I did costume, web gimmick on wrist & spider signal."

 

At the time, Ditko shared a Manhattan studio with noted fetish artist Eric Stanton, an art-school classmate who, in a 1988 interview with Theakston, recalled that although his contribution to Spider-Man was "almost nil", he and Ditko had "worked on storyboards together and I added a few ideas. But the whole thing was created by Steve on his own... I think I added the business about the webs coming out of his hands."

 

Ditko claimed in a rare interview with Jonathan Ross that the costume was initially envisioned with an orange and purple color scheme rather than the more famous red and blue.

 

Amazing Fantasy #15 (Aug. 1962) first introduced the character. It was a gateway to commercial success for the superhero and inspired the launch of The Amazing Spider-Man comic book. Cover art by penciller Jack Kirby and inker Steve Ditko

 

Kirby later said the idea for Spider-Man had originated with Kirby and Joe Simon, who in the 1950s had developed a character called the Silver Spider for the Crestwood Publications comic Black Magic, who was subsequently not used.

 

Simon, in his 1990 autobiography, disputed Kirby's account, asserting that Black Magic was not a factor and that he (Simon) devised the name "Spider-Man" (later changed to "The Silver Spider"), while Kirby outlined the character's story and powers. Simon later elaborated that his and Kirby's character conception became the basis for Simon's Archie Comics superhero, the Fly.

 

Artist Steve Ditko stated that Lee liked the name Hawkman from DC Comics, and that "Spider-Man" was an outgrowth of that interest.

 

Simon concurred that Kirby had shown the original Spider-Man version to Lee, who liked the idea and assigned Kirby to draw sample pages of the new character but disliked the results—in Simon's description, "Captain America with cobwebs".

 

Neither Lee's nor Kirby's explanation explains why key story elements like the magic ring were dropped; Evanier states that the most plausible explanation for the sudden change was that Goodman, or one of his assistants, decided that Spider-Man, as drawn and envisioned by Kirby, was too similar to the Fly.

 

Author and Ditko scholar Blake Bell writes that it was Ditko who noted the similarities to the Fly. Ditko recalled that "Stan called Jack about the Fly", adding that "days later, Stan told me I would be penciling the story panel breakdowns from Stan's synopsis."

 

It was at this point that the nature of the strip changed. "Out went the magic ring, adult Spider-Man and whatever legend ideas that Spider-Man story would have contained."

 

Lee gave Ditko the premise of a teenager bitten by a spider and developing powers, a premise Ditko would expand upon.

 

Lee, while given credit for the initial idea, has acknowledged Ditko's role, stating, "If Steve wants to be called co-creator, I think he deserves [it]". He has further commented that Ditko's costume design was key to the character's success; since the costume completely covers Spider-Man's body, people of all races could visualize themselves inside the costume and thus more easily identify with the character.

 

Commercial Success

 

A few months after Spider-Man's introduction, publisher Goodman reviewed the sales figures for that issue and was shocked to find it was one of the nascent Marvel's highest-selling comics.

 

A solo ongoing series followed, beginning with The Amazing Spider-Man #1 (cover-dated March 1963). The title eventually became Marvel's top-selling series  with the character swiftly becoming a cultural icon; a 1965 Esquire poll of college campuses found that college students ranked Spider-Man and fellow Marvel hero the Hulk alongside Bob Dylan and Che Guevara as their favorite revolutionary icons.

 

One interviewee selected Spider-Man because he was "beset by woes, money problems, and the question of existence. In short, he is one of us."

 

Following Ditko's departure after issue #38 (July 1966), John Romita Sr. replaced him as penciller and would draw the series for the next several years. In 1968, Romita would also draw the character's extra-length stories in the comics magazine The Spectacular Spider-Man, a proto-graphic novel designed to appeal to older readers. It only lasted for two issues, but it represented the first Spider-Man spin-off publication, aside from the original series' summer Annuals that began in 1964.

 

An early 1970s Spider-Man story ultimately led to the revision of the Comics Code. Previously, the Code forbade the depiction of the use of illegal drugs, even negatively.

 

However, in 1970, the Nixon administration's Department of Health, Education, and Welfare asked Stan Lee to publish an anti-drug message in one of Marvel's top-selling titles.  Lee chose the top-selling The Amazing Spider-Man. Issues #96–98 (May–July 1971) feature a story arc depicting the negative effects of drug use.

 

In the story, Peter Parker's friend Harry Osborn becomes addicted to pills. When Spider-Man fights the Green Goblin (Norman Osborn, Harry's father), Spider-Man defeats him by revealing Harry's drug addiction. While the story had a clear anti-drug message, the Comics Code Authority refused to issue its seal of approval.

 

Marvel nevertheless published the three issues without the Comics Code Authority's approval or seal. The issues sold so well that the industry's self-censorship was undercut and the Code was subsequently revised.

 

In 1972, a second monthly ongoing series starring Spider-Man began: Marvel Team-Up, in which Spider-Man was paired with other superheroes and supervillains.

 

From that point on, there have generally been at least two ongoing Spider-Man series at any time. In 1976, his second solo series, Peter Parker, the Spectacular Spider-Man began running parallel to the main series.

 

A third series featuring Spider-Man, Web of Spider-Man, launched in 1985 to replace Marvel Team-Up. The launch of a fourth monthly title in 1990, the "adjectiveless" Spider-Man (with the storyline "Torment"), written and drawn by popular artist Todd McFarlane, debuted with several different covers, all with the same interior content. The various versions combined sold over 3 million copies, an industry record at the time.

 

Several miniseries, one-shot issues, and loosely related comics have also been published, and Spider-Man makes frequent cameos and guest appearances in other comic book series. In 1996, The Sensational Spider-Man was created to replace Web of Spider-Man.

 

In 1998 writer-artist John Byrne revamped the origin of Spider-Man in the 13-issue limited series Spider-Man: Chapter One (Dec. 1998 – Oct. 1999), similar to Byrne's adding details and some revisions to Superman's origin in DC Comics' The Man of Steel.

 

At the same time, the original The Amazing Spider-Man was ended with issue #441 (Nov. 1998), and The Amazing Spider-Man was restarted with vol. 2, #1 (Jan. 1999). In 2003, Marvel reintroduced the original numbering for The Amazing Spider-Man and what would have been vol. 2, #59 became issue #500 (Dec. 2003).

 

When the primary series The Amazing Spider-Man reached issue #545 (Dec. 2007), Marvel dropped its spin-off ongoing series and instead began publishing The Amazing Spider-Man three times monthly, beginning with #546–548 (all January 2008).

 

The three times-monthly scheduling of The Amazing Spider-Man lasted until November 2010, when the comic book was increased from 22 pages to 30 pages each issue and published only twice a month, beginning with #648–649 (both November 2010).

 

The following year, Marvel launched Avenging Spider-Man as the first spin-off ongoing series in addition to the still-twice monthly The Amazing Spider-Man since the previous ones were canceled at the end of 2007.

 

The Amazing series temporarily ended with issue #700 in December 2012 and was replaced by The Superior Spider-Man, which had Doctor Octopus serve as the new Spider-Man, his mind having taken over Peter Parker's body. Superior was an enormous commercial success for Marvel, and ran for 31 issues before the real Peter Parker returned in a newly relaunched The Amazing Spider-Man #1 in April 2014.

 

Following the 2015 Secret Wars crossover event, a number of Spider-Man-related titles were either relaunched or created as part of the "All-New, All-Different Marvel" event. Among them, The Amazing Spider-Man was relaunched as well and primarily focuses on Peter Parker continuing to run Parker Industries and becoming a successful businessman who is operating worldwide.

 

Fictional character biography

 

Early years.

 

In Forest Hills, Queens, New York City, Midtown High School student Peter Benjamin Parker is a science-whiz orphan living with his Uncle Ben and Aunt May.

 

As depicted in Amazing Fantasy #15 (Aug. 1962), he is bitten by a radioactive spider (erroneously classified as an insect in the panel) at a science exhibit and "acquires the agility and proportionate strength of an arachnid".

 

Along with heightened athletic abilities, Parker gains the ability to adhere to walls and ceilings. Through his knack for science, he develops a gadget that lets him fire adhesive webbing of his own design through small, wrist-mounted barrels.

 

Initially seeking to capitalize on his new abilities, Parker dons a costume and, as "Spider-Man", becomes a novelty television star. However, "He blithely ignores the chance to stop a fleeing thief, [and] his indifference ironically catches up with him when the same criminal later robs and kills his Uncle Ben." Spider-Man tracks and subdues the killer and learns, in the story's next-to-last caption, "With great power there must also come—great responsibility!"

 

In The Amazing Spider-Man; issue #1 (March 1963), despite his superpowers, Peter struggles to help his widowed Aunt May pay the rent, is taunted by Flash, and as Spider-Man, he continues fighting crime and saving the city, but his heroic deeds engender the editorial wrath of newspaper publisher of the Daily Bugle, J. Jonah Jameson, who holds a grudge against Spider-Man, continues making false statements about Spider-Man despite his heroism.

 

Peter gets hired as a freelance photographer by Mr. Jameson to take pictures of Spider-Man, but Jameson is unaware that Spider-Man is Peter Parker.

 

Spider-Man fights his enemies including superpowered and non-superpowered supervillains - his arch-enemy and nemesis called the Green Goblin, and then Doctor Octopus, Sandman, Chameleon, Lizard, Vulture, Kraven the Hunter, Electro, and Mysterio, defeating them one by one - but Peter finds juggling his personal life and costumed adventures difficult.

 

In time, Peter graduates from high school and enrolls at Empire State University (a fictional institution evoking the real-life Columbia University and New York University), where he meets roommate and best friend Harry Osborn and girlfriend Gwen Stacy, and Aunt May introduces him to Mary Jane Watson.

 

As Peter deals with Harry's drug problems, and Harry's father, Norman Osborn, is revealed to be the Green Goblin, Peter attempts to give up his costumed identity for a while.

 

Gwen Stacy's father, New York City Police detective Captain George Stacy, is accidentally killed during a battle between Spider-Man and Doctor Octopus (issue #90, November 1970).

 

1970s

 

In issue #121 (June 1973), the Green Goblin throws Gwen Stacy from a tower of either the Brooklyn Bridge (as depicted in the art) or the George Washington Bridge (as given in the text). She dies during Spider-Man's rescue attempt, and Spider-Man swears revenge against his nemesis; a note on the letters page of issue #125 states: "It saddens us to say that the whiplash effect she underwent when Spidey's webbing stopped her so suddenly was, in fact, what killed her."

 

The following issue, Spider-Man vengefully attacks and overpowers the Green Goblin who appears to have killed himself accidentally in the ensuing battle with Spider-Man.

 

Working through his grief, Peter eventually develops tentative feelings toward Mary Jane, and the two "become confidants rather than lovers".

 

A romantic relationship eventually develops, with Parker proposing to her in issue #182 (July 1978), and being turned down an issue later.

 

Parker went on to graduate from college in issue #185, and becomes involved with the shy Debra Whitman and the extroverted, flirtatious costumed thief Felicia Hardy, a.k.a. the Black Cat, whom he meets in issue #194 (July 1979).

 

1980s

 

The Amazing Spider-Man #252 (May 1984): The black costume debut that brought controversy to many fans. The suit was later revealed as an alien symbiote and was used in the creation of the villain Venom. Cover art by Ron Frenz and Klaus Janson

From 1984 to 1988, Spider-Man wore a black costume with a white spider design on his chest.

 

The new costume originated in the Secret Wars miniseries, on an alien planet where Spider-Man participates in a battle between Earth's major superheroes and supervillains.

 

He continues wearing the costume when he returns, starting in The Amazing Spider-Man #252. The change to a longstanding character's design met with controversy, "with many hardcore comics fans decrying it as tantamount to sacrilege. Spider-Man's traditional red and blue costume was iconic, they argued, on par with those of his D.C. rivals Superman and Batman."

 

The creators then revealed the costume was an alien symbiote which Spider-Man is able to reject after a difficult struggle, though the symbiote returns several times as Venom for revenge.

 

Parker proposes to Watson in The Amazing Spider-Man #290 (July 1987), and she accepts two issues later, with the wedding taking place in The Amazing Spider-Man Annual #21 (1987)—promoted with a real-life mock wedding using actors at Shea Stadium, with Stan Lee officiating, on June 5, 1987.

 

David Michelinie, who scripted based on a plot by editor-in-chief Jim Shooter, said in 2007, "I didn't think they actually should [have gotten] married. ... I had actually planned another version, one that wasn't used." Parker published a book of Spider-Man photographs called Webs and returned to his Empire State University graduate studies in biochemistry in #310 (Dec. 1988).

 

1990s

 

In the controversial 1990s storyline the "Clone Saga", a clone of Parker, created in 1970s comics by insane scientist Miles Warren, a.k.a. the Jackal, returns to New York City upon hearing of Aunt May's health worsening.

 

The clone had lived incognito as "Ben Reilly", but now assumes the superhero guise the Scarlet Spider and allies with Parker. To the surprise of both, new tests indicate "Reilly" is the original and "Parker" the clone.

 

Complicating matters, Watson announces in The Spectacular Spider-Man #220 (Jan. 1995) that she is pregnant with Parker's baby. Later, however, a resurrected Green Goblin (Norman Osborn) has Watson poisoned, causing premature labor and the death of her and Parker's unborn daughter.

 

The Green Goblin had switched the results of the clone test in an attempt to destroy Parker's life by making him believe himself to be the clone. Reilly is killed while saving Parker, in Peter Parker: Spider-Man #75 (Dec. 1996), and his body immediately crumbles into dust, confirming Reilly was the clone.

 

In issue #97 (Nov. 1998) of the second series titled Peter Parker: Spider-Man, Parker learns his Aunt May was kidnapped by Norman Osborn and her apparent death in The Amazing Spider-Man #400 (April 1995) had been a hoax.

 

Shortly afterward, in The Amazing Spider-Man (vol. 2) #13 (#454, Jan. 2000), Watson is apparently killed in an airplane explosion. She turns up alive and well in (vol. 2) #28 (#469, April 2001), but she and Peter become separated in the following issue.

 

2000s

 

Babylon 5 creator J. Michael Straczynski began writing The Amazing Spider-Man, illustrated by John Romita Jr., beginning with (vol. 2) #30 (#471, June 2001).

 

Two issues later, Parker, now employed as a teacher at his old high school, meets the enigmatic Ezekiel, who possesses similar spider powers and suggests that Parker, having gained such abilities, might not have been a fluke—that Parker has a connection to a totemic spider spirit.

 

In (vol. 2) #37 (#478, Jan. 2002), May discovers her nephew Parker is Spider-Man, leading to a new openness in their relationship. Parker and Watson reconcile in (vol. 2) #50 (#491, April 2003).

 

He joins the superhero team the New Avengers in New Avengers #1–2. After their respective homes are destroyed by a deranged, superpowered former high-school classmate,

 

Parker, Watson, and May move into Stark Tower, and Parker begins working as Tony Stark's assistant while again freelancing for The Daily Bugle and continuing his teaching.

 

In the 12-part 2005 story arc "The Other", Parker undergoes a transformation that evolves his powers. In the comic Civil War #2 (June 2006), part of the company-wide crossover arc of that title, the U.S. government's Superhuman Registration Act leads Spider-Man to reveal his true identity publicly. A growing unease about the Registration Act prompts him to escape with May and Watson and join the anti-registration underground.

 

In issue #537 (Dec. 2006), May is critically wounded by a sniper hired by Wilson Fisk and enters into a coma. Parker, desperate to save her, exhausts all possibilities and makes a pact with the demon-lord Mephisto, who saves May's life in exchange for Parker and Watson agreeing to have their marriage and all memory of it disappear.

 

In this changed reality, Spider-Man's identity is secret once again, and in #545 (Jan. 2008), Watson returns and is cold toward him. The controversial storyline "One More Day" rolled back much of the fictional continuity at the behest of editor-in-chief Joe Quesada, who said, "Peter being single is an intrinsic part of the very foundation of the world of Spider-Man".

 

It caused unusual public friction between Quesada and writer Straczynski, who "told Joe that I was going to take my name off the last two issues of the [story] arc", but was talked out of doing so. At issue with Straczynski's climax to the arc, Quesada said, was ...that we didn't receive the story and methodology to the resolution that we were all expecting. What made that very problematic is that we had four writers and artists well underway on [the sequel arc] "Brand New Day" that were expecting and needed "One More Day" to end in the way that we had all agreed it would. ... The fact that we had to ask for the story to move back to its original intent understandably made Joe upset and caused some major delays and page increases in the series.

 

Also, the science that Joe was going to apply to the retcon of the marriage would have made over 30 years of Spider-Man books worthless, because they never would have had happened. ...[I]t would have reset way too many things outside of the Spider-Man titles. We just couldn't go there....

 

In this new continuity, designed to have very limited repercussions throughout the remainder of the Marvel Universe, Parker returns to work at the Daily Bugle, which has been renamed The DB under a new publisher. He soon switches to the alternative press paper The Front Line.

 

J. Jonah Jameson becomes the Mayor of New York City in issue #591 (June 2008). Jameson's estranged father, J. Jonah Jameson Sr., marries May in issue #600 (Sept. 2009).

 

During the "Secret Invasion" by shape-shifting extra-terrestrials, the Skrulls, Norman Osborn shoots and kills the Skrull queen Veranke. He leverages this widely publicized success, positioning himself as the new director of the S.H.I.E.L.D.-like paramilitary force H.A.M.M.E.R. to advance his agenda, while using his public image to start his own Dark Avengers. Norman himself leads the Dark Avengers as the Iron Patriot, a suit of armor fashioned by himself after Iron Man's armor with Captain America's colors.

 

Harry is approached by Norman with the offer of a job within the Dark Avengers. It is later revealed that it is a ruse to coerce Harry into taking the American Son armor, whom Norman had planned to kill, in order to increase public sympathy. When Harry has the option of killing Norman, Spider-Man says to decapitate him, since Norman's healing factor may repair a blow to the head. Spider-Man also cautions Harry that killing Norman will cause Harry to "become the son Norman always wanted". Harry instead backs down, and turns away from his father forever.

 

⚡ Happy 🎯 Heroclix 💫 Friday! 👽

_____________________________

A year of the shows and performers of the Bijou Planks Theater.

 

Secret Identity: Peter Parker

 

Publisher: Marvel

 

First appearance: Amazing Fantasy #15 (August 1962)

 

Created by: Stan Lee (Writer)

Steve Ditko (Artist)

 

Spidey has been a regular on the Bijou Planks since the early days!

 

Battling his enemies in BP 2018 Day 48!

[https://www.flickr.com/photos/paprihaven/38927028021/

 

Driving his Spider-Mobile in BP 2018 Day 285!

www.flickr.com/photos/paprihaven/43454305420/]

 

Driving his Webrunner in BP 2018 Day 327!

www.flickr.com/photos/paprihaven/44384632375/

 

Driving his Arachnid Terrain Vehicle in BP 2019 Day 95!

www.flickr.com/photos/paprihaven/46818458374/

 

Captured by the management in BP 2019 Day 161b!

www.flickr.com/photos/paprihaven/48040569416/

 

Caught in traffic as part of 7 Days of Thanksgiving in BP 2019 Day 329!

www.flickr.com/photos/paprihaven/49124596596/

 

Building snowmen with Mary Jane in BP 2019 Day 356!

www.flickr.com/photos/paprihaven/49259323713/

 

Bobbling alongside Starlord in BP 2020 Day 341!

www.flickr.com/photos/paprihaven/50692100087/

 

Having lunch with JJJ in BP 2021 Day 74!

www.flickr.com/photos/paprihaven/51041305377/

 

A secret appearance in BP 2022 Day 293 as part of the 13 Daze of Halloween!

www.flickr.com/photos/paprihaven/52441502892/

  

In specials such as:

 

Alongside Tarzan annoying Dracula in the 2018 13 Daze of Halloween!

www.flickr.com/photos/paprihaven/44758870834/

 

Celebrating an angry Labor Day in 2018!

www.flickr.com/photos/paprihaven/29522109657/

 

Celebrating Labor Day at Boop's in 2019!

www.flickr.com/photos/paprihaven/48667376222/

 

Photographing the photographers in the 2021 New Years!

www.flickr.com/photos/paprihaven/50789392271/

 

Getting psychiatric help from Lucy!

www.flickr.com/photos/paprihaven/48794149141/

 

And in the Paprihaven story!

 

Swinging into his debut in Parpihaven 1086!

www.flickr.com/photos/paprihaven/33949289490/

 

Getting into a scrap with Queen Hippolyta in Paprihaven 1097!

www.flickr.com/photos/paprihaven/35824686582/

 

Which of course led to a short and painful encounter in Wonder Woman in Paprihaven 1104!

www.flickr.com/photos/paprihaven/35363878313/

 

Hanging out with April in Paprhaven 1232!

www.flickr.com/photos/paprihaven/24803802788/

 

Lens: Schneider-Kreuznach SL-Xenon f1.9-50mm mit Leitz ELPRO 3

 

Stempel (Pistill) mit seinen Staubblättern (Stamina).

Alright! Let's go!

 

Oh, it's Buffaloman AGAIN. *

Or, 'Terri-Bull'...

Nyuk! Nyuk!

What's he gonna do this-

 

Origin time!

 

Wait, what?

No!

We're sorry!

Now??

 

Buffaloman (バッファローマン) is a Devil Chojin with allegiances to Akuma Shogun and Satan, but works alongside the Justice Chojin for a good portion of the original series, before retiring to teach the New Generation.

 

About

 

Buffaloman is a charging bull-themed Chojin and one of the Seven Devil Chojin who were said to be too strong and brutal and banished to the ends of the universe.

 

His techniques and fighting style usually rely on his immense strength and power, but in tight situations he can lower his power in order to become faster. Additionally, he specialises in brutal fighting. He is quite clever and will often lure his opponents into wasting stamina.

 

He is depicted as a formidable opponent and far more powerful than any other chojin; the concept of Chojin Power was introduced specifically to illustrate this point. Buffaloman's Chojin Power is 10,000,000 Power, which is 10 times that of Warsman, previously Kinnikuman's greatest opponent. By the end of the series many chojin who surpass 10,000,000 Power have appeared, but Buffaloman still boasts of his power and is the only one where it is treated as an advantage.

 

Personality

 

Despite being a Devil Chojin, he normally fights honourably and shows his opponents respect, even when using brutal methods in battle. During his fight with Kinnikuman his good heart is awakened, and he is revived as a Justice Chojin after his first death. He also has a great sense of companionship, showing great respect for his fallen comrades. He returns to his evil ways in Kinnikuman (2011), but he maintains his honorable side and does not hate his former allies.

 

Appearance

 

He is very large in both height and frame, and has two curved horns called Long Horns (ロングホーン) on both sides of his head, and has a spike on each knee. He has curly brown hair, with a darker shade of skin and pure white eyes. He wears protective gear around both his legs and arms, and tends to have some sort of chest protection in the first few scenes before being destroyed.

 

He also has red shoes and gloves. When Buffaloman was possesed, he had purple skin and a fire symbol across his face with a smile on it.

 

Relationships

 

Kinnikuman

Kinnikuman is the one that showed him that, even if he was a devil, he could become a hero, making Buffaloman to sacrify his last horn and power for the sake of Meat and the dead Justice Chojin. After his resurrection, he become an ally and friend to Kinnikuman, and he even let Doctor Bombe to use his horns as replacement for Kinnikuman's arm bones.

 

Springman

Buffaloman has a good relation with all his fellow Devil Chojins, but his closet friend seems to be Springman, and the both of them end up fighting in tag matches. They are also the last two Devil Chojin in been defeated in their debut arc. In Kinnikuman Nisei, is shown that Springman visited Buffaloman in hospital, and both travel to see the final match between Mantaro and Ashuraman.

 

Mongolman

He and Mongolman end up making a tag team to enter the Universal Chojin Tag Tournament, and they come up with some destructive techniques.

 

Abilities

Buffaloman primary use his horns to do all kinds of techniques and attacks, as well as his powerful body to destroy his opponents.

 

History

 

Prehistory

Buffaloman came from the Buffalo Clan. The clan was growing in power and fought over who would become king, and it descended into many years of fighting until the entire clan was wiped out, which left Buffaloman as the sole survivor. He originally had a Chojin Power of 1,000,000 units, and was continually beaten because he lacked skill. At an unknown point, he was training alone and crossed through a hurricane in his travels. The wind blew away a cross on a church, and it headed straight towards Buffaloman, who was forced to use his own power to stop the cross, which taught him the Chojin Cross Drop.

 

He eventually met and struck a deal with Satan, who granted him more Chojin Power each time he killed another chojin. Eventually he killed so many that his power had climbed to 10,000,000.

 

He and his comrades, all known as the Seven Devil Chojin (Springman, Atlantis, Stereo Cassette King, Black Hole, Mister Khamen, and The Mountain), were eventually captured by a grouping of 100,000 Justice Chojin and Space Police and trapped in a Chojin Roach Motel and sent into space.

 

Kinnikuman

Buffaloman initially appears as a villain, as one of the Seven Devil Chojin. He steals parts of Meat's body and forces Kinnikuman to fight in a tournament to retrieve them, culminating in a tag-match between Kinnikuman and Mongolman against Buffaloman and Springman. He joins the Justice Chojin side, after renouncing Satan and freeing Meat. He will later participate in various tournaments alongside the Justice Chojin, before fighting alongside Ataru Kinniku in the Survivor Match for the Kinniku Throne Arc.

 

Seven Devil Chojin Arc

 

Harabote reveals that seven chojin were banned from the Olympics, due to their ruthless nature, and these seven Devil Chojin were placed into a floating space prison named a "Roach Motel". The "Roach Motel" is accidentally opened, when Kinnikuman is thrown straight onto the release mechanism during celebrations of his most recent victory. Buffaloman and the other Devil Chojin arrive at a fan-appreciation day, where Kinnikuman and his friends are celebrating the conclusion of the 21st Chojin Olympics.

 

Buffaloman initially attacks Warsman, who attacks him in defence of the children present. He announces that they cannot allow Kinnikuman to call himself "champion", until he had defeated each of the Seven Devil Chojin. Buffaloman splits Alexandria Meat's body into seven pieces; this forces Kinnikuman to beat them all within 10 days, if he wants to save his friend. When Kinnikuman is too injured to keep fighting the Seven Devils (after he defeated SteCassette King and Black Hole), his friends step in to take on the remaining Devil Chojin in his place. Buffaloman is pitted against Warsman.

 

In the match, we see Warsman dodging a series of Hurricane Mixers. On the eleventh try, Buffaloman pierces Warsman's hip, and proceeds to take out a chunk of Warsman's helmet. Warsman tries an arm hold, but Buffaloman breaks free and attempts a knee drop, which is countered by a Jet Liner. Buffaloman is unaffected again, and uses a Long Horn Boomerang. Warsman follows with a Palo Special, but is thrown off by Buffaloman and damages his legs. Warsman then destroys his Bear Claws on Buffaloman's horn, when attempting a Screw Driver attack.

 

Buffaloman pierces a hole through Warsman's chest, which inspires Warsman to use his own version of the Fire of Inner Strength. After an exchange of blows, Warsman begins to smoke from his body, and he grows too exhausted to properly continue the match. Warsman attacks with his Bear Claws one last time, and he manages to break off one of Buffaloman's longhorns. Buffaloman uses a series of Hurricane Mixers to kill Warsman. He then walks away and leaves Warsman deceased in the ring.

 

The final match takes places in the Denen Colosseum.

 

Buffaloman faces Kinnikuman in a double match with Springman. There is only one hour left of the deadline, so Kinnikuman only has one hour to save Meat. The stadium is designed as a giant countdown, with bars around the edges that move for each second, and that will destroy pieces of Meat's body at the 30 minutes and 60 minute marks. Just as Kinnikuman is about to fight alone, Mongolman appears to make it a true tag-team match and join Kinnikuman in his fight against Springman and Buffaloman.

 

Despite it being called a tag-team match, Buffaloman's attention is focused exclusively on Kinnikuman, while Springman fights against Mongolman. Mongolman defeats Springman and saves Meat's limb. Buffaloman is an extremely tough opponent, and - changing colour, as he uses the full force of his 10 million Chojin Power - uses his power to reverse Kinnikuman's techniques, including his trademark finishing move: the Kinniku Buster. During an exchange of blows, Harabote uncovers information on Buffaloman.

 

After Buffaloman helps fix Kinnikuman's mask, he becomes fully possessed by Satan. When Buffaloman goes beneath the ring, shredding the canvas with his horn, Kinnikuman uses his arm to stop the horn, and tosses him back onto the ring. Buffaloman loses control of his power when he absorbs Kinnikuman's Burning Inner Strength. Buffaloman pierces Kinnikuman's body with his horn, before - overwhelmed by The Fire - the power returns to Kinnikuman and allows him survive.

 

Due to the respect Kinnikuman showed him, even though they were mortal enemies, Buffaloman changes sides at the end of the match. He cries out the key that will free Meat's head, which allows Meat to be saved just before the final countdown. Buffaloman vows to join the Justice Chojin, if he survives Satan's punishment for defeat. He s fatally injured by Satan, but - before he dies - he gives up his Chojin Power, bought with the blood of other heroes, to bring back to life Warsman, Robin Mask and Wolfman, who had died fighting his teammates.

 

Golden Mask Arc

 

Kinnikuman struggles to make it through a door to the final match, and - at the last moment - Buffaloman uses his high chojin power to keep the door open for him. When Kinnikuman offers him a seat at the ring-side, on the side of the justice chojin, Buffaloman refuses and joins the devil chojin in the corner of Ashuraman. Ashuraman appears to gain the upper-hand, but - in a dispute with Meat - Buffaloman inadvertently gives Kinnikuman inspiration needed to counter-attack.

 

After Akuma Shogun murders Ashuraman, Buffaloman is inspired to rejoin the justice chojin.

 

He then confronts the Devil Knights leader, Akuma Shogun, in order to give Kinnikuman more time to perfect the Kinniku Driver. He is eventually defeated by Devil Shogun's Hell's Guillotine technique. During the fight between Akuma Shogun and Kinnikuman, Akuma Shogun begins to revive the Devil Knights and absorb them to become more powerful, but Buffaloman puts on Akuma Shogun's mask and fights them off, which gives Kinnikuman the chance he needed to defeat Akuma Shogun with the Kinniku Driver.

 

Dream Chojin Tag Arc

 

A second Mount Fuji appears in Japan.

 

On top of this mountain, the Universal Chojin Tag Team trophy appears. Underneath, there appears a series of rings that allow for eight tag-teams to compete. Buffaloman - along with the other justice chojin - goes to Kourakuen Hall to discuss the situation. Buffaloman refuses to team up with Kinnikuman and leaves. He sends a letter to Mongolman, asking him to join him as a new tag-team.

 

Buffaloman and Mongolman forms the 20 Million Powers. The name of their combo comes from Buffaloman's 10,000,000 power and Mongolman's 10,000,000 techniques (10 Million + 10 Million). In the first-round match-ups, the teams are required to navigate a labyrinth to be matched against their opponents, and the 20 Million Powers are matched against the Most Dangerous Combo. Just as the 20 Million Powers and Most Dangerous Combo are about to begin their fight, during the Dream Chojin Tag Arc, the Killer Game Combo arrive. This leads to the Killer Game Combo defeating the Most Dangerous Combo.

 

Brocken Jr. does not want his loss to count for nothing, so - to allow the 20 Million Powers to win - he challenges Buffaloman and allows himself to be pinned; this allows 20 Million Powers to officially win the match. This technical win allows the 20 Million Powers to advance to the next round, but the 20 Million Powers attack the Killer Game Combo for their intrusion. Buffaloman uses a feint against Screw Kid, but Mongolman - using the distraction to attack - injures his leg in the process.

 

Buffaloman is then struck by Kendaman, and the Killer Game Combo ask for formal permission to enter the tournament in the place of the Most Dangerous Combo. The 20 Million Powers declare that they will earn their place in the next round by first defeating the Killer Game Combo. The match began with a fierce one-on-one battle between Buffaloman and Kendaman, but Buffaloman tries a Hurricane Mixer on Kendaman, but it fails. Buffaloman is then caught in a Scorpion Defence by Kendaman.

 

He proceeds to break off his Long Horn and breaks the glass of the War-Cube, but is then attacked by a Hell's Screwdriver, which is only stopped by the thrown hair of Mongolman. Buffaloman counters with a powered-up Hurricane Mixer. Fearing the punishment that comes from failing their superiors, Screw Kid and Kendaman begin to use dirty tactics. At this point Neptuneman and Big the Budo reveal themselves, and Kendaman and Screw Kid abandon the match to attack them, and the 20 Million Powers win by default, as the Killer Game Combo are killed by the Hell Missionaries outside of the ring.

 

During the match-up lottery for the semi-final placements, the 20 Million Powers are matched with the Hell Missionaries. The first match is between the Muscle Brothers and the Stray Devil Chojin Combo, and the 20 Million Powers stay at the edge of the ring to act as spotters. At the end of the match, after the defeat of the Stray Devil Chojin Combo, the Hell Missionaries attack Sunshine, only to be stopped by the 20 Million Powers. They then allow the Hell Missionaries to attack, as the dolls - created by the Stray Devil Chojin to steal the justice chojin Friendship Power scatter, and thus creates animosity between the justice chojin.

 

The semi-final match against the Hell Missionaries is a simple barbed-wire cage match, but also a mask-removal death-match in which Mongolman must bet his mask. Buffaloman is thrown into the barbed wire by Neptuneman, who then switches with Mongolman, who is at a disadvantage from being unable to use the rope for his techniques. After being thrown into the screen cage, Mongolman rebounds with a kick.

 

After a series of blows, the 20 Million Powers seem to have the upper hand. Mongolman begins to suffer flashbacks within the ring, as the cage reminds him of his match against Warsman, and Buffaloman is unable to tag in, as both of the Hell Missionaries attack him. The spirit of Warsman helps Mongolman. Buffaloman is tagged in and uses a Buffalo Avalanche Drop. He proceeds to attach his Long Horn, and uses a Hurricane Heat. Mongolman is tagged into the match, but subject to a Cross Bomber.

 

Neptuneman uses his Magnet Power in retaliation. This heals the wounds of the Hell's Missionaries, and they try continuously to attack with Cross Bombers attacks, only to fail. Due to the Iron Sweat on Mongolman and Buffaloman, they are dragged towards the Hell Missionaries by their magnet power, and they almost defeat the 20 Million Powers with a Magnetic Storm Driver. The 20 Million Powers are then further attacked by a magnetic suplex. They are soon entangled in the magnetic barbed wires, as they regain their Friendship Power, and the Justice Chojin regain their power of friendship overall.

 

The iron sweat breaks from Mongoman and Buffaloman, and Buffaloman uses his Longhorn Train. This increases the power of the Hell's Missionaries, who use a Silhouette Body Press, and - after a series of blows - are thrown from the war-cube. The Hell's Missionaries summon thunder to increase their electrical power. Their Lightning Sabre attack renders Buffaloman and Ramenman immobile, and Buffaloman uses a fragment of Iron Sweat to draw Neptuneman away from Mongolman.

 

Buffaloman collapses against the mat, defeated by the Light Sabres.

 

Mongolman carries Buffaloman on his back, as they try again for a Longhorn Train, but they are defeated by a Magnetic Storm Crash. Once Ramenman is defeated, Buffaloman is rushed to hospital alongside Kinnikuman and Ramenman. At hospital, Doctor Bombe removes Buffaloman's horn in order to save Kinnikuman's arm, even knowing it would result in Buffaloman's death, but the tears in Buffaloman's eyes mark his consent to the procedure.

 

Blood Oath Brigade Formation!

 

This story covered the formation of Kinnikuman Soldier's team in detail. Brocken Jr. and Buffaloman want to join Soldier's team, but Asuraman and The Ninja aren't on board with that idea. According to Asuraman, Buffaloman is too easily swayed by his emotions, which is why he never became a Devil Knight despite having exceptional talent.

 

Kinnikuman Soldier shows up and interrupted Asuraman and The Ninja's departure. In response, The Ninja attempted to read Kinnikuman Soldier's mind with his Expose the Heart jutsu, but there's nothing to read. Unlike the other Fated Princes, Soldier has no ambition to destroy his opponents and take over the throne.

 

Asuraman gets into a fight against Soldier, but Soldier easily fends him off. Soldier even escaped the Asura Buster in a similar fashion to Kinnikuman and counters with a Dragon Cube Suplex. Buffaloman deduces why Soldier would pick those four. Pride is their main characteristic. According to Asuraman, "all four chojin are bull headed guys who won't listen to anyone".

 

Asuraman asks if Soldier is a fake Soldier and Soldier confirms this theory. He ambushed the real Soldier's team while they were training near Mt. Fuji and stole the real Soldier's mask. The fake Soldier explains that he joined the tournament because the Friendship Power the Justice Chojin use is a sham and that the pride that they share can bring out their true strength.

 

Asuraman wants Soldier to prove why this team of outcasts would make an excellent team. Soldier tells him to be silent. A real man would never talk so much. Instead, he'd silently watch the result with his own eyes. Asuraman follows up with his Tornado Hell, but Soldier dodges, causing the building already worn down by the Rolling Cube Suplex to collapse on top of them. Soldier heals them all with a Face Flash. With this act, Soldier convinced them to join his team for the upcoming tournament.

 

Survivor Match Arc

When Kinnikuman's right to the Kinniku Throne was challenged by five pretenders to the throne, Ataru Kinniku forms a team of five people to fight in a tournament to determine who shall be king of Planet Kinniku. [50] Buffaloman - sans his horns - arrives at the house of Brocken Jr., along with Asuraman and The Ninja. Ataru asks them to join his team, as well as to meet him at Nagoya Castle in three days time, and - during that time - they watch him from a distance to ascertain his character.

 

After Ataru defeats Bockman and saves a boy, Buffaloman and the others decide to join his team. They proceed to enter Nagoya Castle and face against Team Phoenix, as they announce they have formed The Chojin Blood Oath Brigade. After the defeat of The Ninja and Asuraman, Nagoya and Himeji Castles fly away from their locations and join as one structure.

 

In the final match during the semi-finals battle against Team Super Phoenix and Team Soldier (Soldier, Buffaloman, and Brocken) competed in a 6-Man Tag Match against Super Phoenix (Mammothman, and Prisman). The match takes place in a floating multi-sided ring. Buffaloman, for the most part, fought against Mammothman. Tremendously weaker without his Long Horns, he found himself losing against the nearly unstoppable Mammothman. He was finally able to gain and advantage when Kinnikuman returned the Long Horns used to fix his arm before the Tag match finals. Soon after, Brocken took out Prisman, but then fell into the canyon below and died. Seeing how much Soldier and Buffaloman cared for their fallen comrade convinced Super Phoenix that Soldier wasn't the real Soldier.

 

As Soldier begins to have his true identity figured out by his own father Mayumi as his long-lost elder son Ataru, the Evil Gods choose to sabotage him to eliminate him and help Phoenix win the tournament. The God of Brutality steals a page from the Muscle Prophecy, a book owned by Kinniku Clan royalty which contains past, present, and even future information on every Chojin ever, as a means to reveal who Soldier is to Super Phoenix. As the God of Brutality attempts to give the page to Super Phoenix via Mammothman, Buffaloman sees a vision of Mayumi in his head, forcing him to take the page to protect it. As the mammoth Chojin prepares to hand it to Phoenix, the bull Chojin performs the Chojin Cross Drop on him, jumping out of the ring and forcing Buffaloman to hold the page in his mouth. As they fall, Mammothman hits Buffaloman with his Nose Fencing technique and retains the page. At the last second, Buffaloman hits Mammothman with a Buffalo Bomb on the roof of the Himeji/Nagoya castle and saves the page again.

 

The Evil Gods then arrived and began attacking the floating ring in an attempt to take out Ataru. As the ring fell, Buffaloman caught it and held it up. Weakened from the battle with Mammothman, he put on a red headband given to him by the other Justice Chojins and found enough strength to not only hold the ring up longer but also remove his arm guards and toss them up to Ataru. He then pushed it into the air and as it fell again, he jumped up and hit it with a Hurricane Mixer, successfully putting it back in mid-air. Unfortunately, Buffaloman had no more strength and fell into the canyon below. He is revived (along with his teammates) after the tournament by Kinnikuman's Face Flash.

 

Kinnikuman 2011

 

Perfect Origin Arc

 

Prehistory

Like all the other Idol Chojin, Buffaloman was sent off to his home of Spain by Harabote so he could be placed in Medical Suspension, to help him recover from his many injuries from matches past.

 

However, when he finished his Medical Suspension and made his return while the Seven Devil Chojin invaded the full-scale tournament going on, he declared he was a Devil Chojin again, renegading on his Idol Chojin friends out of nowhere.

 

The Seven Devil Chojin reconvene in their base. Buffaloman returns, where they all decide which of the Perfect Large Numbers they shall do battle against, and Buffaloman decides to fight against Strong the Budo, due to the fact that whomever fights him will likely lose and he will not sacrifice his teammates. The Mountain refuses to allow this to happen, and offers to sacrifice himself instead, due to the team needing Buffaloman to serve as their leader. He asks only that Buffaloman not avert his gaze during his match.

 

After Black Hole's match with Dalmatiman, Buffaloman announces that the Devil Chojin are going to purge all Perfect Chojin for their master, Devil Shogun. During the first stage, he mostly oversees how the Devil Chojin fight the Perfect Chojin.

 

In a flashback, it's revealed that Buffaloman made the choice to return to the Devil Chojin and fight alongside them, which the Seven Devil Chojin welcomed greatly. But they wouldn't let him join them to fight the Perfect Large Numbers because he was their "ace", their leader and without them, the Seven Devil Chojin couldn't perform at their best.

 

Diablos vs. John Does

Grim Reaper and Turboman enter with the New Large Numbers.

 

Grim Reaper reveals the next location - of the second-stage of the tournament - will be the Saqqara Pyramid, which has been relocated to Japan's Tottori Dunes. The Grim Reaper lands on the third step, while Turboman takes the fourth step. The Justice Chojin follow them to the mountain, and Buffaloman is assigned against Turboman, who attacks him with a drop-kick before he can enter the ring.

 

He then drags Buffaloman into the ring with a Turboman Stunner. Turboman punches Buffaloman while he's down, until Buffaloman counters with a headbutt and proceeds to use a back-drop. [60] It is then that Springman arrives on the fourth step to fight the Grim Reaper. [61] Grim Reaper begin the match with a Buzzsaw Hat, which cuts Springman's leg as he enters the ring with a jump.

 

Grim Reaper throws Springman against the corner-post, but the post goes through Springman's hollow body and allows him to remain unharmed, and a Spring-Body Breaking-Squeeze breaks the corner-post. A Spring Transfer allows him to distract Grim Reaper, whereby he land a drop-kick to the face. While Turboman and Grim Reaper, struggle in their matches and appear to be losing, Jak Tea fights against Black Hole and creates a strong geyser before he dies. This creates a crack along the pyramid.

 

Turboman frees himself from Buffaloman with a Somersault Kick. He tries a body-press, but Buffaloman catches him and counters with a back-flip. The fifth step finally collapses from the cracks and descends into the fourth step, where the two single matches combine into one tag-match. Turboman gets Buffaloman into a tombstone pile-driver, but - as he prepares for another attack - Springman and Buffaloman combine to use a Chojin Dodgeball. Springman is chastised for attacking Turboman, who was not his original opponent, as the match rules must abide by those of a single-match (due to the unusual circumstances).

 

The two teams agree to form a tag-team match with tag-team rules.

 

Springman lunges at Turboman, who uses a lariat and a Starter Revolver, but gets his arm caught inside Springma, who retaliates with a Spring Cyclone. Springman proceeds to use a Killer-Coil Head Attack. A second attempt at the attack is deflected by Turboman's a back-kick. It nearly knocks Springman out of the ring, until Buffaloman catches him. Turboman charges with a flying-cross, but the Diabolos counter again with a Devil Expander. Buffaloman then bounces off Springman to kick Turboman, who proceeds with a series of blows. Turboman uses a Glove Revolver and a Turbine Chop.

 

Buffaloman and Turboman return to their corners, and Turboman tags in Grim Reaper, who spins around on Turboman's head and delivers an Ignition Dress to Buffaloman. They proceed to use a John Does Arrow. The Diabolos try another Devil Expander, but Turboman dives through Springman and knocks Buffaloman out of the ring, before hitting him again with another John Does Arrows. A High-Capacity John Does Arrow sends Turboman towards Buffaloman, who manages to catch him and slams him against the wall, which causes the wall to crumble into the shape of a flight of stairs.

 

This allows Springman to use a Devil Slinky. He uses a Spring Body-Breaking Squeeze, which causes Turboman's body to start to glow, as Turboman stores the energy of his opponents. Turboman uses a High-Speed Turbo-Crash, as their two attacks seem to create a stalemate, but soon the release of Turboman's energy causes Springman to harden. He proceeds to stab Springman in his face with Revolver Spikes, and a Revolver Fin causes Springman's body to crash into Buffaloman.

 

Springman finds strength to lift Buffaloman, despite his weakened state. The Diabolos attempt a Long Horn Train, but - when it only glances off Turboman - follow with a Most Super Express. They follow with a third attack, which against glances off Turboman, but Turboman finds strength to use a Revolver Stud while Springman starts to crumble away. Springman uses all his strength to throw Buffaloman into a Hurricane Mixer, and Buffaloman's horns break through Turboman's Revolver attack and pierce his chest. This leads to Turboman's death, followed by Springman dying within Buffaloman's arms.

 

The Grim Reaper proceeds to Turboman's corpse, where he opens Turboman's back and steals his Earth Unit (which allows him to store energy to use against an opponent), and then kicks Turboman's body out of the ring. The Grim Reaper removes his robe, which he uses to taunt Buffaloman like a matador, and uses a Skeleton Body to avoid being struck with a Hurricane Mixer. The Grim Reaper states that people fall victim to Buffaloman's attack due to fear and fidgety movements, but - knowing no fear - he cannot be hurt.

 

The Grim Reaper grabs Buffaloman by his horns, before grabbing at his skin and flipping him over, and - in the process - tears chunks of skin from Buffaloman. The Grim Reaper proceeds to tear off more skin from Buffaloman, and attacks with a Dress Spear, which reveals all the scars on Buffaloman's body from previous matches. He is eventually countered by Buffaloman's Buffalo Hammer. The Grim Reaper proceeds to capture Buffaloman's legs, as he sets up for a John Does Arrows, before revealing it can double as a solo-technique called the Phantom Canon. This causes Buffaloman's scars to reopen in a bloody manner.

 

Buffaloman summons his blood back into his body by force of will. The scars move to Buffaloman's horn and turn it into a Long Horn, before he speeds around the Grim Reaper and lands a series of blows. The Grim Reaper uses an Ignition Dress, followed by a Thunder Sabre, which pins Buffaloman to the canvas, and the Grim Reaper uses the Earth Unit to absorb power from Buffaloman. The sheer power from Buffaloman causes the Earth Unit to break, and Buffaloman uses a Hurricane Mixer.

 

This is followed with a Chojin Cross Slam. The Diabolos are declared the winners of the match, and Psychoman exposes his chest with the offer that Buffaloman kills him as he sees fit, due to the Perfect Chojin suicide rule and out of respect to Buffaloman as the victor. The Grim Reaper taunts Buffaloman until Buffaloman stabs him through the chest with his horn, and this cements Buffaloman's return to a Devil Chojin, preventing him from going back to his Justice Chojin allies. Psychoman then vanishes.

 

Buffaloman takes a piece of Springman's body and leaves.

 

After the Perfect Origin hit the scene, and Grim Reaper reveals himself to be Psychoman, Buffaloman decides to make up for letting him escape alive, but Devil Knight Planetman beats Buffaloman to fighting Psychoman. Buffaloman mostly observes while the Devil Knights take on the Perfect Origin.

 

Buffaloman vs. Ganman

The fight takes place on the first ring of Yggdrasil.

 

They begin by clashing horns in a rapid succession, before Ganman slams Buffaloman's head onto the corner-post with a bulldog headlock. Ganman attempts to ram into Buffaloman, but Buffaloman counters with a preemptive kick, and attempts a body-press, which is caught by Ganman in turn. He throws Buffaloman down, before they lock hands centre of the ring, and Ganman attempts a double over-hook suplex; which prompts Buffaloman to state that he cannot lose, as he must avenge Sneagator.

 

Buffaloman extends one horn, and uses it to pierce into Ganman's right shoulder. This is followed by a Hurricane Devil Sword, as well as a Buffalo Hammer, until Ganman throws Buffaloman out of the ring and forces him to prevent his fall by drilling into the stone ring. Buffaloman drills a tunnel under the ring, which allows him to pierce his horn through the surface for a Devil Shark manoeuvre. It is impossible for Ganman to "read" Buffaloman's moves while he is underground, and Buffaloman knocks him down by targeting his legs.

 

Ganman begins to dodge the horn by sensing Buffaloman's breathing, and catches the horn in his hands, which he uses to drag Buffaloman out of the ring, before using Elk Horn Scissors. He slams Buffaloman onto the ring, which reduces the size of his horn, and Ganman shines a light down on Buffaloman with his cyclops eye. Buffaloman attempts a Hurricane Mixer, but Ganman catches him by his horns and proceeds to use a brain-buster. It is revealed Buffaloman is holding back his power, and Kinnikuman and Akuma Shogun convince him to use his full power once more. Buffaloman breaks out of a Canadian Back-Breaker.

 

He uses a Reverse Suplex, before struggling evenly with Ganman in the middle of the ring. The two engage in a series of even blows, but the scars on Buffaloman start to reopen as he gains back the Friendship Power of the Justice Chojin, and - after an equal battle - Ganman breaks off one of Buffaloman's horns. Ganman gains the upper-hand, after a series of carefully aimed blows, until Buffaloman punches his own eye so that he is left with one working eye (just like Ganman) in order to create a 'fair' fight.

 

They lock together evenly again in the ring, until Buffaloman dares Ganman to use his eye power on Chojin Enma. This provokes Ganman to use an Elk Horn Compressor, as he states he will not use his eye power on Chojin Enma due to having faith in him as a person. He follows with an Elk Horn Tempest, but - as the throws Buffaloman - Buffaloman uses his one remaining horn to swing on the corner-post. Buffaloman builds up speed by moving post to post, and uses a new finishing move: Hurricane Giga Blaster.

 

This completely destroys Ganman's horns. Ganman reveals he has remembered Buffaloman's name, which proves he considers Buffaloman a worthy adversary due to how he forgets all other opponents' names, and hands him his dumbbell. This kills Ganman, who dies upon the canvas.

 

Omega Centauri's Six Spear Arc

 

He was hanging out with the remaining of the Devil Chojin, when suddenly, a magic barrier seal them inside their HQ, making them unable to face off against the Omega invaders.

 

Unnamed Arc

 

As Brocken Jr. and Ataru console Ashuraman's loss after he saw Satan Cross die to The Natural, Buffaloman and The Ninja arrive. Buffaloman notes the coincidence of the five in the same location. The Chojin Blood Oath Brigade has formed again. Ataru believes it is up to the Chojin Blood Oath Brigade to unite as one and put an end to the dangers of the Choushin. Ashuraman is the one who will step up to the plate first.

 

During the fight between Caucasusman and Mammothman, the Chojin Blood Oath Brigade talk about Mammothman's poor showing in his fight against Caucasusman. Buffaloman talks about how tough Mammothman was during their fight and that Mammothman's calmness unnerved him. The Choushin are crafty enough to place their opponents into tricky situations and Mammothman is not used to that. All they can do is wait for something within Mammothman to break.

 

After the declaration of the God of Harmony about the opening of the Tower of Babel, Buffaloman decides to be one of the chojins to enter the tower. Once they arrive and enter, they are challenged by the first god, who introduced himself as the God of Evolution, now known as The Executioner. He didn't feel confortable leaving the first rival to Geronimo, knowing that if the young chojin fail, they will be all doomed. But surprinsigly, Geronimo wins, and three new doors are opened.

 

He decides to travel with Kinnikuman and Warsman, arriving to the next level where they are greet by the choushin of said level. Kinnikuman tries to hide behind Buffaloman, but he take him and tries to throw him into the ring, annoyed by his cowardice, but Warman is the one that jumps into the ring to face against the choushin, who introduce himself as Onyxman.

 

Kinnikuman Nisei

 

Buffaloman acts as a teacher within the Hercules Factory. He is matched against Terry the Kid in the graduation matches, which he loses and allows for Terry the Kid to graduate. He will later participate in an exhibition match during the Chojin Olympics, which he fights with Ramenman against The Machineguns. In the Ultimate Chojin Tag Tournament, he again teams up with Ramenman, but will ultimately lose against the Muscle Brothers Nouveau.

 

Hercules Factory Arc

 

He became one of the many instructors at the Hercules Factory, training the future generation of chojin to fight evil. He is then assigned to the last test for the First Year Graduation: fight one of the new generation chojin, to see if he is worthy or needs more training.

 

He end up fighting Terry the Kid, the son of the famous Terryman. After a quick fight, Terry the Kid manage to defeat him with his Texas Clover Hold, congratulating him for his win shortly after.

 

HF First Year Replacement Matches Arc

 

He is shown to have been defeated by one of the new First Years: Jade. He then return to see the final match of the tournament, alongside the other teachers that were defeated by the Generation EX.

 

Demon Seed Arc

 

Buffaloman meets with Meat and goes with him to check a disturbance. He collapses when Alexandria Meat is taken by six tendrils, much like what happened to him 36 years ago, and the six people reveal themselves to be the ultimate Devil Chojin: the Demon Seeds. Buffaloman cries to see that the new generation cannot enter the General Palast.

 

Jade begs Buffaloman to help, but Buffaloman - weeping and in a rage - strikes Jade over and over, as he expresses guilt over his actions 36 years ago that set current events into action.

 

He stabs himself in the chest with a jagged piece of rock, and tears open the wound to accept the General Stone and reaffirms his pact with Satan. [85] He uses his newfound powers to open a hole in the barrier, but only one chojin can pass through as his strength is not enough for more. The barrier closes just after Mantaro Kinniku enters, trapping them both inside, but also cutting off Buffaloman's horn in the process.

 

Buffaloman tosses away the General stone, only to be carried - in his weak state - by Mantaro. Mantaro is forced to choose an opponent, but The Constellation attacks before the match, and Buffaloman blocks an arrow aimed at Mantaro with his body in defence of his ex-pupil. The Constellation pushes the arrow further into the wound and then proceeds to break his arm, but Buffaloman counters with his Hurricane Mixer. The Constellation uses a Suplex, which smashes Buffaloman's head against the concrete floor and cracks open his skull, incapacitating him.

 

Mantaro struggles to gain an advantage, but Buffaloman's advice helps him to counter. The Constellation uses a broken post of the ring to attack Buffaloman, so as to stop his invaluable advice, and it strikes Buffaloman on the forehead and knocks him unconscious. He regains consciousness just long enough to offer Mantaro further encouragement, before he faints once more. Mantaro tries to carry Buffaloman to safety, but - due to his injuries - passes out in the central chamber and collapses next to Buffaloman, at which point the B-Evolutions arrive.

 

Ultimate Chojin Tag Tournament Arc

 

Prehistory

Buffaloman appears late into this arc, as he participates in the tournament at Kourakuen Stadium. He is featured alongside Mongolman (Ramenman) as part of the 20 Million Powers; despite his missing horns, from the match three days ago in his timeline, Buffaloman seeks to distract the New Generation (to which he sees as the villains). Buffaloman chastises Robin Mask for helping Chaos Avenir, as he believes they are responsible for Alisa Mackintosh's accident.

 

Battle Royale

 

He fights against The Gaon and Emperor Death, in a battle royale for the opening match, and their opponents start with the upper hand.

 

History

 

Prehistory

Buffaloman came from the Buffalo Clan. The clan was growing in power and fought over who would become king, and it descended into many years of fighting until the entire clan was wiped out, which left Buffaloman as the sole survivor. He originally had a Chojin Power of 1,000,000 units, and was continually beaten because he lacked skill. At an unknown point, he was training alone and crossed through a hurricane in his travels. The wind blew away a cross on a church, and it headed straight towards Buffaloman, who was forced to use his own power to stop the cross, which taught him the Chojin Cross Drop.

 

He eventually met and struck a deal with Satan, who granted him more Chojin Power each time he killed another chojin. Eventually he killed so many that his power had climbed to 10,000,000.

 

He and his comrades, all known as the Seven Devil Chojin (Springman, Atlantis, Stereo Cassette King, Black Hole, Mister Khamen, and The Mountain), were eventually captured by a grouping of 100,000 Justice Chojin and Space Police and trapped in a Chojin Roach Motel and sent into space.

 

Kinnikuman

Buffaloman initially appears as a villain, as one of the Seven Devil Chojin. He steals parts of Meat's body and forces Kinnikuman to fight in a tournament to retrieve them, culminating in a tag-match between Kinnikuman and Mongolman against Buffaloman and Springman. He joins the Justice Chojin side, after renouncing Satan and freeing Meat. He will later participate in various tournaments alongside the Justice Chojin, before fighting alongside Ataru Kinniku in the Survivor Match for the Kinniku Throne Arc.

 

Seven Devil Chojin Arc

 

Harabote reveals that seven chojin were banned from the Olympics, due to their ruthless nature, and these seven Devil Chojin were placed into a floating space prison named a "Roach Motel". The "Roach Motel" is accidentally opened, when Kinnikuman is thrown straight onto the release mechanism during celebrations of his most recent victory. Buffaloman and the other Devil Chojin arrive at a fan-appreciation day, where Kinnikuman and his friends are celebrating the conclusion of the 21st Chojin Olympics.

 

Buffaloman initially attacks Warsman, who attacks him in defence of the children present. He announces that they cannot allow Kinnikuman to call himself "champion", until he had defeated each of the Seven Devil Chojin. Buffaloman splits Alexandria Meat's body into seven pieces; this forces Kinnikuman to beat them all within 10 days, if he wants to save his friend. When Kinnikuman is too injured to keep fighting the Seven Devils (after he defeated SteCassette King and Black Hole), his friends step in to take on the remaining Devil Chojin in his place. Buffaloman is pitted against Warsman.

 

In the match, we see Warsman dodging a series of Hurricane Mixers. On the eleventh try, Buffaloman pierces Warsman's hip, and proceeds to take out a chunk of Warsman's helmet. Warsman tries an arm hold, but Buffaloman breaks free and attempts a knee drop, which is countered by a Jet Liner. Buffaloman is unaffected again, and uses a Long Horn Boomerang. Warsman follows with a Palo Special, but is thrown off by Buffaloman and damages his legs. Warsman then destroys his Bear Claws on Buffaloman's horn, when attempting a Screw Driver attack.

 

Buffaloman pierces a hole through Warsman's chest, which inspires Warsman to use his own version of the Fire of Inner Strength. After an exchange of blows, Warsman begins to smoke from his body, and he grows too exhausted to properly continue the match. Warsman attacks with his Bear Claws one last time, and he manages to break off one of Buffaloman's longhorns. Buffaloman uses a series of Hurricane Mixers to kill Warsman. He then walks away and leaves Warsman deceased in the ring.

 

The final match takes places in the Denen Colosseum.

 

Buffaloman faces Kinnikuman in a double match with Springman. There is only one hour left of the deadline, so Kinnikuman only has one hour to save Meat. The stadium is designed as a giant countdown, with bars around the edges that move for each second, and that will destroy pieces of Meat's body at the 30 minutes and 60 minute marks. Just as Kinnikuman is about to fight alone, Mongolman appears to make it a true tag-team match and join Kinnikuman in his fight against Springman and Buffaloman.

 

Despite it being called a tag-team match, Buffaloman's attention is focused exclusively on Kinnikuman, while Springman fights against Mongolman. Mongolman defeats Springman and saves Meat's limb. Buffaloman is an extremely tough opponent, and - changing color, as he uses the full force of his 10 million Chojin Power - uses his power to reverse Kinnikuman's techniques, including his trademark finishing move: the Kinniku Buster. During an exchange of blows, Harabote uncovers information on Buffaloman.

 

After Buffaloman helps fix Kinnikuman's mask, he becomes fully possessed by Satan. When Buffaloman goes beneath the ring, shredding the canvas with his horn, Kinnikuman uses his arm to stop the horn, and tosses him back onto the ring. Buffaloman loses control of his power when he absorbs Kinnikuman's Burning Inner Strength. Buffaloman pierces Kinnikuman's body with his horn, before - overwhelmed by The Fire - the power returns to Kinnikuman and allows him survive.

 

Due to the respect Kinnikuman showed him, even though they were mortal enemies, Buffaloman changes sides at the end of the match. He cries out the key that will free Meat's head, which allows Meat to be saved just before the final countdown. Buffaloman vows to join the Justice Chojin, if he survives Satan's punishment for defeat. He s fatally injured by Satan, but - before he dies - he gives up his Chojin Power, bought with the blood of other heroes, to bring back to life Warsman, Robin Mask and Wolfman, who had died fighting his teammates.

 

Golden Mask Arc

 

Kinnikuman struggles to make it through a door to the final match, and - at the last moment - Buffaloman uses his high chojin power to keep the door open for him. When Kinnikuman offers him a seat at the ring-side, on the side of the justice chojin, Buffaloman refuses and joins the devil chojin in the corner of Ashuraman. Ashuraman appears to gain the upper-hand, but - in a dispute with Meat - Buffaloman inadvertently gives Kinnikuman inspiration needed to counter-attack.

 

After Akuma Shogun murders Ashuraman, Buffaloman is inspired to rejoin the justice chojin.

 

He then confronts the Devil Knights leader, Akuma Shogun, in order to give Kinnikuman more time to perfect the Kinniku Driver. He is eventually defeated by Devil Shogun's Hell's Guillotine technique. During the fight between Akuma Shogun and Kinnikuman, Akuma Shogun begins to revive the Devil Knights and absorb them to become more powerful, but Buffaloman puts on Akuma Shogun's mask and fights them off, which gives Kinnikuman the chance he needed to defeat Akuma Shogun with the Kinniku Driver.

 

Dream Chojin Tag Arc

 

A second Mount Fuji appears in Japan.

 

On top of this mountain, the Universal Chojin Tag Team trophy appears. Underneath, there appears a series of rings that allow for eight tag-teams to compete. Buffaloman - along with the other justice chojin - goes to Kourakuen Hall to discuss the situation. Buffaloman refuses to team up with Kinnikuman and leaves. He sends a letter to Mongolman, asking him to join him as a new tag-team.

 

Buffaloman and Mongolman forms the 20 Million Powers. The name of their combo comes from Buffaloman's 10,000,000 power and Mongolman's 10,000,000 techniques (10 Million + 10 Million). In the first-round match-ups, the teams are required to navigate a labyrinth to be matched against their opponents, and the 20 Million Powers are matched against the Most Dangerous Combo. Just as the 20 Million Powers and Most Dangerous Combo are about to begin their fight, during the Dream Chojin Tag Arc, the Killer Game Combo arrive. This leads to the Killer Game Combo defeating the Most Dangerous Combo.

 

Brocken Jr. does not want his loss to count for nothing, so - to allow the 20 Million Powers to win - he challenges Buffaloman and allows himself to be pinned; this allows 20 Million Powers to officially win the match. This technical win allows the 20 Million Powers to advance to the next round, but the 20 Million Powers attack the Killer Game Combo for their intrusion. Buffaloman uses a feint against Screw Kid, but Mongolman - using the distraction to attack - injures his leg in the process.

 

Buffaloman is then struck by Kendaman, and the Killer Game Combo ask for formal permission to enter the tournament in the place of the Most Dangerous Combo. The 20 Million Powers declare that they will earn their place in the next round by first defeating the Killer Game Combo. The match began with a fierce one-on-one battle between Buffaloman and Kendaman, but Buffaloman tries a Hurricane Mixer on Kendaman, but it fails. Buffaloman is then caught in a Scorpion Defence by Kendaman.

 

He proceeds to break off his Long Horn and breaks the glass of the War-Cube, but is then attacked by a Hell's Screwdriver, which is only stopped by the thrown hair of Mongolman. Buffaloman counters with a powered-up Hurricane Mixer. Fearing the punishment that comes from failing their superiors, Screw Kid and Kendaman begin to use dirty tactics. At this point Neptuneman and Big the Budo reveal themselves, and Kendaman and Screw Kid abandon the match to attack them, and the 20 Million Powers win by default, as the Killer Game Combo are killed by the Hell Missionaries outside of the ring.

 

During the match-up lottery for the semi-final placements, the 20 Million Powers are matched with the Hell Missionaries. The first match is between the Muscle Brothers and the Stray Devil Chojin Combo, and the 20 Million Powers stay at the edge of the ring to act as spotters. At the end of the match, after the defeat of the Stray Devil Chojin Combo, the Hell Missionaries attack Sunshine, only to be stopped by the 20 Million Powers. They then allow the Hell Missionaries to attack, as the dolls - created by the Stray Devil Chojin to steal the justice chojin Friendship Power scatter, and thus creates animosity between the justice chojin.

 

The semi-final match against the Hell Missionaries is a simple barbed-wire cage match, but also a mask-removal death-match in which Mongolman must bet his mask. Buffaloman is thrown into the barbed wire by Neptuneman, who then switches with Mongolman, who is at a disadvantage from being unable to use the rope for his techniques. After being thrown into the screen cage, Mongolman rebounds with a kick.

 

After a series of blows, the 20 Million Powers seem to have the upper hand. Mongolman begins to suffer flashbacks within the ring, as the cage reminds him of his match against Warsman, and Buffaloman is unable to tag in, as both of the Hell Missionaries attack him. The spirit of Warsman helps Mongolman. Buffaloman is tagged in and uses a Buffalo Avalanche Drop. He proceeds to attach his Long Horn, and uses a Hurricane Heat. Mongolman is tagged into the match, but subject to a Cross Bomber.

 

Neptuneman uses his Magnet Power in retaliation. This heals the wounds of the Hell's Missionaries, and they try continuously to attack with Cross Bombers attacks, only to fail. Due to the Iron Sweat on Mongolman and Buffaloman, they are dragged towards the Hell Missionaries by their magnet power, and they almost defeat the 20 Million Powers with a Magnetic Storm Driver. The 20 Million Powers are then further attacked by a magnetic suplex. They are soon entangled in the magnetic barbed wires, as they regain their Friendship Power, and the Justice Chojin regain their power of friendship overall.

 

The iron sweat breaks from Mongoman and Buffaloman, and Buffaloman uses his Longhorn Train. This increases the power of the Hell's Missionaries, who use a Silhouette Body Press, and - after a series of blows - are thrown from the war-cube. The Hell's Missionaries summon thunder to increase their electrical power. Their Lightning Sabre attack renders Buffaloman and Ramenman immobile, and Buffaloman uses a fragment of Iron Sweat to draw Neptuneman away from Mongolman.

 

Buffaloman collapses against the mat, defeated by the Light Sabres.

 

Mongolman carries Buffaloman on his back, as they try again for a Longhorn Train, but they are defeated by a Magnetic Storm Crash. Once Ramenman is defeated, Buffaloman is rushed to hospital alongside Kinnikuman and Ramenman. At hospital, Doctor Bombe removes Buffaloman's horn in order to save Kinnikuman's arm, even knowing it would result in Buffaloman's death, but the tears in Buffaloman's eyes mark his consent to the procedure.

 

Blood Oath Brigade Formation!

 

This story covered the formation of Kinnikuman Soldier's team in detail. Brocken Jr. and Buffaloman want to join Soldier's team, but Asuraman and The Ninja aren't on board with that idea. According to Asuraman, Buffaloman is too easily swayed by his emotions, which is why he never became a Devil Knight despite having exceptional talent.

 

Kinnikuman Soldier shows up and interrupted Asuraman and The Ninja's departure. In response, The Ninja attempted to read Kinnikuman Soldier's mind with his Expose the Heart jutsu, but there's nothing to read. Unlike the other Fated Princes, Soldier has no ambition to destroy his opponents and take over the throne.

 

Asuraman gets into a fight against Soldier, but Soldier easily fends him off. Soldier even escaped the Asura Buster in a similar fashion to Kinnikuman and counters with a Dragon Cube Suplex. Buffaloman deduces why Soldier would pick those four. Pride is their main characteristic. According to Asuraman, "all four chojin are bull headed guys who won't listen to anyone".

 

Asuraman asks if Soldier is a fake Soldier and Soldier confirms this theory. He ambushed the real Soldier's team while they were training near Mt. Fuji and stole the real Soldier's mask. The fake Soldier explains that he joined the tournament because the Friendship Power the Justice Chojin use is a sham and that the pride that they share can bring out their true strength.

 

Asuraman wants Soldier to prove why this team of outcasts would make an excellent team. Soldier tells him to be silent. A real man would never talk so much. Instead, he'd silently watch the result with his own eyes. Asuraman follows up with his Tornado Hell, but Soldier dodges, causing the building already worn down by the Rolling Cube Suplex to collapse on top of them. Soldier heals them all with a Face Flash. With this act, Soldier convinced them to join his team for the upcoming tournament.

 

Survivor Match Arc

 

When Kinnikuman's right to the Kinniku Throne was challenged by five pretenders to the throne, Ataru Kinniku forms a team of five people to fight in a tournament to determine who shall be king of Planet Kinniku. Buffaloman - sans his horns - arrives at the house of Brocken Jr., along with Asuraman and The Ninja. Ataru asks them to join his team, as well as to meet him at Nagoya Castle in three days time, and - during that time - they watch him from a distance to ascertain his character.

 

After Ataru defeats Bockman and saves a boy, Buffaloman and the others decide to join his team. They proceed to enter Nagoya Castle and face against Team Phoenix, as they announce they have formed The Chojin Blood Oath Brigade. After the defeat of The Ninja and Asuraman, Nagoya and Himeji Castles fly away from their locations and join as one structure.

 

In the final match during the semi-finals battle against Team Super Phoenix and Team Soldier (Soldier, Buffaloman, and Brocken) competed in a 6-Man Tag Match against Super Phoenix (Mammothman, and Prisman). The match takes place in a floating multi-sided ring. Buffaloman, for the most part, fought against Mammothman. Tremendously weaker without his Long Horns, he found himself losing against the nearly unstoppable Mammothman. He was finally able to gain and advantage when Kinnikuman returned the Long Horns used to fix his arm before the Tag match finals. Soon after, Brocken took out Prisman, but then fell into the canyon below and died. Seeing how much Soldier and Buffaloman cared for their fallen comrade convinced Super Phoenix that Soldier wasn't the real Soldier.

 

As Soldier begins to have his true identity figured out by his own father Mayumi as his long-lost elder son Ataru, the Evil Gods choose to sabotage him to eliminate him and help Phoenix win the tournament. The God of Brutality steals a page from the Muscle Prophecy, a book owned by Kinniku Clan royalty which contains past, present, and even future information on every Chojin ever, as a means to reveal who Soldier is to Super Phoenix. As the God of Brutality attempts to give the page to Super Phoenix via Mammothman, Buffaloman sees a vision of Mayumi in his head, forcing him to take the page to protect it. As the mammoth Chojin prepares to hand it to Phoenix, the bull Chojin performs the Chojin Cross Drop on him, jumping out of the ring and forcing Buffaloman to hold the page in his mouth. As they fall, Mammothman hits Buffaloman with his Nose Fencing technique and retains the page. At the last second, Buffaloman hits Mammothman with a Buffalo Bomb on the roof of the Himeji/Nagoya castle and saves the page again.

 

The Evil Gods then arrived and began attacking the floating ring in an attempt to take out Ataru. As the ring fell, Buffaloman caught it and held it up. Weakened from the battle with Mammothman, he put on a red headband given to him by the other Justice Chojins and found enough strength to not only hold the ring up longer but also remove his arm guards and toss them up to Ataru. He then pushed it into the air and as it fell again, he jumped up and hit it with a Hurricane Mixer, successfully putting it back in mid-air. Unfortunately, Buffaloman had no more strength and fell into the canyon below. He is revived (along with his teammates) after the tournament by Kinnikuman's Face Flash.

 

Kinnikuman 2011

 

Perfect Origin Arc

 

Prehistory

Like all the other Idol Chojin, Buffaloman was sent off to his home of Spain by Harabote so he could be placed in Medical Suspension, to help him recover from his many injuries from matches past.

 

However, when he finished his Medical Suspension and made his return while the Seven Devil Chojin invaded the full-scale tournament going on, he declared he was a Devil Chojin again, renegading on his Idol Chojin friends out of nowhere.

 

The Seven Devil Chojin reconvene in their base. Buffaloman returns, where they all decide which of the Perfect Large Numbers they shall do battle against, and Buffaloman decides to fight against Strong the Budo, due to the fact that whomever fights him will likely lose and he will not sacrifice his teammates. The Mountain refuses to allow this to happen, and offers to sacrifice himself instead, due to the team needing Buffaloman to serve as their leader. He asks only that Buffaloman not avert his gaze during his match.

 

After Black Hole's match with Dalmatiman, Buffaloman announces that the Devil Chojin are going to purge all Perfect Chojin for their master, Devil Shogun. During the first stage, he mostly oversees how the Devil Chojin fight the Perfect Chojin.

 

In a flashback, it's revealed that Buffaloman made the choice to return to the Devil Chojin and fight alongside them, which the Seven Devil Chojin welcomed greatly. But they wouldn't let him join them to fight the Perfect Large Numbers because he was their "ace", their leader and without them, the Seven Devil Chojin couldn't perform at their best.

 

Diablos vs. John Does

 

Grim Reaper and Turboman enter with the New Large Numbers.

 

Grim Reaper reveals the next location - of the second-stage of the tournament - will be the Saqqara Pyramid, which has been relocated to Japan's Tottori Dunes. The Grim Reaper lands on the third step, while Turboman takes the fourth step. The Justice Chojin follow them to the mountain, and Buffaloman is assigned against Turboman, who attacks him with a drop-kick before he can enter the ring.

 

He then drags Buffaloman into the ring with a Turboman Stunner. Turboman punches Buffaloman while he's down, until Buffaloman counters with a headbutt and proceeds to use a back-drop. It is then that Springman arrives on the fourth step to fight the Grim Reaper. Grim Reaper begin the match with a Buzzsaw Hat, which cuts Springman's leg as he enters the ring with a jump.

 

Grim Reaper throws Springman against the corner-post, but the post goes through Springman's hollow body and allows him to remain unharmed, and a Spring-Body Breaking-Squeeze breaks the corner-post. A Spring Transfer allows him to distract Grim Reaper, whereby he land a drop-kick to the face. While Turboman and Grim Reaper, struggle in their matches and appear to be losing, Jak Tea fights against Black Hole and creates a strong geyser before he dies. This creates a crack along the pyramid.

 

Turboman frees himself from Buffaloman with a Somersault Kick. He tries a body-press, but Buffaloman catches him and counters with a back-flip. The fifth step finally collapses from the cracks and descends into the fourth step, where the two single matches combine into one tag-match. Turboman gets Buffaloman into a tombstone pile-driver, but - as he prepares for another attack - Springman and Buffaloman combine to use a Chojin Dodgeball. Springman is chastised for attacking Turboman, who was not his original opponent, as the match rules must abide by those of a single-match (due to the unusual circumstances).

 

The two teams agree to form a tag-team match with tag-team rules.

 

Springman lunges at Turboman, who uses a lariat and a Starter Revolver, but gets his arm caught inside Springma, who retaliates with a Spring Cyclone. Springman proceeds to use a Killer-Coil Head Attack. A second attempt at the attack is deflected by Turboman's a back-kick. It nearly knocks Springman out of the ring, until Buffaloman catches him. Turboman charges with a flying-cross, but the Diabolos counter again with a Devil Expander. Buffaloman then bounces off Springman to kick Turboman, who proceeds with a series of blows. Turboman uses a Glove Revolver and a Turbine Chop.

 

Buffaloman and Turboman return to their corners, and Turboman tags in Grim Reaper, who spins around on Turboman's head and delivers an Ignition Dress to Buffaloman. They proceed to use a John Does Arrow. The Diabolos try another Devil Expander, but Turboman dives through Springman and knocks Buffaloman out of the ring, before hitting him again with another John Does Arrows. A High-Capacity John Does Arrow sends Turboman towards Buffaloman, who manages to catch him and slams him against the wall, which causes the wall to crumble into the shape of a flight of stairs.

 

This allows Springman to use a Devil Slinky. He uses a Spring Body-Breaking Squeeze, which causes Turboman's body to start to glow, as Turboman stores the energy of his opponents. Turboman uses a High-Speed Turbo-Crash, as their two attacks seem to create a stalemate, but soon the release of Turboman's energy causes Springman to harden. He proceeds to stab Springman in his face with Revolver Spikes, and a Revolver Fin causes Springman's body to crash into Buffaloman.

 

Springman finds strength to lift Buffaloman, despite his weakened state. The Diabolos attempt a Long Horn Train, but - when it only glances off Turboman - follow with a Most Super Express. They follow with a third attack, which against glances off Turboman, but Turboman finds strength to use a Revolver Stud while Springman starts to crumble away. Springman uses all his strength to throw Buffaloman into a Hurricane Mixer, and Buffaloman's horns break through Turboman's Revolver attack and pierce his chest. This leads to Turboman's death, followed by Springman dying within Buffaloman's arms.

 

The Grim Reaper proceeds to Turboman's corpse, where he opens Turboman's back and steals his Earth Unit (which allows him to store energy to use against an opponent), and then kicks Turboman's body out of the ring. The Grim Reaper removes his robe, which he uses to taunt Buffaloman like a matador, and uses a Skeleton Body to avoid being struck with a Hurricane Mixer. The Grim Reaper states that people fall victim to Buffaloman's attack due to fear and fidgety movements, but - knowing no fear - he cannot be hurt.

 

The Grim Reaper grabs Buffaloman by his horns, before grabbing at his skin and flipping him over, and - in the process - tears chunks of skin from Buffaloman. The Grim Reaper proceeds to tear off more skin from Buffaloman, and attacks with a Dress Spear, which reveals all the scars on Buffaloman's body from previous matches. He is eventually countered by Buffaloman's Buffalo Hammer. The Grim Reaper proceeds to capture Buffaloman's legs, as he sets up for a John Does Arrows, before revealing it can double as a solo-technique called the Phantom Canon.

 

💪M💪U💪S💪C💪L💪E💪

 

A year of the shows and performers of the Bijou Planks Theater.

 

M.U.S.C.L.E. No. 105, "Buffaloman D"

 

Painted by Paprika, thus losing all collectible value forever.

 

Buffaloman has been seen in BP 2019 Day 302!

www.flickr.com/photos/paprihaven/48980587088/

 

BP 2020 Day 133!

www.flickr.com/photos/paprihaven/49852162532/

 

BP 2020 Day 315!

www.flickr.com/photos/paprihaven/50587994286/

 

BP 2023 Day 80!

www.flickr.com/photos/paprihaven/52762400414/

  

stamina and stamp of the blossom of an ornamental shrub

Many African cultures revere the African Elephant as a symbol of strength and power. It is also praised for its size, longevity, stamina, mental faculties, cooperative spirit, and loyalty. South Africa uses elephant tusks in their coat of arms to represent wisdom, strength, moderation and eternity.

Agapanthus stamina (stamens) with grains of pollen - MD MACRO 100/4

Alter Ego: Copycat

Name: Clark Kelly

Allegiance: Hero

Powers:

* Highly enhanced agility, speed and stamina

* Is able to copy and replicate people's physical moves

Weapons: None

Key Weakness: Any form of weaponry which can take him down from afar, like a tranquilliser gun.

 

Origin:

When Clark was growing up he idolised action movies and followed his dream of being a trained fighter. By the time he was a teenager he had achieved a variety of hand to hand combat styles which bordered on the obscene but it wasn't because he was a fast learner it was because he was able to copy and execute moves with pure precision from other fighters. Eventually the media caught on and he was stripped of his titles and medals being branded a cheat and a "Copycat". When he lost everything he began to wonder home until he heard a woman scream, he eventually followed the sound and found two men attempting to rob her. Clark quickly used his fighting skills to put down the two men and the woman thanked him, he then realised that his fighting career wasn't over, it was just beginning. Clark now goes by the name which he was branded as, Copycat, and works for the criminal fighting organisation known as A.N.G.E.L.

the stamina of a lily :)

Uh huh. Yeah?

 

It's Buffaloman.

Or, is it Terri-Bull.

Ugh.

 

Hey! Check me out! All gold. ALL GOLD.

 

With sky blue hair...

And leg warmers, and wrist warmers...

What look are you going for again?

 

The look that kills!

 

You're close.

At least he still has his horns.*

I thought one of his horns was broken. **

Look, let's drop the horns thing. He's one of those who keep coming back so, if we're not careful, we're going to get lambasted with an origin story.

 

You want my origin story?

 

NO!!!

 

Announcer, if you please?

 

Buffaloman is a charging bull-themed Chojin and one of the Seven Devil Chojin who were said to be too strong and brutal and banished to the ends of the universe.

 

His techniques and fighting style usually rely on his immense strength and power, but in tight situations he can lower his power in order to become faster. Additionally, he specialises in brutal fighting. He is quite clever and will often lure his opponents into wasting stamina.

 

He is depicted as a formidable opponent and far more powerful than any other chojin; the concept of Chojin Power was introduced specifically to illustrate this point. Buffaloman's Chojin Power is 10,000,000 Power, which is 10 times that of Warsman, previously Kinnikuman's greatest opponent. By the end of the series many chojin who surpass 10,000,000 Power have appeared, but Buffaloman still boasts of his power and is the only one where it is treated as an advantage.

 

Personality

Despite being a Devil Chojin, he normally fights honourably and shows his opponents respect, even when using brutal methods in battle. During his fight with Kinnikuman his good heart is awakened, and he is revived as a Justice Chojin after his first death. He also has a great sense of companionship, showing great respect for his fallen comrades. He returns to his evil ways in Kinnikuman (2011), but he maintains his honorable side and does not hate his former allies.

 

Appearance

He is very large in both height and frame, and has two curved horns called Long Horns (ロングホーン) on both sides of his head, and has a spike on each knee. He has curly brown hair, with a darker shade of skin and pure white eyes. He wears protective gear around both his legs and arms, and tends to have some sort of chest protection in the first few scenes before being destroyed.

 

He also has red shoes and gloves. When Buffaloman was possesed, he had purple skin and a fire symbol across his face with a smile on it.

 

Relationships

 

Kinnikuman

Kinnikuman is the one that showed him that, even if he was a devil, he could become a hero, making Buffaloman to sacrify his last horn and power for the sake of Meat and the dead Justice Chojin. After his resurrection, he become an ally and friend to Kinnikuman, and he even let Doctor Bombe to use his horns as replacement for Kinnikuman's arm bones.

 

Springman

Buffaloman has a good relation with all his fellow Devil Chojins, but his closet friend seems to be Springman, and the both of them end up fighting in tag matches. They are also the last two Devil Chojin in been defeated in their debut arc. In Kinnikuman Nisei, is shown that Springman visited Buffaloman in hospital, and both travel to see the final match between Mantaro and Ashuraman.

 

Mongolman

He and Mongolman end up making a tag team to enter the Universal Chojin Tag Tournament, and they come up with some destructive techniques.

 

Abilities

Buffaloman primary use his horns to do all kinds of techniques and attacks, as well as his powerful body to destroy his opponents.

 

History

 

Prehistory

Buffaloman came from the Buffalo Clan. The clan was growing in power and fought over who would become king, and it descended into many years of fighting until the entire clan was wiped out, which left Buffaloman as the sole survivor. He originally had a Chojin Power of 1,000,000 units, and was continually beaten because he lacked skill. At an unknown point, he was training alone and crossed through a hurricane in his travels. The wind blew away a cross on a church, and it headed straight towards Buffaloman, who was forced to use his own power to stop the cross, which taught him the Chojin Cross Drop.

 

He eventually met and struck a deal with Satan, who granted him more Chojin Power each time he killed another chojin. Eventually he killed so many that his power had climbed to 10,000,000.

 

He and his comrades, all known as the Seven Devil Chojin (Springman, Atlantis, Stereo Cassette King, Black Hole, Mister Khamen, and The Mountain), were eventually captured by a grouping of 100,000 Justice Chojin and Space Police and trapped in a Chojin Roach Motel and sent into space.

 

Kinnikuman

Buffaloman initially appears as a villain, as one of the Seven Devil Chojin. He steals parts of Meat's body and forces Kinnikuman to fight in a tournament to retrieve them, culminating in a tag-match between Kinnikuman and Mongolman against Buffaloman and Springman. He joins the Justice Chojin side, after renouncing Satan and freeing Meat. He will later participate in various tournaments alongside the Justice Chojin, before fighting alongside Ataru Kinniku in the Survivor Match for the Kinniku Throne Arc.

 

Seven Devil Chojin Arc

Harabote reveals that seven chojin were banned from the Olympics, due to their ruthless nature, and these seven Devil Chojin were placed into a floating space prison named a "Roach Motel". The "Roach Motel" is accidentally opened, when Kinnikuman is thrown straight onto the release mechanism during celebrations of his most recent victory. Buffaloman and the other Devil Chojin arrive at a fan-appreciation day, where Kinnikuman and his friends are celebrating the conclusion of the 21st Chojin Olympics.

 

Buffaloman initially attacks Warsman, who attacks him in defence of the children present. He announces that they cannot allow Kinnikuman to call himself "champion", until he had defeated each of the Seven Devil Chojin. Buffaloman splits Alexandria Meat's body into seven pieces; this forces Kinnikuman to beat them all within 10 days, if he wants to save his friend. When Kinnikuman is too injured to keep fighting the Seven Devils (after he defeated SteCassette King and Black Hole), his friends step in to take on the remaining Devil Chojin in his place. Buffaloman is pitted against Warsman.

 

In the match, we see Warsman dodging a series of Hurricane Mixers. On the eleventh try, Buffaloman pierces Warsman's hip, and proceeds to take out a chunk of Warsman's helmet. Warsman tries an arm hold, but Buffaloman breaks free and attempts a knee drop, which is countered by a Jet Liner. Buffaloman is unaffected again, and uses a Long Horn Boomerang. Warsman follows with a Palo Special, but is thrown off by Buffaloman and damages his legs. Warsman then destroys his Bear Claws on Buffaloman's horn, when attempting a Screw Driver attack.

 

Buffaloman pierces a hole through Warsman's chest, which inspires Warsman to use his own version of the Fire of Inner Strength. After an exchange of blows, Warsman begins to smoke from his body, and he grows too exhausted to properly continue the match. Warsman attacks with his Bear Claws one last time, and he manages to break off one of Buffaloman's longhorns. Buffaloman uses a series of Hurricane Mixers to kill Warsman. He then walks away and leaves Warsman deceased in the ring.

 

The final match takes places in the Denen Colosseum.

 

Buffaloman faces Kinnikuman in a double match with Springman. There is only one hour left of the deadline, so Kinnikuman only has one hour to save Meat. The stadium is designed as a giant countdown, with bars around the edges that move for each second, and that will destroy pieces of Meat's body at the 30 minutes and 60 minute marks. Just as Kinnikuman is about to fight alone, Mongolman appears to make it a true tag-team match and join Kinnikuman in his fight against Springman and Buffaloman.

 

Despite it being called a tag-team match, Buffaloman's attention is focused exclusively on Kinnikuman, while Springman fights against Mongolman. Mongolman defeats Springman and saves Meat's limb. Buffaloman is an extremely tough opponent, and - changing colour, as he uses the full force of his 10 million Chojin Power - uses his power to reverse Kinnikuman's techniques, including his trademark finishing move: the Kinniku Buster. During an exchange of blows, Harabote uncovers information on Buffaloman.

 

After Buffaloman helps fix Kinnikuman's mask, he becomes fully possessed by Satan. When Buffaloman goes beneath the ring, shredding the canvas with his horn, Kinnikuman uses his arm to stop the horn, and tosses him back onto the ring. Buffaloman loses control of his power when he absorbs Kinnikuman's Burning Inner Strength. Buffaloman pierces Kinnikuman's body with his horn, before - overwhelmed by The Fire - the power returns to Kinnikuman and allows him survive.

 

Due to the respect Kinnikuman showed him, even though they were mortal enemies, Buffaloman changes sides at the end of the match. He cries out the key that will free Meat's head, which allows Meat to be saved just before the final countdown. Buffaloman vows to join the Justice Chojin, if he survives Satan's punishment for defeat. He s fatally injured by Satan, but - before he dies - he gives up his Chojin Power, bought with the blood of other heroes, to bring back to life Warsman, Robin Mask and Wolfman, who had died fighting his teammates.

 

Golden Mask Arc

Kinnikuman struggles to make it through a door to the final match, and - at the last moment - Buffaloman uses his high chojin power to keep the door open for him. When Kinnikuman offers him a seat at the ring-side, on the side of the justice chojin, Buffaloman refuses and joins the devil chojin in the corner of Ashuraman. Ashuraman appears to gain the upper-hand, but - in a dispute with Meat - Buffaloman inadvertently gives Kinnikuman inspiration needed to counter-attack.

 

After Akuma Shogun murders Ashuraman, Buffaloman is inspired to rejoin the justice chojin.

 

He then confronts the Devil Knights leader, Akuma Shogun, in order to give Kinnikuman more time to perfect the Kinniku Driver. He is eventually defeated by Devil Shogun's Hell's Guillotine technique. During the fight between Akuma Shogun and Kinnikuman, Akuma Shogun begins to revive the Devil Knights and absorb them to become more powerful, but Buffaloman puts on Akuma Shogun's mask and fights them off, which gives Kinnikuman the chance he needed to defeat Akuma Shogun with the Kinniku Driver.

 

Dream Chojin Tag Arc

A second Mount Fuji appears in Japan.

 

On top of this mountain, the Universal Chojin Tag Team trophy appears. Underneath, there appears a series of rings that allow for eight tag-teams to compete. Buffaloman - along with the other justice chojin - goes to Kourakuen Hall to discuss the situation. Buffaloman refuses to team up with Kinnikuman and leaves. He sends a letter to Mongolman, asking him to join him as a new tag-team.

 

Buffaloman and Mongolman forms the 20 Million Powers.

 

The name of their combo comes from Buffaloman's 10,000,000 power and Mongolman's 10,000,000 techniques (10 Million + 10 Million). In the first-round match-ups, the teams are required to navigate a labyrinth to be matched against their opponents, and the 20 Million Powers are matched against the Most Dangerous Combo. Just as the 20 Million Powers and Most Dangerous Combo are about to begin their fight, during the Dream Chojin Tag Arc, the Killer Game Combo arrive. This leads to the Killer Game Combo defeating the Most Dangerous Combo.

 

Brocken Jr. does not want his loss to count for nothing, so - to allow the 20 Million Powers to win - he challenges Buffaloman and allows himself to be pinned; this allows 20 Million Powers to officially win the match. This technical win allows the 20 Million Powers to advance to the next round, but the 20 Million Powers attack the Killer Game Combo for their intrusion. Buffaloman uses a feint against Screw Kid, but Mongolman - using the distraction to attack - injures his leg in the process.

 

Buffaloman is then struck by Kendaman, and the Killer Game Combo ask for formal permission to enter the tournament in the place of the Most Dangerous Combo. The 20 Million Powers declare that they will earn their place in the next round by first defeating the Killer Game Combo. The match began with a fierce one-on-one battle between Buffaloman and Kendaman, but Buffaloman tries a Hurricane Mixer on Kendaman, but it fails. Buffaloman is then caught in a Scorpion Defence by Kendaman.

 

He proceeds to break off his Long Horn and breaks the glass of the War-Cube, but is then attacked by a Hell's Screwdriver, which is only stopped by the thrown hair of Mongolman. Buffaloman counters with a powered-up Hurricane Mixer. Fearing the punishment that comes from failing their superiors, Screw Kid and Kendaman begin to use dirty tactics. At this point Neptuneman and Big the Budo reveal themselves, and Kendaman and Screw Kid abandon the match to attack them, and the 20 Million Powers win by default, as the Killer Game Combo are killed by the Hell Missionaries outside of the ring.

 

During the match-up lottery for the semi-final placements, the 20 Million Powers are matched with the Hell Missionaries. The first match is between the Muscle Brothers and the Stray Devil Chojin Combo, and the 20 Million Powers stay at the edge of the ring to act as spotters. At the end of the match, after the defeat of the Stray Devil Chojin Combo, the Hell Missionaries attack Sunshine, only to be stopped by the 20 Million Powers. They then allow the Hell Missionaries to attack, as the dolls - created by the Stray Devil Chojin to steal the justice chojin Friendship Power scatter, and thus creates animosity between the justice chojin.

 

The semi-final match against the Hell Missionaries is a simple barbed-wire cage match, but also a mask-removal death-match in which Mongolman must bet his mask. Buffaloman is thrown into the barbed wire by Neptuneman, who then switches with Mongolman, who is at a disadvantage from being unable to use the rope for his techniques. After being thrown into the screen cage, Mongolman rebounds with a kick.

 

After a series of blows, the 20 Million Powers seem to have the upper hand. Mongolman begins to suffer flashbacks within the ring, as the cage reminds him of his match against Warsman, and Buffaloman is unable to tag in, as both of the Hell Missionaries attack him. The spirit of Warsman helps Mongolman. Buffaloman is tagged in and uses a Buffalo Avalanche Drop. He proceeds to attach his Long Horn, and uses a Hurricane Heat. Mongolman is tagged into the match, but subject to a Cross Bomber.

 

Neptuneman uses his Magnet Power in retaliation. This heals the wounds of the Hell's Missionaries, and they try continuously to attack with Cross Bombers attacks, only to fail. Due to the Iron Sweat on Mongolman and Buffaloman, they are dragged towards the Hell Missionaries by their magnet power, and they almost defeat the 20 Million Powers with a Magnetic Storm Driver. The 20 Million Powers are then further attacked by a magnetic suplex. They are soon entangled in the magnetic barbed wires, as they regain their Friendship Power, and the Justice Chojin regain their power of friendship overall.

 

The iron sweat breaks from Mongoman and Buffaloman, and Buffaloman uses his Longhorn Train. This increases the power of the Hell's Missionaries, who use a Silhouette Body Press, and - after a series of blows - are thrown from the war-cube. The Hell's Missionaries summon thunder to increase their electrical power. Their Lightning Sabre attack renders Buffaloman and Ramenman immobile, and Buffaloman uses a fragment of Iron Sweat to draw Neptuneman away from Mongolman.

 

Buffaloman collapses against the mat, defeated by the Light Sabres.

 

Mongolman carries Buffaloman on his back, as they try again for a Longhorn Train, but they are defeated by a Magnetic Storm Crash. Once Ramenman is defeated, Buffaloman is rushed to hospital alongside Kinnikuman and Ramenman. At hospital, Doctor Bombe removes Buffaloman's horn in order to save Kinnikuman's arm, even knowing it would result in Buffaloman's death, but the tears in Buffaloman's eyes mark his consent to the procedure.

 

Blood Oath Brigade Formation!

This story covered the formation of Kinnikuman Soldier's team in detail. Brocken Jr. and Buffaloman want to join Soldier's team, but Asuraman and The Ninja aren't on board with that idea. According to Asuraman, Buffaloman is too easily swayed by his emotions, which is why he never became a Devil Knight despite having exceptional talent.

 

Kinnikuman Soldier shows up and interrupted Asuraman and The Ninja's departure. In response, The Ninja attempted to read Kinnikuman Soldier's mind with his Expose the Heart jutsu, but there's nothing to read. Unlike the other Fated Princes, Soldier has no ambition to destroy his opponents and take over the throne.

 

Asuraman gets into a fight against Soldier, but Soldier easily fends him off. Soldier even escaped the Asura Buster in a similar fashion to Kinnikuman and counters with a Dragon Cube Suplex. Buffaloman deduces why Soldier would pick those four. Pride is their main characteristic. According to Asuraman, "all four chojin are bull headed guys who won't listen to anyone".

 

Asuraman asks if Soldier is a fake Soldier and Soldier confirms this theory. He ambushed the real Soldier's team while they were training near Mt. Fuji and stole the real Soldier's mask. The fake Soldier explains that he joined the tournament because the Friendship Power the Justice Chojin use is a sham and that the pride that they share can bring out their true strength.

 

Asuraman wants Soldier to prove why this team of outcasts would make an excellent team. Soldier tells him to be silent. A real man would never talk so much. Instead, he'd silently watch the result with his own eyes. Asuraman follows up with his Tornado Hell, but Soldier dodges, causing the building already worn down by the Rolling Cube Suplex to collapse on top of them. Soldier heals them all with a Face Flash. With this act, Soldier convinced them to join his team for the upcoming tournament.

 

Survivor Match Arc

When Kinnikuman's right to the Kinniku Throne was challenged by five pretenders to the throne, Ataru Kinniku forms a team of five people to fight in a tournament to determine who shall be king of Planet Kinniku. Buffaloman - sans his horns - arrives at the house of Brocken Jr., along with Asuraman and The Ninja. Ataru asks them to join his team, as well as to meet him at Nagoya Castle in three days time, and - during that time - they watch him from a distance to ascertain his character.

 

After Ataru defeats Bockman and saves a boy, Buffaloman and the others decide to join his team. They proceed to enter Nagoya Castle and face against Team Phoenix, as they announce they have formed The Chojin Blood Oath Brigade. After the defeat of The Ninja and Asuraman, Nagoya and Himeji Castles fly away from their locations and join as one structure.

 

In the final match during the semi-finals battle against Team Super Phoenix and Team Soldier (Soldier, Buffaloman, and Brocken) competed in a 6-Man Tag Match against Super Phoenix (Mammothman, and Prisman). The match takes place in a floating multi-sided ring. Buffaloman, for the most part, fought against Mammothman. Tremendously weaker without his Long Horns, he found himself losing against the nearly unstoppable Mammothman. He was finally able to gain and advantage when Kinnikuman returned the Long Horns used to fix his arm before the Tag match finals. Soon after, Brocken took out Prisman, but then fell into the canyon below and died. Seeing how much Soldier and Buffaloman cared for their fallen comrade convinced Super Phoenix that Soldier wasn't the real Soldier.

 

As Soldier begins to have his true identity figured out by his own father Mayumi as his long-lost elder son Ataru, the Evil Gods choose to sabotage him to eliminate him and help Phoenix win the tournament. The God of Brutality steals a page from the Muscle Prophecy, a book owned by Kinniku Clan royalty which contains past, present, and even future information on every Chojin ever, as a means to reveal who Soldier is to Super Phoenix. As the God of Brutality attempts to give the page to Super Phoenix via Mammothman, Buffaloman sees a vision of Mayumi in his head, forcing him to take the page to protect it. As the mammoth Chojin prepares to hand it to Phoenix, the bull Chojin performs the Chojin Cross Drop on him, jumping out of the ring and forcing Buffaloman to hold the page in his mouth. As they fall, Mammothman hits Buffaloman with his Nose Fencing technique and retains the page. At the last second, Buffaloman hits Mammothman with a Buffalo Bomb on the roof of the Himeji/Nagoya castle and saves the page again.

 

The Evil Gods then arrived and began attacking the floating ring in an attempt to take out Ataru. As the ring fell, Buffaloman caught it and held it up. Weakened from the battle with Mammothman, he put on a red headband given to him by the other Justice Chojins and found enough strength to not only hold the ring up longer but also remove his arm guards and toss them up to Ataru. He then pushed it into the air and as it fell again, he jumped up and hit it with a Hurricane Mixer, successfully putting it back in mid-air. Unfortunately, Buffaloman had no more strength and fell into the canyon below. He is revived (along with his teammates) after the tournament by Kinnikuman's Face Flash.

 

Kinnikuman 2011

 

Perfect Origin Arc

 

Prehistory

Like all the other Idol Chojin, Buffaloman was sent off to his home of Spain by Harabote so he could be placed in Medical Suspension, to help him recover from his many injuries from matches past.

 

However, when he finished his Medical Suspension and made his return while the Seven Devil Chojin invaded the full-scale tournament going on, he declared he was a Devil Chojin again, renegading on his Idol Chojin friends out of nowhere.

 

The Seven Devil Chojin reconvene in their base. Buffaloman returns, where they all decide which of the Perfect Large Numbers they shall do battle against, and Buffaloman decides to fight against Strong the Budo, due to the fact that whomever fights him will likely lose and he will not sacrifice his teammates. The Mountain refuses to allow this to happen, and offers to sacrifice himself instead, due to the team needing Buffaloman to serve as their leader. He asks only that Buffaloman not avert his gaze during his match.

 

After Black Hole's match with Dalmatiman, Buffaloman announces that the Devil Chojin are going to purge all Perfect Chojin for their master, Devil Shogun. During the first stage, he mostly oversees how the Devil Chojin fight the Perfect Chojin.

 

In a flashback, it's revealed that Buffaloman made the choice to return to the Devil Chojin and fight alongside them, which the Seven Devil Chojin welcomed greatly. But they wouldn't let him join them to fight the Perfect Large Numbers because he was their "ace", their leader and without them, the Seven Devil Chojin couldn't perform at their best.

 

Diablos vs. John Does

Grim Reaper and Turboman enter with the New Large Numbers.

 

Grim Reaper reveals the next location - of the second-stage of the tournament - will be the Saqqara Pyramid, which has been relocated to Japan's Tottori Dunes. The Grim Reaper lands on the third step, while Turboman takes the fourth step. The Justice Chojin follow them to the mountain, and Buffaloman is assigned against Turboman, who attacks him with a drop-kick before he can enter the ring.

 

He then drags Buffaloman into the ring with a Turboman Stunner. Turboman punches Buffaloman while he's down, until Buffaloman counters with a headbutt and proceeds to use a back-drop. It is then that Springman arrives on the fourth step to fight the Grim Reaper. Grim Reaper begin the match with a Buzzsaw Hat, which cuts Springman's leg as he enters the ring with a jump.

 

Grim Reaper throws Springman against the corner-post, but the post goes through Springman's hollow body and allows him to remain unharmed, and a Spring-Body Breaking-Squeeze breaks the corner-post. A Spring Transfer allows him to distract Grim Reaper, whereby he land a drop-kick to the face. While Turboman and Grim Reaper, struggle in their matches and appear to be losing, Jak Tea fights against Black Hole and creates a strong geyser before he dies. This creates a crack along the pyramid.

 

Turboman frees himself from Buffaloman with a Somersault Kick. He tries a body-press, but Buffaloman catches him and counters with a back-flip. The fifth step finally collapses from the cracks and descends into the fourth step, where the two single matches combine into one tag-match. Turboman gets Buffaloman into a tombstone pile-driver, but - as he prepares for another attack - Springman and Buffaloman combine to use a Chojin Dodgeball. Springman is chastised for attacking Turboman, who was not his original opponent, as the match rules must abide by those of a single-match (due to the unusual circumstances).

 

The two teams agree to form a tag-team match with tag-team rules.

 

Springman lunges at Turboman, who uses a lariat and a Starter Revolver, but gets his arm caught inside Springma, who retaliates with a Spring Cyclone. Springman proceeds to use a Killer-Coil Head Attack. A second attempt at the attack is deflected by Turboman's a back-kick. It nearly knocks Springman out of the ring, until Buffaloman catches him. Turboman charges with a flying-cross, but the Diabolos counter again with a Devil Expander. Buffaloman then bounces off Springman to kick Turboman, who proceeds with a series of blows. Turboman uses a Glove Revolver and a Turbine Chop.

 

Buffaloman and Turboman return to their corners, and Turboman tags in Grim Reaper, who spins around on Turboman's head and delivers an Ignition Dress to Buffaloman. They proceed to use a John Does Arrow. The Diabolos try another Devil Expander, but Turboman dives through Springman and knocks Buffaloman out of the ring, before hitting him again with another John Does Arrows. A High-Capacity John Does Arrow sends Turboman towards Buffaloman, who manages to catch him and slams him against the wall, which causes the wall to crumble into the shape of a flight of stairs.

 

This allows Springman to use a Devil Slinky. He uses a Spring Body-Breaking Squeeze, which causes Turboman's body to start to glow, as Turboman stores the energy of his opponents. Turboman uses a High-Speed Turbo-Crash, as their two attacks seem to create a stalemate, but soon the release of Turboman's energy causes Springman to harden. He proceeds to stab Springman in his face with Revolver Spikes, and a Revolver Fin causes Springman's body to crash into Buffaloman.

 

Springman finds strength to lift Buffaloman, despite his weakened state. The Diabolos attempt a Long Horn Train, but - when it only glances off Turboman - follow with a Most Super Express. They follow with a third attack, which against glances off Turboman, but Turboman finds strength to use a Revolver Stud while Springman starts to crumble away. Springman uses all his strength to throw Buffaloman into a Hurricane Mixer, and Buffaloman's horns break through Turboman's Revolver attack and pierce his chest. This leads to Turboman's death, followed by Springman dying within Buffaloman's arms.

 

The Grim Reaper proceeds to Turboman's corpse, where he opens Turboman's back and steals his Earth Unit (which allows him to store energy to use against an opponent), and then kicks Turboman's body out of the ring. The Grim Reaper removes his robe, which he uses to taunt Buffaloman like a matador, and uses a Skeleton Body to avoid being struck with a Hurricane Mixer. The Grim Reaper states that people fall victim to Buffaloman's attack due to fear and fidgety movements, but - knowing no fear - he cannot be hurt.

 

The Grim Reaper grabs Buffaloman by his horns, before grabbing at his skin and flipping him over, and - in the process - tears chunks of skin from Buffaloman. The Grim Reaper proceeds to tear off more skin from Buffaloman, and attacks with a Dress Spear, which reveals all the scars on Buffaloman's body from previous matches. He is eventually countered by Buffaloman's Buffalo Hammer. The Grim Reaper proceeds to capture Buffaloman's legs, as he sets up for a John Does Arrows, before revealing it can double as a solo-technique called the Phantom Canon. This causes Buffaloman's scars to reopen in a bloody manner.

 

Buffaloman summons his blood back into his body by force of will. The scars move to Buffaloman's horn and turn it into a Long Horn, before he speeds around the Grim Reaper and lands a series of blows. The Grim Reaper uses an Ignition Dress, followed by a Thunder Sabre, which pins Buffaloman to the canvas, and the Grim Reaper uses the Earth Unit to absorb power from Buffaloman. The sheer power from Buffaloman causes the Earth Unit to break, and Buffaloman uses a Hurricane Mixer.

 

This is followed with a Chojin Cross Slam. The Diabolos are declared the winners of the match, and Psychoman exposes his chest with the offer that Buffaloman kills him as he sees fit, due to the Perfect Chojin suicide rule and out of respect to Buffaloman as the victor. The Grim Reaper taunts Buffaloman until Buffaloman stabs him through the chest with his horn, and this cements Buffaloman's return to a Devil Chojin, preventing him from going back to his Justice Chojin allies. Psychoman then vanishes.

 

Buffaloman takes a piece of Springman's body and leaves.

 

After the Perfect Origin hit the scene, and Grim Reaper reveals himself to be Psychoman, Buffaloman decides to make up for letting him escape alive, but Devil Knight Planetman beats Buffaloman to fighting Psychoman. Buffaloman mostly observes while the Devil Knights take on the Perfect Origin.

 

Buffaloman vs. Ganman

The fight takes place on the first ring of Yggdrasil.

 

They begin by clashing horns in a rapid succession, before Ganman slams Buffaloman's head onto the corner-post with a bulldog headlock. Ganman attempts to ram into Buffaloman, but Buffaloman counters with a preemptive kick, and attempts a body-press, which is caught by Ganman in turn. He throws Buffaloman down, before they lock hands centre of the ring, and Ganman attempts a double over-hook suplex; which prompts Buffaloman to state that he cannot lose, as he must avenge Sneagator.

 

Buffaloman extends one horn, and uses it to pierce into Ganman's right shoulder. This is followed by a Hurricane Devil Sword, as well as a Buffalo Hammer, until Ganman throws Buffaloman out of the ring and forces him to prevent his fall by drilling into the stone ring. Buffaloman drills a tunnel under the ring, which allows him to pierce his horn through the surface for a Devil Shark maneuver. It is impossible for Ganman to "read" Buffaloman's moves while he is underground, and Buffaloman knocks him down by targeting his legs.

 

Ganman begins to dodge the horn by sensing Buffaloman's breathing, and catches the horn in his hands, which he uses to drag Buffaloman out of the ring, before using Elk Horn Scissors. He slams Buffaloman onto the ring, which reduces the size of his horn, and Ganman shines a light down on Buffaloman with his cyclops eye. Buffaloman attempts a Hurricane Mixer, but Ganman catches him by his horns and proceeds to use a brain-buster. It is revealed Buffaloman is holding back his power, and Kinnikuman and Akuma Shogun convince him to use his full power once more. Buffaloman breaks out of a Canadian Back-Breaker.

 

He uses a Reverse Suplex, before struggling evenly with Ganman in the middle of the ring. The two engage in a series of even blows, but the scars on Buffaloman start to reopen as he gains back the Friendship Power of the Justice Chojin, and - after an equal battle - Ganman breaks off one of Buffaloman's horns. Ganman gains the upper-hand, after a series of carefully aimed blows, until Buffaloman punches his own eye so that he is left with one working eye (just like Ganman) in order to create a 'fair' fight.

 

They lock together evenly again in the ring, until Buffaloman dares Ganman to use his eye power on Chojin Enma. This provokes Ganman to use an Elk Horn Compressor, as he states he will not use his eye power on Chojin Enma due to having faith in him as a person. He follows with an Elk Horn Tempest, but - as the throws Buffaloman - Buffaloman uses his one remaining horn to swing on the corner-post. Buffaloman builds up speed by moving post to post, and uses a new finishing move: Hurricane Giga Blaster.

 

This completely destroys Ganman's horns. Ganman reveals he has remembered Buffaloman's name, which proves he considers Buffaloman a worthy adversary due to how he forgets all other opponents' names, and hands him his dumbbell. This kills Ganman, who dies upon the canvas.

 

Omega Centauri's Six Spear Arc

He was hanging out with the remaining of the Devil Chojin, when suddenly, a magic barrier seal them inside their HQ, making them unable to face off against the Omega invaders.

 

Unnamed Arc

As Brocken Jr. and Ataru console Ashuraman's loss after he saw Satan Cross die to The Natural, Buffaloman and The Ninja arrive. Buffaloman notes the coincidence of the five in the same location. The Chojin Blood Oath Brigade has formed again. Ataru believes it is up to the Chojin Blood Oath Brigade to unite as one and put an end to the dangers of the Choushin. Ashuraman is the one who will step up to the plate first.

 

During the fight between Caucasusman and Mammothman, the Chojin Blood Oath Brigade talk about Mammothman's poor showing in his fight against Caucasusman. Buffaloman talks about how tough Mammothman was during their fight and that Mammothman's calmness unnerved him. The Choushin are crafty enough to place their opponents into tricky situations and Mammothman is not used to that. All they can do is wait for something within Mammothman to break.

 

After the declaration of the God of Harmony about the opening of the Tower of Babel, Buffaloman decides to be one of the chojins to enter the tower. Once they arrive and enter, they are challenged by the first god, who introduced himself as the God of Evolution, now known as The Executioner. He didn't feel confortable leaving the first rival to Geronimo, knowing that if the young chojin fail, they will be all doomed. But surprinsigly, Geronimo wins, and three new doors are opened.

 

He decides to travel with Kinnikuman and Warsman, arriving to the next level where they are greet by the choushin of said level. Kinnikuman tries to hide behind Buffaloman, but he take him and tries to throw him into the ring, annoyed by his cowardice, but Warman is the one that jumps into the ring to face against the choushin, who introduce himself as Onyxman.

 

Kinnikuman Nisei

Buffaloman acts as a teacher within the Hercules Factory. He is matched against Terry the Kid in the graduation matches, which he loses and allows for Terry the Kid to graduate. He will later participate in an exhibition match during the Chojin Olympics, which he fights with Ramenman against The Machineguns. In the Ultimate Chojin Tag Tournament, he again teams up with Ramenman, but will ultimately lose against the Muscle Brothers Nouveau.

 

Hercules Factory Arc

He became one of the many instructors at the Hercules Factory, training the future generation of chojin to fight evil. He is then assigned to the last test for the First Year Graduation: fight one of the new generation chojin, to see if he is worthy or needs more training.

 

He ends up fighting Terry the Kid, the son of the famous Terryman. After a quick fight, Terry the Kid manage to defeat him with his Texas Clover Hold, congratulating him for his win shortly after.

 

HF First Year Replacement Matches Arc

He is shown to have been defeated by one of the new First Years: Jade. He then return to see the final match of the tournament, alongside the other teachers that were defeated by the Generation EX.

 

Demon Seed Arc

Buffaloman meets with Meat and goes with him to check a disturbance. He collapses when Alexandria Meat is taken by six tendrils, much like what happened to him 36 years ago, and the six people reveal themselves to be the ultimate Devil Chojin: the Demon Seeds. Buffaloman cries to see that the new generation cannot enter the General Palast.

 

Jade begs Buffaloman to help, but Buffaloman - weeping and in a rage - strikes Jade over and over, as he expresses guilt over his actions 36 years ago that set current events into action.

 

He stabs himself in the chest with a jagged piece of rock, and tears open the wound to accept the General Stone and reaffirms his pact with Satan. He uses his newfound powers to open a hole in the barrier, but only one chojin can pass through as his strength is not enough for more. The barrier closes just after Mantaro Kinniku enters, trapping them both inside, but also cutting off Buffaloman's horn in the process.

 

Buffaloman tosses away the General stone, only to be carried - in his weak state - by Mantaro. Mantaro is forced to choose an opponent, but The Constellation attacks before the match, and Buffaloman blocks an arrow aimed at Mantaro with his body in defence of his ex-pupil. The Constellation pushes the arrow further into the wound and then proceeds to break his arm, but Buffaloman counters with his Hurricane Mixer. The Constellation uses a Suplex, which smashes Buffaloman's head against the concrete floor and cracks open his skull, incapacitating him.

 

Mantaro struggles to gain an advantage, but Buffaloman's advice helps him to counter. The Constellation uses a broken post of the ring to attack Buffaloman, so as to stop his invaluable advice, and it strikes Buffaloman on the forehead and knocks him unconscious. He regains consciousness just long enough to offer Mantaro further encouragement, before he faints once more. Mantaro tries to carry Buffaloman to safety, but - due to his injuries - passes out in the central chamber and collapses next to Buffaloman, at which point the B-Evolutions arrive.

 

Ultimate Chojin Tag Tournament Arc

 

Prehistory

Buffaloman appears late into this arc, as he participates in the tournament at Kourakuen Stadium. He is featured alongside Mongolman (Ramenman) as part of the 20 Million Powers; despite his missing horns, from the match three days ago in his timeline, Buffaloman seeks to distract the New Generation (to which he sees as the villains). Buffaloman chastises Robin Mask for helping Chaos Avenir, as he believes they are responsible for Alisa Mackintosh's accident.

 

Battle Royale

He fights against The Gaon and Emperor Death, in a battle royale for the opening match, and their opponents start with the upper hand.

 

Techniques

 

Hurricane Mixer (ハリケーンミキサー)

Buffaloman charges through the enemy, thus the enemy will be sent skyward thus being rendered in a spinning daze until they hit the floor.

 

Tomahawk Hurricane (トマホーク・ハリケーン)

Buffaloman spins rapidly around his opponent, tearing away at him.

 

Demonic Necromancy Scar Transfer (悪魔霊術キズうつし Akuma Reijutsu Kizu Utsushi)

Buffaloman focuses his scars into one of his Long Horns, transferring the wounds onto his enemy.

 

Kinniku Buster Reversal (キン肉バスター返し Kinniku Basutā Kaeshi)

When Kinniku Suguru attempts the Kinniku Buster on him, Buffaloman uses his superior power to reverse their positions so Buffaloman is the one who has Suguru trapped in the Kinniku Buster.

 

Hurricane Heat (ハリケーンヒート)

Buffaloman flings his enemy into the air and spins them on their back on his Long Horn.

 

Chojin Cross Slam (超人十字架落とし Chōjin Jūjika Otoshi)

Buffaloman attacks the enemy with his horns and attacks with his horns several times as the enemy fall, keeping them airborn, Buffaloman then jumps in the air and cross slams the enemy.

Buffalo Bomb (バッファローBOMB)

 

Buffaloman grabs his opponent by the torso, jumps into the air and performs a powerbomb. First used on Mammothman in order to retrieve Ataru's prophecy page.

 

Back Breaker

A common back breaker.

 

Buffalo Hammer (バッファロー・ハンマー)

Buffaloman performs a simple but powerful lariat with one of arm gauntlets.

 

Hurricane Gigablaster (ハリケーン・ギガブラスター)

A stronger version of the Hurricane Mixer, where after building up speed from swinging around on the corner posts with multiple Long Horn Boomerangs, he bounces off of a corner post and launches himself at his opponent.

 

💪M💪U💪S💪C💪L💪E💪

 

A year of the shows and performers of the Bijou Planks Theater.

 

M.U.S.C.L.E. No. 93, "Buffaloman"

 

Painted by Paprika, thus losing all collectible value forever.

 

* Buffaloman was seen hornless in BP 2019 Day 302:

www.flickr.com/photos/paprihaven/48980587088/

 

** Buffaloman returned with horns in BP 2019 Day 315. But the audience only heard about it since, at that time, the Planks was closed to everyone except the performers:

www.flickr.com/photos/paprihaven/50587994286/

 

But then appeared later with one horn broken in BP 2020 Day 133!

www.flickr.com/photos/paprihaven/49852162532/

Stamina and pistil - Sunflower

Hours had passed in the giant's care. From their first kiss to his lamentable parting, his immense figure and endless stamina had fulfilled her in ways she had never dreamed possible. In turn, the blacksmith had proudly worn her mantle as a sexual creature: hammering desire and impulse into the refined wonder of well-paced ecstasy, at the expense of the bedframe! His roars echoed loud through the halls of the bordello, as her screams rang the glass of the windows. Being a slave for him, if only for a night, was no punishment; it was a vacation.

 

In a cloud of worn sheets and sweat, they slept a deep and exhausted sleep. A firm knock on the door woke them; it was one of the giant's fellows. It was time. One hand held longingly to his arm, her eyes batting at him as the giant go to his feet, nodding and cracking the beginnings of a smile as he dressed himself and left the room.

 

The blacksmith laid along the bedding, rubbing numerous patches of red across her tattooed body, licking her lips as she could still taste the giant. What she would give to do that again! Minutes passed as she laid along the bedding, blushing and breathing in the room's scent of passion.

 

A second, more formal knock was followed by the domina entering the room, "You performed well, 'slave'. Giants like him are hard to please, yet you wore him out. Follow me."

 

The blacksmith gathered her silks and followed the domina through the halls, seeing others cleaning or composing themselves from similarly exhausting evenings. A teasing chuckle escaped the domina's lips, "I normally charge for such training, but you're a special case. You've made exceptional chains and collars, can do as you're told and have enough stamina to intrigue a giant. He even extended an . . . offer for you."

 

A gasp escaped the blacksmith's lips, her hand tracing along her collar and across her exhausted body. He actually did it.

 

"It pained me greatly to tell him no. If anything, he seemed amused by your story. As for you; you have a decision to make . . . " The pair entered the domina's office once again, this time to her personal baths, steaming with heat and adorned with soaps like she had bought the day before. The blacksmith entered, already washing her body of sweat and their shared passions as she listened to her, "You may continue to have these little ventures while working as a blacksmith, or . . . " Two copper fingers traced along her chest, up to her collar and sliding inside the ring, " . . . you embrace this side of you in full."

 

A blush, as deep red as her silks, radiated across the blacksmith's face like a sunrise. A mere three days ago, she would have said no but now it felt so alluring! Words failed to find her tongue, her hands slowed the cleaning as she imagined this, more and more. The fingers released the ring, tracing along the sides, "You're not to make another one of these for yourself; I'll take it in place of coin for your lessons and when you're ready, it will be waiting for you."

 

One last smile and the domina rounded the corner, leaving her to bathe. Warm steam soothed the blacksmith's skin as she bathed. Rubbing the sponges and soaps across her sore body, she recalled the prior evening in luscious detail. As the steam rolled through the room, she felt like metal being quenched from a long time in the forge. Though her body felt relaxed from this night's events, her thoughts played on the prior evening in tune with her fingers across her collar.

 

A blacksmith or a pleasure slave?

The forge or the iron?

 

What to choose . . .

"white cloud" taoist temple, Beijing China

 

This tree Acer campestre belongs to the family of the Sapindaceae ( formerly Aceraceae). You can see the prominent pistil and the stamina.

~with great stamina and amphibian fortitude -- and despite the cold and unforgiving breeze -- our hero belays the fall of the Great Snowflake on the little Christmas Tree outside my apartment. Many were the dangers, but Kermit was undaunted as he climbed the Yule tree to save the child’s decoration!

 

Hoang Lien Mountains, Sapa, Lao Cai, Vietnam

This windswept Maasai Mara lion is enjoying the early morning sun, while surveying his territory.

 

Stealth, stamina, power, patience, speed, sound, smell and sight - these are all techniques used by predators when hunting. But it doesn't always work.

 

Lions are the most opportunistic hunters, killing whatever crosses their path or walks into them while they are sleeping. In many areas of Africa lions have adapted to hunting a particular prey species. In these areas the success rate is higher than areas where they hunt a range of prey species. This is due to the fact that they get better with practice at one species.

 

Lions are the most powerful predator and they live in prides, making it easier to kill larger prey. Despite this Lions are of the least successful predators and in many areas they scavenge more than they kill.

 

In studies across Africa Lions rank low on the success scale and in some areas they are at less than twenty percent success rate. They are powerful enough to steal the kills of all other predators and will take carrion that is days old.

(Sources: Multiple sites)

   

This image was created to resemble a photo taken on safari in the 1800's.

 

Many African cultures revere the African Elephant as a symbol of strength and power. It is also praised for its size, longevity, stamina, mental faculties, cooperative spirit, and loyalty. South Africa uses elephant tusks in their coat of arms to represent wisdom, strength, moderation and eternity.

  

B/W Photo Challenge Day 3/7

This little guy is still going strong despite the cold

Scanned print.

 

Mamiya 645 ProTL w/ M-S 120 mm/f4 macro.

Jan 20, 2024.

 

Rollei RPX 25 in Adonal (Rodinal) 1+100, semistand 70 min.

 

Printed on Ilford MG IV Deluxe RC and developed in Moersch Eco 4812.

 

Untoned.

 

Life will always return, despite all cold snow.

Stealth, stamina, power, patience, speed, sound, smell and sight - these are all techniques used by predators when hunting. But it doesn't always work.

 

Lions are the most opportunistic hunters, killing whatever crosses their path or walks into them while they are sleeping. In many areas of Africa lions have adapted to hunting a particular prey species. In these areas the success rate is higher than areas where they hunt a range of prey species. This is due to the fact that they get better with practice at one species.

 

Lions are the most powerful predator and they live in prides, making it easier to kill larger prey. Despite this Lions are of the least successful predators and in many areas they scavenge more than they kill.

 

In studies across Africa Lions rank low on the success scale and in some areas they are at less than twenty percent success rate. They are powerful enough to steal the kills of all other predators and will take carrion that is days old.

(Sources: Multiple sites)

  

This birch is hanging over the river already more than 5 years and keep surviving the cycles of strong wind, heavy snow and spring flood. Exceptional fortitude!

Alter Egos: Le Renard & Reynardine

Names: Francois Dominique & Acel Dominique

Allegiance: Villains

Powers:

* Enhanced physical attributes such as speed, stamina, reflexes and strength

Weapons:

* Francois has a hook hand and knife

* Both have bullet resistant suits

Key Weakness: They can be reckless if the other is captured or injured leading to themselves being apprehended.

 

Origin:

Francois and Acel are brothers who were left as orphans during a tragic house fire in which Francois was left badly burned after saving Acel. The two grew up in a french foster home that raised them with love and care like they were their own children, even though they were quite old and could never have any of their own children. Years later their foster parents would die from old age and much to Francoi & Acel’s horror were in a massive amount of debt when paying for Francoi’s skin graft treatment.

 

Francois (the older brother) feeling responsible for this turned to stealing and thievery for cash and overtime began learning from others about the tricks of the trade. As time went on Francois lost his hand when once being caught and due to him wearing a Fox mask to hide his identity became known as “Le Renard” (In French it means The Fox). Years later his brother Acel came home late from his work where he made money working as manager at a local shop. It was then that Acel would catch Francois returning home in costume as “The Fox” when sneaking in... but what shocked Francois was that his brother also had a secret. It turns out that Acel wasn’t working but in fact fighting in an underground club which he started to make decent money off as their champion.

 

Several years later the two would look after each other, when on heists or when Acel was fighting, the two would watch over one another. They would move to America in Avalon City and start living the highlife as a duo stealing cash and tech and giving it to the poor. The two are quite dangerous to fight due to Francois having the thievery knowledge and badly wounding those who stand in his way with precise cuts from his knife, but never killing. Acel is the combatant of the group due to his years as a fighter and can be a challenge for even the most specialised of foes, he also has a suave personality and can be very persuasive unlike his older brother.

Staubgefäße einer Lilie / stamina of a Lily

 

Zusammengesetzt aus 7 Fotos mit Focus Stacking /

7 photos combined with focus stacking

Mel and I have been married for 5 years. We were kinky when we met and we’ve been kinky all along. As we have gotten older and the sex drive and stamina have lost a little ground, we have become more and more into Chastity Play.

 

Denial and teasing so much sweeter now that we are no longer in multiple times a day lifestyle. Our Chastity play has moved more and more into the Chastity fetish world and we both have fantasy’s about being kept in chastity for long periods. (but we never go very long) The idea always excites both of us and we sometime talk about it while making love right up to spectacular climaxes. The concept really turns our cranks.

 

We both have Chastity belts and we play with them for days here and there. I generally am locked in Chastity more than Mel, because in addition to our play times, I spend 5 days in chastity every month. Two years ago it was decided by Mel that as long as she is “trapped” with pads and tampons, that anytime she has her period, I should also not be sexually active with her or myself. So when her period comes, I get locked up until it’s over.

 

The longest time I ever spend consecutively in chastity days came because of a fight during the time I was locked up because of her period. I was acting grumpy about being locked up in a non-sexual time. She got frustrated with me and told me that I cannot act that way. She added one full week of chastity to the end of her period and said if it ever happened again, the next time I behave that way, it’s two weeks after her period is over and then THREE if I kept misbehaving during my lock down. Since that threat, I have been a very good boy while in chastity during her periods. It has never happened again. And those 12 days in chastity are the longest I have ever been belted. So the Story of my longest chastity belting is not exciting. But it is a story of a woman using the power of male chastity to better her life. I am very “on guard” to be sensitive and not worry about my own needs during our monthly time.

 

Other times, I am belted several times a month, but mostly as a motivation factor. Mel will say, Go put it on and give me the keys, So I do, Then she will say. “Christmas stuff down from the attic, Lights on the house and yard, go buy a tree put it up and decorate it. When your done, we can talk about the keys.” (so I often spend 1-3 days belted doing her chores). If we are having family or friends come stay with us, I can count on two things: 1) about 5 days before they arrive, I will be belted and told to get the house clean and ready for the guests and 2) The house must be completely spotless and 100% ready before they arrive, or I will spend the visit continued to be belted. Our friends and family falsely believe we live in the cleanest house in town. I am a very good maid while in chastity.

 

The longest Mell was ever belted was sort of a big surprise to both of us. We had been at a summer party where it was her turn to drive home, so she was not supposed to be drinking. After about two hours at the party I saw her pour what looked like her third glass of wine and then spill it. I went over and she was already drunk. When I reminded her that she was supposed to drive, she said she forgot. Then she got close and grabbed my stuff. She said she was sorry and that she was a bad girl who needed to be punished. I was willing to play, although irritated I had to stop drinking. I asked her what did she suggest would correct this behavior. She immediately got giddy and said, “I should be tied up and spanked”. She drew close and nibbled my ear and whispered, “You can gag me and spank me really hard”. I pulled back… “That sounds like what you WANT to do” mmmmm “We need a punishment”, I said. She thought and said: “You could put me in the chastity belt all weekend and tonight I can only give you service with my mouth”. I thought about that and said NO. Not punishment enough. She stopped and looked a little more sober, this time finally realizing that she needed to help me come up with Punishment. She said with reluctance. “10 Days in Chastity”. I thought about that and said, “Agreed, you get 10 days in chastity, but tonight I want make love so your chastity starts tomorrow after you shower. You will give me the keys and you will NOT be unlocked for 10 days” That worked out pretty well because in 11 days I was going on a week -long backpacking trip with the guys, and could let her out before then.

 

The ten days would be her longest. In the past she had done 5 days, once, just to show me how easy it was to do five days. That was back when she wanted me locked down for her 5 day period each month. This time, at three days she really struggled. She was really horny and when she thought about it, she still had an entire week to go. At five days, she realized she was half way there and her attention switched to me, I was getting nightly attention. Anything sexual she could do to me seemed to help her get along. It was amazing!! She was so horny, I could come up behind her on the couch and start to nibble her ear and she would immediately go right to the verge of an orgasm. But she was a penetrative type and could not cum without penetration. Because she could not achieve orgasm with breast or anal or other stimulus, the Chastity Belt was a serious item for her.

 

On days 8 and 9 I was starting to tease her while she took care of me. I would grab and rub her and talk about the chastity to get her all tuned up for Day 10. (right before I was to leave) At some point, I asked her “would you like to be in chastity all the time?” and she started to shake. She stopped and said, “OMG I just came a little”. Wow that was unexpected. The next time I started talking about keeping her in chastity she was crazy horny, and I slapped her bottom. I told her to ask me to keep her denied in a chastity belt for a year. I slapped her bottom again. She said “OK”, she took a few breaths and said “ Please Please won’t you keep me in the Chasssssss…….” Again she started to shake and lost control while she had her 2nd non-penetrative orgasm of her life. She never even finished the sentence to ask me to keep her in chastity for a year. This was getting interesting.

 

Day 10 came and we went to dinner and drank some wine. After the food arrived and our conversation waned, I said. “I wanted to talk to you about chastity in a non sexual moment” She replied “Honey, I don’t have non-sexual moments anymore”. We both laughed.. I said “Seriously, I think you need to be in chastity more, although I miss having you.” “What do you think about that?” She smiled and said “I have been thinking about it too. I want out so bad, but when I think about being locked up for longer I get hotter than any normal horny and I kind of want to stay belted. It doesn’t make any sense, because I really really want out of this chastity belt and to make love to you tonight.”

 

That night I came to bed, without the keys. She didn’t even ask for them. I had a devious plan. I was going to make her beg for them, then I was going to tell her they are hidden. She will have to do certain things in order to earn clues to the keys location. The keys were in the toaster oven. She would never look there. I was a cruel and fun plan. It would be familiar to her, because she did exactly the same thing to me more than once at the end of my monthly five days.

 

We started to make out and waited till she was pretty hot and I pulled up and I told her that she needs to ask me. That was all I said. “You need to ask me”. Remember, I was going to make her beg for the keys and make her look all over the house. Much to my surprise, she must have been thinking a lot about the restaurant conversation. I was shocked to see her moving down my body kissing my chest as she got lower and then say: “Please keep me in chastity while you are gone.”

  

Wow, that was not what I was expecting, but I sure liked the sound of it.

 

The next day, as I was packing, she was looking sad and frustrated. I looked at her and said “Second Thoughts?” She nodded yes. I said I want this chastity thing to be perfectly Real for you. So beg if you feel you need to beg, (I raised my voice a little and pointed at her) but I am not unlocking you before I leave. I am not giving you the key. You are in chastity till I come back. PERIOD. She protested, “What if there is an emergency”.

 

In the garage is a large black jar on the top of the freezer. The lid has been super glued on. Inside the jar in plastic jar the keys are inside that jar suspended in wax. That lid is super glued on as well. In an emergency you can break both jars and dig the keys out of the wax.

 

It MUST be an emergency. I am serious,(pointing again) a real emergency. Not anything social. It must be Serious Health Issue and life threatening situation. If you have an emergency and have to get the keys, You will explain it to me. If I do not agree that the situation was an emergency, then you go straight back in the belt for a MINIMUM of 30 days and a Maximum of 90 days. I will decide. But 30 days minimum. Do you understand? She did and I could tell she was close to cumming again at the situation.

 

When I returned from the trip, she was still in the belt. I was stinky and gross, and she didn’t care. After I showered and unlocked her for a truly glorious loving event, we both passed out. We got up later in the evening and had a glass of wine and talked. She asked about the trip and I said, I would tell her all about it and show the photos, but I needed to know about her week in Chastity went. She reported that the first day she was so horny that she thought she would die. Then the next day was easier and by the fourth day, she was totally not horny and just annoyed to have a steel chastity belt wrapped around her so she could not ride a bike or go swimming. Then she said about 36 hours before I got home, it started to ramp up and the hours before I got home she was so horny. She had concluded that without me around the chastity belt didn’t work to keep her horny just to keep her from ever doing anything.

 

She finished off by saying the belt was a tough thing to wear long term and she didn’t want to really do 17 days again. I nodded and then said. “Well I really like you in a chastity belt while I am gone, and I want to always do that when I leave”. Her eyes rolled back in her head just a little and I saw a little shake. But her mouth said NO. I asked her again, “Are you sure, I really think we both want you in the chastity belt whenever I am out of town” She rolled her eyes again, shook again and whimpered, “YES, Yes damn-it. I want that too.”

 

These two stories were our biggest Chastity Belt Experiences.

 

We talk a lot about our fantasies and we have a lot of semi-teasing each other with “seriously, I’m going to do that to you some day” and even “someday I’m going to stop switching and go totally Dom on you, You’ll be belted full time and permanently.”

 

Eventually we started talking about setting up something were one of us would experience some serious chastity time. At some point, Mel, said: “I wish there was a way to do this both of us.” At that point we first talked about maybe giving both keys to a friend or another couple. We didn’t really want to share the experience with others. So the idea of The Challenge started to form. Maybe it is more of a contest?

 

Right at New Years when we start the 2020 Valentines Chastity Challenge. The rules are pretty simple. We are both belted and hold the others keys. Either of us can ask for sex at any time and then we both retrieve the keys and both get out and have sex. BUT the catch is, that the person who breaks down and asks to have sex first, will then be chastity belted right after sex and the complete slave to the other person until Valentine’s Day. So one of us will face 5.5 weeks of chastity with only one night of relief somewhere in the middle. While the other will face a certain amount of chastity and then unlimited orgasms while having a full time chastity slave.

 

THE SEVEN RULES of The Valentines Chastity Challenge:

 

1)Both Man and Woman are Chastity Belted on January 1st, 2020

2)They hand each other the opposite’s keys.

3)When one person (loser) can’t wait any longer, they will Present the Keys to the other person and say: “Get my keys and let’s make love, I am your Valentines Toy”

4)Upon turning over the keys and saying the words the other person (Winner) the winner will then get the losers keys and a grand night of love will be had.

5)After the Glory, the Winner will re-Chastity Belt the Loser and take the keys, while the winner remains free of chastity.

6)The loser will remain belted and subservient to the Winner until Valentine’s Day

7)Valentine’s Day, the Loser will be released from Chastity and Subservience.

  

THE UNWRITTEN RULES and STRATEGY

 

We have spoken greatly about how all of this will play out. We both think it is likely that one of us cave-in over the first two weeks and then have to spend a month or more in chastity? Or maybe we both go a whole month together and the Loser only does a week or two?. We think it’s more likely that about half way through the challenge, someone will realize, that half way is pretty good and all they have to do is repeat what they just did and they will be ok.

 

Note there are no rules of behavior. Mel has already said, she is going to buy lingerie and fetish items and just wear them around the house all the time to wear me down.

 

We also talked about not having any rules against bluffing. I seriously don’t want to spend 5.5 weeks in chastity, I’m going to get her with a bluff.

 

My plan is on the second Wednesday, I’m going to start talking about how I can’t make it till Saturday. Get her all going and then Thursday do the same thing. I will make her believe that I have already decided I can’t make it past Saturday and I’m going to hand her the keys on Saturday.

 

Then Friday, I’m going to jingle the keys in my pocket and talk about how I don’t think I can make it to Saturday. I’m going to get her completely horny. I’m going to ask her things all week like: “You won’t be too cruel to your toy will you?” I am going to make her believe that I plan on giving up on Saturday. I’m going to talks about chastity craziness and kiss and caress her as much as I can all week. By Saturday she will be completely ready for sex. Then, I am going to back out and tell her I won’t give up, she might just cave in, right on the spot. If she doesn’t I’ll start to tell her about how I plan to tease and torment her while she is my slave. That might push her over.

 

Bondage, teasing and spanking are all must be consensual. Those techniques are legal to use, so we must be careful. I know for a fact I will not let her tie me to the spanking bench. She is too cruel with that paddle. She always gets what she wants with the paddle. She will win, if I allow myself to be strapped to the spanking bench, so I certainly won’t let her spank me during the challenge.

 

So we are ready to go.

 

Ah! Those voyagers and explorers of past centuries! Intrepid, resourceful, men and women with great stamina, sometimes credulous but often sceptically curious. One such was Frenchman Pierre Sonnerat (1748-1814), a naturalist who in royal service made several voyages to Africa and the Far East.

On Madagascar Sonnerat was much impressed by 'that singular tree', which was called Ravinala or in Latin Ravenala after the local name. He'd heard of several 'strange' uses for it, but dispenses with those stories: 'Je n'en ai vu faire aucun usage': I saw no use made of it at all.

Ravenala madagascariensis is called 'The Traveler's Tree' in English. Two reasons are given for that name: its fan-shaped fronds are said always to grow east-west, thus affording travelers a primitive compass; others have declared that the rain water it collects in its 'pockets' sustains thirsty travelers (although that water would appear to be unfit for human consumption...). I think I'd rather go with Sonnerat's judgment: no use but exceptionally beautiful.

Indeed, Ravenala is planted for decorative purposes in landscape parks such as the delightful Lake Gardens at Taiping. Here are a few stands of that tree, related to the banana but not to the palmier, on the banks of what was formerly a tin mine. This was in fact the view I had when I was stalking 'my' Mason Wasp (see the previous photo).

PS If you want to read more particulars of Sonnerat's eloquent description: beware of internet sources that refer to volume II, p.223 of his work; how that mistake came to be I don't know. But the correct reference is:

Voyage aux Indes orientales et à la Chine, fait depuis 1774 jusqu'à 1781 (1782), vol. III, pp.244vv.

Alter Ego: Attrition

Name: Nathan Ares

Allegiance: Hero

Powers:

* Super Strength, durability, stamina, reflexes and senses

* Enhanced healing factor and ability

* Silent footsteps and sound dampening to silence the sounds of his suits fabric

* "Power Growl" amps up his already super abilities and restores his health at the cost of him turning feral and being left exhausted after the effects have worn off.

Weapons:

* Retractable claws

Key Weakness: He attacks primarily on the offensive side so when being attacked he tends to just power though but is weakened from it even with his durability stats.

 

Origin:

Nathan is a ferocious warrior who was said to fight with the ferocity and grace of a panther, with this in mind he based his customised suit off one. He is one of few heroes in Avalon City to be a blessed with enhanced size and such a deadly set of combatant powers. Even if he was not a skilled fighter he would manage to give those with specialised training a run for their money. From a young age Nathan was subjected to domestic violence which gave him some serious anger issues. By the time his powers developed his abuser was caught by the hero known as "Vega" who noticed Nathan receiving a beating through her thermal lenses when on a recon mission. It was a fortunate coincidence she happened to discover this and acted on her instinct to save Nathan from his circumstances. She helped him find safety at A.N.G.E.L. and despite being a bodyguard for the leader of the hero organisation she managed to visit him weekly and provide comfort, the two even became friends. So when Nathan came to her after the discovery of his powers she helped him cope and use them to the best of his ability, moulding him into the hero he'd wanted to be since meeting her. Due to Vega being one of the worlds best combat fighters she personally trained Nathan to almost evenly match her in hand to hand combat by designing a unique style of fighting to compliment his size and powers, making him a worthy advisory. Because of this he is quite the badass and is always pressuring and weakening villainy to a point of defeat when in the battlefield, hence his name, Attrition.

for the outside world

Alter Ego: Terror Dactyl

Name: Kairax

Allegiance: Villain

Powers:

* Thick durable scales and skin

* Regeneration

* Super senses and strength

* Enhanced speed and stamina

* Flight

* Due to his alteration to gravity he can in fact fly despite being only able to glide on his planet due to his weight

* Can live without oxygen for long periods of time and can live in water for a certain period of time, depending on the depth and pressure.

* Longlivity

* Fire Breath

* Predator Vision - Can temporarily paralyse foes with fear if they hold his gaze too long. Although this only works on humans.

Weapons:

* Teeth and Claws

Key Weakness: Forgets about his enclosed space in the city when fighting, so he is reckless and fails to pay attention to his environment. Due to him being used to his planets large temples and shear environment size.

 

Origin:

Kairax comes from an ancient planet of hybridised dinosaurs that are savage yet civilised at the same time. He was a low race on his planet, a grunt for slavery. He was bossed around by smaller and more intelligent races and lived a long life as their warrior and slave. It was one of few rules on his planet, serve those of a race smarter than you. Until one day he witnessed a spaceship fly off, made from technology on his planet... despite space travel being illegal on his planet. It was then Kairax broke free from his restraints, by using a skull to break his chains. Wether it was a skull of the deceased or not is up for debate. It might've just been an unfortunate guard. He then used his brute strength to overwhelm a superior of his and forced him to engineer a spacecraft to the similar design he'd seen. After several years of capturing his intellectual superiors and forcing them to complete his spacecraft he left the planet in his dust. However, he was double crossed, the captives installed a self destruct device that would be triggered when he left orbit. The explosion caused him to lose fuel and he was forced to crash land on the closest hospitable planet, Earth.

 

Kairax immediately was approached by A.N.G.E.L. forces but managed to escape by using his abilities and flew for the first time. This was also his first appearance to the public which appropriately called him "Terror Dactyl". Now the former enslaved dino attempts to dominate the planet of "food" by destroying those who pose a threat to him. He also discovered even though he was of low intellect on his planet he actually has superior intellect to humans, making him a very fearful adversary.

www.photodrama.es

 

Model: Marypaz Infante, actress

 

info@photodrama.es

I was gonna put "Last Man Standing" as the title but I didn't want to be accused of making any sexist remarks! LOL.

The last crocosmia flower clings on to life after those around it have fallen! :-)

Picture for the MacroMondays theme on May 16th 2011: Emotional.

 

Emotional Stamina is the ability of the character to perform an emotionally enduring activity over a period of time. I am trying hard to uplift my emotional stamina. To symbolize it with image: my heart wants to be crystal clear to embrace everything. Meanwhile the core keeps calm since it reflects all without getting emotional.

 

~世界山莊, 台北市

World Vision Community, Taipei, Taiwan

- ISO 100, F32, 1.3sec, 70mm

- Canon 550D with EF 70-200mm f/4 L lens + super macro MSN-202

Focus on few stamina of a manuka flower (New Zealand).

This man’s stamina impressed me. while we were atleast 20km behind from Lamayuru, we spotted him walking alone. He tried to stop us to get a lift. But our taxi cab driver wouldn’t stop saying that old man will make his cab dirty with the items he was carrying.

 

Well, Ladakhi people rarely take a shower and their clothes are very dirty as well. its because of the cold weather and hot water is very hard to come by in this poor region of the mountain. So the cab driver made a little bit of sense. However we were feeling bad for him, past few miles we didn’t see any people and I doubt there will be any people within short time in his walk. It was sort of mid day and weather was very rough as usual. If my hand was in the sun for the few mins, I would feel a burning sensation, but its also cold in the shade.

 

When we reached Lamayuru, I told my driver to drop me off nearby as I wanted to explore the area. I was spending my time on the street and suddenly a familiar figure caught my eyes. I spotted this old man again. Smart fella recognized me cause of my camera and came to me. he said why I didn’t stop the car, it was very hot for him and he was very thirsty.

 

Usually a poor guy wouldn’t demand such thing in anywhere in india, I assumed may be he thought that cab is a shared cab. However since I got his portrait, I gave him five rupees. Boy he was so happy! Meanwhile, I was running out of breath every five mins if I had to climb up or even go down. old man said “thank you” and left.

  

Lens: EF 70-200mm f/2.8L IS USM

Camera: Canon EOS 5D

Location: Lamayuru, Ladakh, India

 

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Anemone nemorosa

 

Having spring feelings, but not much time for taking photos. Very frustrating... ;) I wish you all a wonderful weekend!

Giving the Canon elph a work out!!!

 

The stamen (plural stamina or stamens, from Latin stamen meaning "thread of the warp") is the male reproductive organ of a flower. Each stamen generally has a stalk called the filament (from Latin filum, meaning "thread"), and, on top of the filament, an anther (from Ancient Greek anthera, feminine of antheros "flowery," from anthos "flower"), and pollen sacs, called microsporangia. The development of the microsporangia and the contained haploid gametophytes, (called pollen grains) is closely comparable with that of the microsporangia in gymnosperms or heterosporous ferns. The pollen is set free by the opening (dehiscence) of the anther, generally by means of longitudinal slits, but sometimes by pores, as in the heath family (Ericaceae), or by valves, as in the barberry family (Berberidaceae). It is then dropped, or carried by some external agent — wind, water or some member of the animal kingdom — onto the receptive surface of the carpel of the same or another flower, which is thus pollinated. It is the part that contains the sperm cells.

  

Stamens in context

Typical flowers have six stamens inside a perianth (the petals and sepals together), arranged in a whorl around the carpel (pistil). But in some species there are many more than six present in a flower (see, for example, the spider tree flower, below). Collectively, the stamens are called an androecium (from Greek andros oikia: man's house). The anthers are bilocular, i.e. they have two locules. Each locule contains a microsporangium. The tissue between the locules and the cells is called the connective. In an immature, unopened flower bud, the filaments are still short. Their function is then to transport nutrients to the developing pollen. They start to lengthen once the bud opens.

The stamens of flowering plants contain often also microstructures lining the locules. Orbicules or Ubisch bodies are tiny sporopollenin particles that originate as lipid droplets within the tapetal cytoplasm.

Astounding weather! Storms last night sun, clouds and winds today, but temperatures in the 70's. Remarkably there is color still in the trees enhanced by the drama in the skies. This is Muddy Pond and water levels are pretty low because we haven't received the rains we usually get this time of year contributing to the stamina of fall color. No complaints from me. I could easily take two more months of weather just like today.

The lionesses do about 80% of the hunting. The pride (including the male lions) will form a hunting group to bring down large game like the Cape Buffalo. As you will see in the next two images, females take responsibility for training the younger male and female members of the pride.

 

Stealth, stamina, power, patience, speed, sound, smell and sight; these are all techniques used by predators when hunting. But it doesn't always work.

 

Lions are the most opportunistic hunters, killing whatever crosses their path or walks into them while they are sleeping. In many areas of Africa lions have adapted to hunting a particular prey species. In these areas the success rate is higher than areas where they hunt a range of prey species. This is due to the fact that they get better with practice at one species.

 

Lions are the most powerful predator and they live in prides, making it easier to kill larger prey. Despite this Lions are of the least successful predators and in many areas they scavenge more than they kill.

 

In studies across Africa Lions rank low on the success scale and in some areas they are at less than twenty percent success rate. They are powerful enough to steal the kills of all other predators and will take carrion that is days old.

(source: Siyabona Africa)

   

I tried and tried to get a good macro shot of these beautiful lillys and I believe this is the best from the group I did. Still a long way to go, but I'm getting there. No additional lenses either. Just the macro on the camera. Straight from the camera plus a drop frame and name. That's it! No additional touchups or sharpening!

 

The Olympus does have a good macro setting! I really hope you all aren't tired of my flowers because it is just starting to be spring and I love me some flowers! I'll try to throw something different out tomorrow so I don't bore you all too much. Have a great start to the week my friends.

 

Large: farm3.static.flickr.com/2358/2394104155_695916792f_b.jpg

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